Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 18:56:27 Player: ChromeKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (1975) 1975 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 8676 Bonus ------- Follower Combat Kills 466 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 71/100 System Corruption 1% Temperature Cool (21) Movement Core (400) Ox7 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Core Analyzer Improved Transmission Jammer > --- WEAPON (3) ------- Molecular Deconstructor > --- INVENTORY (10) --- Armor Integrity Analyzer Microactuators Actuator Array Improved Maneuvering Thrusters Skeleton Box Supersonic Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Nanoactuators Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor Power Maul > --- INVENTORY -------- Angular Momentum Engine Armor Integrity Analyzer Microactuators Microactuators Nanoactuators Actuator Array Improved Maneuvering Thrusters Skeleton Box Supersonic Drone Bay Power Maul [Rating: 77] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Core Analyzer Device Transmission Jammer Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Power Maul Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 2 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 107 | 6 6 3 3 2 1 . 12 29 13 1 7 5 19 Power 10 | 1 1 1 1 . . . 1 3 1 . . 1 . Engine 6 | 1 1 . . . . . 1 3 . . . . . Core 3 | . . 1 1 . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 19 | 2 1 2 1 2 . . 5 4 . . . . 2 Treads . | . . . . . . . . . . . . . . Leg 14 | 2 1 2 1 2 . . 4 2 . . . . . Wheel 2 | . . . . . . . . 2 . . . . . Hover 3 | . . . . . . . 1 . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 39 | 1 2 . 1 . . . 5 15 8 . 2 2 3 Device 18 | . . . 1 . . . 4 4 4 . 2 1 2 Storage 3 | 1 1 . . . . . . 1 . . . . . Processor 3 | . . . . . . . . 3 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 15 | . 1 . . . . . 1 7 4 . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 2 . . . 1 . 1 7 4 1 5 2 14 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . . . 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon 7 | . . . . . . . . . . . 2 1 4 Impact Weapon 23 | . . . . . . . . 5 3 1 3 1 10 Slashing Weapon 3 | . . . . . 1 . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 1 . . 1 1 Parts Lost 20 | . . . . . . . . 5 1 . 1 . 13 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . 4 Utility 8 | . . . . . . . . 3 . . . . 5 Weapon 7 | . . . . . . . . 2 1 . 1 . 3 Highest Loss Streak 8 | . . . . . . . . 2 1 . 1 . 8 Average Slot Usage (%) 90 | . 87 100 89 100 100 100 97 92 84 86 85 86 79 Engine 2 | . 14 2 . . . . 1 7 . . . . . Core 5 | . . 11 11 11 11 11 7 . 5 6 6 5 . Leg 16 | . 28 28 29 33 33 33 30 25 . . . . . Wheel 5 | . . . . . . . . 1 13 13 13 13 9 Device 10 | . . . 5 11 11 11 17 14 13 13 13 13 12 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 Processor 10 | . . . . . . . . 8 20 20 20 20 18 Protection 8 | . 2 14 11 11 11 11 9 11 5 6 6 6 4 Ballistic Gun 5 | . 19 14 11 11 11 11 9 1 . . . . . Ballistic Cannon 3 | . 8 14 11 11 4 . . . . . . . . Impact Weapon 6 | . . . . . . . . 5 11 13 13 19 18 Slashing Weapon 3 | . . . . . 6 11 9 5 5 6 2 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 51 | 10 18 20 21 21 21 21 23 44 44 42 47 51 51 Greatest Support 57 | 20 20 20 30 30 30 30 57 57 56 56 56 56 56 Greatest Overweight (x) 6 | . . . . . . . . 1 . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 5 6 8 8 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 1 6 8 8 8 8 8 8 10 10 10 10 10 10 Average Carried 8 | . 4 7 8 8 7 8 7 8 9 10 9 9 9 Final Capacity 10 | 6 8 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 1 5 8 8 8 8 8 8 10 10 10 10 10 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 1788 | 208 227 379 84 55 . . 91 349 135 10 35 80 135 Remotely . | . . . . . . . . . . . . . . Salvage Created 2410 | . 227 108 27 66 . . 301 684 570 86 56 . 285 Parts 111 | . 26 11 1 5 . . 15 22 20 5 . . 6 Haulers Intercepted 4 | . 1 . . . . . 1 . 2 . . . . Recyclers Shooed 3 | . 2 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 4 . . 10 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 9 2 1 2 . . 2 11 7 2 1 . 5 Melee 21 | . . . . . . . 2 7 7 2 1 . 2 Guns 7 | . 7 . . . . . . . . . . . . Cannons 7 | . 2 2 1 2 . . . . . . . . . AOE 2 | . . . . . . . . 2 . . . . . Classes Destroyed 13 | . 3 2 . . . . 3 3 1 . . . 1 Worker 3 | . . . . . . . . 2 1 . . . . Builder 2 | . . 2 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 4 | . 1 . . . . . 1 . 2 . . . . Recycler 1 | . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . Swarmer 8 | . 6 . . . . . . . 1 1 . . . Grunt 20 | . 3 2 1 2 . . 1 5 3 . . . 3 Brawler 2 | . . . . . . . . 2 . . . . . Sentry 3 | . . . . . . . 1 2 . . . . . Hunter 2 | . . . . . . . . . 1 . 1 . . Programmer 5 | . . . . . . . . 2 2 . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 7 2 1 2 . . 3 7 4 1 1 . 2 Combat Bots Only 7 | . 7 2 1 2 . . 1 6 2 1 1 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 . . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 5075 | . 369 154 31 77 . . 92 1484 487 60 169 89 2063 Core 1178 | . 104 18 . 10 . . . 187 97 . 18 . 744 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 51 . . . 97 100 73 . . . . . Volleys Fired 78 | . 40 12 5 7 . . 1 5 . . 3 2 3 Largest 2 | . 2 2 2 2 . . 1 1 . . 1 1 1 Hottest 55 | . 55 55 55 55 . . 20 36 . . . . . Shots Fired 141 | . 80 23 10 14 . . 1 5 . . 3 2 3 Gun 76 | . 52 11 5 7 . . 1 . . . . . . Cannon 52 | . 28 12 5 7 . . . . . . . . . Launcher 5 | . . . . . . . . 5 . . . . . Special 8 | . . . . . . . . . . . 3 2 3 Kinetic 128 | . 80 23 10 14 . . 1 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . 5 . . . . . Robot Hit Streak 9 | . 9 5 7 4 . . . 2 . . 5 1 2 Robot Miss Streak 4 | . 4 2 1 2 . . . 2 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 203 | . 45 14 8 11 . . 9 43 21 7 6 7 32 Core Hits 80 | . 15 6 3 4 . . 5 25 10 3 2 . 7 Critical Hits 2 | . . . . . . . . 1 1 . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . . . Melee Attacks 162 | . . . . . . . 12 60 31 11 3 7 38 Impact 86 | . . . . . . . . 28 7 4 2 7 38 Slashing 76 | . . . . . . . 12 32 24 7 1 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 2 2 4 . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Follow-up Attacks 29 | . . . . . . . . 11 4 2 . 1 11 Damage Inflicted 6254 | . 565 211 89 153 . . 495 1666 1172 208 125 293 1277 Guns 533 | . 359 87 37 50 . . . . . . . . . Cannons 482 | . 203 124 52 103 . . . . . . . . . Explosions 375 | . . . . . . . . 375 . . . . . Melee 4861 | . . . . . . . 495 1291 1172 208 125 293 1277 Ramming 3 | . 3 . . . . . . . . . . . . Kinetic 1015 | . 562 211 89 153 . . . . . . . . . Thermal 42 | . . . . . . . . 42 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 333 | . . . . . . . . 333 . . . . . Impact 2446 | . . . . . . . . 623 116 53 84 293 1277 Slashing 2415 | . . . . . . . 495 668 1056 155 41 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 . . . . . 7 . . . . 1 Average Corruption 3 | . 2 2 . . . . . 6 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 28 | . 1 8 . . . . . 19 . . . . . Message Errors 12 | . . 4 . . . . . 8 . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . Heat Flow Errors 3 | . 1 1 . . . . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . 1 . . . . . 3 . . . . . Data Loss (major) 4 | . . . . . . . . 4 . . . . . Targeting Errors 2 | . . . . . . . . 2 . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 585 | . . . . . . . 93 76 185 . 14 69 148 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 585 | . . . . . . . 93 76 185 . 14 69 148 Knockbacks 20 | . 7 2 . 2 . . . 1 . . 1 3 4 Impact 9 | . . . . . . . . 1 . . 1 3 4 Kinetic 10 | . 6 2 . 2 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 178 | . 1 . . . . . . 177 . . . . . Shots 7 | . . . . . . . . 7 . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 206 | . 85 99 18 6 . . . 206 . . . . 22 Average Temperature 29 | . 17 34 12 2 . . . 73 . . . . 6 Received Heat Transfer 1488 | . 96 60 18 45 . . 45 411 36 . . 12 765 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 6 | . . . . . . . . 1 . . 2 . 3 Impact Corruptions 16 | . . . . . . . . 3 1 . 1 4 7 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 324 | . 307 324 95 106 . . 77 217 146 . . . . Initial 74 | . . 41 . 28 . . . 14 74 . . . . Average 87 | . 131 169 57 56 . . 29 82 60 . . . . Maximum Alert Level 1 | . 1 1 . . . . . 1 . . . . . Low Security (%) 83 | 100 64 59 100 100 . 100 100 79 100 . . . . Level 1 16 | . 35 40 . . . . . 20 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 1 3 3 . . . . Investigation . | . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 2 2 . . . . Reinforcement 3 | . . . . . . . 1 1 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 3 | . 1 . . 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 101 | . 19 10 9 3 . . 5 20 10 3 4 4 14 Peak Tracking Total 7 | . 7 6 7 3 . . 4 5 3 1 3 4 4 Tactical Retreats 4 | . 1 . . . . . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 6 | . 1 . . . . . . 3 . . . 1 1 Max in Single Turn 2 | . 1 . . . . . . 2 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 14 | . . . 1 . 1 . . 3 4 1 . 4 . Terminals 2 | . . . 1 . . . . 1 . . . . . Fabricators 4 | . . . . . . . . 1 3 . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 42 | . . . 1 . 1 . . 7 6 1 . 26 . Successful 38 | . . . 1 . 1 . . 5 4 1 . 26 . Failed 4 | . . . . . . . . 2 2 . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 1 . 1 . . . . . . . 1 Terminals 3 | . . . 1 . . . . 2 . . . . . Fabricators 4 | . . . . . . . . 1 3 . . . . Repair Stations 7 | . . . . . . . . 4 3 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 29 | . . . . . 1 . . 1 . 1 . 26 . Record 11 | . . . . . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . . . . . 8 . Robot Schematic 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 6 | . . . . . . . . 4 2 . . . . Scan Component 3 | . . . . . . . . 2 1 . . . . Repair 3 | . . . . . . . . 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . 3 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built 5 | . . . . . . . . . 5 . . . . Matter 537 | . . . . . . . . . 537 . . . . Time 143 | . . . . . . . . . 143 . . . . Total Robot Build Rating 21 | . . . . . . . . . 21 . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 1 . . . . Time 80 | . . . . . . . . 58 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 17 | . . 4 1 2 . . . . 5 . 3 2 . Largest Group 4 | . . 4 3 3 2 1 1 . 4 . 3 3 1 Highest-Rated Group 185 | . . 71 40 56 40 9 9 . 48 . 185 185 94 Highest-Rated Ally 94 | . . 31 16 31 31 9 9 . 23 . 64 94 94 Total Orders 8 | . . . . . . . . 2 4 . . 1 1 STAY 1 | . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . . . 1 2 . . . 1 RETURN 2 | . . . . . . . . 1 1 . . . . Ally Attacks 101 | . . 29 11 8 . . . . 16 . 3 24 10 Total Damage 1594 | . . 287 109 108 . . . . 198 . . 554 338 Kills 16 | . . 8 2 1 . . . . . . . 2 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 3 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 1 . . Drone Launches 4 | . . . . . . . . 1 2 . . . 1 Drone Recoveries 3 | . . . . . . . . 1 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 6592 | 58 403 844 113 155 312 33 566 1408 1106 534 362 200 498 Spaces Moved 4423 | 44 222 656 79 104 256 28 333 901 588 397 327 154 334 Core 11 | 6 . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . Legs 2472 | 38 222 656 79 104 256 28 333 756 . . . . . Wheels 1900 | . . . . . . . . 145 588 397 327 154 289 Hover 40 | . . . . . . . . . . . . . 40 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 100 100 100 100 100 100 Average Speed 112 | 110 120 120 120 120 120 120 120 121 100 100 100 100 107 Slowest Speed 350 | 120 120 120 120 120 120 120 125 150 100 100 100 100 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 48 98 12 34 64 13 37 26 22 49 49 78 63 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 7 | . . . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . Scrap Searched 9 | . . 1 . . . . . . . 2 6 . . Spaces Dug 14 | . . . . . . . 3 4 5 2 . . . Terrain Destroyed 25 | . . . . . . . 3 15 5 2 . . . Melee 14 | . . . . . . . 3 4 5 2 . . . Projectile . | . . . . . . . . . . . . . . AOE 11 | . . . . . . . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 5745 | 50 283 693 87 123 262 27 488 1143 1075 525 350 191 448 Wait 902 | . 2 15 . 9 . . 116 125 436 120 10 22 47 Move 4410 | 43 221 655 78 103 255 27 332 900 587 396 326 153 334 Hop . | . . . . . . . . . . . . . . Pick Up 39 | 1 6 4 . . 3 . 3 9 7 . . 1 5 Fast Attach 45 | 6 3 1 2 . . . 6 13 4 . . 3 7 Attach 18 | . . . . . 1 . . 4 2 . 1 1 9 Detach 4 | . 1 . . . . . . 1 . . . . 2 Swap 44 | . 3 2 1 2 . . 6 12 7 1 6 1 3 Drop 74 | . 6 4 1 2 3 . 12 20 8 1 1 3 13 Fire 78 | . 40 12 5 7 . . 1 5 . . 3 2 3 Melee 124 | . . . . . . . 12 48 24 7 3 5 25 Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Destroyed 7 combat bots 387 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Entered Mines 465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Met a Derelict bent on vengeance 503 | -10/Mines | Discovered new exit (range 8) 550 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 676 | -10/Mines | Learned 4 Materials zone layouts 683 | -10/Mines | Discovered new exit (range 12) 694 | -10/Mines | Received a Mining Laser from a helpful Derelict 803 | -10/Mines | Learned 4 Materials zone layouts 921 | -10/Mines | Build established: Scavenger-Mutant 1306 | -10/Mines | Entered Materials 1306 | -9/Materials | Accompanied by 3 allies 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1307 | -9/Materials | Identified exit to Materials 1307 | -9/Materials | Identified exit to Mines 1419 | -9/Materials | Entered Mines 1419 | -9/Mines | Accompanied by 1 ally 1455 | -9/Mines | Learned Materials terminal intel 1540 | -9/Mines | Assembled infested the area 1545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1560 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1560 | -9/Mines | Discovered new exit (range 5) 1574 | -9/Mines | Entered Exiles 1574 | -9/Exiles | Accompanied by 2 allies 1594 | -9/Exiles | Discovered new exit (range 15) 1604 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1604 | -9/Exiles | Met 8R-AWN 1625 | -9/Exiles | Met EX-HEX 1656 | -9/Exiles | Met EX-BIN 1674 | -9/Exiles | Aligned with FarCom system 1675 | -9/Exiles | Given EX-Vault access code 1711 | -9/Exiles | Opened EX-Vault 1720 | -9/Exiles | Found Field Lobotomy Kit 1723 | -9/Exiles | Found Supersonic Drone Bay 1729 | -9/Exiles | Found Skeleton Box 1754 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1794 | -9/Exiles | Met EX-DEC 1876 | -9/Exiles | Discovered new exit (range 10) 1886 | -9/Exiles | Stole three prototypes: Field Lobotomy Kit, Supersonic Drone Bay, Skeleton Box 1886 | -9/Exiles | Entered Mines 1886 | -8/Mines | Accompanied by 1 ally 1907 | -8/Mines | Discovered exit to Materials (range 9) 1919 | -8/Mines | Entered Materials 1919 | -8/Materials | Accompanied by 1 ally 1919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1920 | -8/Materials | Loaded intel: 12 terminal locations 2429 | -8/Materials | Discovered new exit (range 7) 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Utility x2 2487 | -7/Factory | FarCom data flow suspended 2747 | -7/Factory | Build established: Mutant 2865 | -7/Factory | Repaired Propulsion Shielding 2899 | -7/Factory | Repaired Imp. Aluminum Leg 3135 | -7/Factory | Discovered new exit (range 114) 3138 | -7/Factory | Discovered new exit (range 177) 3651 | -7/Factory | Identified exit to Lower Caves 3892 | -7/Factory | Identified exit to Factory 3893 | -7/Factory | Entered another Factory area 3893 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4029 | -6/Factory | Discovered new exit (range 53) 4377 | -6/Factory | Repaired Great Axe 4561 | -6/Factory | Fabricated S-27 Virus (x4) 4731 | -6/Factory | Fabricated A-15 Conveyor (x1) 4750 | -6/Factory | P-60 Hacker assimilated allied Virus 5b 4998 | -6/Factory | Identified exit to Lower Caves 4999 | -6/Factory | Entered Lower Caves 5210 | -6/Lower Caves | Learned Factory security intel 5518 | -6/Lower Caves | Discovered new exit (range 13) 5532 | -6/Lower Caves | Identified exit to Lower Caves 5533 | -6/Lower Caves | Entered another Lower Caves area 5784 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5830 | -6/Lower Caves | Discovered new exit (range 16) 5832 | -6/Lower Caves | Spotted C8-AM7(f) 5832 | -6/Lower Caves | Spotted NO-FT2(f) 5834 | -6/Lower Caves | Encountered a Master Thief 5834 | -6/Lower Caves | Encountered a Master Thief 5834 | -6/Lower Caves | Spotted UC-8DY(f) 5835 | -6/Lower Caves | Encountered a Master Thief 5835 | -6/Lower Caves | Assimilated C8-AM7(f) with FLK Orb 5838 | -6/Lower Caves | Assimilated NO-FT2(f) with FLK Orb 5841 | -6/Lower Caves | Assimilated UC-8DY(f) with FLK Orb 5887 | -6/Lower Caves | Identified exit to Data Miner 5895 | -6/Lower Caves | Entered Data Miner 5895 | -6/Data Miner | Accompanied by 3 allies 5895 | -6/Data Miner | Discovered new exit (range 7) 5914 | -6/Data Miner | Met Data Miner 5937 | -6/Data Miner | Learned location of Section 7 (-2) 5937 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5958 | -6/Data Miner | Received God Mode back door access code from Data Miner 6016 | -6/Data Miner | Data Conduit disabled 6030 | -6/Data Miner | Assimilated Enhanced Grunt with FLK Orb 6033 | -6/Data Miner | Assimilated Enhanced Grunt with FLK Orb 6064 | -6/Data Miner | Found Prototype Device 6064 | -6/Data Miner | Identified Exp. Thermal Shield 6094 | -6/Data Miner | Identified exit to Proximity Caves 6095 | -6/Data Miner | Entered Proximity Caves 6095 | -5/Proximity Caves | Accompanied by 1 ally 6096 | -5/Proximity Caves | Identified exit to Factory 6201 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6207 | -5/Proximity Caves | Found Prototype Special Weapon 6207 | -5/Proximity Caves | Identified Molecular Deconstructor 6244 | -5/Proximity Caves | Spotted B-75 Beast 6262 | -5/Proximity Caves | Destroyed B-75 Beast 6470 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 6552 | -5/Proximity Caves | Lost 3 parts (1n2u) 6568 | -5/Proximity Caves | Core integrity fell below 50% 6581 | -5/Proximity Caves | Core integrity fell below 20% 6593 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06521_ Arm. Huge Wheel destroyed. 06541_ Dropped Power Maul. 06544_ Acquired Power Maul. 06552_ G-50 Soldier knocked back. 06552_ Power Maul follow-up attack on G-67 Veteran. 06552_ G-67 Veteran knocked back. 06553_ Power Maul destroyed. 06553_ Antigrav System destroyed. 06556_ Power Maul follow-up attack on G-67 Veteran. 06556_ G-67 Veteran knocked back. 06556_ Antimatter Reactor destroyed. 06557_ Nanoactuators destroyed. 06562_ Antigrav System destroyed. 06564_ Dropped Power Maul. 06565_ Imp. Melee Analysis Suite destroyed. 06566_ Power Maul destroyed. 06575_ Acquired Power Maul. 06576_ G-50 Soldier destroyed. 06578_ Power Maul destroyed. 06581_ Carbon-fiber Leg fries itself beyond repair. 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