Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:35:46 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1052) 1052 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3063 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 450/550 Matter 240/300 Energy 262/265 System Corruption 0% Temperature Cool (30) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Minigun > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Aluminum Leg Medium Storage Unit High-capacity Matter Pod (176) Long-range Tractor Beam Advanced Beam Rifle Assault Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Armored Treads Aluminum Leg Medium Storage Unit High-capacity Matter Pod Minigun Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 46 | 7 4 25 10 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 4 | . . 3 1 Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 6 1 Device 3 | 1 . 1 1 Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 26 | 2 3 14 7 Energy Gun 6 | 1 1 3 1 Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 6 1 Ballistic Cannon 2 | . . 1 1 Launcher 9 | . 1 4 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 8 | . . 5 3 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility 3 | . . 2 1 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 100 84 89 Engine 11 | . 14 10 9 Treads 12 | . . 7 36 Wheel 15 | . 28 15 . Device 8 | . 14 7 4 Storage 11 | . 14 11 9 Processor 3 | . . 2 9 Protection 4 | . . 7 3 Energy Gun 5 | . 11 2 6 Ballistic Gun 12 | . 16 14 2 Ballistic Cannon 3 | . . 2 8 Launcher 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 36 | 13 19 36 35 Greatest Support 80 | 32 32 60 80 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 13 15 Most Carried 11 | 1 7 11 10 Average Carried 7 | . 3 9 9 Final Capacity 15 | 8 10 15 15 Final Carried 10 | 1 7 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1337 | 258 130 610 339 Remotely 364 | . . 25 339 Salvage Created 1106 | 44 169 359 534 Parts 97 | 5 18 37 37 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | 1 . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 5 16 14 Guns 14 | . 3 7 4 Cannons 5 | . . . 5 AOE 16 | . 2 9 5 Classes Destroyed 9 | 1 4 1 3 Worker 1 | . . . 1 Builder 6 | . 2 . 4 Tunneler 2 | 2 . . . Hauler 3 | . 1 2 . Recycler 1 | . . . 1 Swarmer 18 | . 3 12 3 Grunt 11 | . 2 . 9 Brawler 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 11 | 2 5 11 10 Combat Bots Only 10 | . 3 10 6 Max Kills in Single Turn 4 | 1 3 4 4 Gunslinging . | . . . . Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 176 | . 22 49 105 Missed 54 | . 5 20 29 Damage Taken 1685 | . 172 468 1045 Core 234 | . 76 58 100 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 69 85 . Volleys Fired 84 | 4 19 30 31 Largest 2 | 2 2 2 2 Hottest 105 | 60 60 105 105 Shots Fired 149 | 8 36 55 50 Gun 108 | 8 34 47 19 Cannon 22 | . . 3 19 Launcher 19 | . 2 5 12 Special . | . . . . Kinetic 96 | 4 17 47 28 Thermal 34 | 4 17 3 10 Explosive 19 | . 2 5 12 Electromagnetic . | . . . . Robot Hit Streak 13 | 1 7 13 6 Robot Miss Streak 4 | 2 2 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | 3 25 30 29 Core Hits 80 | 2 13 25 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3246 | 38 441 1046 1721 Guns 865 | 38 233 399 195 Cannons 375 | . . 70 305 Explosions 2006 | . 208 577 1221 Melee . | . . . . Ramming . | . . . . Kinetic 896 | 6 101 449 340 Thermal 344 | 32 132 20 160 Explosive 2006 | . 208 577 1221 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 18 1 Projectiles 18 | . . 18 . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 56 | . . 32 24 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 306 | 40 126 98 306 Average Temperature 71 | 20 48 42 97 Received Heat Transfer 627 | . 72 114 441 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 708 | 75 300 37 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 699 | 10 197 565 699 Initial 148 | . 6 83 148 Average 229 | 2 72 272 383 Maximum Alert Level 2 | . . 2 2 Low Security (%) 53 | 100 100 33 29 Level 1 28 | . . 53 16 Level 2 17 | . . 12 53 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 8 19 21 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 1 1 Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 16 | . 11 2 3 Successful 9 | . 7 1 1 Failed 7 | . 4 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 9 1 . Terminals 13 | . 11 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 4 | . 3 1 . Record 1 | . . 1 . Robot Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1289 | 76 326 611 276 Spaces Moved 786 | 54 246 381 105 Core 1 | 1 . . . Treads 177 | . . 72 105 Legs . | . . . . Wheels 608 | 53 246 309 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 170 Average Speed 118 | 99 100 119 170 Slowest Speed 250 | 100 100 250 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 50 51 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 141 | . 5 26 110 Melee . | . . . . Projectile 2 | . . . 2 AOE 139 | . 5 26 108 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 986 | 65 291 479 151 Wait 40 | . 17 21 2 Move 783 | 53 245 380 105 Hop . | . . . . Pick Up 17 | 1 5 9 2 Fast Attach 21 | 7 1 13 . Attach 5 | . . 2 3 Detach 2 | . . 1 1 Swap 20 | . 3 10 7 Drop 14 | . 1 13 . Fire 84 | 4 19 30 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 463 | -9/Materials | Discovered new exit (range 6) 650 | -9/Materials | Discovered new exit (range 7) 763 | -9/Materials | Destroyed 10 combat bots 790 | -9/Materials | Lost 3 parts (1p1n1u) 815 | -9/Materials | Discovered new exit (range 15) 1014 | -9/Materials | Entered another Materials area 1014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -8/Materials | Self-destructed Last Messages --------------- 01220_ Acquired 1 matter. 01220_ Acquired 10 matter. 01220_ U-05 Engineer lays Concrete. 01222_ S-10 Pest destroyed. 01222_ U-05 Engineer lays Concrete. 01225_ Acquired 2 matter. 01226_ U-05 Engineer lays Concrete. 01227_ S-10 Pest destroyed. 01227_ R-06 Scavenger collects Lgt. Assault Rifle. 01228_ Acquired 5 matter. 01231_ Acquired 10 matter. 01231_ Acquired 3 matter. 01232_ W-25 Informer sends out distress signal. 01233_ R-06 Scavenger collects Lgt. Assault Rifle. 01266_ Ion Engine destroyed. 01269_ Y-45 Defender destroyed. 01270_ Acquired 2 matter. 01270_ Acquired 45 matter. 01286_ Electrolysis Chamber disabled. 01290_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????? ????? ?????? #???????????????? | | ??????????? ?????# ?????# #???????????????? | | ??????????" !! ?????# ????? #???????????????? | | ??????? ?"" !/ ?????# ????? #???????????????? | | ????? 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