Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.14 @ 13:21:19 Player: daffie Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (187) 935 Value Destroyed (7992) 7992 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1777) 1777 TOTAL SCORE: 14144 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 990 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 160/160 System Corruption 0% Temperature Cool (94) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Experimental Signal Interpreter Matter Filter Hardened Medium Armor Plating Corruption Screen > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (10) --- Improved Terrain Scanner Layered Light Armor Plating System Restoration Module Army-in-a-Box (17/30) Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Armored Huge Wheel Improved Terrain Scan Processor Hardened Medium Armor Plating System Restoration Module [Rating: 95] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Slots Evolved 7 | . 1 . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 3 | . 1 . . . . . . 2 Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 122 | 7 5 . 5 1 6 19 6 73 Power 11 | 1 . . . 1 1 . . 8 Engine 8 | 1 . . . 1 . . . 6 Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 37 | 2 1 . 3 . 1 1 . 29 Treads 13 | . . . . . . 1 . 12 Leg 18 | 2 1 . 3 . 1 . . 11 Wheel 4 | . . . . . . . . 4 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 33 | 2 1 . 2 . 2 6 3 17 Device 16 | . 1 . . . 2 3 2 8 Storage 5 | . . . 2 . . . 1 2 Processor 4 | 1 . . . . . . . 3 Hackware . | . . . . . . . . . Protection 8 | 1 . . . . . 3 . 4 Artifact . | . . . . . . . . . Weapon 41 | 2 3 . . . 2 12 3 19 Energy Gun 7 | 1 . . . . . . . 6 Energy Cannon 5 | . 2 . . . . 1 2 . Ballistic Gun 15 | 1 1 . . . 2 3 . 8 Ballistic Cannon 10 | . . . . . . 6 . 4 Launcher 3 | . . . . . . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . 4 1 6 Parts Lost 22 | . . . . . . 3 10 9 Power 2 | . . . . . . . 1 1 Propulsion 5 | . . . . . . . 3 2 Utility 9 | . . . . . . 3 2 4 Weapon 6 | . . . . . . . 4 2 Highest Loss Streak 4 | . . . . . . 2 4 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 99 100 97 100 82 82 40 73 Engine 5 | . 12 12 12 12 1 . . 5 Core 1 | . . . . . 6 8 2 . Treads 7 | . . . . . . 5 4 11 Leg 16 | . 36 37 37 37 25 18 9 8 Wheel 1 | . . . . . . . . 3 Device 10 | . 9 12 3 . 15 18 11 9 Storage 6 | . . . 6 12 8 8 5 7 Processor 8 | . 12 12 12 12 8 . . 9 Protection 3 | . 2 . . . . 5 . 4 Energy Cannon 4 | . 12 25 25 25 11 . . . Ballistic Gun 5 | . 10 . . . 4 . . 7 Ballistic Cannon 3 | . . . . . . 15 3 3 Naked Turns 1 | . . . . . . . 1 . Heaviest Build 100 | 12 13 12 21 23 28 47 80 100 Greatest Support 108 | 20 30 30 60 60 60 60 60 108 Greatest Overweight (x) 26 | . . . . . . . 26 26 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 6 10 10 10 8 8 Most Carried 10 | . . 1 10 10 10 10 9 10 Average Carried 6 | . . . 4 10 9 9 5 7 Final Capacity 10 | 5 5 5 10 10 10 10 5 10 Final Carried 10 | . . 1 10 10 10 9 . 10 Class Distribution -------------------- 79% | Hacker-Mutant 11% | Scavenger-Mutant 4% | Hacker-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Matter Collected 4732 | 190 259 . . 60 80 839 471 2833 Remotely . | . . . . . . . . . Salvage Created 6806 | . 504 . . 101 668 813 606 4114 Parts 409 | . 26 . . 5 42 55 36 245 Haulers Intercepted 15 | . 2 . . . 2 3 . 8 Recyclers Shooed 4 | . . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Combat Hostiles Destroyed 130 | . 8 . . 2 10 17 23 70 Melee 1 | . . . . . . . . 1 Guns 51 | . 4 . . . 1 . . 46 Cannons 59 | . 4 . . 2 9 17 14 13 AOE 13 | . . . . . . . 9 4 Classes Destroyed 21 | . 6 . . 1 5 2 2 5 Worker 12 | . 1 . . . 1 1 . 9 Builder 11 | . . . . . . 1 . 10 Tunneler 2 | . . . . . . . . 2 Hauler 15 | . 2 . . . 2 3 . 8 Recycler 4 | . 1 . . . . . . 3 Mechanic 3 | . . . . . 1 1 . 1 Operator 6 | . . . . . 1 1 . 4 Watcher 11 | . 1 . . . 3 2 . 5 Swarmer 17 | . 2 . . . 2 . 3 10 Cutter 3 | . . . . . . . . 3 Grunt 54 | . 6 . . 1 1 6 12 28 Brawler 2 | . . . . 1 . . . 1 Duelist 3 | . . . . . 1 1 . 1 Protector 1 | . . . . . . . . 1 Sentry 23 | . . . . . 4 9 2 8 Demolisher 1 | . . . . . . 1 . . Specialist 2 | . . . . . . . . 2 Hunter 9 | . . . . . 2 . . 7 Programmer 11 | . . . . . . . 4 7 Heavy 2 | . . . . . . . . 2 Behemoth 2 | . . . . . . . 2 . Best Kill Streak 15 | . 3 . . 2 5 12 5 15 Combat Bots Only 6 | . 2 . . 2 3 6 5 4 Max Kills in Single Turn 4 | . 2 . . 1 1 2 2 4 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . . . . . 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Damage Taken 8187 | . 175 . . . 212 803 2027 4970 Core 1184 | . 3 . . . 27 34 416 704 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 197 | . . . . . . . . 197 Core Remaining (%) 70 | 100 . . . 98 . . 13 . Volleys Fired 506 | . 43 . . 3 39 69 78 274 Largest 2 | . 2 . . 2 2 2 2 2 Hottest 120 | . 80 . . 120 120 88 90 120 Shots Fired 906 | . 85 . . 6 78 138 96 503 Gun 402 | . 47 . . . 5 . . 350 Cannon 476 | . 38 . . 6 73 138 68 153 Launcher 28 | . . . . . . . 28 . Special . | . . . . . . . . . Kinetic 678 | . 43 . . . 5 138 48 444 Thermal 141 | . 42 . . 6 73 . 20 . Explosive 28 | . . . . . . . 28 . Electromagnetic 59 | . . . . . . . . 59 Robot Hit Streak 34 | . 21 . . 4 24 26 13 34 Robot Miss Streak 3 | . 1 . . 1 3 2 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 636 | . 61 . . 4 56 97 63 355 Core Hits 266 | . 19 . . 2 26 36 41 142 Critical Kills 13 | . . . . . . . . 13 Critical Parts Destroyed 20 | . . . . . . . . 20 Critical Strikes 56 | . . . . . . 10 2 44 Destroy 33 | . . . . . . . . 33 Blast 21 | . . . . . . 10 2 9 Corrupt 2 | . . . . . . . . 2 Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19664 | . 926 . . 87 1131 2473 3003 12044 Guns 8077 | . 438 . . . 75 . . 7564 Cannons 7804 | . 488 . . 87 1056 2473 1252 2448 Explosions 3707 | . . . . . . . 1751 1956 Melee 76 | . . . . . . . . 76 Ramming . | . . . . . . . . . Kinetic 12630 | . 400 . . . 75 2473 734 8948 Thermal 2678 | . 526 . . 87 1056 . 518 491 Explosive 3216 | . . . . . . . 1751 1465 Electromagnetic 1064 | . . . . . . . . 1064 Impact . | . . . . . . . . . Slashing 76 | . . . . . . . . 76 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged 3 | . . . . . . . . 3 Corruption Blocked 3 | . . . . . . . . 3 Effects 24 | . . . . . . 9 9 6 Message Errors 8 | . . . . . . 3 4 1 Matter Fused 3 | . . . . . . 1 1 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 7 | . . . . . . 3 2 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 2 2 . Overload Shots . | . . . . . . . . . Overflow Damage 358 | . . . . . . . 92 266 Projectiles 56 | . . . . . . . 33 23 Explosions 302 | . . . . . . . 59 243 Melee . | . . . . . . . . . Knockbacks 52 | . . . . . . 28 6 18 Impact . | . . . . . . . . . Kinetic 46 | . . . . . . 22 6 18 Secondary 6 | . . . . . . 6 . . Self-Inflicted Damage 407 | . . . . . . . 268 139 Shots 12 | . . . . . . . 8 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 321 | . 267 . . 145 201 227 204 321 Average Temperature 57 | . 96 . . 62 54 82 89 49 Received Heat Transfer 2769 | . 123 . . . 108 585 570 1383 Effects 2 | . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 7 Combat Hostiles 6 | . . . . . . . . 6 Parts Fried 15 | . . . . . . . . 15 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . 5 . . 3 Heat Transferred 4246 | . 1147 . . 185 1998 . 666 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Peak Influence 1083 | . 225 . . 85 558 533 1083 565 Initial 421 | . . . . . 23 89 50 421 Average 218 | . 55 . . 27 261 234 659 180 Maximum Alert Level 3 | . 1 . . . 2 2 3 2 Low Security (%) 56 | 100 89 100 . 100 33 42 7 58 Level 1 26 | . 10 . . . 45 42 16 32 Level 2 10 | . . . . . 21 14 24 9 Level 3 6 | . . . . . . . 51 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 47 | . 1 . . . 3 7 . 36 Investigation 13 | . 1 . . . 2 3 . 7 Extermination 9 | . . . . . . . . 9 Reinforcement 16 | . . . . . . 1 . 15 Assault 1 | . . . . . 1 . . . Garrison 8 | . . . . . . 3 . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Distress Signals 11 | . 2 . . . 3 2 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 197 | . 10 . . 5 22 26 30 104 Peak Tracking Total 8 | . 2 . . 3 6 5 5 8 Tactical Retreats 5 | . . . . . 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Traps Triggered 9 | . 1 . . . . 2 1 5 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . 4 . . . 6 . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . 3 . . . . Triggered 2 | . . . . . 1 . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Machines Disabled 84 | . 1 . . 2 1 4 9 67 Max in Single Turn 6 | . 1 . . . 1 1 2 6 Garrison Access 1 | . . . . . 1 . . . Garrison Relay 5 | . . . . . . . 5 . Phase Generator 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Machines Accessed 32 | . 6 . . . 3 8 . 15 Terminals 17 | . 6 . . . 1 7 . 3 Fabricators 4 | . . . . . . . . 4 Repair Stations 4 | . . . . . . . . 4 Recycling Units 3 | . . . . . 1 . . 2 Scanalyzers 2 | . . . . . . . . 2 Garrison Access 2 | . . . . . 1 1 . . Total Hacks 93 | . 26 . . . 6 19 . 42 Successful 63 | . 19 . . . 3 15 . 26 Failed 30 | . 7 . . . 3 4 . 16 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 5 . 1 . 3 . . 7 Terminals 55 | . 26 . . . 4 18 . 7 Fabricators 11 | . . . . . . . . 11 Repair Stations 11 | . . . . . . . . 11 Recycling Units 6 | . . . . . 1 . . 5 Scanalyzers 8 | . . . . . . . . 8 Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 37 | . 19 . . . 1 14 . 3 Record 10 | . 8 . . . . 2 . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . 1 . . Open Door 2 | . . . . . . 2 . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 3 | . 3 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 Unreport Threat 3 | . . . . . . 3 . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . Recall Investigation 2 | . 1 . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 Zone Layout 4 | . 1 . . . . 3 . . Fabricator Hacks 7 | . . . . . . . . 7 Load Schematic 3 | . . . . . . . . 3 Build 4 | . . . . . . . . 4 Repair Station Hacks 6 | . . . . . . . . 6 Scan Component 4 | . . . . . . . . 4 Repair 2 | . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . . . . . 3 Report Inventory 2 | . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 4 | . . . . . . . . 4 Insert Component 2 | . . . . . . . . 2 Analyze 2 | . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . 1 1 . . Unlock Access 2 | . . . . . 1 1 . . Unauthorized Hacks 4 | . . . . . 1 . . 3 Terminals . | . . . . . . . . . Fabricators 3 | . . . . . . . . 3 Prioritize 2 | . . . . . . . . 2 Fabnet 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Tunnel 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 27 | . 6 . . . 1 7 . 13 Full Trace Events 13 | . 2 . . . 1 3 . 7 Feedback Events 2 | . . . . . . . . 2 Corruption 2 | . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 Parts Built 5 | . . . . . . . . 5 Authchips . | . . . . . . . . . Time 205 | . . . . . . . . 205 Total Part Build Rating 25 | . . . . . . . . 25 Parts Repaired 2 | . . . . . . . . 2 Time 121 | . . . . . . . . 121 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 25 | . . . . . 2 . 23 . Machine Destruction 21 | . . . . . 2 . 19 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Total Allies 17 | . . 3 . 2 . 12 . . Largest Group 11 | . . 3 3 5 5 11 8 . Highest-Rated Group 273 | . . 40 40 86 86 273 141 . Highest-Rated Ally 100 | . . 16 16 31 31 100 29 . Total Orders 18 | . . . . . . 3 9 6 STAY 1 | . . . . . . 1 . . ROAM 4 | . . . . . . 1 2 1 FOLLOW 2 | . . . . . . 1 . 1 EXPLORE 5 | . . . . . . . 4 1 RETURN 6 | . . . . . . . 3 3 Ally Attacks 258 | . . . . 13 50 35 85 75 Total Damage 4522 | . . . . 135 593 486 1412 1896 Kills 53 | . . . . 3 6 9 16 19 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 95 | . . . . . . 14 38 43 Drone Recoveries 68 | . . . . . . . 35 33 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Turns Passed 11761 | 57 1162 401 468 542 531 1108 1322 6170 Spaces Moved 6652 | 42 848 316 400 513 355 772 529 2877 Core 59 | 5 . . . . . . 41 13 Treads 1419 | . . . . . . . . 1419 Legs 4344 | 37 848 316 400 513 355 772 488 615 Wheels 828 | . . . . . . . . 828 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 50 100 Average Speed 131 | 111 120 120 99 90 90 90 154 161 Slowest Speed 1350 | 120 120 120 120 90 90 90 1350 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 3 96 57 70 87 30 92 96 75 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 136 | . . . . . . . 87 49 Terrain Destroyed 679 | . . . . . . 10 354 315 Melee . | . . . . . . . . . Projectile 161 | . . . . . . 10 4 147 AOE 518 | . . . . . . . 350 168 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Fac Total 8729 | 48 907 338 469 587 488 1046 946 3900 Wait 1334 | . 8 22 58 67 84 155 328 612 Move 6645 | 41 847 315 399 512 354 772 528 2877 Hop . | . . . . . . . . . Pick Up 33 | . . 1 4 . 2 4 2 20 Fast Attach 75 | 7 5 . . . 2 11 1 49 Attach 27 | . . . 3 . 3 1 5 15 Detach 7 | . . . 2 . . . 2 3 Swap 20 | . . . 2 1 1 7 . 9 Drop 64 | . 4 . 1 1 3 15 1 39 Fire 506 | . 43 . . 3 39 69 78 274 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . 5 1 . Rewire . | . . . . . . . . . Trap 3 | . . . . 3 . . . . Miscellaneous 7 | . . . . . . 7 . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 16) 58 | -11/Junkyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Propulsion x1 95 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Mutant 541 | -10/Materials | Identified exit to Materials 541 | -10/Materials | Discovered exit to Materials (range 16) 1220 | -10/Materials | Entered Mines 1258 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1319 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1608 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1609 | -10/Mines | Identified exit to Exiles 1609 | -10/Mines | Discovered exit to Exiles (range 5) 1621 | -10/Mines | Entered Exiles 1621 | -10/Exiles | Accompanied by 3 allies 1654 | -10/Exiles | Met 8R-AWN 1674 | -10/Exiles | Met EX-HEX 1713 | -10/Exiles | Met EX-BIN 1726 | -10/Exiles | Aligned with FarCom system 1727 | -10/Exiles | Given EX-Vault access code 1759 | -10/Exiles | Opened EX-Vault 1774 | -10/Exiles | Found Prototype Storage 1775 | -10/Exiles | Identified Superbattery 1817 | -10/Exiles | Found Prototype Leg 1818 | -10/Exiles | Identified Potential Leg 1821 | -10/Exiles | Found Potential Leg 1848 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -10/Exiles | Met EX-DEC 1977 | -10/Exiles | Found Prototype Device 2058 | -10/Exiles | Identified exit to Mines 2058 | -10/Exiles | Discovered exit to Mines (range 14) 2089 | -10/Exiles | Stole three prototypes: Potential Leg, Superbattery, Army-in-a-Box 2089 | -10/Exiles | Entered Mines 2089 | -9/Mines | Accompanied by 3 allies 2090 | -9/Mines | Learned location of Storage (-8) 2152 | -9/Mines | Found a hidden stash of uninstalled traps 2226 | -9/Mines | Identified exit to Materials 2226 | -9/Mines | Discovered exit to Materials (range 6) 2551 | -9/Mines | Discovered exit to Materials (range 10) 2631 | -9/Mines | Entered Materials 2631 | -8/Materials | Accompanied by 5 allies 2631 | -8/Materials | Evolved 4 slots: Utility x4 2636 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2800 | -8/Materials | Identified exit to Garrison 3000 | -8/Materials | Identified exit to Factory 3000 | -8/Materials | Discovered exit to Factory (range 16) 3153 | -8/Materials | Discovered exit to Factory (range 8) 3154 | -8/Materials | Identified exit to Storage 3154 | -8/Materials | Discovered exit to Storage (range 6) 3162 | -8/Materials | Entered Storage 3471 | -8/Storage | Discovered exit to Factory (range 16) 3513 | -8/Storage | Build established: Hacker-Skirmisher 3648 | -8/Storage | Met 01-MTF 3678 | -8/Storage | Identified exit to Recycling 3678 | -8/Storage | Discovered exit to Recycling (range 4) 3897 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3924 | -8/Storage | Garrison activated, responded to threat 4204 | -8/Storage | Build established: Commander-Mutant 4247 | -8/Storage | Identified exit to Garrison 4270 | -8/Storage | Entered Garrison 4270 | -8/Garrison | Accompanied by 22 allies (01-MTF) 4275 | -8/Garrison | 01-MTF left 4302 | -8/Garrison | Triggered checkpoint 4344 | -8/Garrison | Phase Generator disabled 4540 | -8/Garrison | Garrison Relay disabled 4579 | -8/Garrison | Garrison Relay disabled 4616 | -8/Garrison | Triggered checkpoint 4646 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Build established: Hacker-Mutant 4707 | -8/Garrison | Discovered exit to Factory (range 46) 4719 | -8/Garrison | Discovered exit to Factory (range 10) 4770 | -8/Garrison | Triggered checkpoint 4770 | -8/Garrison | Garrison Relay disabled 4866 | -8/Garrison | Triggered checkpoint 4902 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Triggered checkpoint 4955 | -8/Garrison | Spotted B-75 Beast 4955 | -8/Garrison | Spotted B-75 Beast 5001 | -8/Garrison | Core integrity fell below 50% 5008 | -8/Garrison | Destroyed B-75 Beast 5010 | -8/Garrison | Destroyed B-75 Beast 5037 | -8/Garrison | Lost 4 parts (2n1u1w) 5042 | -8/Garrison | Triggered checkpoint 5051 | -8/Garrison | Triggered checkpoint 5097 | -8/Garrison | Core integrity fell below 20% 5167 | -8/Garrison | Identified Army-in-a-Box 5205 | -8/Garrison | Discovered exit to Factory (range 24) 5224 | -8/Garrison | Garrison Relay disabled 5592 | -8/Garrison | Entered Factory 5592 | -7/Factory | Evolved 2 slots: Propulsion x2 5594 | -7/Factory | FarCom data flow suspended 5942 | -7/Factory | Identified exit to Factory 5942 | -7/Factory | Discovered exit to Factory (range 42) 6667 | -7/Factory | Fabricated Hpw. Shock Rifle (x1) 6693 | -7/Factory | Fabricated Hpw. Shock Rifle (x1) 6892 | -7/Factory | Discovered exit to Factory (range 9) 7105 | -7/Factory | Cargo convoy interrupted 7165 | -7/Factory | Found Prototype Processor 7166 | -7/Factory | Identified Exp. Signal Interpreter 7335 | -7/Factory | Repaired Adv. KE Penetrator 7525 | -7/Factory | Fabricated Adv. KE Penetrator (x1) 7618 | -7/Factory | Discovered exit to Factory (range 4) 7620 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 7779 | -7/Factory | Identified exit to Lower Caves 7779 | -7/Factory | Discovered exit to Lower Caves (range 8) 7902 | -7/Factory | Garrison activated, responded to threat 8107 | -7/Factory | Build established: Scavenger-Mutant 8360 | -7/Factory | Fabricated System Restoration Module (x2) 8718 | -7/Factory | Core integrity fell below 50% 9053 | -7/Factory | Repaired Adv. Assault Cannon 9222 | -7/Factory | Discovered exit to Factory (range 16) 9314 | -7/Factory | Lost 3 parts (1n1u1w) 9522 | -7/Factory | Core integrity fell below 20% 9534 | -7/Factory | Build established: Hacker-Mutant 10983 | -7/Factory | Discovered exit to Lower Caves (range 13) 11645 | -7/Factory | Garrison activated, responded to threat 11762 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- G-47 Trooper destroyed. U-05 Engineer builds a Wall. Slug penetrates G-47 Trooper. Terminal disabled. G-47 Trooper Aluminum Leg blasted off. G-47 Trooper destroyed. Overheating: Matter decay (-12). R-06 Scavenger collects Aluminum Leg. Acquired 51 matter. R-06 Scavenger collects Lgt. Nuclear Core. Acquired 40 matter. Acquired 3 matter. R-06 Scavenger collects Aluminum Leg. Acquired 136 matter. O-24 Administrator knocked back. Y-54 Guardian emerges from the garrison. Slug penetrates Y-54 Guardian. Y-54 Guardian suffers critical hit (Blast). Destroyed Imp. Heat Sink. Acquired 4 matter. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????####### | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????########+######+#### | | +########????????????????????? | | |#????????????????????# | | #????????????????????# | | """ #????????????????????+ | | """ #????????????????????# | | """ #????????????????????# ?### # # | | #????????????????????# ####+## | | """ #????????????????????# # ] ] % %% | | """ #????????????????????# ^ # ! # | | """ #???????????########## # !* / | | #???????????# # + !! | | #???????????#"" ""# # ! *! /# | | #???????????#"" = ""# ############# # | | ##+######## #?????#""" @ YG# # | | ^ #?????#""" % ""# # """ """"" | | #?????#""" ""# # "R [ """"" | | ####### % [ # # """ """ | | + # + """ [ | | ######## ###?### % # # ] | | ######??????????????####+##### ########+###### | | #??????????????????## ## #???# # [ | | #?????????????????### ##### # | | ########???? T%% % % % # | | + %%% %% % % + | | ##### #?? # | | #?????? %##### ##### # ! | | #??????##+#?????# ########???# # | | # ????????????#### ####??????????## ## | | # ????????########+#####??????????# #### | | # ????????# #########?## #### | | | # ????????# """"" " # # # | | # ????????# ""T"" ! # # #! | | # ????????# # ##### [ | | # ######??# + =%=!= #### | | # # =#??# ##############+###### | | # # #??# #????# | | # # #??# """"""" #????# | | ##### # [!#??# """"""" #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 EM Shielding 2 Corruption Block 8 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 5 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hpw. Shock Rifle | -8/Storage | Hacked Adv. KE Penetrator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory Hpw. Shock Rifle | x1 | -7/Factory Adv. KE Penetrator | x1 | -7/Factory System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentArchitectMatrix Manual? 0 Play Time 02:32:05 Cumulative 2025.8 hours Start 2023.12.14 @ 00:19:13 End 2023.12.14 @ 13:21:19 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 72 Rogue 0 Adventurer 0 Explorer 72 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0 Lore% 56 Gallery% 84 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8047a655-caef-4aff-8597-eeb7c8962636