Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 00:57:49 Player: Kersh Result: Destroyed by P-70 Sage with Light Antimatter Reactor chain reaction Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (164) 820 Value Destroyed (4764) 4764 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 12205 Bonus ------- High Alert Combat Kills 181 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 178/300 Energy 52/150 System Corruption 7% Temperature Cool (12) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer YOLO Cannon Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Advanced Medium Treads Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Targeting Computer Target Analyzer Improved Weapon Cycler Improved Light Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- YOLO Cannon KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Advanced Cooling System Improved Transmission Jammer Improved Light Armor Plating Force Field High-powered Tractor Beam Improved Field Recycling Unit KE Penetrator KE Penetrator Hypervelocity Mass Driver Mini Grenade Launcher Improved Datajack Powered Hammer [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 7 | . . . 1 . . . 1 1 . 2 . 2 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 219 | 7 2 12 20 9 1 3 26 46 47 5 9 32 Power 14 | 1 . 1 1 . . . 2 1 4 . . 4 Engine 8 | 1 . 1 1 . . . 1 1 2 . . 1 Core 5 | . . . . . . . 1 . 2 . . 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 41 | 2 . 3 4 2 . . 5 9 10 1 3 2 Treads 20 | 2 . 3 4 2 . . 3 . 3 . 2 1 Leg 20 | . . . . . . . 2 9 7 1 1 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 67 | 2 1 2 3 4 1 1 4 16 17 4 2 10 Device 28 | 1 . 1 1 3 1 1 . 6 3 3 2 6 Storage 4 | 1 1 . . . . . 1 1 . . . . Processor 7 | . . . . . . . 1 2 4 . . . Hackware 2 | . . . . . . . . . . . . 2 Protection 26 | . . 1 2 1 . . 2 7 10 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 97 | 2 1 6 12 3 . 2 15 20 16 . 4 16 Energy Gun 17 | 1 1 3 8 2 . 1 . . 1 . . . Energy Cannon 4 | . . . . . . . . . . . 2 2 Ballistic Gun 23 | 1 . 1 . . . . 8 6 . . . 7 Ballistic Cannon 21 | . . . . . . . . 8 9 . 2 2 Launcher 22 | . . 2 4 1 . 1 5 3 3 . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 2 1 2 . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 1 . . . Unidentified Prototypes 11 | . . . 1 1 1 . 3 2 2 . . 1 Parts Lost 53 | . . 2 2 1 . . 4 10 5 . 4 25 Power 7 | . . . . . . . . 1 2 . 1 3 Propulsion 15 | . . . . . . . 3 3 2 . 2 5 Utility 24 | . . 1 1 1 . . 1 6 1 . 1 12 Weapon 7 | . . 1 1 . . . . . . . . 5 Highest Loss Streak 25 | . . 2 2 1 . . 2 4 1 . 4 25 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 99 99 95 99 93 94 93 98 86 78 Engine 8 | . 14 14 11 11 11 11 7 6 5 5 3 . Core 1 | . . . . . . . 1 . 3 5 5 . Treads 17 | . 28 28 33 32 33 33 31 3 1 5 6 9 Leg 12 | . . . . . . . 4 25 29 22 16 4 Device 8 | . 14 12 11 16 18 21 8 2 . 10 11 10 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 Processor 9 | . . . . . . . 9 15 20 17 17 14 Protection 5 | . . . 10 5 . . 4 8 5 5 2 4 Energy Gun 8 | . 14 22 20 21 22 21 1 . . . . . Ballistic Gun 4 | . 14 3 . . . . 15 7 . . . 11 Ballistic Cannon 6 | . . . . . . . . 13 18 11 6 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 14 29 35 41 41 36 36 39 56 62 61 59 63 Greatest Support 90 | 40 40 40 60 60 60 60 80 60 77 62 62 90 Greatest Overweight (x) 11 | 1 . 1 . 1 . . . 2 1 . 1 11 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 9 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 12 14 14 14 14 14 14 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 15 15 15 15 14 15 13 14 15 15 5 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 10% | Scavenger-Gunner 3% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Matter Collected 4740 | 224 154 250 254 185 . 36 430 1186 1458 . 272 291 Remotely 697 | . . . . . . . . . 456 . . 241 Salvage Created 5612 | 16 154 317 820 98 . . 348 1072 1474 . 979 334 Parts 262 | 3 3 22 34 7 . . 30 64 60 . 17 22 Haulers Intercepted 7 | . 1 . 2 . . . . 1 3 . . . Recyclers Shooed 7 | . . . 2 . . . . 1 3 . 1 . Parts Field Recycled 24 | . . . . . . . . 24 . . . . Retrieved Matter 151 | . . . . . . . . 151 . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 97 | . 2 10 16 5 . . 11 24 19 . 4 6 Melee 3 | . . . . . . . . . 3 . . . Guns 31 | . 2 2 10 1 . . 4 9 . . . 3 Cannons 23 | . . . . . . . . 12 10 . . 1 AOE 37 | . . 8 6 4 . . 7 3 6 . 1 2 Classes Destroyed 16 | 1 2 4 3 . . . 1 3 . . 1 1 Worker 18 | . . 1 4 . . . 2 4 5 . 2 . Builder 16 | . . . . . . . 2 5 4 . 1 4 Tunneler 3 | 1 . . . . . . . . 1 . 1 . Hauler 7 | . 1 . 2 . . . . 1 3 . . . Recycler 18 | . . 1 3 . . . 1 2 6 . 5 . Operator 1 | . . . 1 . . . . . . . . . Watcher 4 | . . . 1 . . . . 2 1 . . . Swarmer 23 | . . 6 4 . . . 6 3 4 . . . Grunt 41 | . 2 2 9 4 . . 4 11 7 . . 2 Duelist 2 | . . . 1 1 . . . . . . . . Sentry 13 | . . 2 2 . . . 1 3 3 . 2 . Specialist 2 | . . . . . . . . 2 . . . . Hunter 3 | . . . . . . . . . . . . 3 Programmer 9 | . . . . . . . . 3 5 . . 1 Heavy 2 | . . . . . . . . 2 . . . . Behemoth 2 | . . . . . . . . . . . 2 . Best Kill Streak 18 | 1 2 4 6 4 . . 4 12 18 . 4 9 Combat Bots Only 10 | . 2 3 4 3 . . 3 5 10 . 3 5 Max Kills in Single Turn 5 | 1 1 3 3 2 . . 4 3 5 . 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . . 3 1 2 . 1 1 Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Damage Taken 9752 | . 93 494 686 211 . 29 543 1677 1782 107 385 3745 Core 1713 | . . 63 51 . . 2 32 175 201 23 . 1166 Absorbed by Shields 233 | . . . . 3 . 11 82 56 . . . 81 Regen/Repaired (Parts) 208 | . . . . . . . . . 102 106 . . Core Remaining (%) 86 | 100 . 74 . . . 86 94 75 76 . 97 . Volleys Fired 285 | 1 11 19 51 10 . 2 23 75 62 . 7 24 Largest 3 | 2 2 2 2 2 . 1 2 3 3 . 1 2 Hottest 154 | 60 60 96 121 112 . 30 50 144 154 . 100 100 Shots Fired 582 | 2 22 32 94 15 . 2 40 189 141 . 7 38 Gun 285 | 2 22 27 86 10 . . 34 78 . . . 26 Cannon 249 | . . . . . . . . 103 133 . 7 6 Launcher 48 | . . 5 8 5 . 2 6 8 8 . . 6 Special . | . . . . . . . . . . . . . Kinetic 398 | 1 11 8 . . . . 34 181 133 . . 30 Thermal 136 | 1 11 19 86 10 . . . . . . 7 2 Explosive 48 | . . 5 8 5 . 2 6 8 8 . . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | 1 6 15 13 2 . . 15 16 9 . 3 7 Robot Miss Streak 10 | 1 4 5 5 1 . . 2 3 10 . 1 2 Penetration Max 1 | . . . . . . . . 1 1 . . . Secondary Targets 2 | . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . Shots Hit Robots 384 | 1 12 23 62 4 . . 26 119 101 . 13 23 Core Hits 296 | 1 6 18 39 9 . . 22 69 105 . 6 21 Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed 3 | . . . . . . . . . 1 . 1 1 Critical Strikes 20 | . . . 5 . . . . 7 4 . 3 1 Burn 5 | . . . 5 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 2 . Destroy 1 | . . . . . . . . . . . . 1 Blast 10 | . . . . . . . . 7 3 . . . Smash 2 | . . . . . . . . . 1 . 1 . Melee Attacks 60 | . . . . . . . 6 8 32 . 11 3 Impact 59 | . . . . . . . 6 7 32 . 11 3 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 1 1 . 8 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16547 | 13 141 663 1707 561 . . 1165 4190 4449 . 1895 1763 Guns 3382 | 13 141 251 914 43 . . 470 1107 . . . 443 Cannons 5035 | . . . . . . . . 1738 2630 . 539 128 Explosions 6657 | . . 407 793 518 . . 695 1345 1183 . 624 1092 Melee 1457 | . . . . . . . . . 625 . 732 100 Ramming 16 | . . 5 . . . . . . 11 . . . Kinetic 6592 | 13 65 83 . . . . 470 2845 2630 . . 486 Thermal 2972 | . 76 200 914 199 . . . . . . 1163 420 Explosive 5510 | . . 375 793 362 . . 695 1345 1183 . . 757 Electromagnetic . | . . . . . . . . . . . . . Impact 1457 | . . . . . . . . . 625 . 732 100 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 9 . 1 7 Average Corruption 2 | . . . . . . . . 1 4 . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . . . . . . 14 23 . 2 1 Message Errors 12 | . . . . . . . . 2 9 . 1 . Matter Fused 11 | . . . . . . . . 4 5 . 1 1 Heat Flow Errors 5 | . . . . . . . . 2 3 . . . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . 2 4 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 741 | . . . 7 10 . . 10 80 221 . 371 42 Projectiles 79 | . . . . . . . . 40 34 . 5 . Explosions 157 | . . . 7 10 . . 10 40 41 . 7 42 Melee 505 | . . . . . . . . . 146 . 359 . Knockbacks 49 | . . . . . . . . 13 31 . 5 . Impact 6 | . . . . . . . . . 2 . 4 . Kinetic 38 | . . . . . . . . 12 26 . . . Secondary 5 | . . . . . . . . 1 3 . 1 . Self-Inflicted Damage 237 | . . 27 31 86 . 40 . . 53 . . . Shots 12 | . . 2 3 4 . 2 . . 1 . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 4 | . . 1 . . . . . . 3 . . . Kicked 3 | . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 356 | . 27 211 257 72 . . 24 356 301 . . . Average Temperature 77 | . 19 87 73 25 . . 10 87 76 . . . Received Heat Transfer 1714 | . 48 180 234 37 . . 105 453 399 . 69 189 Effects 8 | . . . . . . . . 6 2 . . . Energy Bleed 4 | . . . . . . . . 2 2 . . . Interference 4 | . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . 9 . Impact Corruptions 18 | . . . . . . . . . 6 . 12 . Robots Melted 4 | . . . 1 . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . 3 . Parts Melted 9 | . . . 5 . . . . . . . 4 . Heat Transferred 5063 | . 175 437 2590 261 . . . . . . 1120 480 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Peak Influence 580 | 5 94 359 580 241 . 22 226 514 504 115 208 165 Initial 251 | . 3 . 81 99 . . 8 34 251 112 56 101 Average 165 | 1 41 150 420 118 . 17 71 112 302 114 113 71 Maximum Alert Level 2 | . . 1 2 1 . . 1 2 2 . 1 . Low Security (%) 65 | 100 100 52 6 65 . 100 83 91 18 100 86 100 Level 1 23 | . . 47 25 34 . . 16 6 55 . 13 . Level 2 11 | . . . 67 . . . . 1 25 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . 3 . . . 5 13 14 1 . 1 Investigation 9 | . 1 . 2 . . . 3 . 3 . . . Extermination 10 | . . . . . . . . 3 5 1 . 1 Reinforcement 14 | . 1 . 1 . . . 2 7 3 . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 3 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Distress Signals 5 | . . . 1 . . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 158 | . 3 9 24 4 . . 20 39 32 3 5 19 Peak Tracking Total 10 | . 2 3 8 2 . . 5 6 7 2 2 10 Tactical Retreats 9 | . 1 . 3 . . . 2 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Traps Triggered 6 | . 1 . 1 . . . 1 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . 34 1 . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 2 1 . . . Reused 2 | . . . . . . . . 1 1 . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 4 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Machines Disabled 23 | . . 11 1 1 . 1 1 3 4 . 1 . Max in Single Turn 11 | . . 11 1 1 . 1 1 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Machines Accessed 35 | . 2 . 3 . 4 . 7 6 10 1 1 1 Terminals 21 | . 2 . 3 . . . 7 4 4 . 1 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . . 1 3 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 1 . . 1 Total Hacks 89 | . 7 . 10 . 8 . 23 11 23 3 1 3 Successful 46 | . 3 . 3 . 8 . 12 4 12 2 1 1 Failed 42 | . 3 . 7 . . . 11 7 11 1 . 2 Catastrophic 7 | . . . . . . . 3 . 4 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 29 | . 3 . 9 . 1 . 12 . 4 . . . Terminals 60 | . 7 . 10 . . . 23 7 12 . 1 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 11 | . . . . . . . . 2 6 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . . . . 2 2 . . 3 Terminal Hacks 35 | . 3 . 3 . 8 . 12 2 6 . 1 . Record 9 | . 1 . . . 7 . . . 1 . . . Robot Analysis 2 | . . . . . . . 2 . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . Open Door 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Alert Level 4 | . . . 1 . . . 1 1 1 . . . Unreport Threat 4 | . . . 2 . . . . . 2 . . . Locate Traps 2 | . . . . . . . 2 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . . 1 4 2 . . Scan Component 4 | . . . . . . . . 1 2 1 . . Repair 2 | . . . . . . . . . 1 1 . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 Unlock Access 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Extract 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 2 . . . 7 5 7 . . 1 Full Trace Events 5 | . . . 1 . . . 2 . 2 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 1 . . Time 76 | . . . . . . . . . 38 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . Total Orders 3 | . . . . . . 3 . . . . . . STAY 3 | . . . . . . 3 . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . . Total Damage 40 | . . . . . . 40 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Robot Analysis Total 2 | . . . . . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Turns Passed 11676 | 135 461 938 886 1164 1064 259 800 2567 2025 289 369 719 Spaces Moved 6602 | 76 259 523 410 679 647 150 350 1507 1252 201 225 323 Core 8 | 4 . . . . . . . . . . . 4 Treads 3645 | 72 259 523 410 679 647 150 350 185 . . 55 315 Legs 2945 | . . . . . . . . 1322 1252 201 170 . Wheels . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 112 112 120 120 50 Average Speed 143 | 155 160 160 160 163 160 160 160 126 116 120 132 174 Slowest Speed 600 | 160 160 240 160 240 160 160 163 260 186 120 240 600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Time Travels 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 7 29 98 39 99 92 44 30 27 34 7 29 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . Spaces Dug 70 | . . . 8 . . 12 17 7 20 . 1 5 Terrain Destroyed 440 | . . 57 42 54 . 19 44 101 59 . 38 26 Melee 33 | . . . . . . . 6 7 17 . 1 2 Projectile 51 | . . . . . . . . 35 12 . 2 2 AOE 356 | . . 57 42 54 . 19 38 59 30 . 35 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Ext Fac Total 8206 | 88 283 588 549 716 678 166 542 2020 1631 247 260 438 Wait 818 | . 4 26 44 13 25 12 121 297 195 38 . 43 Move 6589 | 75 258 522 409 678 646 149 349 1506 1250 200 224 323 Hop . | . . . . . . . . . . . . . Pick Up 70 | 4 7 5 9 2 1 . 3 22 11 3 . 3 Fast Attach 72 | 6 . 1 3 2 . . 13 12 19 2 5 9 Attach 44 | 1 . 1 4 2 1 1 2 10 5 1 2 14 Detach 24 | . . . 2 1 2 . 3 4 5 . 2 5 Swap 103 | . 2 10 13 5 . 2 11 24 23 2 2 9 Drop 98 | 1 1 3 14 3 3 . 11 28 21 1 7 5 Fire 285 | 1 11 19 51 10 . 2 23 75 62 . 7 24 Melee 60 | . . . . . . . 6 8 32 . 11 3 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 3 . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . Rewire 3 | . . . . . . . . . 3 . . . Trap 35 | . . . . . . . . 34 1 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Central database locked down 479 | -10/Materials | Identified exit to Mines 597 | -10/Materials | Entered Mines 679 | -10/Mines | Discovered new exit (range 4) 1193 | -10/Mines | Identified exit to Materials 1266 | -10/Mines | Build established: Scavenger-Mutant 1535 | -10/Mines | Entered Materials 1535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2069 | -9/Materials | Discovered new exit (range 9) 2421 | -9/Materials | Entered Mines 2466 | -9/Mines | Met a Derelict bent on vengeance 2503 | -9/Mines | Build established: Mutant 2767 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2769 | -9/Mines | Discovered new exit (range 5) 2879 | -9/Mines | Discovered new exit (range 7) 2903 | -9/Mines | Learned location of 1 exit from Materials 2953 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2956 | -9/Mines | Found Prototype Device 2956 | -9/Mines | Identified Exp. Sensor Array 3188 | -9/Mines | Discovered new exit (range 7) 3206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3585 | -9/Mines | Entered Exiles 3585 | -9/Exiles | Accompanied by 3 allies 3625 | -9/Exiles | Met 8R-AWN 3635 | -9/Exiles | Discovered new exit (range 14) 3704 | -9/Exiles | Met EX-HEX 3781 | -9/Exiles | Met EX-DEC 3810 | -9/Exiles | Visited The Gauntlet 4065 | -9/Exiles | Met EX-BIN 4223 | -9/Exiles | Aligned with FarCom system 4225 | -9/Exiles | Given EX-Vault access code 4262 | -9/Exiles | Opened EX-Vault 4269 | -9/Exiles | Found Prototype Device 4269 | -9/Exiles | Identified Chronowheel 4269 | -9/Exiles | Activated Chronowheel 4269 | -9/Exiles | Spacetime reconverged on an earlier point 4339 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4377 | -9/Exiles | Found YOLO Cannon 4629 | -9/Exiles | Discovered new exit (range 12) 4649 | -9/Exiles | Left Exiles lab with YOLO Cannon 4649 | -9/Exiles | Entered Mines 4649 | -8/Mines | Accompanied by 3 allies 4863 | -8/Mines | Discovered new exit (range 16) 4908 | -8/Mines | Entered Materials 4908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4909 | -8/Materials | Identified exit to Factory 5708 | -8/Materials | Entered Factory 5708 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5728 | -7/Factory | Identified exit to Garrison 5887 | -7/Factory | Garrison activated, responded to threat 6570 | -7/Factory | Lost 4 parts (4u) 7040 | -7/Factory | Build established: Scavenger-Mutant 7498 | -7/Factory | Cargo convoy interrupted 8199 | -7/Factory | Discovered new exit (range 14) 8275 | -7/Factory | Entered another Factory area 8275 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8848 | -6/Factory | Destroyed 10 combat bots 9133 | -6/Factory | Build established: Scavenger-Gunner 9218 | -6/Factory | Repaired Carbon-fiber Leg 9439 | -6/Factory | Garrison activated, responded to threat 9754 | -6/Factory | Crushed by falling debris 9952 | -6/Factory | Discovered new exit (range 22) 10219 | -6/Factory | Found Prototype Processor 10219 | -6/Factory | Identified Exp. Targeting Computer 10222 | -6/Factory | Found Exp. Targeting Computer 10300 | -6/Factory | Entered another Factory area 10300 | -5/Factory | Evolved 2 slots: Utility x2 10372 | -5/Factory | Repaired Carbon-fiber Leg 10431 | -5/Factory | Build established: Scavenger-Mutant 10473 | -5/Factory | Discovered new exit (range 6) 10578 | -5/Factory | Discovered new exit (range 9) 10589 | -5/Factory | Entered Extension 10753 | -5/Extension | Spotted B-75 Beast 10789 | -5/Extension | Destroyed B-75 Beast 10806 | -5/Extension | Spotted B-75 Beast 10827 | -5/Extension | Destroyed B-75 Beast 10871 | -5/Extension | Lost 4 parts (1p2n1u) 10914 | -5/Extension | Disrupted transfer network 10953 | -5/Extension | Discovered new exit (range 3) 10958 | -5/Extension | Entered Factory 10958 | -4/Factory | Evolved 2 slots: Utility x2 11378 | -4/Factory | Build established: Hacker-Gunner 11668 | -4/Factory | Core integrity fell below 50% 11675 | -4/Factory | Core integrity fell below 20% 11677 | -4/Factory | Destroyed by P-70 Sage with Light Antimatter Reactor chain reaction Last Messages --------------- 11670_ U-05 Engineer lays Concrete. 11671_ K-01 Serf collects debris. 11671_ Slug penetrates Wall. 11671_ Penetrated by Slug. 11671_ Antigrav System destroyed. 11671_ U-05 Engineer lays Concrete. 11672_ Slug penetrates Wall. 11672_ K-01 Serf destroyed. 11673_ U-05 Engineer lays Concrete. 11673_ U-05 Engineer builds a Wall. 11673_ Target Analyzer destroyed. 11674_ U-05 Engineer lays Concrete. 11674_ Penetrated by Slug. 11674_ Lrg. Storage Unit destroyed. 11674_ Slug penetrates Wall. 11674_ Penetrated by Slug. 11675_ Slug penetrates Reinforced Barrier. 11676_ Acquired Mic. Fission Core. 11677_ Chain reaction triggered in Lgt. Antimatter Reactor. 11677_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????+ ????????????????????????????????????? | | ?????????# ??????????Y????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ##+##?????????????????????????????? | | ?????????# ???????? ????????????????????? | | ?????????? ??????? ????????????????????? | | ???????????? ??????? ? ????????????????? | | ????????????? ??????? ?? ?? ????????????? | | ??????????????? ?????? ??? ? ????????????? | | ????????????????# ?##### ???? ?????????????? | | ????????????????# ####;;######+############### | | ????????????????# g !%= p R | | ????????????????# ! ^ | | ????????????????# g h h p% | | ????????????????# g @ "" | | ????????????????# *% %h[ u "" | | ????????????????# ##! [%|#####+### ^ "" | | ????????????????# ??# !!=%p [ # | | ????????????????# ????## %=g = #=/^ """ | | ???????????????????????# !! [ #// ! """ | | ???????????????????????# = #/! """ | | ???????????????????????#; # | | ??????????????????????# # # | | ??????????????????????# # ######## | | ??????????????????????### # # | | ????????????????????????# # """ # | | ???????????????????????##[ # """ + | | ???????????????????????##! # """ # | | ???????????????????????## # [# "" | | ????????????????????????############## """ # | | ?????????????????????????????????????# """ ## "" | | ?????????????????????????????????????# """ ## | | ?????????????????????????????????????# ]## "" | | ?????????????????????????????????????# """ ## | | ?????????????????????????????????????# """ + | | ?????????????????????????????????????# """ ###### | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 325 Matter Stores 422 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: EM 15 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Minigun | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe It Was An Accident, I Swear Challenges ------------ None Game ------ Seed InsulatedPhasingThruster Manual? 0 Play Time 02:33:48 Cumulative 36.9 hours Start 2023.02.23 @ 15:51:04 End 2023.02.26 @ 00:57:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f971b78c-3ad8-4dd3-b95a-4001b90c0807