Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 19:11:59 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1808) 1808 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5178 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 328/550 Matter 48/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (235) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Scrap Suit Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (25) --- Light Nuclear Core Wheel Advanced Heat Sink Large Matter Pod (150) Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Shock Absorption System Hacking Suite System Shield Skeleton Box System Restoration Module System Restoration Module System Restoration Module System Restoration Module High-powered Tractor Beam High-powered Tractor Beam Field Laser Heavy Particle Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Targeting Computer > --- WEAPON ----------- Field Laser Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Wheel Advanced Heat Sink Large Matter Pod Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Shock Absorption System Hacking Suite System Shield Skeleton Box System Restoration Module System Restoration Module System Restoration Module System Restoration Module High-powered Tractor Beam High-powered Tractor Beam Field Laser Field Laser Heavy Particle Cannon Improved Assault Rifle Rocket Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 35 | 6 6 . . 3 20 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . . . 1 11 Treads 9 | 2 . . . 1 6 Leg 2 | . . . . . 2 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 . . . 2 Device 1 | . . . . . 1 Storage 4 | 1 3 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 . . 2 6 Energy Gun 3 | . 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 1 | . 1 . . . . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 8 | . 2 . . 1 5 Power 1 | . 1 . . . . Propulsion 5 | . . . . 1 4 Utility . | . . . . . . Weapon 2 | . 1 . . . 1 Highest Loss Streak 2 | . 2 . . 1 2 To Critical Strikes . | . . . . . . Average Backups 14 | 1 8 10 12 13 21 Power 1 | . 1 1 1 1 1 Propulsion 1 | . . 2 2 1 . Utility 6 | . 2 4 3 4 12 Weapon 3 | . 2 2 3 3 4 Tool/Special . | . . . . . . Unused Backups 35 | . . . 2 1 32 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 26 | . . . 2 1 23 Weapon 4 | . . . . . 4 Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 82 | . 85 85 57 84 89 Engine 11 | . 14 14 14 14 8 Treads 26 | . 28 28 28 27 24 Leg 1 | . . . . . 4 Wheel 2 | . . . . . 6 Device 3 | . . . . . 8 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Energy Gun 5 | . 2 14 . 11 6 Ballistic Gun 7 | . 24 . . . 4 Ballistic Cannon 3 | . 1 14 . 10 2 Launcher 2 | . . . . 4 4 Peak Build Rating 37 | 6 8 7 6 11 37 Average Rating 16 | 4 6 7 5 9 29 On Entrance 6 | . 6 7 7 6 10 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 101 | 13 49 48 43 51 101 Greatest Support 83 | 40 40 40 40 40 83 Greatest Overweight (x) 9 | . 1 1 1 1 9 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 25 Average Capacity 19 | 7 13 20 20 20 22 Most Carried 25 | 5 11 10 13 19 25 Average Carried 15 | 1 8 10 12 14 21 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 25 | 1 10 10 13 19 25 Scrap Suit Usage (%) 2 | . . . . . 6 Parts Cannibalized 5 | . . . . . 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1420 | 260 357 . 42 209 552 Remotely . | . . . . . . Salvage Created 2053 | . 654 . . 147 1252 Parts 139 | . 39 . . 13 87 Haulers Intercepted 6 | . 2 . . . 4 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . 12 . . 6 32 Guns 20 | . 11 . . . 9 Cannons 2 | . 1 . . . 1 AOE 28 | . . . . 6 22 Classes Destroyed 13 | . 6 . . 2 5 Worker 6 | . 1 . . 1 4 Builder 2 | . . . . 2 . Hauler 6 | . 2 . . . 4 Recycler 4 | . 2 . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 19 | . 6 . . 3 10 Grunt 24 | . 6 . . 2 16 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Protector 1 | . . . . . 1 Sentry 4 | . . . . . 4 Best Kill Streak 8 | . 4 . . 5 8 Combat Bots Only 7 | . 3 . . 3 7 Max Kills in Single Turn 4 | . 1 . . 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 154 | . 61 . . 5 88 Missed 34 | . 11 . . 3 20 Hits 120 | . 50 . . 2 68 Projectile 120 | . 50 . . 2 68 Critical Strikes 2 | . . . . . 2 Damage Taken 2227 | . 525 . . 115 1587 Core 329 | . 57 . . 50 222 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 104 | . 10 . . . 94 Core Remaining (%) 78 | 100 . . . 57 . Volleys Fired 135 | . 61 . . 5 69 Largest 2 | . 2 . . 2 2 Hottest 93 | . 80 . . 66 93 Shots Fired 262 | . 123 . . 10 129 Gun 211 | . 117 . . 1 93 Cannon 21 | . 6 . . 1 14 Launcher 30 | . . . . 8 22 Special . | . . . . . . Kinetic 169 | . 112 . . 1 56 Thermal 63 | . 11 . . 1 51 Explosive 30 | . . . . 8 22 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 12 . . 1 14 Robot Miss Streak 6 | . 6 . . 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 165 | . 74 . . 2 89 Core Hits 120 | . 32 . . 11 77 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 5 | . 3 . . . 2 Burn 3 | . 1 . . . 2 Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4954 | . 871 . . 402 3681 Guns 1948 | . 802 . . . 1146 Cannons 178 | . 69 . . . 109 Explosions 2828 | . . . . 402 2426 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1298 | . 745 . . . 553 Thermal 1266 | . 126 . . . 1140 Explosive 2360 | . . . . 402 1958 Electromagnetic 30 | . . . . . 30 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 3 . Average Corruption 2 | . 2 3 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 12 2 15 21 . Message Errors 16 | . 3 . 5 8 . Matter Fused 11 | . 1 2 4 4 . Heat Flow Errors 9 | . 4 . 3 2 . Energy Discharges 6 | . 3 . 2 1 . Data Loss (minor) 3 | . . . 1 2 . Misfires 5 | . 1 . . 4 . Overload Shots . | . . . . . . Overflow Damage 273 | . . . . 39 234 Projectiles . | . . . . . . Explosions 273 | . . . . 39 234 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 482 | . . . . 97 385 Shots 13 | . . . . 3 10 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 411 . 183 198 273 Average Temperature 102 | . 190 . 72 75 64 Received Heat Transfer 642 | . 237 . . . 405 Effects 6 | . 4 . . . 2 Shutdowns 2 | . 2 . . . . Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2446 | . 444 . . . 2002 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 3 | . . . . . 3 Low Security (%) 79 | 100 100 100 . 100 55 Level 1 3 | . . . . . 6 Level 2 14 | . . . . . 29 Level 3 3 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 779 | . 125 9 . 140 779 Initial 9 | . . 9 . . 9 Average 135 | . 32 1 . 39 249 Influence Increases 2062 | . 432 . . 277 1353 Destroy 0b10 Robot/C 1020 | . 240 . . 120 660 Destroy 0b10 Robot/NC 130 | . 40 . . 15 75 Destroy Leader 222 | . 50 . . 20 152 Allied During Kill 11 | . . . . . 11 Successful Hack 47 | . 26 . . . 21 Select Force Hacks 30 | . . . . . 30 Disable Machine 195 | . . . . 60 135 Destroy Structure 227 | . 1 . . 62 164 Lose Combat Pursuer 180 | . 75 . . . 105 Influence Decreases 1287 | . 407 25 . 251 604 Entered New Map 33 | . . 16 . . 17 Time Decay 1117 | . 387 9 . 241 480 Lost Part 77 | . 20 . . 10 47 Lost Ally 60 | . . . . . 60 Squads Dispatched 10 | . 2 . . . 8 Investigation 4 | . 2 . . . 2 Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 1 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 26 . . 3 42 Peak Tracking Total 5 | . 4 . . 3 5 Tactical Retreats 7 | . 2 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 13 | . . . . 4 9 Max in Single Turn 4 | . . . . 4 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 20 | . 10 1 1 . 8 Terminals 14 | . 8 1 . . 5 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 57 | . 30 4 1 . 22 Successful 26 | . 14 . 1 . 11 Failed 31 | . 16 4 . . 11 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 38 | . 22 . 1 . 15 Terminals 45 | . 28 4 . . 13 Fabricators . | . . . . . . Repair Stations 5 | . 1 . . . 4 Recycling Units 1 | . 1 . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 10 . . . 6 Terminals 12 | . 8 . . . 4 Botnet 3 | . 2 . . . 1 Operators 1 | . 1 . . . . Skim 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Mechanics 1 | . . . . . 1 Patch 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 9 1 . . 7 Full Trace Events 2 | . 1 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . . . . . 1 Time 50 | . . . . . 50 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 177 | . . . . . 177 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5613 | 67 1310 128 833 1007 2268 Spaces Moved 2303 | 46 553 54 346 404 900 Core 17 | 17 . . . . . Treads 1899 | 29 553 54 346 404 513 Legs 142 | . . . . . 142 Wheels 245 | . . . . . 245 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 116 Average Speed 203 | 119 187 240 240 240 185 Slowest Speed 320 | 160 240 240 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 79 12 75 69 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 29 | . . . . 9 20 Terrain Destroyed 247 | . . . . 68 179 Melee . | . . . . . . Projectile . | . . . . . . AOE 247 | . . . . 68 179 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2991 | 58 718 53 352 434 1376 Wait 382 | . 75 . . 7 300 Move 2298 | 45 552 53 345 403 900 Hop . | . . . . . . Pick Up 68 | 7 14 . 3 9 35 Fast Attach 6 | . 1 . . . 5 Attach 24 | 6 5 . . 3 10 Detach 9 | . 4 . 2 . 3 Swap 33 | . 2 . . 6 25 Drop 36 | . 4 . 2 1 29 Fire 135 | . 61 . . 5 69 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Learned Storage security intel 690 | -10/Materials | Learned location of 2 exits from Subcaves 775 | -10/Materials | Identified exit to Materials 817 | -10/Materials | Learned location of 1 exit from Recycling 821 | -10/Materials | Discovered new exit (range 12) 824 | -10/Materials | Learned location of 3 exits from Materials 843 | -10/Materials | Learned location of 3 exits from Materials 916 | -10/Materials | Learned 2 Storage zone layouts 1378 | -10/Materials | Entered Mines 1496 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1496 | -10/Mines | Discovered new exit (range 5) 1506 | -10/Mines | Entered Exiles 1507 | -10/Exiles | Identified exit to Mines 1572 | -10/Exiles | Met 8R-AWN 1603 | -10/Exiles | Met EX-HEX 1690 | -10/Exiles | Met EX-BIN 1719 | -10/Exiles | Aligned with FarCom system 1721 | -10/Exiles | Given EX-Vault access code 1783 | -10/Exiles | Opened EX-Vault 1798 | -10/Exiles | Found Skeleton Box 1844 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1914 | -10/Exiles | Met EX-DEC 2011 | -10/Exiles | Visited The Gauntlet 2339 | -10/Exiles | Left Exiles lab with Skeleton Box 2339 | -10/Exiles | Entered Mines 2346 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2363 | -9/Mines | Met a Derelict bent on vengeance 2467 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2472 | -9/Mines | Found Scrap Suit 3241 | -9/Mines | Discovered new exit (range 14) 3329 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3346 | -9/Mines | Entered Materials 3346 | -8/Materials | Accompanied by 3 allies 3346 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3347 | -8/Materials | Identified exit to Factory 3527 | -8/Materials | Lost 3 allies 3713 | -8/Materials | Build established: Scavenger-Mutant 4924 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4946 | -8/Materials | First assault squad dispatched 5463 | -8/Materials | Destroyed 7 combat bots 5608 | -8/Materials | Build established: Mutant 5614 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. O-16 Technician locks terminal. 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