Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.14 @ 23:54:40 Player: Jefffff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (4044) 4044 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 8146 Bonus ------- High Alert Combat Kills 302 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (-82) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Core Analyzer Weapon Cycler Transmission Jammer Core Shielding Improved Light Armor Plating Focal Shield Improved Shield Generator Hacking Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Arc Projector Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg VSS Leg VSS Leg Improved Heat Sink Improved Heat Sink Core Analyzer Weapon Cycler Transmission Jammer Improved Light Armor Plating Focal Shield Improved Shield Generator Hacking Suite Improved Field Recycling Unit Plasma Rifle Improved Datajack [Rating: 62] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Cryofiber Web Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 3 | . . . 1 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 149 | 7 18 11 58 23 32 Power 35 | 1 3 1 19 6 5 Engine 15 | 1 3 1 6 2 2 Core 20 | . . . 13 4 3 Reactor . | . . . . . . Propulsion 47 | 2 4 4 19 5 13 Treads 3 | . . . 3 . . Leg 44 | 2 4 4 16 5 13 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 1 6 2 13 7 6 Device 24 | . 4 . 11 6 3 Storage 8 | 1 2 1 1 1 2 Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 32 | 3 5 4 7 5 8 Energy Gun 11 | . 2 1 4 2 2 Energy Cannon 4 | . . 1 1 . 2 Ballistic Gun 14 | 3 3 2 2 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 30 | . . 2 6 3 19 Power 5 | . . 1 2 . 2 Propulsion 13 | . . . 2 . 11 Utility 7 | . . 1 2 . 4 Weapon 5 | . . . . 3 2 Highest Loss Streak 12 | . . 1 2 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 95 96 98 94 Engine 5 | . 13 9 4 5 3 Core 9 | . . . 13 8 8 Leg 26 | . 26 22 24 29 31 Device 17 | . 10 11 17 22 19 Storage 9 | . 14 19 9 6 6 Processor 8 | . . 11 9 7 12 Energy Gun 7 | . 7 3 10 6 2 Energy Cannon 1 | . . 7 . 1 1 Ballistic Gun 6 | . 19 11 7 4 2 Naked Turns . | . . . . . . Heaviest Build 108 | 12 17 22 47 49 108 Greatest Support 100 | 20 20 20 60 80 100 Greatest Overweight (x) 7 | . 2 1 2 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 10 15 15 25 Average Capacity 14 | 6 8 10 14 14 16 Most Carried 15 | 5 8 10 15 15 15 Average Carried 12 | 1 3 8 13 14 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | . 4 8 15 15 11 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2660 | 152 234 303 993 347 631 Remotely . | . . . . . . Salvage Created 5098 | . 299 404 2394 1029 972 Parts 290 | . 22 31 145 39 53 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . 1 . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 96 | . 6 13 49 16 12 Guns 75 | . 6 3 48 12 6 Cannons 17 | . . 9 . 2 6 Classes Destroyed 14 | . 5 1 6 2 . Worker 9 | . . . 5 . 4 Builder 4 | . 1 . 3 . . Tunneler 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 8 | . 1 . 2 3 2 Operator 1 | . . . . 1 . Watcher 9 | . 2 1 4 . 2 Swarmer 23 | . 3 7 12 . 1 Grunt 44 | . 3 4 23 9 5 Brawler 2 | . . . 2 . . Duelist 2 | . . . 1 . 1 Sentry 17 | . . 2 10 3 2 Hunter 4 | . . . 1 2 1 Programmer 4 | . . . . 2 2 Best Kill Streak 9 | . 4 4 9 2 6 Combat Bots Only 7 | . 2 4 7 2 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 884 | . 33 70 242 214 325 Missed 280 | . 7 19 70 82 102 Damage Taken 6705 | . 244 353 2016 1208 2884 Core 1391 | . 38 52 327 121 853 Absorbed by Shields . | . . . . . . Ignored by Resistances 1939 | . 77 113 560 364 825 Regen/Repaired (Parts) 440 | . . . 145 295 . Core Remaining (%) 78 | 100 84 87 40 82 . Volleys Fired 358 | . 24 37 153 80 64 Largest 2 | . 2 2 2 2 2 Hottest 156 | . 60 88 117 156 133 Shots Fired 643 | . 47 68 297 125 106 Gun 545 | . 47 42 297 111 48 Cannon 95 | . . 26 . 11 58 Launcher . | . . . . . . Special 3 | . . . . 3 . Kinetic 289 | . 34 37 126 28 64 Thermal 336 | . 13 31 171 86 35 Explosive . | . . . . . . Electromagnetic 18 | . . . . 11 7 Robot Hit Streak 57 | . 18 24 30 57 23 Robot Miss Streak 3 | . 3 3 3 2 2 Penetration Max 1 | . . . . 1 1 Secondary Targets 16 | . 2 . 13 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 508 | . 36 44 228 110 90 Core Hits 234 | . 18 16 122 40 38 Critical Kills 3 | . . 1 . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . . 2 9 9 1 Burn 17 | . . 1 9 7 . Meltdown 1 | . . 1 . . . Destroy 2 | . . . . 1 1 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9633 | . 444 682 4346 1997 2164 Guns 7466 | . 444 250 4301 1661 810 Cannons 2023 | . . 432 . 284 1307 Explosions 43 | . . . . . 43 Melee . | . . . . . . Ramming 53 | . . . 45 4 4 Kinetic 4176 | . 302 165 1937 465 1307 Thermal 5023 | . 142 517 2364 1244 756 Explosive . | . . . . . . Electromagnetic 381 | . . . . 284 97 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles 19 | . . . . . 19 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . . . 28 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 11 | . . . 9 1 1 Kicked 11 | . . . 9 1 1 Crushed . | . . . . . . Highest Temperature 650 | . 24 219 650 17 133 Average Temperature 104 | . 16 80 130 9 75 Received Heat Transfer 3529 | . 150 129 1197 639 1414 Effects 7 | . . . 7 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 1 1 . Combat Hostiles 3 | . . 1 1 1 . Parts Melted 24 | . . 3 6 14 1 Heat Transferred 11643 | . 325 1036 5513 3319 1450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 731 | . 204 300 731 420 287 Initial 186 | . . 73 72 186 123 Average 315 | . 109 164 468 289 115 Maximum Alert Level 3 | . 1 1 3 2 1 Low Security (%) 31 | 100 73 78 6 3 87 Level 1 31 | . 26 21 21 78 12 Level 2 34 | . . . 67 18 . Level 3 2 | . . . 4 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . . . 11 6 7 Investigation 7 | . . . 4 1 2 Extermination 4 | . . . . 1 3 Reinforcement 9 | . . . 3 4 2 Assault 1 | . . . 1 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 9 14 59 20 30 Peak Tracking Total 11 | . 3 4 5 3 11 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 14 | . 6 . 5 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 27 | . 3 5 14 3 2 Terminals 18 | . 3 4 9 1 1 Fabricators 1 | . . . . 1 . Repair Stations 4 | . . . 2 1 1 Recycling Units 2 | . . 1 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 82 | . 11 12 39 16 4 Successful 62 | . 7 9 31 13 2 Failed 19 | . 3 3 8 3 2 Catastrophic 2 | . 1 . 1 . . Database Lockouts 1 | . 1 . . . . Manual 46 | . 12 10 21 2 1 Terminals 46 | . 11 10 22 2 1 Fabricators 3 | . . . . 3 . Repair Stations 20 | . . . 6 11 3 Recycling Units 3 | . . 2 1 . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 1 3 . . Part Schematic 3 | . 2 . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 2 | . . 1 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 17 | . . . 6 10 1 Scan Component 9 | . . . 3 5 1 Repair 8 | . . . 3 5 . Recycling Unit Hacks 2 | . . 1 1 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . 1 . . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 4 7 13 1 1 Terminals 26 | . 4 7 13 1 1 Assimilate 7 | . 1 3 3 . . Botnet 18 | . 3 4 9 1 1 Sabotage 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 2 2 11 3 2 Full Trace Events 6 | . . 1 3 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 2 . 4 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 42 | . . . . 42 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired 8 | . . . 3 5 . Time 292 | . . . 114 178 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . 1 . . Machine Destruction 1 | . . . 1 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5988 | 45 391 605 2745 1188 1014 Spaces Moved 2974 | 38 223 347 1303 511 552 Core 38 | 20 12 . . . 6 Treads 9 | . . . 9 . . Legs 2927 | 18 211 347 1294 511 546 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 110 130 100 Average Speed 138 | 83 119 120 153 130 135 Slowest Speed 400 | 120 150 190 270 130 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 50 32 87 16 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4226 | 50 299 476 1777 905 719 Wait 502 | . 6 58 163 250 25 Move 2969 | 37 222 346 1302 510 552 Hop . | . . . . . . Pick Up 122 | 5 20 13 43 22 19 Fast Attach 24 | 2 1 1 12 7 1 Attach 37 | 4 7 2 9 4 11 Detach 1 | . . . 1 . . Swap 88 | 1 10 8 37 12 20 Drop 113 | 1 9 11 48 18 26 Fire 358 | . 24 37 153 80 64 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . 9 1 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Central database locked down 253 | -10/Materials | Discovered new exit (range 9) 393 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x2 547 | -9/Materials | Identified exit to Mines 596 | -9/Materials | Build established: Scavenger-Mutant 991 | -9/Materials | Discovered new exit (range 4) 999 | -9/Materials | Identified exit to Materials 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1497 | -8/Materials | Garrison activated, responded to threat 1658 | -8/Materials | Destroyed 7 combat bots 1900 | -8/Materials | Discovered new exit (range 15) 2334 | -8/Materials | Discovered new exit (range 15) 2720 | -8/Materials | Core integrity fell below 50% 2961 | -8/Materials | Build established: Mutant 3311 | -8/Materials | Repaired Cryofiber Web 3426 | -8/Materials | Repaired Carbon-fiber Leg 3466 | -8/Materials | Repaired VSS Leg 3763 | -8/Materials | Discovered new exit (range 4) 3787 | -8/Materials | Entered Factory 3787 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3975 | -7/Factory | Discovered new exit (range 8) 4160 | -7/Factory | Fabricated Imp. Titanium Leg? 4455 | -7/Factory | Build established: Scavenger-Mutant 4456 | -7/Factory | Repaired Imp. Sensor Array 4496 | -7/Factory | Repaired Cryofiber Web 4529 | -7/Factory | Repaired Particle Gun 4557 | -7/Factory | Repaired Lrg. Storage Unit 4647 | -7/Factory | Repaired Imp. Titanium Leg 4864 | -7/Factory | Discovered new exit (range 14) 4975 | -7/Factory | Entered another Factory area 4975 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5442 | -6/Factory | Build established: Mutant 5808 | -6/Factory | Spotted B-75 Beast 5891 | -6/Factory | Lost 4 parts (1p3n) 5965 | -6/Factory | Core integrity fell below 50% 5981 | -6/Factory | Core integrity fell below 20% 5989 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05959_ Knocked back. 05959_ Carbon-fiber Leg destroyed. 05960_ U-05 Engineer builds a Wall. 05962_ Imp. Targeting Computer destroyed. 05962_ Carbon-fiber Leg destroyed. 05962_ VSS Leg destroyed. 05962_ Critical hit (Meltdown: +240). 05962_ Mic. Nuclear Core destroyed. 05965_ U-05 Engineer builds a Wall. 05965_ Knocked back. 05966_ Acquired 5 matter. 05970_ U-05 Engineer builds a Wall. 05973_ Imp. Sensor Array destroyed. 05975_ ALERT: Rogue bot located, Programmers report to Factory Zone 7T. 05975_ U-05 Engineer builds a Wall. 05976_ Critical hit (Burn: +37). 05983_ U-05 Engineer destroyed. 05984_ Adv. Signal Interpreter destroyed. 05988_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? ???"""""" | | ??????????????????????????????????????" """""" | | ?????????????????????????????????????"" 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"????? #??????? | | # #???? "?????????????? | | !! # #???? "?????????????? | | # #???? ??????????????? | | ##############???????????????????? | | ##########+####????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 430 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Titanium Leg | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicCargoWell Manual? 0 Play Time 00:57:32 Cumulative 26.0 hours Start 2024.07.14 @ 22:58:45 End 2024.07.14 @ 23:54:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72e8d910-db4e-4c92-94a6-fae93ed2729b