Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 18:39:09 Player: Nalesnig Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2130) 2130 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-90) -90 TOTAL SCORE: 4765 Bonus ------- Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Aerolev Unit Faulty Aerolev Unit Gravmag System Large Storage Unit Improved Terrain Scan Processor Seismic Detector Improved Shield Generator Precision Beam Rifle Advanced Beam Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Dirty Datajack (20) Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Machine Analyzer Medium Reactive Plating Insulated Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Great Axe > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Aerolev Unit Aerolev Unit Gravmag System Large Storage Unit Improved Terrain Scan Processor Seismic Detector Improved Shield Generator Precision Beam Rifle Advanced Beam Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Advanced Assault Cannon Grenade Launcher Dirty Datajack [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 51 | 7 5 6 20 13 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 3 7 2 Treads 9 | 2 . . 5 2 Leg 3 | . . 2 1 . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 2 1 4 5 Device 3 | 1 . . 1 1 Storage 4 | 1 2 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 19 | 2 2 2 8 5 Energy Gun 1 | . . . 1 . Energy Cannon 6 | . 1 . 4 1 Ballistic Gun 6 | 2 1 . 1 2 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 2 2 1 16 Power 3 | . . . 1 2 Propulsion 8 | . . 2 . 6 Utility 3 | . . . . 3 Weapon 7 | . 2 . . 5 Highest Loss Streak 15 | . 2 2 1 15 To Critical Strikes 1 | . . 1 . . Average Backups 13 | 1 8 12 14 17 Power 2 | . 1 3 2 1 Propulsion 1 | . 1 2 . 3 Utility 2 | . 2 3 2 3 Weapon 6 | . 2 4 7 8 Tool/Special . | . . . . . Unused Backups 20 | . 2 . 6 12 Power 3 | . 1 . 1 1 Propulsion 4 | . 1 . . 3 Utility 4 | . . . 2 2 Weapon 8 | . . . 3 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 97 98 91 Engine 10 | . 14 14 8 6 Treads 25 | . 28 18 22 26 Leg 1 | . . 4 4 . Wheel 3 | . . 2 8 . Device 13 | . 14 8 12 13 Storage 10 | . 14 14 9 7 Processor 1 | . . . . 5 Protection 3 | . . 5 4 6 Energy Cannon 12 | . 6 14 16 13 Ballistic Gun 9 | . 21 11 4 2 Slashing Weapon 1 | . . . 1 3 Peak Build Rating 41 | 7 8 10 28 41 Average Rating 20 | 4 7 8 25 33 On Entrance 10 | . 7 8 10 28 Naked Turns . | . . . . . Heaviest Build 88 | 13 31 33 47 88 Greatest Support 88 | 40 40 40 62 88 Greatest Overweight (x) 13 | . . 1 3 13 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 7 11 15 15 18 Most Carried 20 | 3 12 14 15 20 Average Carried 13 | 1 8 12 14 17 Final Capacity 20 | 8 15 15 15 20 Final Carried 16 | 3 12 14 15 16 Class Distribution -------------------- 39% | Mutant 19% | Scavenger-Tank 19% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1322 | 276 223 42 666 115 Remotely . | . . . . . Salvage Created 2094 | 24 615 65 1066 324 Parts 124 | 2 42 4 62 14 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 45 | . 12 2 20 11 Melee 1 | . . . 1 . Guns 13 | . 8 . 3 2 Cannons 21 | . 4 . 12 5 AOE 10 | . . 2 4 4 Classes Destroyed 13 | 1 3 1 5 3 Worker 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 4 | . 1 . 3 . Mechanic 1 | . . . . 1 Watcher 8 | . 3 . 3 2 Swarmer 7 | . . . 4 3 Grunt 18 | . 12 . 6 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Specialist 3 | . . . . 3 Hunter 4 | . . . 2 2 Programmer 3 | . . . . 3 Subdweller 2 | . . 2 . . Best Kill Streak 7 | 1 4 2 7 6 Combat Bots Only 6 | . 4 2 5 6 Max Kills in Single Turn 3 | 1 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 432 | . 73 16 82 261 Missed 111 | . 15 5 24 67 Hits 321 | . 58 11 58 194 Melee 1 | . . . 1 . Projectile 320 | . 58 11 57 194 Critical Strikes 6 | . 1 1 1 3 Part Disruptions 1 | . . . . 1 Damage Taken 4738 | . 709 284 1026 2719 Core 1064 | . 142 46 163 713 Absorbed by Shields . | . . . . . Ignored by Resistances 531 | . . . . 531 Regen/Repaired (Parts) 19 | . . . 19 . Core Remaining (%) 64 | 100 . 24 70 . Volleys Fired 148 | 2 39 5 64 38 Largest 3 | 2 2 2 3 3 Hottest 190 | 40 80 90 185 190 Shots Fired 318 | 4 73 10 152 79 Gun 123 | 4 59 3 44 13 Cannon 181 | . 14 5 106 56 Launcher 14 | . . 2 2 10 Special . | . . . . . Kinetic 152 | 4 59 3 60 26 Thermal 142 | . 14 5 80 43 Explosive 14 | . . 2 2 10 Electromagnetic 10 | . . . 10 . Robot Hit Streak 11 | 2 9 9 11 9 Robot Miss Streak 8 | 1 4 1 5 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 186 | 3 45 9 90 39 Core Hits 123 | 1 27 5 41 49 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 1 3 Destroy 1 | . . . 1 . Blast 3 | . . . . 3 Melee Attacks 20 | . . 2 8 10 Impact 2 | . . 2 . . Slashing 18 | . . . 8 10 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5104 | 32 649 243 2152 2028 Guns 1000 | 32 456 . 320 192 Cannons 2371 | . 193 36 1539 603 Explosions 1553 | . . 207 201 1145 Melee 176 | . . . 92 84 Ramming 4 | . . . . 4 Kinetic 1496 | 32 456 . 561 447 Thermal 1794 | . 193 36 1217 348 Explosive 1553 | . . 207 201 1145 Electromagnetic 81 | . . . 81 . Impact . | . . . . . Slashing 176 | . . . 92 84 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . . 16 20 Projectiles 16 | . . . 16 . Explosions 13 | . . . . 13 Melee 7 | . . . . 7 Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 189 | . . 38 129 22 Shots 5 | . . 2 2 1 Rammed 1 | . . . . 1 Targets Rammed 2 | . . . . 2 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 557 | . 72 . 497 557 Average Temperature 160 | . 20 . 160 234 Received Heat Transfer 657 | . 405 . 252 . Effects 16 | . . . 12 4 Shutdowns 1 | . . . 1 . Energy Bleed 4 | . . . 2 2 Interference 6 | . . . 6 . Matter Decay 1 | . . . 1 . Short Circuit 3 | . . . 2 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 . 5 2 Heat Transferred 3243 | . 407 74 2312 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 . 90 100 Level 1 3 | . . . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 310 | 5 109 . 310 123 Initial 50 | . 3 . . 50 Average 61 | . 39 . 102 34 Influence Increases 1390 | 5 339 . 675 371 Destroy 0b10 Robot/C 860 | . 240 . 400 220 Destroy 0b10 Robot/NC 80 | 5 20 . 40 15 Destroy Leader 244 | . 58 . 132 54 Successful Hack 57 | . 21 . 26 10 Disable Machine 30 | . . . 15 15 Destroy Structure 119 | . . . 62 57 Influence Decreases 1370 | . 321 23 564 462 Entered New Map 75 | . 2 12 . 61 Time Decay 955 | . 299 11 404 241 Lost Part 190 | . 20 . 10 160 Purge Threat 150 | . . . 150 . Squads Dispatched 5 | . 3 . . 2 Investigation 2 | . 2 . . . Extermination 2 | . . . . 2 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 22 2 25 24 Peak Tracking Total 13 | . 4 2 6 13 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 16 | . 7 . 6 3 Terminals 14 | . 7 . 4 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 16 . 12 5 Successful 13 | . 4 . 7 2 Failed 20 | . 12 . 5 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 7 | . . . 5 2 Terminals 30 | . 16 . 9 5 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 . 5 2 Prototype ID Bank 2 | . . . 2 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Transport Status 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 7 . 4 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 3088 | 6 1014 103 1089 876 Terrain 617 | . . . 617 . Seismic 2937 | 6 1014 103 1052 762 Machine Analysis 702 | . . . . 702 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3371 | 78 1014 185 1218 876 Spaces Moved 1648 | 41 491 73 647 396 Core 8 | 5 . . . 3 Treads 1210 | 36 491 45 250 388 Legs 11 | . . 6 . 5 Wheels 419 | . . 22 397 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 100 156 Average Speed 152 | 146 160 153 135 170 Slowest Speed 700 | 160 160 240 155 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 9 | . . . . 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 79 8 60 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 27 | . . 2 4 21 Terrain Destroyed 152 | . . 15 64 73 Melee 14 | . . 2 4 8 Projectile 32 | . . . 17 15 AOE 106 | . . 13 43 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2188 | 52 648 130 859 499 Wait 227 | . 98 40 74 15 Move 1644 | 40 490 72 646 396 Hop . | . . . . . Pick Up 44 | 3 12 4 14 11 Fast Attach 16 | 7 . . 7 2 Attach 14 | . 2 2 5 5 Detach . | . . . . . Swap 45 | . 3 5 22 15 Drop 28 | . 4 . 19 5 Fire 148 | 2 39 5 64 38 Melee 20 | . . 2 8 10 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 3) 638 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Identified exit to Mines 921 | -10/Materials | Discovered new exit (range 7) 1068 | -10/Materials | Core integrity fell below 50% 1093 | -10/Materials | Entered Subcaves 1094 | -10/Subcaves | Approached by a straggling Scientist 1134 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1137 | -10/Subcaves | Discovered new exit (range 14) 1152 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1278 | -10/Subcaves | Entered Materials 1278 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1586 | -8/Materials | Build established: Scavenger-Skirmisher 1912 | -8/Materials | Discovered new exit (range 5) 2366 | -8/Materials | Discovered new exit (range 3) 2466 | -8/Materials | Repaired Seismic Detector 2496 | -8/Materials | Entered Factory 2496 | -7/Factory | Evolved 2 slots: Utility x2 2892 | -7/Factory | Build established: Scavenger-Mutant 3257 | -7/Factory | Cargo convoy interrupted 3343 | -7/Factory | Core integrity fell below 50% 3367 | -7/Factory | Core integrity fell below 20% 3372 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03343_ Slug penetrates Construction Platform. 03343_ U-05 Engineer builds a Wall. 03344_ U-05 Engineer lays Concrete. 03345_ U-05 Engineer builds a Wall. 03345_ Penetrated by Slug. 03345_ Imp. Carbon-fiber Leg destroyed. 03347_ U-05 Engineer builds a Wall. 03348_ R-06 Scavenger collects Flexi-carbon Leg. 03348_ U-05 Engineer lays Concrete. 03349_ Slug penetrates Wall. 03349_ U-05 Engineer lays Concrete. <x2> 03351_ R-06 Scavenger collects Minigun. 03351_ U-05 Engineer builds a Wall. 03353_ Slammed into H-55 Commando. 03353_ Destabilizing: System corrupted (+2). 03353_ Cryofiber Web destroyed. 03357_ System corrupted: Matter fused (-6). 03361_ Penetrated by Slug. 03362_ U-05 Engineer lays Concrete. 03363_ Penetrated by Slug. 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