Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 20:17:31 Player: FreshFromage Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (238) 1190 Value Destroyed (9519) 9519 Prototype IDs (66) 1320 Alien Tech Used (5) 1000 Bonus (11390) 11390 TOTAL SCORE: 34919 Bonus ------- High Alert Combat Kills 747 Follower Combat Kills 4243 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -600 Cogmind --------- Core Integrity 0/1600 Matter 135/300 Energy 350/350 System Corruption 26% Temperature Cool (0) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (3) -------- Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION (8) --- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY (11) ----- Experimental Cooling System Experimental Cooling System Advanced Signal Interpreter 0b10 Decoder Chip [Generic] ECM Suite Heavy Armor Plating > --- WEAPON (4) ------- Phase Gun Quantum Rifle Zionite Phaser-H > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Advanced Target Analyzer Advanced ECM Suite Zionite Heavy Carapace Zionite Shade Carapace Advanced Component Analysis Suite > --- WEAPON ----------- Quantum Rifle Heavy Dispersion Rifle Zionite Phaser-M Zionite Phaser-H > --- INVENTORY -------- Advanced Cryofiber Web Zionite Biocell Improved Trap Scanner Advanced Particle Charger Zionite Heavy Carapace Centrium Medium Armor Plating Fusion Bomb Launcher Sigix Containment Pod [Rating: 178] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Gravmag System Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Experimental System Shield Protection Centrium Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Utility 9 | . . 1 1 . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 548 | 7 7 35 25 25 66 2 11 10 2 45 2 7 3 7 47 . 16 23 3 9 9 26 4 5 11 4 9 27 53 48 Power 44 | 1 . 3 1 3 2 1 . 1 . 6 . . . . 5 . 2 2 . . . 1 . . 1 . 1 5 2 7 Engine 15 | 1 . 3 1 1 . 1 . 1 . 5 . . . . . . . 1 . . . . . . . . . . . 1 Core 12 | . . . . 2 2 . . . . 1 . . . . 5 . 2 . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 5 2 6 Propulsion 99 | 2 . 6 5 6 14 1 3 1 . 7 . . . 1 10 . 6 8 . 1 1 5 1 . 2 . 2 2 8 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 . 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover 76 | . . . 5 6 11 1 3 1 . 7 . . . . 7 . 6 8 . 1 1 5 1 . 1 . 2 2 8 . Flight 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . 2 Utility 251 | 2 2 17 10 5 28 . 2 4 1 16 2 5 . 5 17 . 5 9 3 7 1 17 3 5 8 3 5 11 36 22 Device 164 | 1 . 9 6 3 21 . 2 4 1 10 2 4 . 4 6 . 4 6 2 7 . 15 2 4 . 1 3 5 29 13 Storage 10 | 1 1 2 . . . . . . . 2 . . . . 1 . . . . . . 1 . . 2 . . . . . Processor 18 | . 1 2 . . . . . . . 1 . . . . 8 . 1 . . . 1 . . . . . . 2 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Protection 57 | . . 4 4 2 7 . . . . 3 . 1 . 1 2 . . 3 1 . . 1 1 1 5 2 2 4 5 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 2 5 9 9 11 22 . 6 4 1 16 . 2 3 1 15 . 3 4 . 1 7 3 . . . 1 1 9 7 12 Energy Gun 57 | . . . . 4 15 . 1 1 . 4 . . 1 . 7 . . 3 . . . . . . . . . 7 3 11 Energy Cannon 61 | . . 5 5 6 1 . 4 2 1 10 . 1 2 1 2 . 3 1 . 1 7 3 . . . 1 1 2 2 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 4 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Launcher 9 | . 1 . 1 . . . . 1 . 2 . 1 . . 1 . . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . 3 2 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 38 | . . . . 4 1 . 1 2 . 1 . 1 . . 3 . . 3 1 1 . . . . 7 . . 2 1 10 Corrupted Parts 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 System Corruption 16 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 13 Parts Lost 90 | . . 2 1 1 5 . . . 1 4 . 2 . 8 7 . . 6 . 1 2 1 . 1 . 2 . 6 11 29 Power 10 | . . 1 . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 2 1 3 Propulsion 35 | . . 1 . 1 4 . . . . 3 . 2 . 2 3 . . 3 . 1 2 . . . . . . 2 4 7 Utility 31 | . . . . . . . . . 1 1 . . . 2 3 . . 2 . . . 1 . 1 . 1 . 2 4 13 Weapon 14 | . . . 1 . . . . . . . . . . 3 1 . . . . . . . . . . 1 . . 2 6 Highest Loss Streak 10 | . . 1 1 1 2 . . . 1 4 . 1 . 4 4 . . 5 . 1 1 1 . 1 . 1 . 3 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 96 99 99 98 100 100 98 98 98 93 83 59 22 58 88 96 98 97 99 91 94 100 99 98 95 99 96 91 56 Engine 4 | . 14 10 9 4 . 4 7 7 7 6 6 6 6 1 2 . . . 5 5 5 1 . . . . . . . . Core 2 | . . . . 4 7 2 . . . 5 6 6 6 1 5 11 11 9 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 5 8 10 10 10 10 12 12 11 5 Leg 4 | . 28 30 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Hover 25 | . . . 35 35 26 30 30 30 30 32 26 17 12 2 8 27 37 38 38 38 30 32 35 35 34 35 35 33 31 7 Device 16 | . 5 8 17 16 22 23 23 22 21 19 20 19 18 9 5 5 9 17 24 26 25 23 24 22 20 17 20 17 13 11 Storage 5 | . 14 10 9 9 7 7 7 7 7 5 6 6 6 2 . . . . . . . 3 5 5 5 5 4 4 4 . Processor 9 | . 8 11 9 9 7 7 7 7 7 6 6 6 6 . 11 16 19 13 5 5 6 10 10 10 10 10 9 9 14 10 Protection 1 | . . 1 . 1 . . . . . . . . . . 7 11 1 . . . . . . 1 3 6 1 3 1 3 Energy Gun 5 | . . . . 1 20 15 9 6 7 5 6 6 . 1 2 . . 2 . . . . . . . . . 10 11 6 Energy Cannon 8 | . . 7 17 15 1 . 5 6 13 13 13 12 2 . 1 . 10 13 16 16 15 15 15 15 15 10 13 2 2 . Ballistic Cannon 2 | . 27 13 . . . . . . . . . . . . 7 16 3 . . . . . . . . . . . . . Peak Build Rating 178 | 7 8 17 23 33 52 52 53 55 53 71 65 63 54 53 85 78 97 100 103 103 103 128 128 128 129 128 145 153 165 178 Average Rating 70 | 5 7 12 20 29 46 51 51 50 51 65 64 57 42 17 50 78 88 92 98 98 95 112 122 123 125 119 135 141 146 109 On Entrance 73 | . 7 8 14 23 33 51 52 51 52 53 61 64 54 54 8 78 78 92 99 100 103 92 128 122 128 128 120 141 149 133 Naked Turns 110 | . . . . . . . . . . . . . . 108 2 . . . . . . . . . . . . . . . Heaviest Build 96 | 13 22 26 29 29 49 30 37 32 36 49 44 44 44 36 53 43 49 58 64 59 58 76 76 77 84 84 96 95 94 86 Greatest Support 99 | 20 20 33 33 29 36 35 36 36 36 45 48 38 30 21 56 48 80 87 87 82 82 87 87 87 87 87 98 99 99 84 Greatest Overweight (x) 3 | 1 1 1 1 1 3 . 1 . . 2 . 1 1 2 1 . 1 1 1 1 . 1 . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 9 9 10 10 10 10 10 10 10 9 10 10 10 7 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 6 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 3 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 9 9 9 9 9 9 9 10 10 9 9 10 10 6 3 3 4 4 4 4 4 8 9 9 10 9 9 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 10 10 5 3 3 4 5 5 5 5 10 10 10 10 10 10 10 8 2 Class Distribution -------------------- 27% | Mutant 25% | Skirmisher 8% | Scavenger-Gunner 6% | Messiah-Gunner 5% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Gunner | -5/Waste Scout | -5/Factory Gunner | -5/Extension Messiah-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Messiah-Gunner | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Gunner | -2/Research Messiah-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 6663 | 276 228 648 131 449 659 10 120 100 20 412 94 101 . 131 446 . 385 330 62 127 80 185 110 25 . 50 177 354 336 617 Remotely 239 | 10 169 . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . Salvage Created 9811 | 97 192 989 212 305 985 . . . . 1516 . 130 . 114 624 . 429 910 350 327 245 614 105 36 . 31 32 538 335 695 Parts 463 | 2 19 56 8 12 40 . . . . 74 . 9 . 9 33 . 13 32 12 24 13 24 3 2 . 2 2 27 13 34 Haulers Intercepted 7 | . 1 1 . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 1 . 8 . . 7 . 11 . . . . . . . . 8 1 . 2 . . . . Prevented 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 148 | . 5 21 5 1 9 . . . . 15 . 7 . 2 15 . 5 13 5 . 5 7 3 2 . 1 . 11 6 10 Guns 33 | . . . . . 9 . . . . 1 . 2 . . . . . . . . . . . . . . . 11 3 7 Cannons 70 | . 3 19 2 1 . . . . . 7 . 2 . 2 5 . 5 9 2 . 5 4 2 1 . 1 . . . . AOE 34 | . 2 2 3 . . . . . . 6 . 3 . . 9 . . . . . . 2 . 1 . . . . 3 3 Classes Destroyed 18 | 1 4 5 1 1 2 . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Worker 11 | . . 2 1 . 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . . 1 Builder 6 | . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler 7 | . 1 1 . 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Recycler 17 | 1 1 1 . 2 5 . . . . 2 . . . . . . 1 1 . . . 2 . . . . . . . 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . . . . 1 . . . . . 2 . . . . 1 . . . . 8 . . . . . . . . 1 . Watcher 31 | . 3 4 1 1 3 . . . . 5 . . . . 1 . 1 2 . . 1 3 . . . . 1 3 1 1 Swarmer 47 | . 3 4 . . . . . . . . . 7 . . 6 . 5 . . . 1 5 2 2 . 1 . 9 . 2 Grunt 42 | . 2 9 3 . 5 . . . . 6 . . . . 1 . . 8 1 . 2 . . . . . . . 3 2 Brawler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Sentry 18 | . . 6 1 1 . . . . . 3 . . . . 2 . . 2 . . 1 1 . . . . . . . 1 Hunter 9 | . . . 1 . . . . . . 2 . . . 2 3 . . . . . . . 1 . . . . . . . Programmer 20 | . . . . . 4 . . . . 3 . . . . 3 . . . . . . 1 . . . . . 2 2 5 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 1 3 6 4 1 5 . . . . 9 . 3 . 2 10 . 3 5 4 4 2 3 2 2 . 1 1 9 4 3 Combat Bots Only 9 | . 3 5 3 1 3 . . . . 5 . 3 . 2 9 . 3 3 4 . 2 3 2 2 . 1 . 9 4 3 Max Kills in Single Turn 5 | 1 2 2 2 1 3 . . . . 4 . 3 . 1 5 . 1 2 2 1 1 2 1 1 . 1 1 2 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . 2 2 1 . . . . . . 2 . 3 . . 4 . . . . . . 2 . 1 . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1184 | . 20 68 28 8 88 . 12 . . 110 . 21 . 84 88 . 14 22 14 8 6 42 10 12 . 64 . 58 108 299 Missed 442 | . 7 16 7 3 39 . 6 . . 34 . 6 . 24 28 . 7 12 5 5 2 19 4 5 . 33 . 11 35 134 Damage Taken 16001 | . 147 648 342 76 940 . 120 . 79 1007 . 237 . 1144 1308 . 87 966 216 74 192 670 88 143 . 711 . 1056 1718 4032 Core 3919 | . 26 70 36 31 104 . 36 . . 91 . 33 . 616 416 . 12 149 35 30 37 234 . 4 . 46 . . 311 1602 Absorbed by Shields 78 | . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . 21 . Redirected to Shielding 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Ignored by Resistances 227 | . . . . . 51 . . . . 12 . . . 15 . . . . . . . . . . . . . . . 149 Regen/Repaired (Parts) 617 | . . 203 . . 106 . . . . 308 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 89 82 . 87 . . . . 80 . . . . 12 . . . . . . 32 . . . . 71 . 100 78 . Volleys Fired 612 | 3 24 67 23 20 45 . . . 1 79 3 9 . 5 24 . 33 49 12 20 8 33 4 3 . 2 11 41 49 44 Largest 4 | 2 2 2 2 2 3 . . . 2 3 3 3 . 3 3 . 2 3 3 3 3 3 3 3 . 2 3 3 4 3 Hottest 376 | 40 70 136 136 143 197 . . . 141 265 241 241 . 236 171 . 190 280 245 245 270 300 300 300 . 195 308 282 376 248 Shots Fired 1329 | 6 43 134 42 40 127 . 1 . 2 204 9 25 . 13 63 . 39 114 34 53 24 68 12 9 . 3 13 98 71 82 Gun 426 | 6 2 . . . 125 . . . 1 44 3 8 . 5 22 . . 11 . . . . . . . . . 89 32 78 Cannon 881 | . 40 134 38 40 2 . 1 . 1 155 6 16 . 8 38 . 39 103 34 53 24 68 12 9 . 3 13 9 35 . Launcher 22 | . 1 . 4 . . . . . . 5 . 1 . . 3 . . . . . . . . . . . . . 4 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 162 | 6 42 86 . . . . . . . . . . . . 27 . 1 . . . . . . . . . . . . . Thermal 1084 | . . 48 38 40 127 . 1 . 2 183 9 24 . 13 33 . 38 114 34 53 24 68 12 9 . 3 13 98 67 33 Explosive 22 | . 1 . 4 . . . . . . 5 . 1 . . 3 . . . . . . . . . . . . . 4 4 Electromagnetic 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Phasic 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Robot Hit Streak 20 | 4 8 12 5 6 14 . . . . 20 . 2 . 5 9 . 9 12 7 10 7 9 10 9 . 1 2 7 8 11 Robot Miss Streak 6 | 1 4 6 4 3 3 . . . 2 4 . 3 . 2 4 . 3 3 1 4 2 3 1 . . 1 3 4 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Max Gunslinging Chain 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Shots Hit Robots 652 | 5 25 72 20 19 70 . . . . 71 . 7 . 8 38 . 19 54 21 30 14 28 8 6 . 1 2 57 26 51 Core Hits 380 | 2 9 35 15 7 33 . . . . 66 . 9 . 3 35 . 13 23 12 18 7 12 2 2 . 1 1 26 19 30 Critical Kills 11 | . . . . . . . . . . 1 . . . . . . . 3 3 . . 1 1 . . . 1 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 25 | . 3 2 . . 3 . . . . 1 . . . . 2 . . 3 3 . . 1 1 . . . 1 2 . 3 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . . . 1 . . . . . . . 3 3 . . 1 1 . . . 1 . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Blast 7 | . 3 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 27 | . . 12 4 1 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact 27 | . . 12 4 1 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25305 | 42 638 1527 1073 404 2001 . . . 24 3535 . 349 . 243 1986 . 769 1861 786 973 622 1480 258 292 . 35 80 1761 1831 2735 Guns 6661 | 42 9 . . . 1593 . . . . 310 . 60 . 20 164 . . 128 . . . . . . . . . 1761 631 1943 Cannons 12484 | . 441 1460 354 404 25 . . . 24 1804 . 94 . 219 674 . 769 1733 786 973 622 1258 258 179 . 35 80 . 292 . Explosions 6156 | . 188 67 719 . 383 . . . . 1421 . 195 . . 1148 . . . . . . 222 . 113 . . . . 908 792 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Kinetic 1678 | 42 450 816 . . . . . . . . . . . . 370 . . . . . . . . . . . . . . . Thermal 16996 | . 63 644 702 404 1618 . . . 24 1872 . 154 . 239 801 . 769 1861 786 973 622 1356 258 292 . 35 80 1761 923 759 Explosive 4995 | . 125 . 371 . 383 . . . . 1421 . 195 . . 676 . . . . . . 124 . . . . . . 908 792 Electromagnetic 448 | . . 67 . . . . . . . 242 . . . . 139 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1184 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1184 Highest Corruption 26 | . . . . . 1 1 2 2 3 1 1 1 1 2 . 6 6 23 23 23 . . . . . . . 4 3 26 Average Corruption 5 | . . . . . 1 1 1 2 3 1 1 1 1 1 . 6 6 10 23 15 . . . . . . . 3 1 16 Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . . . 15 5 4 . 2 15 2 6 . 5 . . 22 43 17 14 . . . . . . . 2 4 42 Message Errors 40 | . . . . . 3 2 . . 2 4 1 . . 1 . . 8 6 5 2 . . . . . . . 1 . 5 Matter Fused 50 | . . . . . 3 . . . . 4 . 2 . . . . 5 10 3 4 . . . . . . . 1 3 15 Heat Flow Errors 22 | . . . . . 1 . . . . 2 . 1 . . . . . 10 1 3 . . . . . . . . 1 3 Energy Discharges 24 | . . . . . 1 2 1 . . 2 . 1 . 1 . . 4 4 1 1 . . . . . . . . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . . 1 . 2 . . 2 1 1 . 1 . . 3 4 . . . . . . . . . . . 4 Data Loss (major) 11 | . . . . . 3 . . . . . . 1 . . . . 1 2 1 2 . . . . . . . . . 1 Misfires 8 | . . . . . 2 . 1 . . 1 . . . . . . . 2 1 . . . . . . . . . . 1 Alerts 9 | . . . . . . 1 . . . . . . . 1 . . 1 2 1 1 . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . . . . . 2 Overload Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 740 | . 65 18 84 . 15 . . . . 103 . . . . 49 . 21 10 19 59 . 66 15 73 . . . . 59 84 Projectiles 375 | . 42 13 . . . . . . . 36 . . . . 28 . 21 10 19 59 . 66 15 21 . . . . 45 . Explosions 365 | . 23 5 84 . 15 . . . . 67 . . . . 21 . . . . . . . . 52 . . . . 14 84 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . 4 7 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 3 7 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 668 | . 1 36 . . 62 . . . . 67 . . . 1 275 . . . . . . 144 . 17 . . . . . 65 Shots 21 | . 1 1 . . 1 . . . . 1 . . . . 13 . . . . . . 2 . 1 . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | . 60 264 225 196 303 . 10 . 57 403 261 491 . 396 403 . 344 450 465 309 142 536 403 167 . 363 427 365 524 373 Average Temperature 125 | . 18 60 56 43 82 . 7 . 23 109 110 172 . 239 191 . 100 107 174 120 59 148 193 68 . 176 163 241 151 154 Received Heat Transfer 1371 | . 57 150 108 27 153 . 9 . 12 96 . . . 342 45 . . 63 . . 39 24 . 18 . 48 . . 36 144 Effects 56 | . . 2 1 . . . . . . 4 . 3 . 3 7 . 5 1 2 3 . 2 . . . . 4 1 10 8 Shutdowns 10 | . . . . . . . . . . 1 . 2 . 2 2 . . 1 1 . . . . . . . . . . 1 Energy Bleed 9 | . . . 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . . 2 . 1 . Interference 26 | . . 2 . . . . . . . 1 . . . 1 5 . 3 . . 3 . . . . . . 1 . 3 7 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Short Circuit 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . 2 . . . . 1 . . 5 3 . . 1 1 . . . 1 . . . Combat Hostiles 11 | . . . . . . . . . . 1 . . . . 1 . . 4 3 . . 1 1 . . . . . . . Parts Melted 53 | . . 2 . 1 8 . . . . 4 . . . 3 6 . . 7 6 2 . 1 1 . . . 3 3 4 2 Heat Transferred 21948 | . 50 1073 879 703 3047 . . . 50 2743 . 261 . 335 1236 . 975 2822 1183 1494 235 581 148 174 . 37 74 2109 925 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 1102 | 5 201 414 436 477 606 . . . . 1102 . . . . 775 286 411 462 971 686 650 936 . . . . 202 263 434 621 Initial 388 | . 3 . 138 118 105 . . . . 72 . . . . 196 271 200 135 258 388 240 220 . . . . 43 . 117 136 Average 291 | 1 25 225 274 232 293 . . . . 345 . . . . 512 279 300 251 657 633 481 394 . . . . 65 90 277 388 Maximum Alert Level 4 | . 1 2 2 2 2 . . . . 4 . . . . 3 1 2 2 3 2 2 3 . . . . 1 1 2 2 Low Security (%) 37 | 100 98 37 18 36 41 . . . . 43 . . . . 12 . . 36 . . . 21 . . . . 99 87 20 15 Level 1 35 | . 1 57 67 49 25 . . . . 20 . . . . 12 100 78 52 7 . 7 46 . . . . . 12 64 45 Level 2 23 | . . 4 14 14 33 . . . . 29 . . . . 71 . 21 11 46 99 92 3 . . . . . . 14 39 Level 3 3 | . . . . . . . . . . 6 . . . . 3 . . . 46 . . 28 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 3 2 3 9 . . . . 11 . . . . 7 . 1 1 3 . 1 5 . . . . 4 2 4 8 Investigation 17 | . 1 1 1 1 3 . . . . 3 . . . . 1 . . . 3 . . 1 . . . . . . 1 1 Extermination 18 | . . . . . 4 . . . . 4 . . . . 1 . . . . . . 1 . . . . . 2 3 3 Reinforcement 17 | . . 2 1 . 1 . . . . 4 . . . . 3 . 1 1 . . . 2 . . . . 1 . . 1 Assault 9 | . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . 3 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 3 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 20 | . . 4 3 1 1 . . . . 1 . . . . . . . 2 2 . . 2 . . . . 1 . . 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Times Spotted 506 | . 14 33 17 9 35 . 3 . 2 44 . 8 . 30 34 4 10 29 22 10 11 31 3 6 . 17 9 22 30 73 Peak Tracking Total 13 | . 4 7 7 3 5 . 3 . 2 5 . 4 . 12 12 4 5 4 7 2 5 12 2 5 . 8 2 10 7 13 Tactical Retreats 86 | . . . 6 . 6 . 2 . . 6 . 1 . 6 4 . 1 3 1 . 2 4 . 4 . 5 3 3 17 12 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 21 | . . 1 1 2 3 . 1 . . . . . . . 2 . . 3 . . 3 1 . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 57 | . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 7 | . . . 1 . . . 2 . . 1 1 . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 69 | . 1 1 3 6 10 . . . . 15 . . . . 9 . 1 2 1 4 5 3 . . . . 1 2 . 5 Max in Single Turn 5 | . 1 1 3 1 5 . . . . 4 . . . . 5 . 1 1 . 1 1 1 . . . . . 1 . 1 Garrison Access 7 | . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 86 | . 7 6 3 10 13 . 1 1 . 9 . . 4 . 2 . 1 . 3 . . 5 . 1 9 . 2 6 2 1 Terminals 33 | . 6 3 2 10 6 . . . . . . . . . . . . . 3 . . . . . . . . 3 . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 17 | . . 2 . . 2 . . . . 5 . . . . 1 . 1 . . . . 2 . . . . . 2 1 1 Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 11 | . . . . . 3 . . . . 3 . . . . 1 . . . . . . 2 . . . . 1 . 1 . Total Hacks 290 | . 24 19 8 36 35 . 1 5 . 37 . . 27 . 8 . 3 . 10 . . 10 . 1 47 . 3 8 5 3 Successful 186 | . 16 11 7 14 18 . 1 5 . 22 . . 27 . 1 . 1 . 2 . . 4 . 1 47 . 1 5 2 1 Failed 102 | . 7 8 1 21 17 . . . . 15 . . . . 7 . 2 . 8 . . 6 . . . . 2 3 3 2 Catastrophic 15 | . 1 . . 2 3 . . . . 2 . . . . . . . . 4 . . 1 . . . . . . 1 1 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 247 | . 19 9 5 10 15 . . . . 38 . . . . 12 . 6 20 1 8 21 16 . . 4 . 13 29 11 10 Terminals 104 | . 23 11 5 36 16 . . . . . . . . . . . . . 10 . . . . . . . . 3 . . Fabricators 7 | . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 65 | . . 7 . . 6 . . . . 29 . . . . 5 . 3 . . . . 4 . . . . . 4 4 3 Recycling Units 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 23 | . . . . . 8 . . . . 6 . . . . 3 . . . . . . 3 . . . . 2 . 1 . Terminal Hacks 112 | . 6 2 . 11 7 . 1 5 . . . . 27 . . . . . 2 . . . . 1 47 . . 3 . . Record 51 | . . . . . . . . . . . . . 11 . . . . . 2 . . . . . 36 . . 2 . . Part Schematic 17 | . . . . 1 . . . 5 . . . . 8 . . . . . . . . . . . 3 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . . 1 . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 34 | . . 6 . . 4 . . . . 19 . . . . 1 . 1 . . . . . . . . . . 1 1 1 Scan Component 20 | . . 3 . . 2 . . . . 11 . . . . . . 1 . . . . . . . . . . 1 1 1 Repair 13 | . . 3 . . 2 . . . . 8 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 31 | . 10 3 4 3 3 . . . . 3 . . . . . . . . . . . 2 . . . . 1 1 1 . Terminals 20 | . 9 3 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Jam 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 4 3 9 12 . . . . 7 . . . . 2 . 1 . 3 . . 3 . . . . 1 2 1 1 Full Trace Events 9 | . . . . 1 1 . . . . 2 . . . . 1 . . . 3 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . 1 1 . . . 20 . . . . 8 . . . . . . . . . . . 3 . . 38 . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . . 3 . . 2 . . . . 8 . . . . . . . . . . . . . . . . . . . . Time 491 | . . 84 . . 41 . . . . 366 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 119 | . 1 1 . 12 . . . 4 . 5 . . . 1 3 . 3 30 5 . . 5 . . . . 4 . 6 39 Largest Group 14 | . 1 1 1 10 3 . . 4 4 5 . . . 1 3 . 2 14 12 11 6 3 1 . . . 4 . 5 8 Highest-Rated Group 788 | . 10 10 10 202 61 . . 152 148 380 . . . 96 210 . 170 548 788 788 446 288 50 . . . 319 . 583 732 Highest-Rated Ally 159 | . 10 10 10 31 29 . . 40 39 85 . . . 96 70 . 85 159 159 159 96 96 50 . . . 96 . 122 122 Zionite Dispatches 22 | . . . . . . . . . . 2 . . . . 2 . 2 3 . . . 3 . . . . 2 . 3 5 Heavy 6 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 3 Light 7 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . . . . 1 . 1 1 Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover Resupply 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 10 | . . . . . . . . . . . . . . . 2 . 1 2 . . . 2 . . . . 1 . 1 1 ROAM 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . 1 1 EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 710 | . . . . 102 20 . . . 22 52 . . . 5 23 . 2 122 99 14 24 16 8 . . . 25 . 26 150 Total Damage 20192 | . . . . 1242 186 . . . 706 1798 . . . 94 529 . 95 2728 2012 312 941 1277 554 . . . 950 . 1378 5390 Kills 122 | . . . . 14 1 . . . 8 13 . . . 2 2 . 1 14 16 5 5 5 4 . . . 2 . 3 27 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 8 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 35 Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Items 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 28 Machines 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 24 | . . . . . . . . . . 5 . . . . 1 . . 2 . . 6 1 . . . . 1 8 . . Main Access 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 22492 | 69 1210 1480 1021 857 2308 188 319 647 344 2852 390 865 72 290 712 51 777 1168 293 387 417 873 344 278 125 165 572 772 1373 1273 Spaces Moved 23014 | 36 610 716 830 843 2401 405 408 946 306 3603 547 445 93 363 798 107 760 677 279 271 537 1065 491 455 200 314 465 1041 1733 1269 Core 530 | 3 . . . . . . . . . . . . . 242 141 . . . . . . . . . . . . . . 144 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1768 | 33 610 716 11 . 77 . . . . . . . . . . . . . . . . . . . . . . . . 321 Wheels 186 | . . . . . . . . . . . . . . . 186 . . . . . . . . . . . . . . . Hover 19869 | . . . 819 843 2324 405 408 946 306 3603 547 445 93 62 285 107 760 677 279 271 537 1065 491 455 200 314 465 1041 1733 388 Flight 661 | . . . . . . . . . . . . . . 59 186 . . . . . . . . . . . . . . 416 Fastest Speed 29 | 50 120 120 48 45 45 45 45 45 45 40 50 118 66 50 45 48 43 44 49 46 46 45 49 49 49 49 44 44 29 36 Average Speed 57 | 135 178 126 49 49 51 45 45 45 45 41 50 122 71 63 62 48 60 67 56 79 52 52 49 49 49 49 44 46 44 65 Slowest Speed 241 | 190 190 190 120 112 241 45 105 45 45 161 50 131 131 220 160 48 130 132 108 110 56 129 49 49 107 49 49 113 108 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 7 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 4 82 50 48 72 49 65 62 88 47 72 71 46 68 44 31 90 11 60 78 98 28 37 68 63 62 56 12 86 33 30 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 21 | . 1 . . . . . . . . 6 1 . 1 . . . . 9 . . . . . . 3 . . . . . Known Exits Taken 24 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Scrap Searched 20 | . . . . . . 2 2 5 1 . 2 . . 1 . . . . . . . . 3 3 . 1 . . . . Spaces Dug 181 | . . 5 4 1 7 . 2 . . 55 6 4 . . . . 14 20 . . . 15 . . . . 8 9 27 4 Terrain Destroyed 669 | . 32 10 20 1 25 . 2 . . 136 6 38 . 1 61 . 15 45 3 8 4 59 2 11 . 1 11 9 65 104 Melee 19 | . . 5 4 1 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . Projectile 286 | . . . . . 1 . . . . 72 6 14 . 1 9 . 15 45 3 8 4 28 2 4 . 1 11 9 29 24 AOE 364 | . 32 5 16 . 17 . . . . 64 . 24 . . 52 . . . . . . 31 . 7 . . . . 36 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Total 30865 | 48 693 1134 1385 1252 3347 411 534 1168 508 4798 655 740 98 409 949 106 1034 1282 388 399 650 1315 585 502 224 320 816 1246 2256 1613 Wait 6043 | 1 31 275 438 316 753 . 111 202 200 1026 103 278 . 28 53 . 206 396 90 92 91 171 82 32 1 . 330 118 379 240 Move 22966 | 35 609 715 829 842 2400 404 407 945 305 3602 546 444 92 362 794 106 759 674 278 270 536 1064 490 454 199 313 464 1040 1732 1256 Hop 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 6 Pick Up 141 | 2 14 13 5 15 28 2 1 . . 20 1 . . . 8 . 6 7 1 2 1 5 2 3 . . . 5 . . Fast Attach 254 | 7 1 8 . 13 8 . 1 7 1 11 . 2 3 3 29 . 10 8 3 6 6 12 . 3 13 1 3 10 40 45 Attach 45 | . . 1 3 1 7 . 1 . . 1 1 . . 2 8 . . 4 . 2 . 4 . . . 1 1 2 3 3 Detach 16 | . . . . . . . . 1 . . . . . 1 2 . . . 1 1 . 5 . . . 1 1 1 1 1 Swap 255 | . 6 26 22 11 51 2 9 3 1 33 1 6 . 2 10 . 6 11 . 1 3 10 4 2 . 2 5 18 10 . Drop 282 | . 8 17 4 29 32 3 2 10 . 21 . 1 3 1 19 . 14 13 3 5 5 11 3 5 11 . 1 11 32 18 Fire 612 | 3 24 67 23 20 45 . . . 1 79 3 9 . 5 24 . 33 49 12 20 8 33 4 3 . 2 11 41 49 44 Melee 27 | . . 12 4 1 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . 13 . . . . . . . . . . . . 27 . . . . . . . . . . 10 . Rewire 104 | . . . . 4 2 . . . . 5 . . . . . . . 93 . . . . . . . . . . . . Trap 59 | . . . 57 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 609 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Central database locked down 817 | -10/Materials | Learned 2 Storage zone layouts 892 | -10/Materials | Identified exit to Subcaves 959 | -10/Materials | Identified exit to Materials 959 | -10/Materials | Learned location of 1 exit from Materials 1181 | -10/Materials | Learned location of 3 exits from Materials 1242 | -10/Materials | Learned Storage stockpile data 1280 | -10/Materials | Entered another Materials area 1280 | -9/Materials | Accompanied by 1 ally 1280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Identified exit to Materials 1281 | -9/Materials | Identified exit to Mines 2088 | -9/Materials | Repaired Hrd. Light Armor Plating 2115 | -9/Materials | Repaired Med. Storage Unit 2448 | -9/Materials | Build established: Scavenger-Mutant 2721 | -9/Materials | Repaired Aluminum Leg 2732 | -9/Materials | Discovered exit to Materials (range 9) 2760 | -9/Materials | Entered another Materials area 2760 | -8/Materials | Accompanied by 1 ally 2760 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2761 | -8/Materials | Identified exit to Storage 3068 | -8/Materials | Build established: Mutant 3209 | -8/Materials | Discovered new exit (range 10) 3781 | -8/Materials | Entered Storage 3782 | -8/Storage | Identified exit to Recycling 4244 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4251 | -8/Storage | Central database locked down 4295 | -8/Storage | Discovered new exit (range 15) 4307 | -8/Storage | Identified exit to Factory 4481 | -8/Storage | Met a pair of Derelict thieves 4553 | -8/Storage | Build established: Commander-Mutant 4638 | -8/Storage | Entered Factory 4638 | -7/Factory | Accompanied by 3 allies 4638 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4925 | -7/Factory | Discovered new exit (range 6) 4927 | -7/Factory | Identified exit to Factory 4946 | -7/Factory | Build established: Skirmisher 5515 | -7/Factory | Fabricated Airjet? 6092 | -7/Factory | Discovered exit to Factory (range 12) 6189 | -7/Factory | Repaired Insulated Plating 6225 | -7/Factory | Identified exit to Lower Caves 6277 | -7/Factory | Repaired Med. Reactive Plating 6572 | -7/Factory | Garrison activated, responded to threat 6946 | -7/Factory | Entered Lower Caves 7129 | -7/Lower Caves | Discovered new exit (range 10) 7134 | -7/Lower Caves | Identified exit to Lower Caves 7134 | -7/Lower Caves | Entered another Lower Caves area 7148 | -7/Lower Caves | Discovered exit to Factory (range 4) 7174 | -7/Lower Caves | Build established: Mutant 7359 | -7/Lower Caves | Found DCF Scrap (14 items) 7444 | -7/Lower Caves | Discovered new exit (range 3) 7445 | -7/Lower Caves | Identified exit to Zion 7453 | -7/Lower Caves | Entered Zion 7461 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7494 | -7/Zion | System corruption cleaned by Quarantine Array 7606 | -7/Zion | Found Prototype Device 7606 | -7/Zion | Identified Bomb Factory No. 2 7625 | -7/Zion | Found Prototype Launcher 7625 | -7/Zion | Identified Rocket Array 7847 | -7/Zion | Met Imprinter 7854 | -7/Zion | Imprinted 7856 | -7/Zion | Declared Zion's savior 8030 | -7/Zion | Discovered new exit (range 15) 8036 | -7/Zion | Identified exit to Proximity Caves 8100 | -7/Zion | Entered Proximity Caves 8100 | -6/Proximity Caves | Accompanied by 4 allies 8427 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8444 | -6/Proximity Caves | Entered Factory 8444 | -6/Factory | Accompanied by 1 ally 8444 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8465 | -6/Factory | Build established: Skirmisher 8482 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8519 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 8523 | -6/Factory | Retrieved Zion intel report: Trap Installations 9232 | -6/Factory | Retrieved Zion intel report: Main Access 9232 | -6/Factory | Identified exit to Factory 9233 | -6/Factory | Zion Heavy squad teleported in 9280 | -6/Factory | Repaired Insulated Plating 9297 | -6/Factory | Zion Light squad teleported in 9400 | -6/Factory | Repaired Plasma Cannon 9445 | -6/Factory | Repaired Energy Filter 9484 | -6/Factory | Repaired Med. Storage Unit 9579 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9664 | -6/Factory | Terminal network hard line cut 9668 | -6/Factory | Repaired Gravmag System 9720 | -6/Factory | Repaired Adv. Heat Sink 10011 | -6/Factory | Build established: Mutant 10053 | -6/Factory | Repaired Mak. Power Source 10130 | -6/Factory | Repaired Broken Adv. Beam Rifle 10417 | -6/Factory | Build established: Skirmisher 10832 | -6/Factory | Cargo convoy interrupted 11210 | -6/Factory | Discovered new exit (range 16) 11254 | -6/Factory | Lost 4 parts (3n1u) 11295 | -6/Factory | Identified exit to Lower Caves 11296 | -6/Factory | Entered Lower Caves 11630 | -6/Lower Caves | Discovered new exit (range 5) 11631 | -6/Lower Caves | Encountered a Warlord checkpoint 11632 | -6/Lower Caves | Identified exit to Lower Caves 11686 | -6/Lower Caves | Entered another Lower Caves area 11808 | -6/Lower Caves | Discovered exit to Factory (range 12) 12443 | -6/Lower Caves | Found Alien Artifact 12443 | -6/Lower Caves | Identified Core Expander 12443 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 12539 | -6/Lower Caves | Discovered new exit (range 10) 12549 | -6/Lower Caves | Identified exit to Data Miner 12551 | -6/Lower Caves | Entered Data Miner 12553 | -6/Data Miner | Discovered new exit (range 7) 12566 | -6/Data Miner | Met Data Miner 12577 | -6/Data Miner | Learned location of Section 7 (-3) 12577 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12590 | -6/Data Miner | Received God Mode back door access code from Data Miner 12621 | -6/Data Miner | Identified exit to Proximity Caves 12623 | -6/Data Miner | Entered Proximity Caves 12664 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 12746 | -5/Proximity Caves | Released all parts (5) 12777 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 12836 | -5/Proximity Caves | Core integrity fell below 50% 12846 | -5/Proximity Caves | Build established: Mutant 12859 | -5/Proximity Caves | Escorted by Enhanced Grunt 12894 | -5/Proximity Caves | Core integrity fell below 20% 12909 | -5/Proximity Caves | Discovered exit to Factory (range 7) 12913 | -5/Proximity Caves | Entered Factory 12913 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12914 | -5/Factory | Identified exit to Upper Caves 13015 | -5/Factory | Discovered new exit (range 16) 13070 | -5/Factory | Discovered new exit (range 6) 13112 | -5/Factory | Destroyed 9 combat bots 13122 | -5/Factory | Lost 4 parts (1n2u1w) 13138 | -5/Factory | Released all parts (8) 13158 | -5/Factory | Discovered new exit (range 7) 13364 | -5/Factory | Retrieved Zion intel report: Emergency Access 13365 | -5/Factory | Zion Recon squad teleported in 13423 | -5/Factory | Zion Light squad teleported in 13513 | -5/Factory | First assault squad dispatched 13625 | -5/Factory | Sucked down chute 13625 | -5/Factory | Entered Waste 13635 | -5/Waste | Spotted C-40 Crusher 13636 | -5/Waste | Spotted C-40 Crusher 13639 | -5/Waste | Spotted C-40 Crusher 13640 | -5/Waste | EMP discharged 13641 | -5/Waste | Spotted C-40 Crusher 13660 | -5/Waste | Spotted C-40 Crusher 13661 | -5/Waste | Spotted C-40 Crusher 13666 | -5/Waste | Discovered new exit (range 22) 13676 | -5/Waste | Entered Factory 13681 | -5/Factory | Zion Hover Resupply teleported in 13749 | -5/Factory | Build established: Gunner 14208 | -5/Factory | Build established: Scout 14341 | -5/Factory | Zion Heavy squad teleported in 14414 | -5/Factory | Discovered new exit (range 20) 14451 | -5/Factory | Identified exit to Extension 14453 | -5/Factory | Entered Extension 14453 | -5/Extension | Accompanied by 2 allies 14475 | -5/Extension | Disrupted transfer network 14501 | -5/Extension | Rescued a captive Derelict 14510 | -5/Extension | Rescued a captive Derelict 14522 | -5/Extension | Rescued a captive Derelict 14524 | -5/Extension | Rescued a captive Derelict 14524 | -5/Extension | Rescued a captive Derelict 14564 | -5/Extension | Zion Hover Resupply teleported in 14822 | -5/Extension | Rescued a captive Derelict 14823 | -5/Extension | Lost 3 allies 14823 | -5/Extension | Spotted B-75 Beast 14902 | -5/Extension | Lost 11 allies 14966 | -5/Extension | Destroyed B-75 Beast 15163 | -5/Extension | Build established: Gunner 15334 | -5/Extension | Crushed by falling debris 15335 | -5/Extension | Core integrity fell below 50% 15335 | -5/Extension | System corruption reached 10% 15335 | -5/Extension | Crushed by falling debris 15343 | -5/Extension | Rescued a captive Derelict 15366 | -5/Extension | Lost 5 parts (3n2u) 15366 | -5/Extension | Retrieved Zion intel report: Trap Installations 15367 | -5/Extension | Zion Light squad teleported in 15494 | -5/Extension | Zion Hacker squad teleported in 15499 | -5/Extension | Rescued a captive Derelict 15515 | -5/Extension | Rescued a captive Derelict 15516 | -5/Extension | Rescued a captive Derelict 15533 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 15543 | -5/Extension | Rescued a captive Derelict 15544 | -5/Extension | Rescued a captive Derelict 15548 | -5/Extension | Rescued A7 15587 | -5/Extension | Discovered new exit (range 10) 15588 | -5/Extension | Discovered new exit (range 6) 15621 | -5/Extension | Entered Cetus 15621 | -5/Cetus | Accompanied by 12 allies (A7) 15626 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15629 | -5/Cetus | Spotted Cetus Guard 15629 | -5/Cetus | Spotted Cetus Guard 15633 | -5/Cetus | Spotted Cetus Guard 15633 | -5/Cetus | Destroyed Cetus Guard 15633 | -5/Cetus | Destroyed Cetus Guard 15636 | -5/Cetus | Spotted Cetus Guard 15637 | -5/Cetus | Destroyed Cetus Guard 15642 | -5/Cetus | Destroyed Cetus Guard 15694 | -5/Cetus | Discovered new exit (range 16) 15748 | -5/Cetus | Started Cetus Manufacturing Module 15773 | -5/Cetus | Manufactured an Enhanced Grunt 15788 | -5/Cetus | Discovered new exit (range 16) 15798 | -5/Cetus | Manufactured an Enhanced Grunt 15811 | -5/Cetus | Spotted Cetus Guard 15812 | -5/Cetus | Spotted Cetus Guard 15818 | -5/Cetus | Spotted Cetus Guard 15819 | -5/Cetus | Allies destroyed Cetus Guard 15819 | -5/Cetus | Spotted Cetus Guard 15823 | -5/Cetus | Manufactured an Enhanced Grunt 15823 | -5/Cetus | Allies destroyed Cetus Guard 15830 | -5/Cetus | Allies destroyed Cetus Guard 15835 | -5/Cetus | Allies destroyed Cetus Guard 15840 | -5/Cetus | Discovered new exit (range 15) 15843 | -5/Cetus | Scared off Revision 17 15848 | -5/Cetus | Manufactured an Enhanced Grunt 15861 | -5/Cetus | Lost 4 allies 15873 | -5/Cetus | Manufactured an Enhanced Grunt 15914 | -5/Cetus | Entered Archives 15914 | -5/Archives | Accompanied by 11 allies (A7) 15968 | -5/Archives | Unable to access archive contents 15991 | -5/Archives | Lost 3 allies 16038 | -5/Archives | Discovered new exit (range 16) 16069 | -5/Archives | Unable to access archive contents 16078 | -5/Archives | Discovered new exit (range 16) 16121 | -5/Archives | Discovered new exit (range 13) 16287 | -5/Archives | Build established: Scavenger-Gunner 16301 | -5/Archives | Entered Hub_04(d) 16301 | -5/Hub_04(d) | Accompanied by 6 allies 16386 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 16404 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 16420 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 16428 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 16510 | -5/Hub_04(d) | Lost 5 allies 16591 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 16601 | -5/Hub_04(d) | First assault squad dispatched 16625 | -5/Hub_04(d) | Incoming assault squad redirected 16682 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 16682 | -5/Hub_04(d) | Identified exit to Factory 16718 | -5/Hub_04(d) | Entered Factory 16718 | -4/Factory | Evolved 2 slots: Utility x2 16942 | -4/Factory | Retrieved Zion intel report: Branch Access 16942 | -4/Factory | Identified exit to Upper Caves 16943 | -4/Factory | Zion Light squad teleported in 17033 | -4/Factory | Lost 3 allies 17323 | -4/Factory | Build established: Messiah-Gunner 17430 | -4/Factory | Zion Thermal Resupply teleported in 17468 | -4/Factory | First assault squad dispatched 17490 | -4/Factory | Incoming assault squad redirected 17492 | -4/Factory | Zion Demo squad teleported in 17511 | -4/Factory | Spotted B-86 Titan 17591 | -4/Factory | Entered Upper Caves 17591 | -4/Upper Caves | Accompanied by 1 ally 17673 | -4/Upper Caves | Encountered a Warlord checkpoint 17926 | -4/Upper Caves | Discovered new exit (range 10) 17930 | -4/Upper Caves | Identified exit to Upper Caves 17935 | -4/Upper Caves | Entered another Upper Caves area 18040 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 18132 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18178 | -4/Upper Caves | Discovered new exit (range 8) 18181 | -4/Upper Caves | Identified exit to Zhirov 18213 | -4/Upper Caves | Entered Zhirov 18213 | -4/Zhirov | Discovered new exit (range 3) 18214 | -4/Zhirov | Identified exit to Proximity Caves 18222 | -4/Zhirov | Met Zhirov 18232 | -4/Zhirov | Learned location of Quarantine (-3) 18232 | -4/Zhirov | Learned location of Testing (-2) 18232 | -4/Zhirov | Learned location of Command (-1) 18241 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18251 | -4/Zhirov | Found Alien Artifact 18251 | -4/Zhirov | Identified Integrated Reactor 18251 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18302 | -4/Zhirov | Found Alien Artifact 18302 | -4/Zhirov | Identified Transdimensional Reconstructor 18302 | -4/Zhirov | Warped through subspace 18338 | -4/Zhirov | Entered Proximity Caves 18339 | -3/Proximity Caves | Identified exit to Research 18354 | -3/Proximity Caves | Spotted B-86 Titan 18470 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18503 | -3/Proximity Caves | Entered Research 18503 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18851 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18852 | -3/Research | Zion Light squad teleported in 18876 | -3/Research | Build established: Scavenger-Skirmisher 18930 | -3/Research | Zion Heavy Resupply teleported in 19021 | -3/Research | Lost 4 allies 19058 | -3/Research | Discovered new exit (range 8) 19061 | -3/Research | Identified exit to Quarantine 19075 | -3/Research | Entered Quarantine 19082 | -3/Quarantine | Retrieved Zion intel report: Branch Access 19262 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 19335 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 19346 | -3/Quarantine | Met incapacitated Sigix Warrior 19346 | -3/Quarantine | Lockdown squad dispatched 19349 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 19350 | -3/Quarantine | Unlocked Sigix quarantine chamber 19352 | -3/Quarantine | Found Sigix Containment Pod 19499 | -3/Quarantine | Lost 3 parts (1p1n1u) 19504 | -3/Quarantine | Destroyed 9 combat bots 19511 | -3/Quarantine | Retrieved Zion intel report: Main Access 19511 | -3/Quarantine | Identified exit to Research 19528 | -3/Quarantine | Found Alien Artifact 19528 | -3/Quarantine | Identified Subatomic Replicator 19533 | -3/Quarantine | Used Subatomic Replicator to replicate Adv. Cooling System 19573 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 19590 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 19618 | -3/Quarantine | Found Fusion Bomb Launcher 19622 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 19695 | -3/Quarantine | Found Alien Artifact 19695 | -3/Quarantine | Identified Core Reset Matrix 19695 | -3/Quarantine | Used Core Reset Matrix 19699 | -3/Quarantine | Sensed 3 artifacts in vicinity 19769 | -3/Quarantine | Lost 3 parts (1p1n1u) 19783 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 19789 | -3/Quarantine | Discovered exit to Research (range 15) 19847 | -3/Quarantine | Entered Research 19847 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20040 | -2/Research | Build established: Scavenger-Gunner 20093 | -2/Research | Incoming investigation squad redirected 20177 | -2/Research | Zion Light squad teleported in 20225 | -2/Research | Zion Heavy squad teleported in 20291 | -2/Research | Zion Infowar Resupply teleported in 20353 | -2/Research | Lost 4 allies 20627 | -2/Research | Found Prototype Device 20627 | -2/Research | Identified Exp. Actuator Array 20755 | -2/Research | Build established: Scavenger-Sprinter 20839 | -2/Research | Found Unknown Device 20839 | -2/Research | Identified Heavy Servo Lattice 20878 | -2/Research | Lost 4 parts (1n2u1w) 21119 | -2/Research | Build established: Scavenger-Mutant 21186 | -2/Research | Identified exit to Access 21220 | -2/Research | Entered Access 21220 | -1/Access | Evolved 2 slots: Utility x2 21221 | -1/Access | Lost 4 parts (1p1n1u1w) 21229 | -1/Access | Zion Zionite Resupply teleported in 21281 | -1/Access | Found Prototype Protection 21281 | -1/Access | Identified Zio. Heavy Carapace 21283 | -1/Access | Found Prototype Protection 21283 | -1/Access | Identified Zio. Shade Carapace 21285 | -1/Access | Found Zio. Heavy Carapace 21316 | -1/Access | Zion Light squad teleported in 21484 | -1/Access | P-80 Master assimilated allied ET-VDH(z) 21519 | -1/Access | Build established: Messiah-Gunner 21607 | -1/Access | Lost 10 parts (2p4n2u2w) 21645 | -1/Access | System corruption reached 10% 21660 | -1/Access | Core integrity fell below 50% 21682 | -1/Access | Found Prototype Hackware 21682 | -1/Access | Identified Exp. System Shield 21688 | -1/Access | Emitted hypermatrix ping 21691 | -1/Access | Lost 10 parts (1p3n4u2w) 21693 | -1/Access | Assembled emerged from beneath the floor 21776 | -1/Access | Assembled emerged from beneath the floor 21836 | -1/Access | Lost 6 allies 21860 | -1/Access | Assembled emerged from beneath the floor 21902 | -1/Access | Build established: Alien-Mutant 21933 | -1/Access | Core integrity fell below 20% 21957 | -1/Access | Lost 7 allies 21965 | -1/Access | Zion Heavy squad teleported in 21973 | -1/Access | Zion Heavy squad teleported in 21979 | -1/Access | Zion Heavy squad teleported in 22042 | -1/Access | Found Prototype Protection 22042 | -1/Access | Identified Zio. Weapon Casing 22177 | -1/Access | Spotted B-99 Colossus 22226 | -1/Access | Assembled emerged from beneath the floor 22234 | -1/Access | Lost 4 allies 22257 | -1/Access | First assault squad dispatched 22271 | -1/Access | Build established: Messiah-Mutant 22315 | -1/Access | Lost 8 allies 22371 | -1/Access | Incoming assault squad redirected 22490 | -1/Access | Incoming assault squad redirected 22493 | -1/Access | Incoming assault squad redirected 22493 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 22464_ Adv. Heat Sink melted. 22464_ Y-72 Warden destroyed. 22467_ System corrupted: Matter fused (-10). 22469_ Acquired Unknown Protection. 22469_ Identified Hvy. Armor Plating. 22470_ ALERT: Significant disruption in Zone 8N, multiple assault carriers dispatched. 22472_ Acquired Unknown Energy Gun. 22472_ Identified Quantum Rifle. 22486_ Slug penetrates Wall. 22487_ Penetrated by Slug. 22488_ >> DECODED: Segregator Trap location. 22488_ GJQKJR<8L73SQAKIQ4HULUXN T /QPUEN 22490_ ALERT: Higher priority target reported, redirecting assault. 22490_ Slug penetrates Wall. 22493_ ALERT: Higher priority target reported, redirecting assault. 22493_ Slug penetrates Wall. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????^^?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????# ?????????????? | | ???????????????????????????+ #????????????? | | ???????????????????????????# ?????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ???????????????????????###??# =*#?????????????? | | ?????????????###########;#### ==!#?????????????? | | ?????????????# * # *[%!############### | | ?????????????# @ ; =%=%%%|*!+ | | ?????????????# # =%*;#### | | ?????????????# [ ! # ==!##??# """"" | | ?????????????# """ """= [% # !%* #???# ""R"" | | ?????????????# """G""" *%= # #???# " " | | ?????????????############==## #???# | | ????????????????????????##;;##"/######## | | ?????????????????????????# ## | | ?????????????????????????# ## * | | ?????????????????????????# ## | | ?????????????????????????# " ## | | ?????????????????????????# """" ## | | ?????????????????????????# """"" ########+##! | | ?????????????????????????# """"" ## " !%*[ | | ?????????????????????????# """" #??#" ==%| | | ?????????????????????????# "???? #??#" ! | | ?????????????????????????# ???? #??## | | ?????????????????????????# ???????#" | | ?????????????????????????# ??????# " | | ?????????????????????????##########?????### | | ???????????????????????????????????????####"##+### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 75 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 510 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 25 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Achievements -------------- 30k Club Alien Roots Beloved False Reunion Freeware Friend Of Zion Generalissimo More Power To You Ooh, Shiny! Prison Break Project G-00 Revising The Future Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed NeutrinoOvertunedTube Manual? 0 Play Time 07:50:14 Cumulative 85.8 hours Start 2024.09.10 @ 10:26:02 End 2024.09.10 @ 20:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 963f01ee-f342-4798-a129-ddcb887623eb