Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 18:45:10 Player: Trollpotato Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (690) 690 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1935 Bonus ------- None Cogmind --------- Core Integrity 97/400 Matter 216/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Signal Interpreter Improved Terrain Scanner Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Beamcaster Grenade Launcher > --- INVENTORY -------- Aluminum Leg Signal Interpreter Improved Terrain Scanner EM Pulse Gun EM Shotgun Small Laser Light Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 12 10 9 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 3 1 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 6 | 2 3 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 2 | . 1 . 1 Storage 4 | 1 2 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 5 7 4 Energy Gun 11 | 1 4 4 2 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 6 2 14 Power 4 | . 1 . 3 Propulsion 4 | . . 1 3 Utility 3 | . 1 . 2 Weapon 11 | . 4 1 6 Highest Loss Streak 14 | . 2 2 14 Average Slot Usage (%) 93 | . 90 99 80 Engine 13 | . 14 14 6 Wheel 26 | . 28 27 14 Device 4 | . 8 . 6 Storage 21 | . 15 28 22 Hackware 1 | . . . 8 Energy Gun 18 | . 12 25 14 Energy Cannon 1 | . 1 1 . Ballistic Gun 4 | . 9 . . Naked Turns . | . . . . Heaviest Build 54 | 12 22 50 54 Greatest Support 32 | 26 32 32 32 Greatest Overweight (x) 17 | . . 1 17 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 10 16 16 Average Capacity 10 | 4 6 13 16 Most Carried 12 | 6 6 12 11 Average Carried 7 | 2 5 9 7 Final Capacity 16 | 6 10 16 16 Final Carried 12 | 6 6 12 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 558 | 264 143 151 . Remotely . | . . . . Salvage Created 1138 | 73 560 380 125 Parts 61 | 1 33 19 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 9 6 4 Guns 10 | . 8 2 . Cannons 3 | . 1 . 2 AOE 6 | . . 4 2 Classes Destroyed 10 | 1 6 1 2 Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 5 | 1 2 2 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 12 | . 6 4 2 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | 1 5 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2019 | . 607 212 1200 Core 462 | . 111 48 303 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 101 | 4 61 22 14 Largest 2 | 2 2 2 2 Hottest 115 | 70 100 115 115 Shots Fired 169 | 8 104 37 20 Gun 148 | 8 99 31 10 Cannon 12 | . 5 1 6 Launcher 9 | . . 5 4 Special . | . . . . Kinetic 48 | 4 38 . 6 Thermal 83 | 4 61 14 4 Explosive 9 | . . 5 4 Electromagnetic 29 | . 5 18 6 Robot Hit Streak 7 | 5 7 6 5 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | 6 57 20 10 Core Hits 61 | 2 32 12 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1914 | 76 715 586 537 Guns 1104 | 76 672 283 73 Cannons 142 | . 34 17 91 Explosions 659 | . . 286 373 Melee . | . . . . Ramming 9 | . 9 . . Kinetic 273 | 25 157 . 91 Thermal 883 | 51 507 284 41 Explosive 518 | . . 145 373 Electromagnetic 231 | . 42 157 32 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 34 | . 18 16 . Projectiles . | . . . . Explosions 34 | . 18 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 147 | . 41 44 62 Shots 5 | . 1 1 3 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | 20 252 306 65 Average Temperature 76 | 15 79 92 23 Received Heat Transfer 708 | . 228 81 399 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2061 | 148 1480 359 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 191 | 5 191 129 55 Initial 24 | . 3 24 11 Average 48 | 2 53 53 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 17 8 12 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 6 | . 3 2 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 9 . 2 Successful 4 | . 3 . 1 Failed 7 | . 6 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 9 . 2 Terminals 11 | . 9 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1579 | 65 649 694 171 Spaces Moved 1161 | 43 470 555 93 Core 3 | 1 . . 2 Treads . | . . . . Legs 3 | . . . 3 Wheels 1155 | 42 470 555 88 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 110 Average Speed 102 | 90 93 106 133 Slowest Speed 900 | 100 100 110 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 52 96 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 77 | . 4 50 23 Melee . | . . . . Projectile . | . . . . AOE 77 | . 4 50 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1375 | 58 583 614 120 Wait 51 | . 29 22 . Move 1158 | 42 469 554 93 Hop . | . . . . Pick Up 19 | 6 6 5 2 Fast Attach 13 | 6 4 2 1 Attach 12 | . 4 . 8 Detach . | . . . . Swap 12 | . 4 8 . Drop 8 | . 5 1 2 Fire 101 | 4 61 22 14 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 8) 531 | -10/Materials | Discovered new exit (range 15) 715 | -10/Materials | Entered Mines 716 | -10/Mines | Met a Derelict testing a Signal Generator 720 | -10/Mines | Found Signal Generator 812 | -10/Mines | Learned Materials interactive machine intel 851 | -10/Mines | Discovered new exit (range 9) 857 | -10/Mines | Core integrity fell below 50% 858 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 976 | -10/Mines | Discovered new exit (range 12) 1084 | -10/Mines | Build established: Scavenger-Mutant 1409 | -10/Mines | Entered Materials 1409 | -9/Materials | Evolved 2 slots: Utility x2 1410 | -9/Materials | Loaded intel: 16 interactive machine locations 1570 | -9/Materials | Core integrity fell below 50% 1577 | -9/Materials | System corruption reached 10% 1580 | -9/Materials | Self-destructed Last Messages --------------- 01545_ B-36 Bruiser destroyed. 01548_ K-01 Serf collects debris. 01551_ System corrupted: Energy discharge (-16). 01551_ Y-45 Defender destroyed. 01551_ Door malfunctions. 01552_ K-01 Serf collects debris. 01555_ EM Shotgun destroyed. 01556_ U-05 Engineer lays Concrete. 01561_ K-01 Serf collects debris. 01566_ Acquired Imp. Ion Engine. 01567_ EM Pulse Gun destroyed. 01568_ K-01 Serf collects debris. 01569_ Aluminum Leg destroyed. 01572_ K-01 Serf collects debris. 01573_ Lgt. Cannon destroyed. 01576_ K-01 Serf collects debris. 01576_ Imp. Ion Engine destroyed. 01576_ System corrupted by crushing effect (+4). 01578_ K-01 Serf collects debris. 01580_ L9UFSC4B3BP1&LZBSE/& Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????# # ?????????????????????????????? | | ?????????# #?????????###########?????????? | | ?????????# ######????# #?????????? | | ?????????# =" ###??# " """ #?????????? | | ?????????##!%[ #??# T """ #?????????? | | ??????????# = #??# " """ #?????????? | | ??????????# """ % """#??# #?????????? | | ??????????# """ """#??# #?????????? | | ??????????# " """#??# #?????????? | | ??????????# # #??# #?????????? | | ????????#######+######/###########+#############?? | | ? % [g @ #?? | | ? g Y b #?? | | ? g k %= #?? | | ?? ##########+#############+###########+######## | | ???????????????????????# # & # | | ???????????????????????# #"""*""" """ # | | ???????????????????????# #"R """ """ # | | ???????????????????????# #""" """ """ ? | | ???????????????????????# # ? | | ???????????????????????#########################?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperFactoryFlail Manual? 0 Play Time 00:26:54 Cumulative 27.8 hours Start 2020.10.21 @ 18:19:58 End 2020.10.21 @ 18:45:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f8c22ac-cc4a-4f13-bd5c-e381b682fc0a