Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 14:40:33 Player: Benno Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (399) 399 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1609 Bonus ------- None Cogmind --------- Core Integrity 228/400 Matter 102/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Grenade Launcher Mining Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 6 6 1 12 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 1 4 Treads 2 | . . . 2 Leg 8 | 2 3 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 . 5 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 3 | . . . 3 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 4 | . 4 . . Parts Lost 7 | . 1 . 6 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 87 88 83 Engine 11 | . 12 11 10 Leg 26 | . 28 33 24 Storage 12 | . 14 11 11 Processor 8 | . . . 16 Protection 2 | . 4 11 . Energy Gun 3 | . 9 . . Ballistic Gun 6 | . 14 11 . Ballistic Cannon 2 | . 4 11 . Launcher 4 | . . . 9 Special Weapon 3 | . . . 7 Peak Build Rating 11 | 6 7 8 11 Average Rating 7 | 4 6 8 9 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 18 | 12 18 18 18 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 7 8 Average Carried 5 | 3 7 7 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 7 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 480 | 212 92 . 176 Remotely . | . . . . Salvage Created 377 | . 89 . 288 Parts 26 | . 7 . 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 10 | . 2 . 8 Guns 2 | . 2 . . AOE 8 | . . . 8 Classes Destroyed 5 | . 1 . 4 Worker 2 | . . . 2 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Grunt 8 | . 2 . 6 Sentry 2 | . . . 2 Best Kill Streak 7 | . 2 . 7 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 115 | . 36 2 77 Missed 32 | . 9 . 23 Damage Taken 1114 | . 388 22 704 Core 273 | . 101 . 172 Absorbed by Shields 63 | . . . 63 Regen/Repaired (Parts) 76 | . . . 76 Core Remaining (%) 79 | 100 59 . . Volleys Fired 34 | . 12 1 21 Largest 2 | . 2 2 1 Hottest 60 | . 60 55 30 Shots Fired 47 | . 24 2 21 Gun 25 | . 24 1 . Cannon 1 | . . 1 . Launcher 21 | . . . 21 Special . | . . . . Kinetic 14 | . 12 2 . Thermal . | . . . . Explosive 21 | . . . 21 Electromagnetic 12 | . 12 . . Robot Hit Streak 3 | . 3 2 3 Robot Miss Streak 4 | . 4 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 19 | . 13 1 5 Core Hits 34 | . 5 . 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1274 | . 176 11 1087 Guns 187 | . 176 11 . Cannons . | . . . . Explosions 1087 | . . . 1087 Melee . | . . . . Ramming . | . . . . Kinetic 108 | . 97 11 . Thermal . | . . . . Explosive 1087 | . . . 1087 Electromagnetic 79 | . 79 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 3 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 36 | . 36 . 7 Average Temperature 15 | . 16 . 2 Received Heat Transfer 579 | . 234 12 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 367 | . 60 40 367 Initial 25 | . . 25 16 Average 77 | . 33 26 140 Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 65 Level 1 15 | . . . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 2 14 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 1 . 4 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 1 . 10 Successful 9 | . 1 . 8 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Prototype ID Bank 1 | . 1 . . Open Door 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 78 | . . . 78 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 778 | 96 269 59 354 Spaces Moved 507 | 73 181 43 210 Core 17 | 13 . . 4 Treads 16 | . . . 16 Legs 474 | 60 181 43 190 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 119 | 107 120 120 123 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 44 6 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 114 | . . . 114 Melee . | . . . . Projectile . | . . . . AOE 114 | . . . 114 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 634 | 90 213 48 283 Wait 35 | . . 4 31 Move 504 | 72 180 42 210 Hop . | . . . . Pick Up 28 | 12 7 . 9 Fast Attach 2 | . 2 . . Attach 19 | 6 1 1 11 Detach . | . . . . Swap 4 | . 3 . 1 Drop 8 | . 8 . . Fire 34 | . 12 1 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 4) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 387 | -9/Materials | Discovered new exit (range 15) 425 | -9/Materials | Entered Storage 597 | -9/Storage | Repaired Aluminum Leg 623 | -9/Storage | Repaired Aluminum Leg 668 | -9/Storage | Repaired Aluminum Leg 776 | -9/Storage | Lost 4 parts (1p2n1w) 779 | -9/Storage | Self-destructed Last Messages --------------- 00737_ Ion Engine destroyed. 00739_ K-01 Serf collects debris. 00740_ Acquired Aluminum Leg. 00740_ K-01 Serf collects debris. 00743_ Aluminum Leg destroyed. 00744_ K-01 Serf collects debris. 00745_ Aluminum Leg destroyed. 00745_ Acquired 90 matter. 00747_ K-01 Serf collects debris. 00759_ The unstable cave ceiling collapses. 00759_ K-01 Serf collects debris. 00773_ Triggered Blade Trap. 00773_ Massive razor-sharp blades shoot up from within the floor. 00773_ Lgt. Treads severed. 00773_ Lgt. Ion Engine severed. 00774_ Triggered Blade Trap. 00774_ Massive razor-sharp blades shoot up from within the floor. 00774_ Lgt. Treads severed. 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""" #?????????? | | #?????????????????????????# #???""" ???????????? | | #?????????????????????????# #???? ????????????? | | #?????????????????????????#####??????#???????????? | | ###??????????????????????????????????????????????? | | #T####???????????????????????????????????????????? | | # !!#???????????????????????????????????????????? | | # !!#???????????????????????????????????????????? | | + !!#???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 270 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseScatterRouter Manual? 0 Play Time 00:20:25 Cumulative 3.9 hours Start 2024.08.11 @ 14:03:12 End 2024.08.11 @ 14:40:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 50x50 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37de8b24-0c31-4d1f-8156-2a7a4422d4bb