Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 11:21:39 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (777) 777 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2852 Bonus ------- None Cogmind --------- Core Integrity 521/550 Matter 298/300 Energy 280/280 System Corruption 0% Temperature Warm (130) Movement Walking (105) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON (2) ------- Shock Rifle Field Laser > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Drone Bay (2/2) Shock Rifle Field Laser Heavy Assault Rifle Shotgun Gauss Rifle Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Drone Bay Shock Rifle Field Laser Heavy Assault Rifle Shotgun Shotgun Mini Grenade Launcher Great Maul [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Field Laser Ballistic Gun Shotgun Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 38 | 8 4 20 3 3 Power 5 | 1 1 3 . . Engine 5 | 1 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 13 . . Treads 4 | . . 4 . . Leg 10 | 2 . 8 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 10 | 3 1 3 1 2 Device 4 | 2 . . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 3 . 1 Artifact . | . . . . . Weapon 8 | 2 2 1 2 1 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 13 | 5 8 14 14 15 Power 1 | . 1 2 1 1 Propulsion 2 | 3 2 1 3 2 Utility 5 | . 3 6 4 4 Weapon 4 | . 1 4 6 7 Tool/Special . | . . . . . Unused Backups 25 | 1 3 7 3 11 Power 5 | . 1 3 . 1 Propulsion 2 | . 2 . . . Utility 8 | 1 . 3 . 4 Weapon 10 | . . 1 3 6 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 Engine 10 | . 14 11 9 9 Treads 8 | . . 15 . . Leg 30 | . 28 28 36 36 Device 9 | . 14 3 17 16 Storage 10 | . 14 11 9 9 Protection 6 | . . 7 9 10 Ballistic Gun 20 | . 28 22 17 9 Peak Build Rating 32 | 9 12 26 31 32 Average Rating 18 | 7 9 15 29 30 On Entrance 15 | . 8 12 26 30 Avg Prop Armor Cover (%) 9 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 51 | 14 34 42 44 51 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 1 | 1 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 5 8 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 15 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1319 | 335 71 642 35 236 Remotely . | . . . . . Salvage Created 1392 | 133 38 881 85 255 Parts 114 | 6 8 73 5 22 Haulers Intercepted 4 | . . 3 1 . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 29 | . 3 20 2 4 Guns 29 | . 3 20 2 4 Classes Destroyed 9 | 2 1 5 . 1 Worker 5 | . . 1 . 4 Tunneler 3 | 3 . . . . Hauler 4 | . . 3 1 . Recycler 4 | 1 . 3 . . Watcher 2 | . . 2 . . Swarmer 17 | . 3 12 2 . Grunt 3 | . . 3 . . Sentry 8 | . . 5 . 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 3 6 2 5 Combat Bots Only 4 | . 3 4 2 2 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 121 | . 12 71 4 34 Missed 31 | . 4 12 3 12 Hits 90 | . 8 59 1 22 Projectile 90 | . 8 59 1 22 Critical Strikes 5 | . . 4 . 1 Damage Taken 1028 | . 74 641 9 304 Core 119 | . 8 82 . 29 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 96 79 . . Volleys Fired 98 | 16 4 57 6 15 Largest 2 | 2 2 2 2 2 Hottest 113 | 40 46 46 46 113 Shots Fired 195 | 32 8 114 12 29 Gun 195 | 32 8 114 12 29 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 180 | 32 8 114 12 14 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 10 | 5 2 10 8 8 Robot Miss Streak 10 | 3 4 10 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 131 | 21 3 75 10 22 Core Hits 75 | 8 3 47 4 13 Critical Kills 2 | 1 . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | 1 . 1 1 . Destroy 3 | 1 . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2111 | 207 61 1130 139 574 Guns 1938 | 207 61 1130 139 401 Cannons . | . . . . . Explosions 173 | . . . . 173 Melee . | . . . . . Ramming . | . . . . . Kinetic 1768 | 207 61 1130 139 231 Thermal 257 | . . . . 257 Explosive . | . . . . . Electromagnetic 86 | . . . . 86 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | . . 23 . 383 Average Temperature 105 | . . 8 . 150 Received Heat Transfer 306 | . . 189 . 117 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 335 | . . . . 335 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 77 100 100 Level 1 11 | . . 22 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 362 | 5 100 362 155 66 Initial 143 | . . 10 143 7 Average 77 | . 24 124 40 23 Influence Increases 1106 | 20 122 734 84 146 Destroy 0b10 Robot/C 580 | . 60 400 40 80 Destroy 0b10 Robot/NC 90 | 20 . 45 5 20 Destroy Leader 172 | . 10 110 12 40 Successful Hack 33 | . 7 14 12 . Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 225 | . 45 165 15 . Influence Decreases 1050 | 20 97 419 407 107 Entered New Map 222 | . . 15 197 10 Time Decay 818 | 20 97 394 210 97 Lost Part 10 | . . 10 . . Squads Dispatched 3 | . . 2 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . 2 6 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 8 45 4 4 Peak Tracking Total 6 | . 6 6 3 2 Tactical Retreats 11 | . 2 8 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . 1 1 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 8 | . 2 3 2 1 Successful 5 | . 1 2 1 1 Failed 3 | . 1 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 2 3 . . Terminals 6 | . 2 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 . 1 Part Schematic 3 | . 1 2 . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2113 | 108 477 573 723 232 Terrain 971 | 80 . . 723 168 Seismic 2032 | 28 477 573 722 232 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3393 | 208 477 1753 723 232 Spaces Moved 1405 | 121 342 621 205 116 Core 4 | 4 . . . . Treads 298 | . . 298 . . Legs 1103 | 117 342 323 205 116 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 105 Average Speed 127 | 118 131 139 105 105 Slowest Speed 190 | 120 190 190 120 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 37 51 18 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2827 | 154 366 1407 703 197 Wait 1201 | . . 667 480 54 Move 1401 | 120 341 620 204 116 Hop . | . . . . . Pick Up 39 | 9 10 11 5 4 Fast Attach 11 | 7 . 3 1 . Attach 5 | . . 3 2 . Detach 1 | . . 1 . . Swap 31 | 1 4 21 1 4 Drop 40 | 1 7 24 4 4 Fire 98 | 16 4 57 6 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Propulsion x2 2006 | -9/Materials | Build established: Scavenger-Mutant 2396 | -9/Materials | Discovered new exit (range 16) 2439 | -9/Materials | Entered another Materials area 2439 | -8/Materials | Evolved 2 slots: Utility x2 2671 | -8/Materials | Build established: Mutant 3039 | -8/Materials | Discovered new exit (range 16) 3162 | -8/Materials | Entered Storage 3394 | -8/Storage | Self-destructed Last Messages --------------- 03386_ Acquired Heat Sink. 03386_ U-05 Engineer lays Concrete. 03387_ K-01 Serf collects debris. 03387_ U-05 Engineer lays Concrete. 03387_ Acquired Hrd. Medium Armor Plating. 03388_ U-05 Engineer lays Concrete. 03388_ Acquired 52 matter. 03388_ K-01 Serf collects debris. 03388_ U-05 Engineer builds a Wall. 03389_ U-05 Engineer lays Concrete. 03389_ Acquired 26 matter. 03390_ U-05 Engineer lays Concrete. 03391_ K-01 Serf collects debris. 03391_ U-05 Engineer lays Concrete. 03391_ Acquired 11 matter. 03391_ K-01 Serf collects debris. 03392_ U-05 Engineer lays Concrete. 03394_ K-01 Serf collects debris. 03394_ U-05 Engineer builds a Wall. 03394_ U-05 Engineer lays Concrete. 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Storage Unit | -10/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Sml. Battery | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumDroneCharge Manual? 0 Play Time 00:35:42 Cumulative 46.2 hours Start 2026.01.05 @ 21:47:31 End 2026.01.06 @ 11:21:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cf6d69b-5d58-468c-aec3-eb0701294883