Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 20:26:58 Player: jes Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (5479) 5479 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1484) 1484 TOTAL SCORE: 11213 Bonus ------- High Alert Combat Kills 694 Follower Combat Kills 90 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (24) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Reinforced Deuterium Engine Enhanced Nuclear Core Cold Fusion Reactor Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Titanium Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Sensor Array Core Analyzer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Precision Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Cold Fusion Reactor Light Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Sensor Array Relay Coupler [Grunt] Cooled Pulse Rifle Plasma Rifle Plasma Cannon Enhanced Autogun Precision Assault Rifle Magnetic Acceleration Cannon Precision Grenade Launcher Datajack Great Axe [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Core Shielding Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Slots Evolved 8 | . . . 4 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . . 3 2 . . . Weapon . | . . . . . . . . Parts Attached 162 | . 6 6 27 3 42 40 38 Power 20 | . 2 1 2 . 7 3 5 Engine 13 | . 2 1 2 . 4 1 3 Core 6 | . . . . . 3 2 1 Reactor 1 | . . . . . . . 1 Propulsion 40 | . . 3 10 . 13 5 9 Treads 14 | . . 2 2 . 5 1 4 Leg 20 | . . 1 8 . 5 2 4 Wheel 6 | . . . . . 3 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 62 | . 2 . 8 3 15 20 14 Device 32 | . 1 . 4 2 5 10 10 Storage 3 | . . . . . 1 2 . Processor 15 | . 1 . 3 1 3 5 2 Hackware 4 | . . . 1 . . 2 1 Protection 8 | . . . . . 6 1 1 Artifact . | . . . . . . . . Weapon 40 | . 2 2 7 . 7 12 10 Energy Gun 13 | . . . 3 . 1 2 7 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 18 | . 2 2 3 . 4 5 2 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 9 | . . . 1 . . 5 3 Parts Lost 48 | . . 3 4 . 19 11 11 Power 2 | . . 1 1 . . . . Propulsion 13 | . . 2 1 . 3 3 4 Utility 25 | . . . 1 . 13 6 5 Weapon 8 | . . . 1 . 3 2 2 Highest Loss Streak 5 | . . 1 3 . 5 5 4 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 7 7 6 7 10 18 17 Power 2 | . 1 . . 1 1 3 3 Propulsion 1 | . 3 . 1 2 2 2 . Utility 2 | . 1 1 1 1 1 4 4 Weapon 5 | . 2 3 3 2 3 6 7 Tool/Special . | . . . . . . . . Unused Backups 49 | . 11 2 9 . 6 12 9 Power 10 | . 1 . 2 . 2 1 4 Propulsion 8 | . 4 2 1 . . 1 . Utility 12 | . 1 . 3 . 3 3 2 Weapon 19 | . 5 . 3 . 1 7 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 96 99 95 97 83 90 91 Engine 7 | . 14 14 9 7 3 2 9 Core 2 | . . . . . 3 4 2 Treads 7 | . . 16 9 7 5 3 7 Leg 10 | . 28 11 16 15 8 3 7 Wheel 3 | . . . . . 3 7 5 Device 15 | . 7 11 18 19 11 13 21 Storage 7 | . 14 14 9 7 4 7 5 Processor 7 | . 3 2 10 16 7 9 7 Hackware 3 | . . . 4 7 . 10 4 Protection 5 | . . . . . 17 10 1 Energy Gun 4 | . 6 . 6 7 5 2 5 Energy Cannon 1 | . . . . . . 4 1 Ballistic Gun 10 | . 21 28 11 7 4 6 4 Peak Build Rating 64 | . 7 9 29 31 50 54 64 Average Rating 34 | . 6 8 23 30 37 45 52 On Entrance 22 | 6 6 7 9 26 31 50 42 Avg Prop Armor Cover (%) 10 | . . . 10 9 7 8 16 Naked Turns 29 | . . . . . . . 29 Heaviest Build 79 | 10 14 15 24 34 67 74 79 Greatest Support 45 | 20 20 40 45 34 44 28 28 Greatest Overweight (x) 6 | . . . 1 1 3 2 6 Average Overweight (x) 1 | . . . . . 1 1 4 Largest Inventory Capacity 20 | . 8 8 8 8 20 20 20 Average Capacity 14 | . 8 8 8 8 13 20 19 Most Carried 20 | . 8 8 8 8 20 20 20 Average Carried 12 | . 7 7 6 7 11 19 17 Final Capacity 20 | 8 8 8 8 8 20 20 5 Final Carried 20 | 6 8 8 8 8 20 20 4 Class Distribution -------------------- 54% | Scavenger-Mutant 40% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Matter Collected 4499 | 200 135 203 839 45 1103 1000 974 Remotely 401 | . . . . 45 356 . . Salvage Created 5480 | . 289 169 1016 56 1495 1339 1116 Parts 263 | . 18 15 40 2 66 70 52 Haulers Intercepted 7 | . 1 . 3 . . 2 1 Recyclers Shooed 4 | . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Combat Hostiles Destroyed 105 | . 7 6 14 1 31 24 22 Guns 84 | . 7 6 14 1 24 13 19 Cannons 11 | . . . . . 7 3 1 AOE 8 | . . . . . . 7 1 Classes Destroyed 13 | . 4 1 5 . 2 1 . Builder 4 | . . . 1 . . 2 1 Hauler 7 | . 1 . 3 . . 2 1 Recycler 4 | . . . 2 . . 2 . Operator 1 | . 1 . . . . . . Watcher 5 | . . . 1 . 1 2 1 Swarmer 27 | . 3 3 . . 12 2 7 Grunt 43 | . 4 . 11 . 9 13 6 Brawler 8 | . . . . . 6 1 1 Duelist 3 | . . . . . 1 1 1 Sentry 6 | . . . 1 . 2 3 . Hunter 6 | . . . 2 1 1 . 2 Programmer 9 | . . . . . . 4 5 Subdweller 3 | . . 3 . . . . . Best Kill Streak 13 | . 3 3 4 1 6 13 4 Combat Bots Only 12 | . 3 3 3 1 6 12 4 Max Kills in Single Turn 5 | . 1 1 1 1 1 5 1 Gunslinging . | . . . . . . . . Exploded 5 | . . . . . . 5 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Hostile Shots Fired 970 | . 41 32 110 6 279 261 241 Missed 320 | . 11 11 36 2 90 102 68 Hits 650 | . 30 21 74 4 189 159 173 Melee 20 | . . . . . 16 . 4 Projectile 630 | . 30 21 74 4 173 159 169 AOE 1 | . . 1 . . . . . Critical Strikes 24 | . . . 4 . 10 3 7 Damage Taken 10279 | . 314 502 1182 60 2880 2219 3122 Core 1751 | . 45 57 196 . 314 237 902 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 99 | . . . . . 63 36 . Ignored by Resistances 22 | . . . . . . 22 . Regen/Repaired (Parts) 19 | . . . 19 . . . . Core Remaining (%) 61 | 100 . 59 64 . . 21 . Volleys Fired 444 | . 33 30 91 2 118 74 96 Largest 2 | . 2 2 2 2 2 2 2 Hottest 150 | . 60 45 79 79 136 108 150 Shots Fired 814 | . 66 52 177 4 188 144 183 Gun 736 | . 66 52 177 4 166 100 171 Cannon 76 | . . . . . 22 42 12 Launcher 2 | . . . . . . 2 . Special . | . . . . . . . . Kinetic 442 | . 45 52 115 2 96 71 61 Thermal 370 | . 21 . 62 2 92 71 122 Explosive 2 | . . . . . . 2 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | . 10 8 9 6 14 9 15 Robot Miss Streak 11 | . 5 5 4 1 4 11 5 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 2 . . . 6 2 3 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 594 | . 31 31 124 4 149 113 142 Core Hits 312 | . 16 11 58 3 84 74 66 Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed 3 | . . . 2 . . 1 . Critical Strikes 18 | . . . 9 . 3 2 4 Burn 11 | . . . 6 . 1 . 4 Meltdown 1 | . . . . . . 1 . Destroy 4 | . . . 3 . . 1 . Sever 2 | . . . . . 2 . . Melee Attacks 52 | . . . 3 . 20 11 18 Impact . | . . . . . . . . Slashing 38 | . . . 3 . 20 4 11 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . . . 7 8 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11823 | . 331 389 1739 49 3423 3061 2831 Guns 8880 | . 331 389 1739 49 2185 1717 2470 Cannons 1471 | . . . . . 697 593 181 Explosions 751 | . . . . . . 751 . Melee 721 | . . . . . 541 . 180 Ramming . | . . . . . . . . Kinetic 5342 | . 219 389 1215 14 1591 1049 865 Thermal 5264 | . 112 . 524 35 1291 1516 1786 Explosive 496 | . . . . . . 496 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 721 | . . . . . 541 . 180 Piercing . | . . . . . . . . Highest Corruption 11 | . . . 1 . 10 11 6 Average Corruption 7 | . . . 1 . 9 10 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 157 | . . . 3 . 71 62 21 Message Errors 31 | . . . . . 14 14 3 Matter Fused 42 | . . . 1 . 14 21 6 Heat Flow Errors 23 | . . . 2 . 10 8 3 Energy Discharges 19 | . . . . . 9 8 2 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 15 | . . . . . 8 4 3 Data Loss (major) 8 | . . . . . 5 2 1 Misfires 6 | . . . . . 3 2 1 Alerts 4 | . . . . . 3 . 1 Weapon Failures 7 | . . . . . 5 1 1 Overload Shots . | . . . . . . . . Overflow Damage 275 | . . . . . 113 158 4 Projectiles 69 | . . . . . 69 . . Explosions 158 | . . . . . . 158 . Melee 48 | . . . . . 44 . 4 Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 330 | . . . . . . 330 . Shots 5 | . . . . . . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 319 | . 165 . 319 . 274 280 288 Average Temperature 91 | . 64 . 98 . 99 69 110 Received Heat Transfer 2733 | . 135 72 594 . 747 759 426 Effects 2 | . . . 1 . . 1 . Interference 1 | . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 27 | . . . 4 . 7 6 10 Heat Transferred 11408 | . 250 . 1887 74 2956 2501 3740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Maximum Alert Level 3 | . . . . . 3 3 2 Low Security (%) 35 | . 100 . 100 100 35 . . Level 1 24 | . . . . . 25 . 69 Level 2 28 | . . . . . 14 73 30 Level 3 11 | . . . . . 24 26 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 991 | . 60 . 158 60 991 872 464 Initial 520 | . . . . 60 9 520 408 Average 346 | . 24 . 40 31 399 639 372 Influence Increases 3712 | . 204 70 434 44 1211 1016 733 Destroy 0b10 Robot/C 2100 | . 140 60 280 20 680 480 440 Destroy 0b10 Robot/NC 120 | . 10 . 35 . 20 40 15 Destroy Leader 392 | . 22 10 78 10 30 138 104 Allied During Kill 11 | . . . . . 11 . . Trap Triggered on 0b10 20 | . . . . . . 10 10 Successful Hack 100 | . 17 . 9 14 . 54 6 Disable Machine 255 | . . . 15 . . 210 30 Anti-Garrison Action 300 | . . . . . 300 . . Destroy Structure 129 | . . . 2 . 35 84 8 Lose Combat Pursuer 285 | . 15 . 15 . 135 . 120 Influence Decreases 3313 | . 204 70 299 165 234 1174 1167 Entered New Map 976 | . . . . 75 5 471 425 Time Decay 1848 | . 204 70 269 90 . 583 632 Lost Part 439 | . . . 30 . 189 110 110 Lost Ally 50 | . . . . . 40 10 . Squads Dispatched 21 | . 1 . 4 . . 10 6 Investigation 2 | . . . 1 . . 1 . Extermination 7 | . . . . . . 3 4 Reinforcement 8 | . 1 . 3 . . 2 2 Assault 4 | . . . . . . 4 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Distress Signals 3 | . . . 1 . . . 2 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 160 | . 10 7 20 1 39 33 50 Peak Tracking Total 14 | . 3 2 3 1 6 9 14 Tactical Retreats 10 | . 1 . 1 . 4 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Traps Triggered 8 | . . 1 1 2 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 130 | . . . . . 45 85 . Triggered . | . . . . . . . . Disarmed 1 | . . . . . . 1 . Reprogrammed 11 | . . . . . 5 6 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 1 1 Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Machines Disabled 20 | . . . 1 . 3 14 2 Max in Single Turn 7 | . . . 1 . 1 7 1 Garrison Access 1 | . . . . . . 1 . Garrison Relay 3 | . . . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Machines Accessed 26 | . 3 1 5 2 2 8 5 Terminals 12 | . 1 . 3 . 2 3 3 Fabricators 3 | . . . . . . 2 1 Repair Stations 2 | . . . 1 . . 1 . Recycling Units 6 | . 2 . 1 1 . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 75 | . 8 5 23 3 4 18 14 Successful 30 | . 2 5 11 1 1 7 3 Failed 45 | . 6 . 12 2 3 11 11 Catastrophic 9 | . . . 1 . 2 4 2 Database Lockouts . | . . . . . . . . Manual 22 | . 4 . 6 2 1 3 6 Terminals 39 | . 4 . 13 . 4 7 11 Fabricators 5 | . . . . . . 3 2 Repair Stations 8 | . . . 5 . . 3 . Recycling Units 15 | . 4 . 5 2 . 3 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 17 | . 1 5 5 . 1 4 1 Record 5 | . . 5 . . . . . Robot Analysis 2 | . 1 . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . 1 . . . 1 Scanalyzer Index 1 | . . . . . . 1 . Locate Traps 2 | . . . 1 . . 1 . Zone Layout 2 | . . . 1 . . 1 . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . 3 . . 1 . Scan Component 3 | . . . 2 . . 1 . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 3 | . 1 . 2 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Reject 1 | . . . 1 . . . . Recyclers 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 . 3 1 2 7 4 Full Trace Events 3 | . . . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . 10 Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 7 | . . . . . . 3 4 Non-combat 7 | . . . . . . 3 4 Combat . | . . . . . . . . Robot Hacks Applied 11 | . . . . . . 4 7 parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . map_walls 1 | . . . . . . 1 . randomize_corridors 1 | . . . . . . . 1 map_earth 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 reprogram_traps 1 | . . . . . . . 1 clear_recycling 1 | . . . . . . . 1 link_fov 1 | . . . . . . . 1 streamctrl_low 1 | . . . . . . . 1 formatsys_low 1 | . . . . . . 1 . Relay Couplers Released 13 | . . . . . 13 . . Machine Destruction 13 | . . . . . 13 . . Attached 2 | . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Total Allies 4 | . . . . . 2 1 1 Largest Group 2 | . . . . . 2 1 1 Highest-Rated Group 56 | . . . . . 56 26 14 Highest-Rated Ally 31 | . . . . . 31 26 14 Total Orders 1 | . . . . . . . 1 AID 1 | . . . . . . . 1 Ally Attacks 17 | . . . . . 17 . . Total Damage 319 | . . . . . 319 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Active Infowar (turns) 6834 | . 450 1215 1374 209 571 920 2095 Optics 363 | . . . 363 . . . . Sensors 4016 | . 305 958 1336 209 4 415 789 Terrain 598 | . . . . . . 207 391 Structural 1247 | . . . . . . 154 1093 Traps 693 | . . . . . . . 693 Seismic 462 | . . . . . . 144 318 T.N.C. 1729 | . 145 257 547 209 571 . . Jamming 1514 | . . . . . . . 1514 ECM 789 | . . . 789 . . . . Robot Analysis Total 2 | . 1 . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Turns Passed 8993 | . 588 1215 1374 209 1581 1816 2210 Spaces Moved 4479 | 1 293 733 600 134 693 1014 1011 Core 66 | . . . . . . . 66 Treads 606 | . . 416 51 8 131 . . Legs 1425 | 1 293 317 549 126 139 . . Wheels 2382 | . . . . . 423 1014 945 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 130 100 115 50 Average Speed 137 | 120 120 142 126 136 138 129 154 Slowest Speed 340 | 120 120 160 240 240 340 130 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 2 40 35 36 4 61 22 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 15 | . . . 2 . 3 4 6 Terrain Destroyed 126 | . . . 2 . 5 113 6 Melee 15 | . . . 2 . 3 4 6 Projectile 2 | . . . . . 2 . . AOE 109 | . . . . . . 109 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Total 6403 | . 470 853 1043 155 1071 1357 1454 Wait 789 | . 123 76 269 10 57 30 224 Move 4473 | . 292 732 599 134 692 1013 1011 Hop . | . . . . . . . . Pick Up 102 | . 6 5 21 1 24 31 14 Fast Attach 89 | . 5 . 13 2 30 22 17 Attach 54 | . . 5 8 1 10 13 17 Detach 30 | . 1 1 3 . 4 10 11 Swap 91 | . 1 2 9 . 20 31 28 Drop 118 | . 9 2 27 1 24 37 18 Fire 444 | . 33 30 91 2 118 74 96 Melee 52 | . . . 3 . 20 11 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 19 | . . . . 4 15 . . Rewire 12 | . . . . . 12 . . Trap 130 | . . . . . 45 85 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Discovered new exit (range 5) 589 | -10/Materials | Entered Subcaves 623 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1367 | -10/Subcaves | Disturbed a concealed Subdweller 1544 | -10/Subcaves | Learned location of Zion (-7) 1544 | -10/Subcaves | Met a Zionite searching for "candidates" 1752 | -10/Subcaves | Discovered new exit (range 11) 1760 | -10/Subcaves | Learned 2 Materials zone layouts 1772 | -10/Subcaves | Visited Clippyterm 1776 | -10/Subcaves | Learned Research machine intel 1776 | -10/Subcaves | Learned Factory emergency access door positions 1804 | -10/Subcaves | Entered Materials 1804 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1805 | -8/Materials | Identified exit to Factory 1971 | -8/Materials | Lost 3 parts (1p1n1w) 2715 | -8/Materials | Repaired Imp. Sensor Array 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x2 3387 | -7/Factory | Identified exit to Garrison 3387 | -7/Factory | Entered Garrison 3429 | -7/Garrison | System corruption reached 10% 3459 | -7/Garrison | Lost 4 parts (4u) 3525 | -7/Garrison | Triggered checkpoint 3588 | -7/Garrison | Lost 3 parts (1n1u1w) 3620 | -7/Garrison | Garrison Relay disabled 3874 | -7/Garrison | Build established: Scavenger-Mutant 3939 | -7/Garrison | Triggered checkpoint 3951 | -7/Garrison | Triggered checkpoint 3998 | -7/Garrison | Lost 3 parts (3u) 4235 | -7/Garrison | Lost 5 parts (3u2w) 4312 | -7/Garrison | Discovered new exit (range 9) 4343 | -7/Garrison | Triggered checkpoint 4427 | -7/Garrison | Garrison Relay disabled 4483 | -7/Garrison | Triggered checkpoint 4729 | -7/Garrison | Triggered checkpoint 4863 | -7/Garrison | Discovered new exit (range 58) 4863 | -7/Garrison | Discovered new exit (range 34) 4863 | -7/Garrison | Discovered new exit (range 22) 4893 | -7/Garrison | Garrison Relay disabled 4944 | -7/Garrison | Installed Relay Interface Framework 4968 | -7/Garrison | Entered Factory 5728 | -7/Factory | Build established: Mutant 5744 | -7/Factory | Core integrity fell below 50% 5782 | -7/Factory | Lost 5 parts (2n2u1w) 6036 | -7/Factory | Build established: Scavenger-Mutant 6168 | -7/Factory | First assault squad dispatched 6368 | -7/Factory | Lost 4 parts (1n3u) 6370 | -7/Factory | Destroyed 12 combat bots 6567 | -7/Factory | Discovered new exit (range 6) 6576 | -7/Factory | Identified exit to Lower Caves 6744 | -7/Factory | Discovered new exit (range 4) 6784 | -7/Factory | Entered another Factory area 6784 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7005 | -6/Factory | Discovered new exit (range 12) 7221 | -6/Factory | Identified exit to Lower Caves 7309 | -6/Factory | Lost 4 parts (2n1u1w) 7961 | -6/Factory | Fabricated Adv. Sensor Array (x2) 8815 | -6/Factory | Lost 4 parts (2n1u1w) 8926 | -6/Factory | Released all parts (13) 8929 | -6/Factory | Cargo convoy interrupted 8960 | -6/Factory | Core integrity fell below 50% 8988 | -6/Factory | Core integrity fell below 20% 8994 | -6/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 08931_ P-60 Hacker unfolds itself. 08931_ X-62 Marksman unfolds itself. 08931_ M-28 Smith unfolds itself. 08943_ System corrupted: Heat flow error (+266). 08958_ U-05 Engineer builds a Wall. 08977_ Destroyed Imp. Heat Sink. 08978_ N,R|T5I|9UYIVUGWAYRTR:4% 08985_ Slug penetrates P-60 Hacker. 08985_ Penetrated by Slug. 08991_ Slug penetrates Power Conduit. 08993_ Sneak attack on U-05 Engineer. 08993_ U-05 Engineer destroyed. 08994_ Power Conduit explodes. 08994_ X-62 Marksman destroyed. 08994_ Power Conduit explodes. 08994_ H-66 Slayer destroyed. 08994_ U-05 Engineer destroyed. 08994_ K-01 Serf destroyed. 08994_ M-28 Smith destroyed. 08994_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ??????????????????## # # """ """ # = | | ??????????????????## # # | | ??????????????????## / + # | | ??????????????????## # # #####+### | | ?????####################+#### #####+####### # | | ?????################### T # | | ?????## # "" | | ?????## """ """ """ !# # | | ?????## """ """ """ # ####+############ # | | ?????## """ """ """ # # ############### | | ?????## + # ##?????######## | | ?????## """ """ """ # # ##?????????#?#? | | ?????## """ """ """ # # ############### | | ?????## """ """ """ # # ## [[[ # | | ?????## # # ## [[ # | | ?????################+## i # ! ## [[ # | | ????? # ###; x ; / ## # | | ????????????? ???### ; ## # | | ????????????? ?#;; h ;;;####### # | | ???????????? ?=!]#; [ % ##### # | | ???????????? =? ;; %h * ##??# # | | ??????????? !] #; %h ##??# = + | | ??????????? ;; = [ ##??# ! %# | | ?????????? ] ;; %!%! ##??# [ # | | ?????????? ;; ! ##??# # | | ????????????+#####;;;;=;;@ ####################+## | | ?????????? ^^ !* !=u % | | ?????????? == %! | | ??????????? w | | ???????????######+##############+##############+## | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # ! # | | ??????????????????????# # # | | ??????????????????????# # + | | ??????????????????????#! # # | | ??????????????????????# # # | | ??????????????????????# # ## | | ??????????????????????# # =#? | | ??????????????????????# # #? | | ???????????????????????##########################? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 29 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 11 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Sensor Array | 13% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MatterNetworkNullifier Manual? 0 Play Time 02:13:01 Cumulative 92.6 hours Start 2025.11.20 @ 13:28:27 End 2025.11.23 @ 20:26:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 526ac107-35da-4a27-adfe-58b1bcda3403