Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 04:22:36 Player: Zeta Lockhart Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1130) 1130 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2975 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 56/100 System Corruption 0% Temperature Danger (420) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- High-powered Shotgun Flak Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Heat Sink Large Battery (0) High-capacity Matter Pod (200) Improved Light Armor Plating EM Pulse Gun Beam Rifle Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Compact Wheel Large Battery High-capacity Matter Pod Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Flak Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 57 | 9 8 13 27 Power 8 | 1 2 2 3 Engine 6 | 1 . 2 3 Core 2 | . 2 . . Reactor . | . . . . Propulsion 15 | 4 4 2 5 Treads . | . . . . Leg . | . . . . Wheel 15 | 4 4 2 5 Hover . | . . . . Flight . | . . . . Utility 14 | 2 . 4 8 Device 7 | 1 . 2 4 Storage 4 | 1 . 2 1 Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 20 | 2 2 5 11 Energy Gun 4 | 1 2 1 . Energy Cannon 5 | . . 1 4 Ballistic Gun 8 | 1 . 3 4 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 33 | . 1 7 25 Power 3 | . . 1 2 Propulsion 9 | . 1 2 6 Utility 7 | . . 1 6 Weapon 14 | . . 3 11 Highest Loss Streak 13 | . 1 4 13 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 98 78 82 Engine 7 | . 5 8 7 Core 2 | . 8 1 . Wheel 19 | . 27 13 19 Device 13 | . 14 14 12 Storage 10 | . 14 11 9 Protection 4 | . . . 7 Energy Gun 8 | . 20 11 2 Energy Cannon 4 | . . 3 6 Ballistic Gun 13 | . 7 14 15 Peak Build Rating 23 | 7 10 17 23 Average Rating 14 | 4 8 11 18 On Entrance 8 | . 7 10 17 Naked Turns . | . . . . Heaviest Build 105 | 14 15 98 105 Greatest Support 51 | 20 26 26 51 Greatest Overweight (x) 28 | 1 . 4 28 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 16 | 7 8 9 23 Most Carried 22 | 8 8 14 22 Average Carried 11 | 4 7 7 15 Final Capacity 25 | 8 8 25 20 Final Carried 15 | 8 8 14 15 Class Distribution -------------------- 41% | Mutant 33% | Scavenger-Tank 13% | Scavenger-Gunner 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1230 | 301 202 281 446 Remotely . | . . . . Salvage Created 2035 | 176 545 450 864 Parts 113 | 15 35 22 41 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 10 6 13 Guns 24 | . 9 5 10 Cannons 4 | . . 1 3 AOE 1 | . 1 . . Classes Destroyed 9 | 2 3 2 2 Worker 1 | . . . 1 Tunneler 5 | 5 . . . Recycler 10 | 1 3 2 4 Watcher 4 | . 2 1 1 Swarmer 9 | . 6 . 3 Grunt 9 | . 4 1 4 Brawler 1 | . . 1 . Duelist 2 | . . . 2 Sentry 8 | . . 4 4 Best Kill Streak 6 | 3 6 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 357 | . 64 64 229 Missed 83 | . 18 18 47 Damage Taken 3845 | . 443 685 2717 Core 799 | . 104 144 551 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 58 64 . Volleys Fired 162 | 11 48 36 67 Largest 3 | 2 2 3 3 Hottest 139 | 60 100 139 125 Shots Fired 359 | 22 96 90 151 Gun 302 | 22 96 72 112 Cannon 57 | . . 18 39 Launcher . | . . . . Special . | . . . . Kinetic 180 | 11 38 31 100 Thermal 107 | . 20 59 28 Explosive . | . . . . Electromagnetic 72 | 11 38 . 23 Robot Hit Streak 11 | 7 11 9 10 Robot Miss Streak 8 | 4 5 5 8 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 223 | 13 61 58 91 Core Hits 102 | 7 27 18 50 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 3 5 3 Burn 10 | . 2 5 3 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3521 | 187 815 852 1667 Guns 2473 | 134 674 693 972 Cannons 740 | . . 157 583 Explosions 293 | 52 141 . 100 Melee . | . . . . Ramming 15 | 1 . 2 12 Kinetic 1489 | 41 195 276 977 Thermal 1274 | 52 295 574 353 Explosive . | . . . . Electromagnetic 743 | 93 325 . 325 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 9 . Average Corruption 7 | . . 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 5 | . . 5 . Matter Fused 3 | . . 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 23 | . 5 2 16 Projectiles 2 | . . 2 . Explosions 21 | . 5 . 16 Melee . | . . . . Knockbacks 14 | . . . 14 Impact . | . . . . Kinetic 13 | . . . 13 Secondary 1 | . . . 1 Self-Inflicted Damage 60 | . . 1 59 Shots 1 | . . . 1 Rammed 4 | 1 . 1 2 Targets Rammed 4 | 1 . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 411 | 40 180 315 411 Average Temperature 105 | 18 58 110 159 Received Heat Transfer 1599 | . 144 240 1215 Effects 7 | . . 2 5 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . 2 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 1 3 Heat Transferred 3730 | 100 792 1887 951 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | 2 3 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 342 | 30 342 244 148 Initial 72 | . 19 72 26 Average 99 | 11 199 143 49 Maximum Alert Level 1 | . 1 1 . Low Security (%) 82 | 100 43 73 100 Level 1 17 | . 56 26 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 14 11 24 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 5 7 6 Successful 11 | . 1 5 5 Failed 7 | . 4 2 1 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 5 7 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 9 | . 1 5 3 Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . 1 . 1 Repair Station Index 1 | . . 1 . Locate Traps 3 | . . 2 1 Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1984 | 112 423 425 1024 Spaces Moved 1022 | 64 286 219 453 Core 20 | 10 . 7 3 Treads . | . . . . Legs . | . . . . Wheels 1002 | 54 286 212 450 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 108 Average Speed 115 | 81 88 107 141 Slowest Speed 1450 | 95 100 250 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 57 17 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | 10 8 . 10 Melee . | . . . . Projectile . | . . . . AOE 28 | 10 8 . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1508 | 105 367 335 701 Wait 172 | . 14 48 110 Move 1020 | 64 285 218 453 Hop . | . . . . Pick Up 67 | 17 4 14 32 Fast Attach 6 | 1 3 2 . Attach 41 | 8 1 8 24 Detach 3 | 1 . 1 1 Swap 10 | . 4 3 3 Drop 24 | 3 8 4 9 Fire 162 | 11 48 36 67 Melee . | . . . . Ram 3 | . . 1 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 496 | -10/Materials | Discovered new exit (range 5) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 637 | -9/Materials | Lost 4 parts (1p1n1u1w) 707 | -9/Materials | Lost 3 parts (1n2w) 940 | -9/Materials | Discovered new exit (range 3) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1274 | -8/Materials | Core integrity fell below 50% 1318 | -8/Materials | Lost 13 parts (3n3u7w) 1836 | -8/Materials | Build established: Scavenger-Tank 1956 | -8/Materials | Core integrity fell below 20% 1985 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01969_ K-01 Serf collects debris. 01970_ G-47 Trooper knocked back. 01970_ Slug penetrates Wall. 01971_ Wall collapses. 01973_ K-01 Serf collects debris. 01973_ Penetrated by Slug. 01973_ Flak Cannon destroyed. 01975_ Power failure, Lgt. Deuterium Engine shutdown. 01975_ H-55 Commando knocked back. 01977_ G-47 Trooper knocked back. 01978_ Lgt. Deuterium Engine destroyed. 01978_ K-01 Serf collects debris. 01979_ Overheating: Adv. Weight Redist. System damaged (-2). 01979_ G-47 Trooper destroyed. 01979_ Slug penetrates Door. 01981_ G-47 Trooper knocked back. 01982_ Slug penetrates Wall. 01982_ K-01 Serf collects debris. 01983_ G-47 Trooper knocked back. 01983_ Imp. Light Armor Plating destroyed. 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