Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 19:03:09 Player: Changeling Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1550) 1550 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4131 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 579/700 Matter 159/300 Energy 114/160 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Utility Shielding Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Minigun Minigun Minigun > --- INVENTORY (15) --- Improved Deuterium Engine Armored Wheel Armored Wheel Large Storage Unit Advanced Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Large Storage Unit Advanced Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Rocket Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Improved Utility Shielding Weapon Minigun Energy Gun Pulse Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 45 | 6 4 7 14 14 Power 4 | 1 . 1 1 1 Engine 3 | 1 . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 3 4 Treads 5 | . . 2 . 3 Leg . | . . . . . Wheel 5 | 2 . . 3 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | 1 1 1 3 2 Device 1 | . . . 1 . Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 22 | 2 3 3 7 7 Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 . 1 5 Ballistic Cannon 2 | . 1 1 . . Launcher 6 | . 1 1 2 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 3 7 7 2 Power 2 | . . 1 1 . Propulsion 5 | . . 2 2 1 Utility 3 | . . 1 2 . Weapon 9 | . 3 3 2 1 Highest Loss Streak 7 | . 2 5 7 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 92 74 55 82 Engine 2 | . 14 8 . . Core 2 | . . . . 6 Treads 4 | . . 4 8 . Wheel 16 | . 28 13 10 22 Device 3 | . . . 3 7 Storage 13 | . 23 22 13 7 Protection 6 | . . 5 2 14 Energy Gun 1 | . . 3 2 . Ballistic Gun 7 | . 14 2 4 14 Ballistic Cannon 3 | . 1 15 . . Launcher 3 | . 10 . 3 5 Impact Weapon 2 | . . . 3 2 Peak Build Rating 35 | 6 7 10 21 35 Average Rating 15 | 4 6 7 11 28 On Entrance 7 | . 6 7 4 21 Naked Turns . | . . . . . Heaviest Build 46 | 13 17 22 23 46 Greatest Support 40 | 20 20 40 40 36 Greatest Overweight (x) 4 | . . 2 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 9 | 6 8 8 8 12 Most Carried 12 | 6 8 8 9 12 Average Carried 7 | 4 6 6 6 10 Final Capacity 15 | 8 8 8 10 15 Final Carried 10 | 6 8 6 9 10 Class Distribution -------------------- 70% | Mutant 15% | Tank 12% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 972 | 117 21 70 356 408 Remotely 702 | . . . 294 408 Salvage Created 1132 | . 72 154 402 504 Parts 52 | . 5 12 12 23 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 2 4 9 14 Melee 2 | . . 1 . 1 Guns 5 | . . 1 . 4 AOE 19 | . 2 1 7 9 Classes Destroyed 9 | . 2 2 2 3 Worker 2 | . . . 1 1 Hauler 2 | . . . . 2 Recycler 2 | . . . 2 . Operator 2 | . 1 . 1 . Watcher 2 | . . 1 1 . Grunt 19 | . 2 1 7 9 Sentry 6 | . . 3 2 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 10 | . 2 2 10 7 Combat Bots Only 7 | . 2 2 7 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 1 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 285 | . 21 58 89 117 Missed 61 | . 3 14 13 31 Damage Taken 3428 | . 527 806 1160 935 Core 786 | . 97 231 337 121 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . 52 3 45 Regen/Repaired (Parts) 56 | . . 56 . . Core Remaining (%) 60 | 100 61 42 38 . Volleys Fired 87 | . 13 26 15 33 Largest 3 | . 2 1 2 3 Hottest 126 | . 55 65 126 75 Shots Fired 150 | . 23 26 23 78 Gun 107 | . 15 19 10 63 Cannon 2 | . 2 . . . Launcher 41 | . 6 7 13 15 Special . | . . . . . Kinetic 86 | . 17 . 6 63 Thermal 23 | . . 19 4 . Explosive 41 | . 6 7 13 15 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 8 9 11 Robot Miss Streak 5 | . 3 3 1 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 98 | . 16 18 23 41 Core Hits 84 | . 7 11 26 40 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 2 | . . . 2 . Smash 2 | . . . 2 . Melee Attacks 22 | . . . 14 8 Impact 22 | . . . 14 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4923 | . 362 424 1885 2252 Guns 1032 | . 122 193 114 603 Cannons 19 | . 19 . . . Explosions 3022 | . 221 218 1140 1443 Melee 758 | . . . 552 206 Ramming 92 | . . 13 79 . Kinetic 788 | . 141 . 44 603 Thermal 679 | . . 193 70 416 Explosive 2606 | . 221 218 1140 1027 Electromagnetic . | . . . . . Impact 758 | . . . 552 206 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 265 | . . 15 225 25 Projectiles . | . . . . . Explosions 66 | . . 15 26 25 Melee 199 | . . . 199 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 430 | . 265 146 19 . Shots 12 | . 5 6 1 . Rammed 62 | . . 10 52 . Targets Rammed 62 | . . 10 52 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | . 24 309 84 176 Average Temperature 73 | . 12 131 43 55 Received Heat Transfer 957 | . 165 195 396 201 Effects 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 2 | . . . 2 . Impact Corruptions 10 | . . . 10 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 929 | . . 481 148 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 502 | . 173 194 352 502 Initial 159 | . . 68 81 159 Average 148 | . 105 123 71 306 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 77 | 100 100 100 94 29 Level 1 13 | . . . 5 37 Level 2 9 | . . . . 33 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 3 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 7 | . 1 1 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 8 8 12 15 Peak Tracking Total 5 | . 5 3 4 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 3 . . 5 Max in Single Turn 5 | . 2 . . 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 2 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 4 1 . Successful 3 | . . 2 1 . Failed 2 | . . 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1773 | 84 123 329 723 514 Spaces Moved 1241 | 91 97 229 426 398 Core 26 | 21 . 3 2 . Treads 215 | . . 38 177 . Legs . | . . . . . Wheels 1000 | 70 97 188 247 398 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 90 Average Speed 102 | 73 80 105 119 95 Slowest Speed 250 | 80 80 160 250 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 5 27 16 28 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 240 | . 72 27 72 69 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 239 | . 72 27 72 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1538 | 108 119 289 549 473 Wait . | . . . . . Move 1237 | 90 96 228 425 398 Hop . | . . . . . Pick Up 61 | 12 6 10 22 11 Fast Attach . | . . . . . Attach 38 | 6 4 6 13 9 Detach 4 | . . 1 . 3 Swap 7 | . . 1 1 5 Drop 20 | . . 7 7 6 Fire 87 | . 13 26 15 33 Melee 22 | . . . 14 8 Ram 29 | . . 8 21 . Kick . | . . . . . Crush 33 | . . 2 31 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 13) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 325 | -9/Materials | Repaired Ion Engine 467 | -9/Materials | Core integrity fell below 50% 487 | -9/Materials | Lost 5 parts (1p1n3w) 530 | -9/Materials | Discovered new exit (range 3) 537 | -9/Materials | Entered another Materials area 537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -8/Materials | Build established: Mutant 958 | -8/Materials | Core integrity fell below 50% 983 | -8/Materials | Lost 7 parts (1p2n2u2w) 1234 | -8/Materials | Discovered new exit (range 16) 1251 | -8/Materials | Destroyed 7 combat bots 1260 | -8/Materials | Entered Factory 1260 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1774 | -7/Factory | Self-destructed Last Messages --------------- 01758_ U-05 Engineer builds a Wall. 01758_ U-05 Engineer lays Concrete. 01760_ K-01 Serf collects debris. 01761_ U-05 Engineer lays Concrete. 01763_ U-05 Engineer builds a Wall. 01763_ K-01 Serf collects debris. 01763_ U-05 Engineer lays Concrete. 01767_ U-05 Engineer builds a Wall. 01767_ U-05 Engineer lays Concrete. 01768_ K-01 Serf collects debris. 01768_ Acquired Prototype Hover Unit. 01768_ U-05 Engineer lays Concrete. 01769_ Identified Aerolev Unit. 01769_ U-05 Engineer lays Concrete. 01770_ Dropped Aerolev Unit. 01770_ U-05 Engineer lays Concrete. 01770_ K-01 Serf collects debris. 01771_ U-05 Engineer lays Concrete. 01771_ K-01 Serf collects debris. 01772_ U-05 Engineer lays Concrete. 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