Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 05:35:22 Player: Rocket Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3266) 3266 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 8914 Bonus ------- High Alert Combat Kills 233 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Mini Drone Bay (3/3) HERF Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Thunder Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Precision Rocket Launcher > --- INVENTORY -------- Light Antimatter Reactor Wheel Wheel Matter Compressor Improved Signal Interpreter Terrain Scanner Mini Drone Bay High-powered Shock Rifle Mass Driver Hardcell Cannon Precision Rocket Launcher Scythe Lance [Rating: 102] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Thunder Leg Treads Armored Medium Treads Leg Thunder Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Advanced Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Heavy Riot Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Slots Evolved 12 | . . . . . 10 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 3 . . . Utility 8 | . . . . . 7 1 . . Weapon . | . . . . . . . . . Parts Attached 128 | 7 7 1 10 3 87 11 2 . Power 13 | 1 1 . 1 1 7 2 . . Engine 4 | 1 1 . 1 . 1 . . . Core 8 | . . . . 1 6 1 . . Reactor 1 | . . . . . . 1 . . Propulsion 49 | 2 2 1 3 1 38 2 . . Treads 3 | . . . . . 3 . . . Leg 22 | . . . 2 . 19 1 . . Wheel 23 | 2 2 1 1 1 15 1 . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 42 | 1 2 . 2 1 30 6 . . Device 10 | . 1 . . . 7 2 . . Storage 6 | 1 1 . 1 1 2 . . . Processor 12 | . . . . . 10 2 . . Hackware 5 | . . . . . 4 1 . . Protection 9 | . . . 1 . 7 1 . . Artifact . | . . . . . . . . . Weapon 24 | 3 2 . 4 . 12 1 2 . Energy Gun 2 | 1 . . . . 1 . . . Energy Cannon 6 | . . . 1 . 3 1 1 . Ballistic Gun 6 | 2 2 . 2 . . . . . Ballistic Cannon 4 | . . . . . 3 . 1 . Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . Corrupted Parts 2 | . . . . . 2 . . . System Corruption 13 | . . . . . 13 . . . Parts Lost 68 | . 2 2 1 . 37 22 4 . Power 8 | . 1 1 . . 3 3 . . Propulsion 29 | . . 1 . . 18 10 . . Utility 22 | . 1 . . . 12 6 3 . Weapon 9 | . . . 1 . 4 3 1 . Highest Loss Streak 18 | . 1 2 1 . 8 18 4 . To Critical Strikes 3 | . . 1 . . 1 1 . . Average Backups 13 | . 8 13 14 14 13 12 4 4 Power 1 | . . . . 1 1 1 . . Propulsion 2 | . 5 5 5 4 1 1 . . Utility 5 | . . 3 3 4 6 3 2 2 Weapon 4 | . 1 5 4 4 4 5 2 2 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 5 . . 9 18 2 . 1 Power 3 | . . . . . 2 1 . . Propulsion 6 | . 3 . . 3 . . . . Utility 14 | . . . . 2 11 . . 1 Weapon 12 | . 2 . . 4 5 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 85 82 95 94 95 94 29 15 Engine 3 | . 13 14 11 8 . . . . Core 4 | . . . . 5 4 9 . . Treads 1 | . . . . . 2 3 . . Leg 14 | . . . 7 16 15 20 . . Wheel 7 | . 28 25 20 5 8 . . . Device 4 | . 1 . . . 5 10 3 . Storage 8 | . 14 14 16 14 7 4 . . Processor 12 | . . . . . 18 15 19 10 Hackware 7 | . . . . . 10 14 5 5 Protection 7 | . . . 9 14 6 2 . . Energy Cannon 3 | . . . 2 14 . . . . Ballistic Gun 2 | . 28 28 23 . . . . . Slashing Weapon 4 | . . . 2 14 2 4 . . Piercing Weapon 2 | . . . . . 4 4 . . Peak Build Rating 102 | 6 7 7 20 26 89 102 24 15 Average Rating 56 | 4 6 6 13 22 71 91 21 15 On Entrance 20 | . 6 7 6 20 26 83 21 15 Avg Prop Armor Cover (%) 10 | . . . 4 . 11 8 . . Naked Turns . | . . . . . . . . . Heaviest Build 90 | 12 32 29 36 40 68 90 1 . Greatest Support 115 | 20 20 20 37 37 115 107 3 3 Greatest Overweight (x) 7 | . 1 1 1 1 7 7 . . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 15 14 5 5 Most Carried 15 | 2 15 14 15 15 15 15 5 4 Average Carried 13 | . 8 13 14 14 13 12 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 2 14 13 15 15 15 5 4 4 Class Distribution -------------------- 38% | Mutant 27% | Hacker-Gladiator 17% | Hacker-Mutant 10% | Scavenger-Mutant 3% | Scavenger-Gladiator 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Gladiator | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Matter Collected 3484 | 254 158 50 303 260 1972 486 1 . Remotely 467 | . . . . . 374 93 . . Salvage Created 3819 | 25 199 68 238 . 2699 579 11 . Parts 215 | 2 13 7 7 . 145 40 1 . Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 3 | . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . 7 . . . . 1 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 53 | . 4 4 1 . 33 10 1 . Melee 29 | . . . . . 25 4 . . Guns 9 | . 4 4 1 . . . . . AOE 15 | . . . . . 8 6 1 . Classes Destroyed 14 | 1 2 1 2 . 7 1 . . Worker 6 | . 1 . . . 5 . . . Builder 11 | . . . . . 9 2 . . Tunneler 3 | 1 . . . . 1 1 . . Hauler 2 | . . . . . 2 . . . Recycler 7 | . . . 1 . 5 1 . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . . . . . 3 . . . Watcher 1 | . . . . . . 1 . . Swarmer 13 | . . 4 . . 4 4 1 . Grunt 7 | . 4 . . . 3 . . . Sentry 5 | . . . 1 . 3 1 . . Specialist 2 | . . . . . 2 . . . Hunter 11 | . . . . . 9 2 . . Programmer 15 | . . . . . 12 3 . . Best Kill Streak 8 | 1 2 4 1 . 8 7 1 . Combat Bots Only 5 | . 2 4 1 . 4 5 1 . Max Kills in Single Turn 3 | 1 1 1 1 . 3 3 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 3 1 . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Hostile Shots Fired 976 | . 32 62 27 . 499 299 31 26 Missed 288 | . 4 22 12 . 108 124 8 10 Hits 688 | . 28 40 15 . 391 175 23 16 Projectile 688 | . 28 40 15 . 391 175 23 16 AOE 1 | . . . . . 1 . . . Critical Strikes 25 | . 1 2 . . 17 3 2 . Actively Blocked 2 | . . . . . 2 . . . Part Disruptions 3 | . . . . . 2 . 1 . Damage Taken 11792 | . 393 308 122 . 7099 3097 482 291 Core 2198 | . 86 43 5 . 914 628 231 291 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 112 | . . . . . 112 . . . Ignored by Resistances 62 | . . . . . 62 . . . Core Remaining (%) 51 | 100 . . . 46 8 . . . Volleys Fired 88 | 3 24 11 11 . 28 8 3 . Largest 2 | 2 2 2 2 . 1 1 1 . Hottest 105 | 40 40 40 48 . 60 105 55 . Shots Fired 139 | 6 48 22 22 . 30 8 3 . Gun 99 | 6 48 22 22 . 1 . . . Cannon 7 | . . . . . 4 1 2 . Launcher 33 | . . . . . 25 7 1 . Special . | . . . . . . . . . Kinetic 104 | 6 48 22 22 . 4 . 2 . Thermal 1 | . . . . . . 1 . . Explosive 33 | . . . . . 25 7 1 . Electromagnetic 1 | . . . . . 1 . . . Robot Hit Streak 9 | 1 8 5 9 . 5 3 2 . Robot Miss Streak 6 | 1 3 6 3 . 1 2 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 248 | 2 28 11 18 . 162 25 2 . Core Hits 124 | 1 11 4 10 . 73 24 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 23 | . . . . . 18 5 . . Smash 1 | . . . . . 1 . . . Sever 7 | . . . . . 6 1 . . Impale 15 | . . . . . 11 4 . . Melee Attacks 312 | . . . . . 248 64 . . Impact 6 | . . . . . 6 . . . Slashing 52 | . . . . . 39 13 . . Piercing 254 | . . . . . 203 51 . . Sneak Attacks 36 | . . . . . 34 2 . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 13 | . . . . . 9 4 . . Damage Inflicted 11742 | 32 390 176 259 . 8763 1885 237 . Guns 857 | 32 390 176 259 . . . . . Cannons 111 | . . . . . . 34 77 . Explosions 2725 | . . . . . 1536 1029 160 . Melee 8043 | . . . . . 7227 816 . . Ramming 6 | . . . . . . 6 . . Kinetic 934 | 32 390 176 259 . . . 77 . Thermal 34 | . . . . . . 34 . . Explosive 2725 | . . . . . 1536 1029 160 . Electromagnetic . | . . . . . . . . . Impact 262 | . . . . . 262 . . . Slashing 1113 | . . . . . 985 128 . . Piercing 6668 | . . . . . 5980 688 . . Highest Corruption 22 | . . . . . 22 6 11 11 Average Corruption 9 | . . . . . 11 3 6 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 133 | . . . . . 109 17 6 1 Message Errors 24 | . . . . . 20 3 1 . Matter Fused 38 | . . . . . 31 5 2 . Heat Flow Errors 20 | . . . . . 16 1 2 1 Energy Discharges 13 | . . . . . 11 2 . . Parts Rejected 2 | . . . . . 2 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 18 | . . . . . 14 4 . . Data Loss (major) 6 | . . . . . 4 2 . . Misfires 3 | . . . . . 3 . . . Alerts 6 | . . . . . 6 . . . Misdirections 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 984 | . . . . . 974 . 10 . Projectiles 10 | . . . . . . . 10 . Explosions 34 | . . . . . 34 . . . Melee 940 | . . . . . 940 . . . Knockbacks 5 | . . . . . 2 2 1 . Impact 4 | . . . . . 2 2 . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 199 | . . . . . 117 49 33 . Shots 5 | . . . . . 3 1 1 . Rammed 4 | . . . . . . 4 . . Targets Rammed 4 | . . . . . . 4 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . 20 . 11 . 250 261 146 104 Average Temperature 79 | . 5 . 6 . 85 91 75 61 Received Heat Transfer 1947 | . 240 78 42 . 879 672 18 18 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions 9 | . . . . . 9 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 37 | . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Maximum Alert Level 3 | . . . . . 3 2 . . Low Security (%) 57 | 100 100 . 100 . 64 . . . Level 1 26 | . . . . . 21 63 . . Level 2 11 | . . . . . 6 36 . . Level 3 5 | . . . . . 7 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 853 | 5 45 . 33 . 853 603 . . Initial 407 | . . . 33 . . 407 . . Average 219 | . 12 . 6 . 208 402 . . Influence Increases 2703 | 5 105 110 30 . 1771 662 20 . Destroy 0b10 Robot/C 1060 | . 80 80 20 . 660 200 20 . Destroy 0b10 Robot/NC 175 | 5 5 . 10 . 130 25 . . Destroy Leader 216 | . 20 . . . 154 42 . . Successful Hack 39 | . . . . . 7 32 . . Disable Machine 150 | . . . . . 135 15 . . Destroy Structure 478 | . . . . . 310 168 . . Partial Spotted 30 | . . . . . 30 . . . Lose Combat Pursuer 555 | . . 30 . . 345 180 . . Influence Decreases 2590 | 5 105 40 100 . 939 1043 318 40 Entered New Map 660 | . . . 37 . . 425 168 30 Time Decay 1284 | 5 85 20 55 . 601 398 110 10 Lost Part 646 | . 20 20 8 . 338 220 40 . Squads Dispatched 20 | . 1 . . . 14 5 . . Investigation 3 | . 1 . . . 1 1 . . Extermination 9 | . . . . . 8 1 . . Reinforcement 8 | . . . . . 5 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Distress Signals 6 | . 3 . . . 1 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 7 7 1 . 77 32 6 10 Peak Tracking Total 9 | . 4 4 1 . 7 8 5 9 Tactical Retreats 20 | . . 1 . . 13 6 . . Traps | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Traps Triggered 4 | . 1 . . . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Disabled 10 | . . . . . 9 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Accessed 11 | . . . 2 . 4 4 1 . Terminals 7 | . . . 2 . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 29 | . . . 2 . 10 16 1 . Successful 13 | . . . . . 3 9 1 . Failed 16 | . . . 2 . 7 7 . . Catastrophic 4 | . . . 2 . 2 . . . Database Lockouts . | . . . . . . . . . Manual 12 | . . . 2 . 9 1 . . Terminals 17 | . . . 2 . 9 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . . . . 9 . . Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 6 | . . . . . 2 3 1 . Part Schematic 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Machine Index 1 | . . . . . . 1 . . Fabricator Index 1 | . . . . . 1 . . . Security Status 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . 5 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Retrieve Study 3 | . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 2 . 3 3 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 41 | . . . . . 37 41 41 41 Total Orders 14 | . . . . . 8 6 . . ROAM 4 | . . . . . 3 1 . . EXPLORE 7 | . . . . . 4 3 . . RETURN 3 | . . . . . 1 2 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Active Infowar (turns) 3632 | . . . . . 2600 856 176 . Optics 6 | . . . . . . 6 . . Sensors 3456 | . . . . . 2600 856 . . Terrain 455 | . . . . . . 279 176 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches 16 | . . . . . 7 9 . . Drone Recoveries 13 | . . . . . 4 9 . . Exploration | -11 -10 -10 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Turns Passed 6478 | 61 258 54 335 1225 3356 940 224 25 Spaces Moved 4191 | 49 142 22 253 970 1888 540 278 49 Core 353 | 1 . . . . 1 24 278 49 Treads 4 | . . . . . 4 . . . Legs 2180 | . . . 67 558 1079 476 . . Wheels 1654 | 48 142 22 186 412 804 40 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 115 85 50 50 50 Average Speed 106 | 79 91 95 104 123 110 104 50 50 Slowest Speed 400 | 80 95 95 200 130 400 400 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 11 | . . . . . 11 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 2 31 2 42 73 53 16 61 15 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 160 | . . . . . 126 34 . . Terrain Destroyed 477 | . . . . . 351 109 17 . Melee 101 | . . . . . 67 34 . . Projectile 5 | . . . . . 5 . . . AOE 371 | . . . . . 279 75 17 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total 5627 | 61 225 33 303 1009 2770 818 359 49 Wait 705 | . 27 . 18 5 399 183 73 . Move 4183 | 48 141 21 252 969 1887 539 277 49 Hop . | . . . . . . . . . Pick Up 89 | 2 17 . 5 14 46 4 1 . Fast Attach 74 | 7 2 . 6 1 53 5 . . Attach 47 | . 1 1 2 . 28 12 3 . Detach 6 | . . . . . 2 3 1 . Swap 43 | . 4 . 2 2 28 6 1 . Drop 102 | 1 9 . 7 18 64 3 . . Fire 88 | 3 24 11 11 . 28 8 3 . Melee 278 | . . . . . 227 51 . . Ram 4 | . . . . . . 4 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Entered Subcaves 320 | -10/Subcaves | Discovered new exit (range 11) 368 | -10/Subcaves | Core integrity fell below 50% 374 | -10/Subcaves | Entered Recycling 677 | -7/Recycling | Scanned before Scraplab entrance 695 | -7/Recycling | Entered Scraplab 705 | -7/Recycling | Discovered new exit (range 3) 709 | -7/Recycling | Entered Scraptown 976 | -7/Scraptown | Discovered new exit (range 9) 1091 | -7/Scraptown | Visited UFD Registry 1102 | -7/Scraptown | Registered with UFD as "Fibershaft" 1130 | -7/Scraptown | Visited Curators Association 1198 | -7/Scraptown | Visited A0-MCA Data Center 1206 | -7/Scraptown | Given a B- rating by A0-MCA 1227 | -7/Scraptown | Found A0-MCA's Component Scanner 1254 | -7/Scraptown | Visited Research Penetration Think Tank 1287 | -7/Scraptown | Visited Derelict Rescue Squad 1307 | -7/Scraptown | Visited Cartography Club 1419 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1427 | -7/Scraptown | Found DCF Scrap (28 items) 1543 | -7/Scraptown | Visited Science Guys 1571 | -7/Scraptown | Visited Chapter 10 1929 | -7/Scraptown | Discovered new exit (range 3) 1934 | -7/Scraptown | Entered Factory 1934 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 2003 | -5/Factory | Discovered new exit (range 13) 2062 | -5/Factory | Identified exit to Factory 2653 | -5/Factory | Lost 8 parts (1p4n2u1w) 2677 | -5/Factory | Discovered new exit (range 11) 2703 | -5/Factory | Identified exit to Upper Caves 2788 | -5/Factory | Cargo convoy interrupted 3287 | -5/Factory | Build established: Hacker-Gladiator 3605 | -5/Factory | Lost 8 parts (1p5n2u) 3738 | -5/Factory | Core integrity fell below 50% 4160 | -5/Factory | System corruption reached 10% 4357 | -5/Factory | Lost 5 parts (1p3n1w) 5024 | -5/Factory | Lost 4 parts (3n1u) 5219 | -5/Factory | Discovered exit to Factory (range 10) 5230 | -5/Factory | Core integrity fell below 20% 5264 | -5/Factory | Lost 3 parts (3u) 5290 | -5/Factory | Entered another Factory area 5290 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5519 | -4/Factory | Lost 3 parts (2n1u) 6220 | -4/Factory | Core integrity fell below 50% 6221 | -4/Factory | Discovered new exit (range 4) 6223 | -4/Factory | Identified exit to Upper Caves 6230 | -4/Factory | Entered Upper Caves 6242 | -4/Upper Caves | Lost 18 parts (3p7n5u3w) 6378 | -4/Upper Caves | Identified exit to Upper Caves 6432 | -4/Upper Caves | System corruption reached 10% 6452 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6454 | -4/Upper Caves | Entered another Upper Caves area 6456 | -4/Upper Caves | Core integrity fell below 20% 6479 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06413_ Imp. Signal Interpreter destroyed. 06414_ Y-72 Warden: "ENEMY REINFORCEMENTS INCOMING." 06425_ S-27 Virus destroyed. 06425_ Prc. Rocket Launcher destroyed. 06431_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06432_ Destroyed VTOL Module. 06432_ S-27 Virus knocked back. 06436_ System corrupted: Heat flow error (+189). 06451_ Imp. Signal Interpreter destroyed. 06451_ Penetrated by Slug. 06452_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." LOCATION=UPPER CAVES GOAL=ESCAPE 06455_ Penetrated by Slug. 06455_ Slug penetrates Wall. 06458_ Penetrated by Slug. 06470_ System corrupted: Heat flow error (+138). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????#??? | | ?????????????????????????????????????????##??? ?? | | ????????????????????????????? ??????????? ??? ?? | | ????????????????????????????? ?????????? ??? ?? | | ????????????????????????????? ##????????? ??? ## | | ???????????????????????????? ????????? ???# | | ???????????????????????????? #?#??????? ???# | | ???????????????????????????? g?? ??????? ???# # | | ???????????????????????????? ?? ??????? #??# # | | ???????????????????????????? #?? ###?#### #??# # | | ????????????????????#######? #?# #" ?# # #### # | | ???????????????????## ## #?# #" # ## # | | ??????????????????## #?# #" $/ # | | ?????????????????## #?# #" / # | | ????????????????## #??# #" # # | | ???????????????## #??## #? ???# | | ???????????????# #?## ###/#### | | ??????????????# @ ### | | ???????????????# ## | | ???????????????# #### s | | ???????????????# ??????## | | ????????????????????????# | | ????????????????????????# ### | | ????????????????????????# ###?## | | ????????????????????????# #### ## ###????### | | ????????????????????????###??############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 520 Matter Stores 527 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 20 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -5/Factory | Hacked Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Myomer Leg | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Adv. VSS Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricImpactRouter Manual? 0 Play Time 01:06:52 Cumulative 99.0 hours Start 2026.02.22 @ 04:29:37 End 2026.02.23 @ 05:35:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 21% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04677bda-b56d-405f-bbcd-0970230a340e