Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 13:38:39 Player: Catalyst Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (264) 1320 Value Destroyed (11302) 11302 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (5355) 5355 TOTAL SCORE: 27537 Bonus ------- High Alert Combat Kills 1967 Follower Combat Kills 264 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -176 Cogmind --------- Core Integrity 0/1600 Matter 82/300 Energy 79/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Xenon Bombardment Thruster Field Propulsion Drive Q-thruster Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Small Battery Advanced Signal Interpreter Advanced Targeting Computer Centrium Light Armor Plating Graphene Brace Improved Focal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Force Lance Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Q-thruster Q-thruster Advanced Heat Sink Vortex Shotgun KE Penetrator Railgun Heavy Missile Launcher Micro-nuke Launcher Micro-nuke Launcher Dirty Datajack Force Lance Plasma Lance [Rating: 191] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Phase Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Slashing Weapon Ripper Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . . 2 . . . 2 . . . . . . . . . . . . 2 2 Utility 6 | . . . . . . . . 2 . 1 . . . 1 . . . . 2 . . Weapon 3 | . . . . . . . . . . . . . 2 1 . . . . . . . Parts Attached 363 | 6 24 2 11 5 1 1 9 29 30 31 18 10 84 2 8 10 7 . 5 26 44 Power 42 | 2 3 . 3 . . . 1 1 2 4 1 . 12 . 1 . 2 . . 3 7 Engine 19 | 2 3 . 3 . . . 1 1 2 1 1 . 5 . . . . . . . . Core 10 | . . . . . . . . . . 3 . . 7 . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . 2 . . 3 7 Propulsion 108 | 2 6 1 5 2 . 1 3 9 10 7 3 1 28 . 1 . 3 . 2 6 18 Treads 8 | . . . . . . . . . 1 . . 1 4 . . . 1 . . . 1 Leg 81 | 2 6 1 5 2 . 1 3 8 9 7 3 . 16 . . . 1 . . 6 11 Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 16 | . . . . . . . . 1 . . . . 8 . 1 . . . 2 . 4 Utility 98 | . 7 1 1 1 1 . 1 6 2 18 4 2 23 1 6 8 . . 1 7 8 Device 54 | . 4 1 . 1 . . . 5 1 8 1 1 14 1 3 7 . . . 2 5 Storage 9 | . 2 . 1 . . . 1 . 1 . . . 2 . . . . . . 2 . Processor 10 | . 1 . . . 1 . . 1 . . 1 1 1 . 1 . . . 1 1 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . Protection 24 | . . . . . . . . . . 9 2 . 6 . 2 1 . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 8 . 2 2 . . 4 13 16 2 10 7 21 1 . 2 2 . 2 10 11 Energy Gun 14 | 1 1 . . . . . . 1 . . 1 1 . . . . 2 . . 1 6 Energy Cannon 7 | . . . . . . . 1 2 . . 1 . 1 . . . . . . . 2 Ballistic Gun 42 | 1 3 . . . . . . 7 10 2 5 2 6 1 . . . . . 5 . Ballistic Cannon 22 | . 4 . 2 1 . . 2 2 . . . 1 9 . . . . . 1 . . Launcher 20 | . . . . 1 . . 1 1 6 . 3 . 5 . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 2 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 14 | . . . . . . . 1 3 5 . . . . 1 . . 1 . . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . 7 . . . . . . . . Parts Lost 76 | . 1 . . . . . . . 5 2 9 7 32 1 . . . . . 8 11 Power 10 | . 1 . . . . . . . . . . 1 5 . . . . . . 2 1 Propulsion 30 | . . . . . . . . . 5 . 5 4 11 1 . . . . . . 4 Utility 24 | . . . . . . . . . . 2 4 2 8 . . . . . . 4 4 Weapon 12 | . . . . . . . . . . . . . 8 . . . . . . 2 2 Highest Loss Streak 19 | . 1 . . . . . . . 2 1 3 3 19 1 . . . . . 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 100 95 100 100 100 97 98 99 97 86 62 92 27 37 51 58 57 62 65 73 Engine 4 | . 13 14 11 11 11 11 9 6 7 4 2 6 3 . . . . . . . . Core 2 | . . . . . . . . . . 7 10 1 6 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 5 4 5 4 6 7 Leg 26 | . 26 28 39 44 44 44 52 45 43 39 35 9 27 . . . . . . 8 15 Flight 2 | . . . . . . . . . . . . . 1 20 16 21 21 21 24 5 . Device 7 | . 9 11 11 11 3 . . 5 7 5 4 3 7 6 10 14 15 15 14 6 8 Storage 6 | . 2 14 11 11 11 11 9 7 7 6 6 6 5 . . . . . . 5 7 Processor 9 | . 12 2 . . 7 11 9 15 15 13 11 10 6 . 5 5 5 5 5 10 9 Protection 3 | . . . . . . . . . . 5 3 4 4 . 5 5 10 10 9 4 5 Ballistic Gun 6 | . 8 . . . . . . 5 10 13 9 5 14 . . . . . . 7 4 Ballistic Cannon 5 | . 16 28 22 21 22 22 14 5 2 . . 4 4 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 6 7 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 114 | 8 21 22 36 37 36 35 38 50 75 90 87 79 103 9 18 26 31 25 31 105 114 Greatest Support 242 | 20 20 20 40 40 40 47 67 82 101 102 102 57 97 24 26 26 75 26 42 193 242 Greatest Overweight (x) 6 | . 2 1 1 . . . . . . . 1 6 4 . . . 1 . . 2 . Average Overweight (x) . | . . 1 . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 20 20 Average Capacity 15 | 5 5 10 14 15 15 15 15 15 16 20 20 20 19 5 5 5 5 5 5 17 19 Most Carried 20 | 5 10 10 15 15 15 15 15 15 20 20 20 20 20 5 5 5 5 5 5 20 20 Average Carried 15 | 2 5 9 13 15 15 15 14 12 16 19 19 19 18 4 5 5 4 5 5 15 19 Final Capacity 20 | 5 10 10 15 15 15 15 15 15 20 20 20 20 5 5 5 5 5 5 5 20 5 Final Carried 20 | 5 10 10 15 15 15 15 15 15 20 20 20 19 5 5 5 5 5 5 5 20 5 Class Distribution -------------------- 24% | Mutant 16% | Scavenger-Skirmisher 12% | Scavenger-Mutant 11% | Skirmisher 10% | Scavenger-Tank 6% | Derelict-Mutant 6% | Scavenger-Gladiator 5% | Derelict-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 7863 | 263 425 62 412 153 . 26 339 517 849 657 454 142 1940 84 164 148 . 34 . 551 643 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10605 | 48 366 24 539 183 . . 359 766 1495 855 538 185 2458 84 . . . . . 521 2184 Parts 505 | 2 20 1 35 12 . . 20 43 80 43 9 13 119 2 . . . . . 14 92 Haulers Intercepted 12 | . 2 . 2 . . . . 2 5 . 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . 1 . . . 1 . . . . . . 1 1 Parts Field Recycled 81 | . . . . . . . . 21 42 5 1 . 12 . . . . . . . . Retrieved Matter 839 | . . . . . . . . 157 564 74 . . 44 . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 5 9 . . . . . 2 . . . Prevented 4 | . . . . . . . . . . . 1 . . . 1 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 219 | 1 12 2 18 7 . . 12 10 34 11 15 5 58 1 . . . . . 5 28 Melee 15 | . . . . . . . . . . . . 4 . . . . . . . 1 10 Guns 80 | 1 3 . . . . . . 4 14 11 2 1 26 1 . . . . . 4 13 Cannons 61 | . 9 2 18 5 . . 10 3 2 . . . 10 . . . . . . . 2 AOE 62 | . . . . 2 . . 2 2 18 . 13 . 22 . . . . . . . 3 Classes Destroyed 19 | 1 3 . 1 . . . 2 3 5 . . 1 1 . . . . . . 2 . Worker 11 | . . . . . . . 1 . 4 . . . 2 . . . . . . 1 3 Builder 12 | . . . . . . . . 1 4 . . . 5 . . . . . . . 2 Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Hauler 12 | . 2 . 2 . . . . 2 5 . 1 . . . . . . . . . . Recycler 9 | . 1 . 1 1 . . . 3 1 1 . . . . . . . . . 1 . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Swarmer 34 | . 5 . 9 4 . . 4 . 2 . 2 3 5 . . . . . . . . Grunt 104 | 1 7 2 4 3 . . 5 7 16 4 11 . 31 . . . . . . 1 12 Brawler 7 | . . . . . . . . . 2 1 1 . 3 . . . . . . . . Duelist 10 | . . . . . . . . . 5 1 1 . 2 . . . . . . . 1 Protector 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . Sentry 25 | . . . 5 . . . 3 1 4 3 1 . 3 1 . . . . . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Specialist 4 | . . . . . . . . . 1 . . . 1 . . . . . . . 2 Hunter 6 | . . . . . . . . 1 . . . 1 3 . . . . . . 1 . Programmer 22 | . . . . . . . . 1 2 2 . . 8 . . . . . . . 9 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 19 | 1 3 2 8 4 . . 5 5 19 4 6 3 13 1 . . . . . 2 7 Combat Bots Only 12 | 1 3 2 7 4 . . 4 3 12 3 6 3 11 1 . . . . . 2 5 Max Kills in Single Turn 6 | 1 1 1 1 2 . . 2 3 4 1 6 1 4 1 . . . . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . 1 2 3 . 5 . 4 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2062 | 3 59 11 56 40 . 2 50 83 147 165 218 99 510 14 18 . . 16 58 119 394 Missed 717 | 1 9 2 27 8 . 2 22 35 54 58 83 32 146 6 10 . . 11 42 36 133 Damage Taken 19273 | 18 399 105 242 227 . . 270 432 1094 865 1577 703 5518 155 124 . . 86 168 1984 5306 Core 3691 | 9 103 36 44 31 . . 48 66 131 101 174 178 753 41 56 . . 40 39 225 1616 Absorbed by Shields 554 | . . . . . . . . . . 84 252 . . . . . . 32 63 123 . Redirected to Shielding 440 | . . . . . . . . . . 254 56 . . . . . . 28 44 58 . Ignored by Resistances 5893 | 6 122 32 75 70 . . 80 132 321 290 432 203 1817 42 34 . . 32 69 565 1571 Regen/Repaired (Parts) 605 | . . . 70 . . . 148 129 . 232 . . . . . . 26 . . . . Core Remaining (%) 71 | 96 . 40 . . . 81 91 . 71 . . 46 24 . . . . 88 97 84 . Volleys Fired 527 | 3 44 8 37 9 . . 33 34 75 63 21 1 103 10 . . . . . 26 60 Largest 4 | 2 2 2 2 2 . . 2 2 2 2 2 1 4 1 . . . . . 4 3 Hottest 250 | 70 78 70 70 70 . . 71 138 73 61 73 24 169 33 . . . . . 126 250 Shots Fired 1152 | 6 82 16 73 18 . . 62 68 124 125 42 3 320 10 . . . . . 51 152 Gun 742 | 6 32 . . . . . . 29 93 125 36 3 221 10 . . . . . 49 138 Cannon 352 | . 50 16 73 15 . . 58 38 18 . . . 80 . . . . . . . 4 Launcher 58 | . . . . 3 . . 4 1 13 . 6 . 19 . . . . . . 2 10 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 986 | 3 77 16 73 15 . . 58 55 111 125 36 3 301 10 . . . . . 48 55 Thermal 95 | 3 5 . . . . . . . . . . . . . . . . . . . 87 Explosive 54 | . . . . 3 . . . 1 13 . 6 . 19 . . . . . . 2 10 Electromagnetic 16 | . . . . . . . 4 12 . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 68 | 4 17 19 21 15 . . 14 18 18 22 20 5 25 35 . . . . . 36 68 Robot Miss Streak 9 | 1 3 2 1 1 . . 1 2 9 1 1 . 3 . . . . . . 2 2 Penetration Max 2 | . . . . . . . . . 1 2 . . 1 . . . . . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 947 | 4 62 13 56 8 . . 46 51 95 110 34 14 227 10 . . . . . 45 172 Core Hits 722 | 2 22 3 24 7 . . 23 28 165 42 70 9 217 3 . . . . . 18 89 Critical Kills 10 | . . . . . . . . . . 5 . . 4 1 . . . . . . . Critical Parts Destroyed 20 | . 1 . . . . . . . . 12 . . 5 . . . . . . 1 1 Critical Strikes 58 | 1 3 2 3 . . . 2 . . 18 . 2 16 1 . . . . . 2 8 Burn 3 | 1 . . . . . . . . . . . . . . . . . . . . 2 Destroy 31 | . 1 . . . . . . . . 18 . . 9 1 . . . . . 1 1 Blast 16 | . 2 2 3 . . . 2 . . . . . 7 . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Melee Attacks 76 | . . . . . . . . . . . . 15 . . . . . . . 8 53 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . 15 . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . . . . . . . . 8 53 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 1 . . . . . . . . 7 Damage Inflicted 32395 | 41 1045 229 971 365 . . 1057 1176 4565 1665 2637 499 9816 227 . . . . . 1695 6407 Guns 12798 | 41 223 . . . . . . 369 1537 1665 608 30 3560 227 . . . . . 1018 3520 Cannons 5552 | . 822 229 971 176 . . 755 608 138 . . . 1667 . . . . . . . 186 Explosions 11397 | . . . . 189 . . 302 199 2874 . 2029 . 4589 . . . . . . 234 981 Melee 2632 | . . . . . . . . . . . . 469 . . . . . . . 443 1720 Ramming 16 | . . . . . . . . . 16 . . . . . . . . . . . . Kinetic 15564 | 16 1009 229 971 176 . . 755 711 1675 1665 608 30 5227 227 . . . . . 936 1329 Thermal 2560 | 25 36 . . . . . . . . . . . 122 . . . . . . . 2377 Explosive 10973 | . . . . 189 . . . 199 2874 . 2029 . 4467 . . . . . . 234 981 Electromagnetic 568 | . . . . . . . 302 266 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 469 | . . . . . . . . . . . . 469 . . . . . . . . . Piercing 2163 | . . . . . . . . . . . . . . . . . . . . 443 1720 Entropic 82 | . . . . . . . . . . . . . . . . . . . . 82 . Highest Corruption 17 | . . . . . . . . 2 3 4 4 5 17 . . . . . . . 17 Average Corruption 4 | . . . . . . . . 2 2 2 4 4 5 . . . . . . . 5 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 . Effects 194 | . . . . . . . . 2 31 16 43 46 14 . . . . . . . 42 Message Errors 47 | . . . . . . . . . 6 4 11 14 2 . . . . . . . 10 Matter Fused 43 | . . . . . . . . 1 7 2 7 9 4 . . . . . . . 13 Heat Flow Errors 25 | . . . . . . . . . 3 2 12 4 1 . . . . . . . 3 Energy Discharges 25 | . . . . . . . . . 2 3 7 6 1 . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 23 | . . . . . . . . 1 3 2 2 8 2 . . . . . . . 5 Data Loss (major) 7 | . . . . . . . . . 4 . 1 1 . . . . . . . . 1 Misfires 6 | . . . . . . . . . 1 . 2 2 . . . . . . . . 1 Alerts 7 | . . . . . . . . . 1 2 1 2 . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . 4 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 587 | . 22 . . 31 . . 1 . 19 . 25 . 163 . . . . . . 57 269 Projectiles 109 | . 22 . . 13 . . 1 . . . . . 73 . . . . . . . . Explosions 244 | . . . . 18 . . . . 19 . 25 . 90 . . . . . . . 92 Melee 234 | . . . . . . . . . . . . . . . . . . . . 57 177 Knockbacks 51 | . 11 5 1 . . . 9 4 1 . . . 20 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . 11 5 1 . . . 9 3 1 . . . 20 . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 669 | . . . . . . . 13 . 162 . . . 328 . . . . . . 18 148 Shots 34 | . . . . . . . 1 . 9 . . . 19 . . . . . . 1 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kicked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 82 210 111 . 2 . . 52 54 246 238 263 263 411 . . . . . 4 29 348 Average Temperature 74 | 48 56 58 . 2 . . 11 7 66 45 85 99 99 . . . . . 2 10 91 Received Heat Transfer 3920 | 12 180 75 75 51 . . 180 120 372 294 340 36 1704 36 . . . 6 33 64 342 Effects 11 | . . . . . . . . . . . . . 9 . . . . . . . 2 Shutdowns 3 | . . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . Interference 5 | . . . . . . . . . . . . . 3 . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 3 . . . . . . . . . . . 5 Heat Transferred 3319 | 148 111 . . . . . . . . . . . 100 . . . . . . . 2960 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1668 | 20 172 98 436 272 . 30 337 251 804 282 . . 1668 633 . . . . 247 212 411 Initial 628 | . 11 48 31 77 . . 9 113 47 237 . . . 628 . . . . . 128 . Average 295 | 2 96 90 176 220 . 4 161 84 445 147 . . 887 587 . . . . 117 76 131 Maximum Alert Level 5 | . . . 2 1 . . 1 1 3 1 . . 5 2 . . . . 1 1 2 Low Security (%) 58 | 100 100 100 64 31 . 100 74 93 19 71 . . 2 . . . . . 72 98 70 Level 1 18 | . . . 22 68 . . 25 6 24 28 . . 15 . . . . . 27 1 29 Level 2 10 | . . . 12 . . . . . 40 . . . 12 100 . . . . . . . Level 3 6 | . . . . . . . . . 16 . . . 31 . . . . . . . . Level 4 5 | . . . . . . . . . . . . . 35 . . . . . . . . Level 5 . | . . . . . . . . . . . . . 1 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 2 . 1 . . . 2 4 9 7 . . 19 6 . . . . 4 2 17 Investigation 18 | . 2 . 1 . . . 1 . 1 2 . . 3 . . . . . 3 1 4 Extermination 14 | . . . . . . . . 1 2 2 . . 4 1 . . . . . . 4 Reinforcement 24 | . . . . . . . 1 3 3 . . . 6 5 . . . . 1 1 4 Assault 8 | . . . . . . . . . 2 . . . 5 . . . . . . . 1 Garrison 9 | . . . . . . . . . 1 3 . . 1 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . 1 . 2 . . . 1 2 1 . . . 1 2 . . . . 1 6 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | 1 24 2 24 6 . 4 22 19 49 14 20 8 85 3 6 . . 6 25 20 49 Peak Tracking Total 16 | 1 9 2 5 4 . 3 6 5 8 3 9 4 8 4 5 . . 6 16 8 10 Tactical Retreats 35 | . 2 . 3 1 . 1 2 . . 4 2 3 5 1 1 . . . 4 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 15 | . 4 . 2 . . . . . 1 1 . . 3 . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . 3 2 . 2 3 9 4 . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 37 | . . . 3 . . . 4 . 5 . . 1 24 . . . . . . . . Max in Single Turn 6 | . . . 1 . . . 2 . 1 . . 1 6 . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . 1 . . . . . . 3 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 71 | . 6 . 9 . 1 . 7 2 8 5 1 1 8 2 . 1 5 . 7 3 5 Terminals 41 | . 5 . 7 . . . 3 . 6 1 . . 6 2 . . . . 7 2 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 10 | . 1 . 2 . . . 2 2 1 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 1 . . 1 . . . . . . 1 3 Total Hacks 134 | . 13 . 13 . 1 . 16 4 14 10 1 1 19 2 . 1 9 . 14 4 12 Successful 63 | . 7 . 5 . 1 . 11 4 5 5 1 1 4 2 . 1 9 . 3 2 2 Failed 71 | . 6 . 8 . . . 5 . 9 5 . . 15 . . . . . 11 2 10 Catastrophic 14 | . . . 1 . . . 2 . . 1 . . 3 . . . . . 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 5 . 6 . 1 . 5 . 6 2 . . 10 2 . . . . 12 2 1 Terminals 75 | . 10 . 10 . . . 7 . 9 2 . . 13 2 . . . . 14 3 5 Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . . . . Repair Stations 22 | . 3 . 3 . . . 5 4 3 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . 3 . . . . . . . . . . . Garrison Access 15 | . . . . . . . 2 . 2 1 . . 2 . . . . . . 1 7 Terminal Hacks 38 | . 6 . 3 . 1 . 4 . 2 . 1 1 3 2 . 1 9 . 3 1 1 Record 9 | . . . . . . . . . . . . . 1 . . . 7 . 1 . . Robot Analysis 5 | . 1 . . . . . 1 . 1 . . . 1 . . . . . . . 1 Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . 1 . 1 1 . . . 1 2 . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 16 | . 1 . 2 . . . 4 4 1 4 . . . . . . . . . . . Scan Component 9 | . 1 . 1 . . . 2 2 1 2 . . . . . . . . . . . Repair 7 | . . . 1 . . . 2 2 . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 1 Seal Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 1 Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 6 . . . 5 . 6 4 . . 7 1 . . . . 5 1 5 Full Trace Events 15 | . 1 . 1 . . . 1 . 1 2 . . 2 . . . . . 3 1 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . 2 2 . 2 . . . . . . . . . . . Time 196 | . . . 26 . . . 52 52 . 66 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . 3 . . . . . . 2 2 Machine Destruction 7 | . . . . . . . . . . . . . 3 . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 2 . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Total Allies 18 | . . . . . . . . . 12 . 2 . . . . . 4 . . . . Largest Group 10 | . . . . . . . . . 10 . 2 . . . . . 4 . . . . Highest-Rated Group 231 | . . . . . . . . . 173 . 50 . . . . . 231 . . . . Highest-Rated Ally 68 | . . . . . . . . . 31 . 30 . . . . . 68 . . . . Total Orders 7 | . . . . . . . . . . . . . . . . 7 . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . 6 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 111 | . . . . . . . . . 102 . 9 . . . . . . . . . . Total Damage 1552 | . . . . . . . . . 1266 . 286 . . . . . . . . . . Kills 9 | . . . . . . . . . 7 . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . 1 . . . . . 1 . 1 . . . 1 . . . . . . . 1 Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 1 . . 2 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . 11 . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . 11 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 19637 | 94 1035 280 832 408 463 172 770 1379 1342 1381 1916 2048 2225 524 262 614 467 83 237 930 2175 Spaces Moved 12944 | 71 659 133 506 140 384 141 449 599 814 758 1276 713 1124 171 431 500 1024 266 648 856 1281 Core 42 | 17 3 . . . . . . . . . . . . . . . . . . . 22 Treads 481 | . . . . . . . . . . . . 464 16 . . . 1 . . . . Legs 8990 | 54 656 133 506 140 384 141 449 599 814 758 1276 249 1079 . . . 18 . . 487 1247 Wheels 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3430 | . . . . . . . . . . . . . 29 171 431 500 1004 266 648 369 12 Fastest Speed 25 | 50 100 190 120 120 120 120 121 121 123 123 122 190 26 26 29 31 31 31 25 28 34 Average Speed 112 | 103 124 190 131 120 120 121 121 121 124 123 141 279 148 26 29 31 34 31 28 88 126 Slowest Speed 540 | 120 190 190 190 120 120 122 122 123 126 125 192 540 400 29 32 31 190 31 31 260 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . . . 3 1 . 1 2 . 27 6 5 Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Exploration Rate (%) 50 | 5 87 42 55 40 87 48 29 15 90 18 98 88 31 6 56 98 93 49 20 18 29 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . . . . . 1 1 . . . . 1 . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 15 | . . . . 1 . 1 . . . . 3 2 . . 4 3 . 1 . . . Spaces Dug 38 | . . . . . . . . . . . . . . . . . . . . . 38 Terrain Destroyed 1079 | . . . . 15 . . . 5 261 2 132 . 523 . . . . . . 20 121 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Projectile 39 | . . . . . . . . . 3 . . . 32 . . . . . . 3 1 AOE 1037 | . . . . 15 . . . 5 258 . 132 . 491 . . . . . . 17 119 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Low Low Fac Fac Upp Upp War Pro Res Res Acc Total 16831 | 83 798 146 609 362 387 142 615 1199 1009 1084 1341 750 1477 639 563 956 1144 265 670 955 1637 Wait 2558 | . 40 . 29 206 . . 110 496 53 202 13 4 109 454 121 440 66 . 42 14 159 Move 12842 | 70 658 132 505 139 383 140 448 598 813 757 1275 712 1118 168 430 497 1019 265 595 847 1273 Hop 36 | . . . . . . . . . . . . . 2 1 . 1 2 . 25 2 3 Pick Up 108 | 4 12 1 14 . 1 . 6 12 10 6 1 1 16 1 . . 4 . 1 9 9 Fast Attach 195 | 5 17 1 3 . 1 . 5 8 13 17 6 9 27 1 8 10 7 . 5 23 29 Attach 51 | . 1 . 2 . . . 2 8 . 3 5 . 25 1 . . . . . 2 2 Detach 43 | . . 1 . . . . 1 7 . 2 3 . 10 1 . . . . . 15 3 Swap 117 | 1 6 1 6 5 . 1 2 13 17 11 7 1 32 . . . . . . 1 13 Drop 242 | . 20 2 13 3 2 1 8 23 24 23 2 8 30 2 4 8 19 . 2 8 40 Fire 527 | 3 44 8 37 9 . . 33 34 75 63 21 1 103 10 . . . . . 26 60 Melee 68 | . . . . . . . . . . . . 14 . . . . . . . 8 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . . . . . . . Rewire 38 | . . . . . . . . . 3 . 8 . . . . . 27 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 9) 648 | -10/Materials | Discovered new exit (range 16) 930 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Entered Mines 1175 | -10/Mines | Core integrity fell below 50% 1395 | -10/Mines | Discovered new exit (range 7) 1410 | -10/Mines | Entered Materials 1410 | -9/Materials | Evolved 2 slots: Propulsion x2 1462 | -9/Materials | Identified exit to Mines 1865 | -9/Materials | Repaired Aluminum Leg 1869 | -9/Materials | Discovered new exit (range 3) 1998 | -9/Materials | Destroyed 7 combat bots 2242 | -9/Materials | Entered Mines 2243 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2246 | -9/Mines | Learned 4 Materials zone layouts 2439 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2439 | -9/Mines | Discovered new exit (range 5) 2620 | -9/Mines | Build established: Scavenger-Mutant 2650 | -9/Mines | Entered Exiles 2670 | -9/Exiles | Discovered new exit (range 15) 2685 | -9/Exiles | Met 8R-AWN 2700 | -9/Exiles | Met EX-HEX 2737 | -9/Exiles | Met EX-BIN 2754 | -9/Exiles | Aligned with FarCom system 2755 | -9/Exiles | Given EX-Vault access code 2785 | -9/Exiles | Opened EX-Vault 2794 | -9/Exiles | Found Modified TNC 2822 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2857 | -9/Exiles | Met EX-DEC 2894 | -9/Exiles | Visited The Gauntlet 3098 | -9/Exiles | Discovered new exit (range 14) 3104 | -9/Exiles | Build established: Mutant 3113 | -9/Exiles | Left Exiles lab with Modified TNC 3113 | -9/Exiles | Entered Mines 3268 | -8/Mines | Discovered new exit (range 15) 3285 | -8/Mines | Entered Materials 3285 | -8/Materials | Evolved 2 slots: Propulsion x2 3730 | -8/Materials | Discovered new exit (range 8) 3868 | -8/Materials | Repaired Lgt. Cannon 3962 | -8/Materials | Repaired Aluminum Leg 4055 | -8/Materials | Entered Factory 4055 | -7/Factory | Evolved 2 slots: Utility x2 4772 | -7/Factory | Build established: Skirmisher 4776 | -7/Factory | Repaired Aluminum Leg 5258 | -7/Factory | Repaired Aluminum Leg 5355 | -7/Factory | Build established: Scavenger-Skirmisher 5389 | -7/Factory | Discovered new exit (range 6) 5434 | -7/Factory | Entered Storage 5586 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5791 | -7/Storage | Lost 4 allies 5881 | -7/Storage | Build established: Commander-Skirmisher 5914 | -7/Storage | Met a pair of Derelict thieves 5930 | -7/Storage | Found Prototype Launcher 5930 | -7/Storage | Identified Rocket Array 5933 | -7/Storage | Found Rocket Array 6019 | -7/Storage | Lost 6 allies 6047 | -7/Storage | Found Rocket Array 6048 | -7/Storage | Destroyed 12 combat bots 6212 | -7/Storage | Garrison activated, responded to threat 6237 | -7/Storage | Destroyed 9 combat bots 6450 | -7/Storage | Discovered new exit (range 17) 6546 | -7/Storage | Build established: Scavenger-Skirmisher 6776 | -7/Storage | Entered Factory 6776 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7018 | -6/Factory | Build established: Skirmisher 7204 | -6/Factory | Repaired Imp. Titanium Leg 7349 | -6/Factory | Repaired Imp. Titanium Leg 7533 | -6/Factory | Garrison activated, responded to threat 7826 | -6/Factory | Build established: Scavenger-Skirmisher 7908 | -6/Factory | Discovered new exit (range 19) 8157 | -6/Factory | Entered Lower Caves 8345 | -6/Lower Caves | Encountered a Warlord checkpoint 8443 | -6/Lower Caves | Build established: Mutant 8465 | -6/Lower Caves | Discovered new exit (range 7) 8467 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8635 | -6/Lower Caves | Spotted B-75 Beast 9203 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9264 | -6/Lower Caves | Lost 3 parts (3n) 9535 | -6/Lower Caves | Build established: Scavenger-Mutant 9583 | -6/Lower Caves | Crushed by falling debris 9873 | -6/Lower Caves | Build established: Mutant 10073 | -6/Lower Caves | Entered another Lower Caves area 10183 | -6/Lower Caves | Build established: Scavenger-Mutant 10545 | -6/Lower Caves | Lost 3 parts (1p2n) 10550 | -6/Lower Caves | Build established: Derelict-Mutant 10605 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10968 | -6/Lower Caves | Build established: Scavenger-Mutant 11715 | -6/Lower Caves | Spotted B-75 Beast 11752 | -6/Lower Caves | Lost 3 parts (1n2u) 11752 | -6/Lower Caves | Core integrity fell below 50% 11817 | -6/Lower Caves | Learned location of Zion (-6) 12019 | -6/Lower Caves | Build established: Derelict-Mutant 12038 | -6/Lower Caves | Discovered new exit (range 3) 12121 | -6/Lower Caves | Entered Factory 12121 | -5/Factory | Evolved 2 slots: Weapon x2 12182 | -5/Factory | Lost 4 parts (1p1n2w) 12387 | -5/Factory | Discovered new exit (range 13) 12468 | -5/Factory | Garrison activated, responded to threat 12484 | -5/Factory | Build established: Scavenger-Skirmisher 12620 | -5/Factory | Identified exit to Factory 13087 | -5/Factory | Cargo convoy interrupted 13321 | -5/Factory | First assault squad dispatched 13529 | -5/Factory | Destroyed 11 combat bots 14113 | -5/Factory | Lost 5 parts (2n2u1w) 14124 | -5/Factory | Destroyed 9 combat bots 14269 | -5/Factory | System corruption reached 10% 14312 | -5/Factory | Core integrity fell below 50% 14346 | -5/Factory | Entered another Factory area 14346 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14370 | -4/Factory | Lost 19 parts (4p6n4u5w) 14588 | -4/Factory | Build established: Sprinter 14751 | -4/Factory | Discovered new exit (range 4) 14759 | -4/Factory | Found Prototype Device 14759 | -4/Factory | Identified Exp. ECM Suite 14818 | -4/Factory | Identified exit to Upper Caves 14818 | -4/Factory | Identified exit to Armory 14870 | -4/Factory | Entered Upper Caves 14871 | -4/Upper Caves | Encountered a Warlord checkpoint 14930 | -4/Upper Caves | Spotted B-86 Titan 15063 | -4/Upper Caves | Learned Research terminal intel 15065 | -4/Upper Caves | Learned location of 1 exit from Research 15127 | -4/Upper Caves | Discovered new exit (range 16) 15132 | -4/Upper Caves | Entered another Upper Caves area 15132 | -4/Upper Caves | Spotted B-86 Titan 15476 | -4/Upper Caves | Discovered new exit (range 72) 15533 | -4/Upper Caves | Build established: Derelict-Mutant 15599 | -4/Upper Caves | Discovered new exit (range 87) 15746 | -4/Upper Caves | Entered Warlord 15760 | -4/Warlord | Discovered new exit (range 8) 15975 | -4/Warlord | Opened side exit 15999 | -4/Warlord | Visited the Vortex Lab 16002 | -4/Warlord | Found Prototype Energy Gun 16002 | -4/Warlord | Identified Vortex Shotgun 16005 | -4/Warlord | Found Vortex Shotgun 16021 | -4/Warlord | Warlord's base attacked by MAIN.C 16035 | -4/Warlord | Met Warlord 16213 | -4/Warlord | Entered Proximity Caves 16248 | -3/Proximity Caves | Spotted B-86 Titan 16292 | -3/Proximity Caves | Discovered new exit (range 11) 16296 | -3/Proximity Caves | Entered Research 16296 | -3/Research | Evolved 2 slots: Utility x2 16297 | -3/Research | Identified exit to Testing 16298 | -3/Research | Loaded intel: 24 terminal locations 16336 | -3/Research | Discovered new exit (range 16) 16372 | -3/Research | Spotted B-86 Titan 16396 | -3/Research | Build established: Derelict-Sprinter 16419 | -3/Research | Identified exit to Research 16533 | -3/Research | Entered another Research area 16533 | -2/Research | Warlord forces began assault on 0b10 16533 | -2/Research | Evolved 2 slots: Propulsion x2 16619 | -2/Research | Met up with Warlord 16643 | -2/Research | Research machine network offline 16895 | -2/Research | Spotted Striker 16962 | -2/Research | Lost 3 allies 16966 | -2/Research | Lost 6 parts (1p4u1w) 16991 | -2/Research | Borebot progress halted 17043 | -2/Research | Discovered new exit (range 16) 17133 | -2/Research | Spotted Striker 17159 | -2/Research | Destroyed Striker 17184 | -2/Research | Lost 6 allies 17211 | -2/Research | Spotted Striker 17212 | -2/Research | Borebot progress halted 17228 | -2/Research | Build established: Scavenger-Gladiator 17245 | -2/Research | Lost 3 allies 17366 | -2/Research | Spotted Striker 17382 | -2/Research | Spotted Striker 17417 | -2/Research | Spotted Striker 17463 | -2/Research | Entered Access 17463 | -1/Access | Evolved 2 slots: Propulsion x2 17473 | -1/Access | Lost 3 allies 17528 | -1/Access | Garrison activated, responded to threat 18479 | -1/Access | Build established: Scavenger-Tank 19489 | -1/Access | System corruption reached 10% 19566 | -1/Access | Crushed by falling debris 19573 | -1/Access | Crushed by falling debris 19614 | -1/Access | Released all parts (8) 19625 | -1/Access | Core integrity fell below 50% 19635 | -1/Access | Core integrity fell below 20% 19638 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19634_ Penetrated by Slug. 19634_ Slug penetrates Wall. 19634_ Penetrated by Slug. 19634_ R-10 Processor collects Com. Wheel. 19635_ Slug penetrates Wall. 19635_ Slug penetrates R-10 Processor. 19635_ Penetrated by Slug. 19635_ Slug penetrates Wall. 19635_ R-10 Processor collects Mic. Antimatter Reactor. 19635_ Acquired Imp. Cesium-ion Thruster. 19636_ R-10 Processor collects Graphene Brace. 19636_ R-10 Processor collects Railgun. 19637_ Slug penetrates Terminal. 19637_ Slug penetrates H-88 Terminator. 19637_ Penetrated by Slug. 19637_ Imp. Cesium-ion Thruster destroyed. 19637_ Penetrated by Slug. 19637_ Slug penetrates H-88 Terminator. 19638_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ##????????????? | | ???????????????????????????????# # #????????????? | | ???????????????????????????????# #??????####### | | ???????????????????????????????# ###???? | | ???????????????????????????????### #??? | | ????????????????????""""""""""""# #????"" | | ????????????????????#"" ## #??#""" = ! | | ????????????????????#"" # ##??#"R | | ????????????????????#"" #???#""" | | ????????????????????#T # #???#""" | | ????????????????????#"" #???? | | ????????????????????#"" # #?????? ? | | ?????????????????#### "h # #########+### | | ?????????????? h % = % | | ????????????? | | ??????????????################ # ######## | | ?????????????????????????# # ## %% ! #?# !! | | ???????????????????????### # # #?# !! | | ??????????????????????## ! # #?# | | ??????????????????????# ## " #?# | | ??????????????????????# " ## """ #?# | | ??????????????????????## """ ## """#?# | | ??????????????????????# h G ## " #?# ### | | ??????????????p??????## ! "" ##= #?# #?? | | ????????????????????## !" ## #?# #?? | | ????????????????????# @ ###########?# #?? | | ??????????############# hRhR #???????????# ??? | | ??????????# Y= R #???????????# ??? | | ??????????# #hhhh!=# #?????????? ??? | | ??????????# ! "" #h/ != #####??????????????? | | ??????????# o "" +=[""[ R ???????????? | | ??????????# "" # [T"]= ???????? | | ??????????# S # ! ! ###########????????? | | ??????????# "" # A #??????????????????? | | ??????????# "" ###+####??????????????????? | | ??????????# "" #?????????????????????????? | | ??????????? #?????????????????????????? | | ???????????? #?????????????????????????? | | ???????????? #?????????????????????????? | | ??????????????##########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 540 Matter Stores 340 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 3 Armor Coverage 600 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityGrenadeHumpback Manual? 0 Play Time 04:08:14 Cumulative 45.3 hours Start 2024.04.21 @ 14:47:27 End 2024.04.28 @ 13:38:39 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 2 Adventurer 5 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4a51a62-2d17-4f8c-bccd-dbcc6d8df444