Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.13 @ 22:48:05 Player: Cypher Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (108) 540 Value Destroyed (3473) 3473 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 11856 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 645 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -893 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 98/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads Centrium Wheel > --- UTILITY (12) ----- Enhanced Optical Array Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Improved Energy Well (329) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Enhanced Optical Array Quantum Capacitor Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Heavy Treads Armored Huge Wheel Armored Huge Wheel Matter Compressor Advanced Terrain Scanner Improved Particle Charger Improved Transmission Jammer Improved Medium Armor Plating Improved System Backup Module Improved Integration Mediator HERF Cannon Matter Neutralizer Enhanced Nova Cannon Bore Cannon Shock Bomb Launcher Micro-nuke Launcher Improved Datajack Power Sword Dirty Bomb Trap [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . 1 . . . Utility 10 | . . . 2 . . . 2 . 1 2 . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 202 | 8 5 5 23 3 3 . 4 23 13 38 14 14 . 11 9 8 . 21 Power 8 | 1 . 1 1 . . . . 2 . . . 1 . . . . . 2 Engine 5 | 1 . 1 . . . . . 2 . . . 1 . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 52 | 2 1 1 8 2 . . . 6 2 10 4 1 . 5 6 . . 4 Treads 18 | . 1 . 5 . . . . 2 . 2 2 . . 3 2 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 34 | 2 . 1 3 2 . . . 4 2 8 2 1 . 2 4 . . 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 60 | 3 2 1 3 . 3 . 4 4 3 10 5 4 . 2 2 5 . 9 Device 26 | 1 . . 1 . . . . 3 2 5 1 2 . 1 . 4 . 6 Storage 15 | 2 2 1 1 . 3 . 3 . . . . . . 1 . . . 2 Processor 2 | . . . . . . . . . . 2 . . . . . . . . Hackware 7 | . . . . . . . . . . 2 1 . . . 2 1 . 1 Protection 10 | . . . 1 . . . 1 1 1 1 3 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 2 11 1 . . . 11 8 18 5 8 . 4 1 3 . 6 Energy Gun 31 | 1 1 . 2 . . . . 4 4 10 3 4 . 2 . . . . Energy Cannon 9 | . . . . . . . . 2 . 1 . . . . . 3 . 3 Ballistic Gun 10 | 1 1 . 6 1 . . . 1 . . . . . . . . . . Ballistic Cannon 9 | . . 2 1 . . . . 3 2 1 . . . . . . . . Launcher 12 | . . . 1 . . . . 1 1 . 2 3 . 2 . . . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 1 6 . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 4 1 1 . . . . . . . 1 Parts Lost 45 | . 2 2 6 1 . . . 6 2 2 . 4 . 4 . . . 16 Power 5 | . . 1 1 . . . . 1 . . . . . . . . . 2 Propulsion 10 | . . 1 . . . . . 1 1 1 . 1 . 2 . . . 3 Utility 12 | . . . . 1 . . . 1 . . . 2 . 1 . . . 7 Weapon 18 | . 2 . 5 . . . . 3 1 1 . 1 . 1 . . . 4 Highest Loss Streak 13 | . 1 1 2 1 . . . 5 2 1 . 2 . 2 . . . 13 Average Slot Usage (%) 92 | . 99 99 91 93 100 100 83 99 100 98 100 99 100 92 89 77 78 71 Engine 5 | . 14 13 7 . . . . 8 7 6 6 6 6 6 5 5 5 2 Core 1 | . . . 3 11 11 11 9 1 . . . . . . . . . . Treads 2 | . 10 9 5 7 . . . 1 . 1 . . . 7 2 . . . Wheel 15 | . 17 18 16 14 22 22 18 16 23 18 19 19 20 5 10 10 10 9 Device 7 | . . . . . . . . 8 10 5 4 6 13 19 13 13 15 11 Storage 28 | . 28 28 30 33 44 44 36 36 30 26 26 26 26 26 23 21 21 20 Processor 2 | . . . . . . . . . . 5 6 6 6 6 5 5 5 5 Hackware 5 | . . . . . . . . . . 5 6 6 6 6 14 15 15 13 Protection 4 | . . . 5 9 . . 1 9 11 13 14 12 6 . . . . . Energy Gun 5 | . 11 . 2 . . . . 7 3 11 12 12 13 7 8 1 . . Energy Cannon 1 | . . . . . . . . 6 3 . . . . . . 3 5 4 Ballistic Gun 4 | . 16 . 11 18 22 22 18 1 . . . . . . . . . . Ballistic Cannon 2 | . . 28 6 . . . . 2 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 16 23 35 47 42 55 55 74 89 100 107 104 98 95 92 91 104 99 109 Greatest Support 125 | 32 32 32 40 40 32 32 32 42 48 50 50 36 36 92 125 56 56 56 Greatest Overweight (x) 9 | . 1 2 2 1 1 1 2 2 2 6 3 4 2 5 9 1 1 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 2 2 2 2 1 1 1 1 . Largest Inventory Capacity 36 | 8 12 14 18 18 24 24 36 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 6 10 13 17 18 22 24 27 28 28 28 28 28 28 28 28 28 28 25 Most Carried 28 | 4 12 12 18 17 21 24 28 28 28 28 28 28 25 27 28 28 28 28 Average Carried 22 | 2 6 11 15 16 18 23 25 27 27 27 27 26 25 23 27 27 27 24 Final Capacity 28 | 8 12 14 18 18 24 24 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 12 12 16 17 21 24 28 28 28 28 28 25 25 26 28 28 28 2 Class Distribution -------------------- 39% | Hauler-Mutant 17% | Mutant 13% | Hacker-Skirmisher 8% | Hauler-Skirmisher 7% | Scavenger-Mutant 6% | Hacker-Assassin 3% | Hacker-Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 2956 | 282 84 368 283 97 . 30 . 260 175 415 386 83 . 188 100 60 20 125 Remotely 119 | 119 . . . . . . . . . . . . . . . . . . Salvage Created 3996 | 67 449 357 415 . . . 95 438 250 452 324 345 . 142 208 230 . 224 Parts 237 | 4 35 16 33 . . . 2 39 8 32 14 16 . 9 12 6 . 11 Haulers Intercepted 2 | . . . . . . . . 2 . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 1 . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 10 11 . 10 . . . . Prevented 17 | . . . . . . . . . . . 9 7 . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 82 | . 13 12 15 . . . . 10 4 4 5 8 . 6 . 2 . 3 Guns 29 | . 13 . 9 . . . . 2 2 . 2 1 . . . . . . Cannons 20 | . . 12 2 . . . . 2 2 . . . . . . . . 2 AOE 24 | . . . 3 . . . . 6 . 1 1 6 . 6 . 1 . . Classes Destroyed 14 | 1 3 1 3 . . . . 1 1 1 1 1 . 1 . . . . Worker 6 | . . . 1 . . . . 2 . 3 . . . . . . . . Builder 4 | . 1 . . . . . . 1 . . . . . . 2 . . . Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . . . . . . . Recycler 5 | 1 . 2 . . . . . . . . . . . . 1 1 . . Operator 2 | . . . . . . . . . . 2 . . . . . . . . Watcher 3 | . . . 1 . . . . . . 2 . . . . . . . . Swarmer 29 | . 4 5 8 . . . . 4 . . . 3 . 5 . . . . Grunt 35 | . 9 7 6 . . . . 3 . . 3 4 . . . 1 . 2 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . . 1 . . . . 3 3 3 1 . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . . Programmer 5 | . . . . . . . . . 1 1 . . . . . 3 . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 1 9 3 5 . . . . 8 2 3 4 4 . 5 1 3 . 3 Combat Bots Only 8 | . 8 3 4 . . . . 6 2 1 4 4 . 5 . 2 . 3 Max Kills in Single Turn 5 | 1 1 1 2 . . . . 2 1 2 1 3 . 5 1 3 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . 2 . 1 1 3 . 5 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Damage Taken 7465 | . 402 503 841 49 . . . 594 339 560 337 708 . 274 . 348 . 2510 Core 1392 | . 47 128 161 . . . . 106 72 30 20 110 . 47 . 79 . 592 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 30 . . . 59 . 80 89 . . . . 75 100 . . . Volleys Fired 257 | 2 38 42 47 2 . . 3 29 9 26 11 12 . 3 7 4 . 22 Largest 2 | 2 2 2 2 1 . . 2 2 2 2 2 2 . 2 2 1 . 1 Hottest 123 | 60 60 70 100 20 . . 40 123 123 110 105 105 . 83 115 100 . 110 Shots Fired 453 | 4 65 84 85 2 . . 6 52 18 50 22 22 . 4 14 4 . 21 Gun 275 | 4 65 . 67 2 . . 6 25 9 48 18 16 . 1 14 . . . Cannon 151 | . . 84 12 . . . . 21 9 2 . . . . . 4 . 19 Launcher 26 | . . . 5 . . . . 6 . . 4 6 . 3 . . . 2 Special 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic 219 | 2 39 84 62 2 . . 6 18 5 1 . . . . . . . . Thermal 56 | . 11 . 7 . . . . 26 7 1 . . . . . 4 . . Explosive 18 | . . . 5 . . . . 6 . . 2 3 . 1 . . . 1 Electromagnetic 160 | 2 15 . 11 . . . . 2 6 48 20 19 . 3 14 . . 20 Robot Hit Streak 24 | 3 9 7 19 2 . . 6 6 20 24 10 11 . 1 3 1 . 10 Robot Miss Streak 4 | 1 2 4 3 . . . 1 2 1 4 2 3 . 1 3 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Capacitor 22 | . . . . . . . . . . . . . . . . 4 . 18 Shots Hit Robots 306 | 3 47 47 56 2 . . 5 31 14 38 16 17 . 2 10 1 . 17 Core Hits 173 | 1 27 18 25 . . . 1 19 11 16 12 18 . 6 5 6 . 8 Critical Hits 4 | . . . . . . . . . 3 . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . . 3 8 . 2 . . 2 . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . 3 8 . 2 . . 2 . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8679 | 33 451 885 987 20 . . 45 884 308 979 463 912 . 338 362 1153 . 859 Guns 2916 | 33 451 . 542 20 . . 45 249 161 656 312 264 . 25 158 . . . Cannons 2056 | . . 881 87 . . . . 212 147 25 . . . . . 200 . 504 Explosions 3386 | . . . 358 . . . . 423 . 138 151 648 . 313 62 953 . 340 Melee 302 | . . . . . . . . . . 160 . . . . 142 . . . Ramming 19 | . . 4 . . . . . . . . . . . . . . . 15 Kinetic 1831 | 6 205 881 424 20 . . 45 140 85 25 . . . . . . . . Thermal 2314 | . 90 . 84 . . . . 293 121 138 . 159 . 214 62 1153 . . Explosive 1559 | . . . 335 . . . . 423 . . 117 295 . 61 . . . 328 Electromagnetic 2654 | 27 156 . 144 . . . . 28 102 656 346 458 . 63 158 . . 516 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 302 | . . . . . . . . . . 160 . . . . 142 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 . . . . . . . . . Average Corruption 2 | . . . . . . . . . 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 437 | . . 6 6 . . . . 6 . . . 21 . . 21 341 . 36 Projectiles 132 | . . 6 . . . . . 6 . . . . . . . 120 . . Explosions 305 | . . . 6 . . . . . . . . 21 . . 21 221 . 36 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . 14 1 . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . 13 1 . . . . . . 1 . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . . 2 28 . . . . 32 . 51 . 37 . 77 . 266 . 73 Shots 14 | . . . 1 . . . . 1 . 1 . 4 . 2 . 4 . 1 Rammed 3 | . . 1 1 . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . 1 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | 20 108 81 198 2 . . . 162 37 288 240 72 . 15 90 264 . 281 Average Temperature 53 | 15 32 24 44 2 . . . 55 14 85 73 24 . 14 35 151 . 135 Received Heat Transfer 1638 | . 183 219 189 . . . . 135 96 156 138 111 . . . . . 411 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 . . . . . . 3 2 1 . . 1 . . 1 Combat Hostiles 8 | . . . 1 . . . . . . 3 2 1 . . . . . 1 Parts Fried 17 | . . . . . . . . . . 7 5 . . 1 . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . 1 . . . . 2 2 . . . . 2 . . . . Heat Transferred 2408 | . 200 . 198 . . . . 518 222 50 . 150 . 150 100 820 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . . . 1 . 1 . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Peak Influence 416 | 5 344 316 261 127 . . 5 416 219 311 . . . . 202 381 63 409 Initial 100 | . 3 81 81 97 . . . 1 100 30 . . . . 96 . 63 44 Average 133 | 3 177 195 131 108 . . 3 179 120 197 . . . . 84 70 63 187 Maximum Alert Level 2 | . 1 1 1 . . . . 2 1 1 . . . . 1 1 . 2 Low Security (%) 74 | 100 51 60 88 100 . 100 100 56 90 43 . . . . 90 90 100 50 Level 1 23 | . 48 39 11 . . . . 38 9 56 . . . . 9 9 . 31 Level 2 2 | . . . . . . . . 4 . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 3 . . . . 1 1 3 . . . . 2 2 . 2 Investigation 4 | . 1 . 2 . . . . . . . . . . . 1 . . . Extermination 4 | . . . . . . . . . 1 1 . . . . . 1 . 1 Reinforcement 7 | . 1 . 1 . . . . 1 . 1 . . . . 1 1 . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 8 | . 1 . 4 . . . . 2 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 21 17 32 5 . . . 14 5 10 7 14 . 7 5 3 1 22 Peak Tracking Total 10 | . 5 5 6 6 . . . 5 2 4 4 10 . 5 1 2 1 7 Tactical Retreats 14 | . 2 2 3 1 . . . . . . 1 1 . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 6 | . 1 . 1 . . . . 1 1 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . . . . . . 1 3 . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 27 | . . . 2 . . . . 3 . 2 . . . . 1 12 . 7 Max in Single Turn 12 | . . . 1 . . . . 1 . 1 . . . . . 12 . 3 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 41 | . 4 . 5 . 1 . 2 3 3 4 1 . 4 . 7 5 . 2 Terminals 22 | . 4 . 3 . . . 2 3 1 2 1 . . . 2 3 . 1 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units 5 | . . . 1 . . . . . 2 1 . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . 2 1 . . Total Hacks 125 | . 22 . 14 . 1 . 5 8 6 7 1 . 29 . 15 11 . 6 Successful 89 | . 15 . 12 . 1 . . 6 3 1 1 . 29 . 10 6 . 5 Failed 36 | . 7 . 2 . . . 5 2 3 6 . . . . 5 5 . 1 Catastrophic 8 | . 2 . . . . . . 1 . 4 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 10 . 6 . 1 . 2 3 . 1 . . . . 10 7 . 3 Terminals 69 | . 22 . 10 . . . 5 8 3 5 1 . . . 5 6 . 4 Fabricators 7 | . . . . . . . . . . . . . . . 5 . . 2 Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Units 7 | . . . 2 . . . . . 3 1 . . . . 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 1 . . . . 4 3 . . Terminal Hacks 61 | . 12 . 5 . 1 . . 5 1 . 1 . 29 . 2 2 . 3 Record 16 | . 2 . . . . . . . 1 . 1 . 11 . . . . 1 Part Schematic 8 | . . . . . . . . . . . . . 7 . 1 . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . Robot Analysis 5 | . 4 . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . 1 . . . . 3 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . 1 Unreport Threat 5 | . 2 . 1 . . . . . . . . . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . 1 . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . 1 Build 3 | . . . . . . . . . . . . . . . 2 . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . 1 . . . . . 2 1 . . . . . . . . Report Inventory 4 | . . . 1 . . . . . 2 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 15 | . 3 . 4 . . . . 1 . . . . . . 5 1 . 1 Terminals 10 | . 3 . 3 . . . . 1 . . . . . . 2 1 . . Track 1 | . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . 3 . 1 . . . . 1 . . . . . . 1 1 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 . . . Tunnel 2 | . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . Reprogram 2 | . . . . . . . . . . . . . . . 2 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 3 . . . 2 2 2 3 . . . . 5 5 . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . Matter 252 | . . . . . . . . . . . . . . . 252 . . . Time 67 | . . . . . . . . . . . . . . . 67 . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . 7 . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 . . 1 Matter 512 | . . . . . . . . . . . . . . . 234 . . 278 Time 127 | . . . . . . . . . . . . . . . 58 . . 69 Total Part Build Rating 16 | . . . . . . . . . . . . . . . 7 . . 9 Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 19 | . . . . . . . . . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 27 | . . . . 2 . . . . . . . . . 1 4 . 20 . Largest Group 22 | . . . . 2 2 . . . . . . . . 1 5 5 22 22 Highest-Rated Group 893 | . . . . 45 45 . . . . . . . . 94 228 228 893 882 Highest-Rated Ally 94 | . . . . 31 31 . . . . . . . . 94 94 94 87 87 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . . . . . . . . . . 9 2 9 17 84 Total Damage 3301 | . . . . . . . . . . . . . . 331 20 297 397 2256 Kills 17 | . . . . . . . . . . . . . . 1 1 1 1 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Robot Analysis Total 5 | . 4 . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 7964 | 58 331 620 585 326 541 76 165 540 462 648 546 404 85 368 863 486 289 571 Spaces Moved 5757 | 39 184 403 312 241 485 65 123 334 328 403 433 326 81 227 672 396 238 467 Core 74 | 3 . . . . . . . . . . . . . . . . . 71 Treads 281 | . 7 8 35 59 . . . 3 . 5 1 . . 132 31 . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5402 | 36 177 395 277 182 485 65 123 331 328 398 432 326 81 95 641 396 238 396 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 100 110 110 110 110 120 110 106 106 100 106 120 96 110 110 50 Average Speed 112 | 96 107 114 117 127 110 110 119 120 111 112 109 106 106 138 114 110 110 100 Slowest Speed 192 | 100 180 180 180 180 110 110 120 192 113 172 192 120 106 152 170 110 110 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 29 71 28 57 89 17 10 61 12 12 77 66 74 42 16 11 97 10 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . 1 . . . . 1 . . . . 1 . 1 . . . Known Exits Taken 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 1 1 1 1 1 . 1 . . . Scrap Searched 12 | . . 1 . 1 . 2 . . . . 4 . . 4 . . . . Spaces Dug 29 | . . . 18 . . . . . 3 4 . 2 . . 1 . . 1 Terrain Destroyed 269 | . . . 38 . . . . 46 3 27 27 29 . 15 4 57 . 23 Melee 11 | . . . . . . . . . 3 4 . 2 . . 1 . . 1 Projectile 4 | . . . 1 . . . . 1 . 1 . . . . . 1 . . AOE 254 | . . . 37 . . . . 45 . 22 27 27 . 15 3 56 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Total 6784 | 52 257 478 445 258 492 71 136 423 403 538 485 355 80 273 758 448 267 565 Wait 329 | . 24 23 51 11 . . . 14 35 33 10 . . 28 38 7 22 33 Move 5738 | 38 183 402 311 240 484 64 122 333 327 402 432 325 80 226 671 394 237 467 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 111 | 3 7 3 10 2 4 5 4 11 9 11 7 1 . 2 11 12 4 5 Fast Attach 40 | 8 1 . 1 . . . 4 3 1 5 2 . . 2 4 2 . 7 Attach 53 | . 1 2 7 1 1 . . 8 4 7 . 4 . 3 3 4 . 8 Detach 21 | 1 . . 1 . . . . 4 1 4 . . . 2 3 1 . 4 Swap 109 | . 3 3 15 2 2 . . 12 8 26 12 10 . 6 2 2 . 6 Drop 98 | . . 2 1 . 1 2 3 9 6 16 11 1 . 1 17 13 4 11 Fire 257 | 2 38 42 47 2 . . 3 29 9 26 11 12 . 3 7 4 . 22 Melee 16 | . . . . . . . . . 3 8 . 2 . . 2 . . 1 Ram 2 | . . 1 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Destroyed 8 combat bots 271 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Discovered new exit (range 10) 790 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 808 | -10/Mines | Core integrity fell below 50% 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Evolved 2 slots: Utility x2 1418 | -9/Materials | Identified exit to Mines 1595 | -9/Materials | Entered Mines 1635 | -9/Mines | Discovered new exit (range 10) 1668 | -9/Mines | Build established: Scavenger-Mutant 1734 | -9/Mines | Assembled infested the area 1774 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1867 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1867 | -9/Mines | Met 8R-AWN 1876 | -9/Mines | Learned location of 1 exit from Proximity Caves 1907 | -9/Mines | Discovered new exit (range 5) 1921 | -9/Mines | Entered Exiles 1921 | -9/Exiles | Accompanied by 2 allies 1951 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1953 | -9/Exiles | Welcomed by 8R-AWN 1984 | -9/Exiles | Met EX-HEX 2047 | -9/Exiles | Met EX-DEC 2070 | -9/Exiles | Visited The Gauntlet 2228 | -9/Exiles | Build established: Hauler-Mutant 2303 | -9/Exiles | Met EX-BIN 2319 | -9/Exiles | Aligned with FarCom system 2321 | -9/Exiles | Given EX-Vault access code 2348 | -9/Exiles | Opened EX-Vault 2355 | -9/Exiles | Found YOLO Cannon 2379 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2448 | -9/Exiles | Discovered new exit (range 14) 2462 | -9/Exiles | Left Exiles lab with YOLO Cannon 2462 | -9/Exiles | Entered Mines 2507 | -8/Mines | Discovered new exit (range 16) 2538 | -8/Mines | Entered Materials 2538 | -8/Materials | Evolved 2 slots: Utility x2 2538 | -8/Materials | Discovered new exit (range 10) 2539 | -8/Materials | Identified exit to Storage 2703 | -8/Materials | Entered Storage 2796 | -8/Storage | Lost 5 parts (1p1n3w) 3214 | -8/Storage | Discovered new exit (range 5) 3222 | -8/Storage | Learned location of Armory (-3) 3243 | -8/Storage | Entered Factory 3243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3670 | -7/Factory | Discovered new exit (range 6) 3705 | -7/Factory | Entered another Factory area 3705 | -6/Factory | Evolved 2 slots: Utility x2 3946 | -6/Factory | Spotted B-75 Beast 4263 | -6/Factory | Discovered new exit (range 14) 4353 | -6/Factory | Entered Lower Caves 4395 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4698 | -6/Lower Caves | Learned Factory trap positions 4753 | -6/Lower Caves | Discovered new exit (range 5) 4755 | -6/Lower Caves | Encountered a Warlord checkpoint 4899 | -6/Lower Caves | Entered another Lower Caves area 5185 | -6/Lower Caves | Learned 4 Factory zone layouts 5297 | -6/Lower Caves | Discovered new exit (range 7) 5303 | -6/Lower Caves | Entered Data Miner 5303 | -6/Data Miner | Discovered new exit (range 7) 5317 | -6/Data Miner | Met Data Miner 5344 | -6/Data Miner | Learned location of Section 7 (-2) 5344 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5363 | -6/Data Miner | Received God Mode back door access code from Data Miner 5388 | -6/Data Miner | Entered Proximity Caves 5389 | -5/Proximity Caves | Identified exit to Factory 5440 | -5/Proximity Caves | Escorted by Enhanced Grunt 5572 | -5/Proximity Caves | Learned Factory terminal intel 5756 | -5/Proximity Caves | Entered Factory 5756 | -5/Factory | Accompanied by 1 ally 5756 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5758 | -5/Factory | Loaded intel: 112 trap records 5759 | -5/Factory | Loaded intel: 18 terminal locations 6014 | -5/Factory | Build established: Hauler-Skirmisher 6474 | -5/Factory | Incoming investigation squad redirected 6487 | -5/Factory | Fabricated P-60 Hacker? 6493 | -5/Factory | Build established: Hacker-Assassin 6541 | -5/Factory | Discovered new exit (range 9) 6586 | -5/Factory | Fabricated Hvy. Disruptor Cannon (x1) 6619 | -5/Factory | Entered another Factory area 6619 | -4/Factory | Accompanied by 5 allies 6619 | -4/Factory | Evolved 2 slots: Utility x2 6713 | -4/Factory | Found Quantum Capacitor 6785 | -4/Factory | Repaired Adv. Terrain Scanner 7105 | -4/Factory | Sucked down chute 7105 | -4/Factory | Entered Waste 7106 | -4/Waste | Joined by Warlord forces that had cleared the area 7130 | -4/Waste | 2 allies followed down the chute 7325 | -4/Waste | Build established: Hacker-Skirmisher 7350 | -4/Waste | A Compactor rumbled back to life 7350 | -4/Waste | Spotted C-40 Crusher 7352 | -4/Waste | Allies destroyed C-40 Crusher 7358 | -4/Waste | Discovered new exit (range 11) 7394 | -4/Waste | Entered Factory 7394 | -4/Factory | Accompanied by 22 allies 7481 | -4/Factory | Fabricated Enh. Nova Cannon? 7699 | -4/Factory | Spotted B-86 Titan 7777 | -4/Factory | Lost 3 parts (1p1u1w) 7899 | -4/Factory | Core integrity fell below 50% 7916 | -4/Factory | Core integrity fell below 20% 7960 | -4/Factory | Lost 13 parts (1p3n6u3w) 7965 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07907_ Adv. Cooling System destroyed. 07910_ Acquired Lgt. Antimatter Reactor. 07911_ Dropped Lrg. Storage Unit. 07912_ Dropped Imp. Heavy Treads. 07913_ Dropped Quantum Capacitor. 07914_ Dropped Arm. Huge Wheel. 07915_ Slug penetrates Subcomponent Replicator. 07917_ Acquired Imp. Heavy Treads. 07920_ U-05 Engineer lays Concrete. 07921_ Penetrated by Slug. 07921_ Slug penetrates Wall. 07921_ U-05 Engineer lays Concrete. 07925_ K-01 Serf collects debris. 07926_ U-05 Engineer builds a Wall. 07926_ G-73 Enforcer knocked back. 07926_ Slug penetrates G-73 Enforcer. 07926_ Slug penetrates G-67 Veteran. 07926_ Arm. Huge Wheel destroyed. 07952_ Acquired Centrium Wheel. 07963_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? k?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# "????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ! "????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# [ "????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ???????????########## | | ????????????????????????# #???????????# # | | ????????????????????????# #???????????# # | | ??????????????????????### #???????????# # | | ?????????????????????? #???????????# # | | ???????????????Y??????? gg#???????????# # | | ???????????????????????? g#???????????# # | | ????????????????????????#g #???????????# /# | | ????????????????????????# #???????????# # | | ??????"" ############### #???????????# # | | ??????"" u #???????????####+##### | | ??????"" ############# | | ???? k k u g | | ???? @ ############# g | | ?????# ###+####???????????# g | | ????????+########???????????????????????# | | ????????????????????????????????????????###g#### | | ??????????????????gg???????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????g?????????????????? / | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ???????????????????g?????????????????# ?# | | ?????????????????????????????????????########??# | | ???????????????????????????????????????????????# | | ???????????????????gg??????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# ! | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#!= | | ???????????????????????????????????????????????#!= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 31 Defensive Hacking 12 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Particle Reactor | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -5/Factory | Preloaded Hvy. Disruptor Cannon | x1 | -5/Factory | Preloaded Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlHellfirePit Manual? 0 Play Time 02:15:51 Cumulative 213.3 hours Start 2021.08.10 @ 20:19:07 End 2021.08.13 @ 22:48:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62d46ec4-3325-4fdb-b87c-e2cad8dcea73