Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.24 @ 21:05:58 Player: ArabianSandBoa Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (4643) 4643 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2401) 2401 TOTAL SCORE: 11034 Bonus ------- High Alert Combat Kills 2043 Follower Combat Kills 97 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -239 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 16/100 System Corruption 4% Temperature Cool (83) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (20) --- Improved Deuterium Engine Compact Wheel Improved Targeting Computer Force Booster Transmission Jammer Improved Thermal Shield Improved Shock Absorption System Lightning Gun Precision Shock Rifle Precision Shock Rifle Variable Charge Gun Firepult Coil Gun Coil Gun Mass Driver Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cryofiber Web Improved Coolant Injector High-capacity Storage Unit Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel High-capacity Battery Improved Melee Analysis Suite Particle Charger Hardened Medium Armor Plating Improved Shock Absorption System Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved Recalibrator Improved Field Recycling Unit Tesla Rifle Improved Arc Projector Variable Charge Gun KE Penetrator Mass Driver Missile Launcher Scythe [Rating: 68] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 4 . 2 Weapon . | . . . . . . . . Parts Attached 153 | 2 . 7 1 . 15 43 85 Power 10 | . . . . . 3 3 4 Engine 7 | . . . . . 3 . 4 Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 . . 1 4 9 Treads 3 | . . 2 . . . . 1 Leg 7 | . . . . . . 4 3 Wheel 8 | 2 . . . . 1 . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 69 | . . 3 1 . 7 14 44 Device 42 | . . . . . 2 11 29 Storage 4 | . . 1 1 . . . 2 Processor 10 | . . 1 . . 2 . 7 Hackware 2 | . . . . . 1 . 1 Protection 11 | . . 1 . . 2 3 5 Artifact . | . . . . . . . . Weapon 56 | . . 2 . . 4 22 28 Energy Gun 13 | . . . . . 2 3 8 Energy Cannon 6 | . . 1 . . . 1 4 Ballistic Gun 16 | . . 1 . . 2 9 4 Ballistic Cannon 6 | . . . . . . 2 4 Launcher 4 | . . . . . . 3 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 9 | . . . . . . 4 5 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 32 | . . 2 . . 4 1 25 Power 4 | . . . . . 1 . 3 Propulsion 11 | . . 2 . . 2 1 6 Utility 14 | . . . . . 1 . 13 Weapon 3 | . . . . . . . 3 Highest Loss Streak 8 | . . 2 . . 3 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 85 97 100 100 96 96 86 Engine 5 | . 14 14 14 14 7 1 3 Core 3 | . . . . . . 7 2 Treads 7 | . . 21 28 28 16 . . Leg 5 | . . . . . . 13 4 Wheel 3 | . 28 6 . . . 3 6 Device 16 | . . . . . 7 18 27 Storage 10 | . 14 14 14 14 9 9 9 Processor 11 | . . 10 14 14 18 10 10 Hackware 1 | . . . . . 3 3 . Protection 6 | . . 1 . . 15 12 4 Energy Gun 2 | . 14 1 . . 8 1 2 Energy Cannon 4 | . . 12 14 14 4 . . Ballistic Gun 7 | . 14 14 14 14 4 7 2 Slashing Weapon 3 | . . . . . . 4 4 Naked Turns . | . . . . . . . . Heaviest Build 105 | 11 11 19 49 49 58 90 105 Greatest Support 40 | 26 26 40 40 40 40 35 36 Greatest Overweight (x) 20 | . . . 1 1 16 6 20 Average Overweight (x) 2 | . . . . 1 1 3 2 Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 Average Capacity 19 | 8 8 8 18 20 20 20 20 Most Carried 20 | 6 8 10 15 16 20 20 20 Average Carried 17 | 6 6 8 12 15 16 19 18 Final Capacity 20 | 8 8 10 20 20 20 20 20 Final Carried 20 | 6 6 10 15 16 20 19 18 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Matter Collected 2780 | 200 . 85 20 20 256 902 1297 Remotely . | . . . . . . . . Salvage Created 5152 | . . 76 . . 978 1054 3044 Parts 221 | . . 5 . . 58 55 103 Haulers Intercepted 4 | . . . . . 1 . 3 Recyclers Shooed 5 | . . . . . 2 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 82 | . . 2 . . 11 31 38 Melee 11 | . . . . . . 1 10 Guns 23 | . . 2 . . 8 10 3 Cannons 7 | . . . . . 2 2 3 AOE 30 | . . . . . 1 18 11 Classes Destroyed 17 | . . 2 . . 8 1 6 Worker 7 | . . . . . 3 . 4 Builder 4 | . . . . . . . 4 Hauler 4 | . . . . . 1 . 3 Recycler 10 | . . . . . 2 . 8 Mechanic 3 | . . . . . . . 3 Operator 2 | . . . . . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 13 | . . . . . 2 7 4 Grunt 33 | . . . . . 6 14 13 Brawler 3 | . . . . . . . 3 Duelist 4 | . . . . . . . 4 Protector 1 | . . . . . . . 1 Sentry 19 | . . 1 . . 4 8 6 Specialist 4 | . . . . . . 2 2 Hunter 2 | . . . . . 1 . 1 Programmer 4 | . . . . . . . 4 Assembled 1 | . . 1 . . . . . Best Kill Streak 8 | . . 1 . . 6 6 8 Combat Bots Only 6 | . . 1 . . 2 6 5 Max Kills in Single Turn 4 | . . 1 . . 2 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Damage Taken 5723 | . . 247 . . 783 1043 3650 Core 1060 | . . 14 . . 81 265 700 Absorbed by Shields 396 | . . . . . . 160 236 Redirected to Shielding 77 | . . . . . 22 55 . Core Remaining (%) 77 | 100 . . . 94 . 37 . Volleys Fired 206 | . . 9 . . 43 99 55 Largest 2 | . . 2 . . 2 2 2 Hottest 250 | . . 83 . . 123 250 250 Shots Fired 313 | . . 18 . . 83 137 75 Gun 219 | . . 9 . . 70 97 43 Cannon 64 | . . 9 . . 13 13 29 Launcher 30 | . . . . . . 27 3 Special . | . . . . . . . . Kinetic 163 | . . 9 . . 29 86 39 Thermal 44 | . . 9 . . 16 3 16 Explosive 30 | . . . . . . 27 3 Electromagnetic 76 | . . . . . 38 21 17 Robot Hit Streak 13 | . . 11 . . 13 11 11 Robot Miss Streak 4 | . . 2 . . 4 4 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 2 | . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 250 | . . 14 . . 65 70 101 Core Hits 186 | . . 5 . . 38 48 95 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 4 | . . . . . 1 . 3 Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 147 | . . . . . . 44 103 Impact 9 | . . . . . . . 9 Slashing 138 | . . . . . . 44 94 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . . . 12 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 9896 | . . 185 . . 1309 2944 5458 Guns 2745 | . . 63 . . 1067 1014 601 Cannons 1206 | . . 122 . . 182 198 704 Explosions 3540 | . . . . . 60 1699 1781 Melee 2396 | . . . . . . 32 2364 Ramming 9 | . . . . . . 1 8 Kinetic 2179 | . . 63 . . 417 997 702 Thermal 2446 | . . 122 . . 300 233 1791 Explosive 1758 | . . . . . . 1482 276 Electromagnetic 1108 | . . . . . 592 199 317 Impact 192 | . . . . . . . 192 Slashing 2204 | . . . . . . 32 2172 Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . . 17 Average Corruption 8 | . . . . . . . 8 Corruption Purged 15 | . . . . . . . 15 Corruption Blocked . | . . . . . . . . Effects 73 | . . . . . . . 73 Message Errors 8 | . . . . . . . 8 Matter Fused 21 | . . . . . . . 21 Heat Flow Errors 12 | . . . . . . . 12 Energy Discharges 10 | . . . . . . . 10 Data Loss (minor) 10 | . . . . . . . 10 Data Loss (major) 2 | . . . . . . . 2 Misfires 6 | . . . . . . . 6 Alerts 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots 1 | . . . . . . . 1 Overflow Damage 433 | . . . . . . 72 361 Projectiles 20 | . . . . . . . 20 Explosions 107 | . . . . . . 72 35 Melee 306 | . . . . . . . 306 Knockbacks 5 | . . . . . . . 5 Impact 1 | . . . . . . . 1 Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 481 | . . . . . 117 179 185 Shots 26 | . . . . . 3 7 16 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . 1 2 Kicked 3 | . . . . . . 1 2 Crushed . | . . . . . . . . Highest Temperature 619 | . . 196 . . 99 365 619 Average Temperature 101 | . . 69 . . 28 108 127 Received Heat Transfer 1265 | . . 85 . . 189 269 722 Effects 12 | . . . . . . 2 10 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . . . 1 2 Interference 1 | . . . . . . 1 . Matter Decay 2 | . . . . . . . 2 Damage (major) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 11 | . . . . . . . 11 Combat Hostiles 11 | . . . . . . . 11 Parts Melted 42 | . . . . . . . 42 Heat Transferred 9976 | . . 259 . . 531 710 8476 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Peak Influence 2120 | . 15 40 . . 339 2120 2072 Initial 1113 | . . 5 . . . 220 1113 Average 955 | . 7 14 . . 182 1035 1437 Maximum Alert Level 5 | . . . . . 1 5 5 Low Security (%) 20 | 100 100 100 . 100 54 . . Level 1 12 | . . . . . 45 21 . Level 2 5 | . . . . . . 13 . Level 3 14 | . . . . . . 22 14 Level 4 24 | . . . . . . 18 46 Level 5 23 | . . . . . . 23 38 High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . . . . . 6 . 20 Investigation 6 | . . . . . 3 . 3 Extermination 4 | . . . . . . . 4 Reinforcement 4 | . . . . . 1 . 3 Assault 6 | . . . . . . . 6 Garrison 6 | . . . . . 2 . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Distress Signals 5 | . 1 . . . 2 . 2 Communications Jammed 1 | . . . . . . . 1 Distress Signals . | . . . . . . . . Times Spotted 128 | . 3 17 . . 19 29 60 Peak Tracking Total 16 | . 4 16 . . 4 5 7 Tactical Retreats 6 | . . . . . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Traps Triggered 9 | . . . . . 1 5 3 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Machines Disabled 39 | . . . . . 4 10 25 Max in Single Turn 5 | . . . . . 2 2 5 Garrison Access 1 | . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Machines Accessed 18 | . . . 1 . 4 2 11 Terminals 11 | . . . . . 3 2 6 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 41 | . . . 1 . 13 3 24 Successful 17 | . . . 1 . 5 2 9 Failed 24 | . . . . . 8 1 15 Catastrophic 4 | . . . . . . . 4 Database Lockouts . | . . . . . . . . Manual 13 | . . . 1 . 4 . 8 Terminals 28 | . . . . . 12 3 13 Fabricators 4 | . . . . . . . 4 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 4 | . . . . . 1 . 3 Terminal Hacks 9 | . . . 1 . 2 2 4 Open DSF 1 | . . . . . . . 1 Emergency Access Points 4 | . . . . . 1 1 2 Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . . . . . 2 . 2 Terminals 4 | . . . . . 2 . 2 Botnet 4 | . . . . . 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 14 | . . . . . 3 2 9 Full Trace Events 5 | . . . . . 2 . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . . . 9 3 Machine Destruction 12 | . . . . . . 9 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Total Allies 6 | . . . . 3 . 3 . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 101 | . . . . 40 40 101 . Highest-Rated Ally 39 | . . . . 16 16 39 . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . . 30 15 . Total Damage 557 | . . . . . 362 195 . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Turns Passed 8903 | 3 78 555 1037 581 693 2944 3012 Spaces Moved 3450 | 1 78 336 456 239 197 979 1164 Core 4 | . . . . . 1 . 3 Treads 1122 | . . 247 456 239 180 . . Legs 799 | . . . . . . 542 257 Wheels 1525 | 1 78 89 . . 16 437 904 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 90 90 90 160 240 140 155 125 Average Speed 197 | 90 90 141 226 240 236 228 167 Slowest Speed 1050 | 90 90 160 240 240 850 470 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 2 26 73 88 67 22 91 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 56 | . . . . . . 21 35 Terrain Destroyed 264 | . . . . . 1 176 87 Melee 35 | . . . . . . . 35 Projectile 13 | . . . . . 1 5 7 AOE 216 | . . . . . . 171 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Total 5093 | 2 87 401 461 247 339 1513 2043 Wait 887 | . 4 31 . 8 69 244 531 Move 3442 | . 77 335 455 238 197 976 1164 Hop . | . . . . . . . . Pick Up 103 | . 3 12 4 1 10 29 44 Fast Attach 41 | . . 1 . . 4 5 31 Attach 45 | . . 2 . . 6 8 29 Detach 20 | . . . . . 2 3 15 Swap 67 | 2 . 4 1 . 5 30 25 Drop 95 | . 3 7 1 . 3 32 49 Fire 206 | . . 9 . . 43 99 55 Melee 142 | . . . . . . 44 98 Ram . | . . . . . . . . Kick 3 | . . . . . . 1 2 Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire 24 | . . . . . . 24 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 5) 65 | -10/Materials | Discovered new exit (range 12) 82 | -10/Materials | Entered Mines 186 | -10/Mines | Assembled infested the area 253 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 300 | -10/Mines | Build established: Mutant 420 | -10/Mines | Found a hidden stash of uninstalled traps 439 | -10/Mines | Discovered new exit (range 9) 492 | -10/Mines | Learned location of 1 exit from Materials 524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 524 | -10/Mines | Discovered new exit (range 5) 637 | -10/Mines | Entered Exiles 677 | -10/Exiles | Met 8R-AWN 705 | -10/Exiles | Met EX-HEX 805 | -10/Exiles | Met EX-DEC 851 | -10/Exiles | Visited The Gauntlet 1349 | -10/Exiles | Met EX-BIN 1383 | -10/Exiles | Aligned with FarCom system 1385 | -10/Exiles | Given EX-Vault access code 1440 | -10/Exiles | Opened EX-Vault 1452 | -10/Exiles | Found Firepult 1499 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1653 | -10/Exiles | Discovered new exit (range 10) 1674 | -10/Exiles | Left Exiles lab with Firepult 1674 | -10/Exiles | Entered Mines 1677 | -9/Mines | Met a Derelict bent on vengeance 1919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1931 | -9/Mines | Learned location of Storage (-8) 2131 | -9/Mines | Learned Materials non-interactive machine intel 2133 | -9/Mines | Discovered new exit (range 7) 2243 | -9/Mines | Discovered new exit (range 5) 2255 | -9/Mines | Entered Materials 2255 | -8/Materials | Accompanied by 3 allies 2255 | -8/Materials | Evolved 4 slots: Utility x4 2256 | -8/Materials | Identified exit to Storage 2257 | -8/Materials | Loaded intel: 46 non-interactive machine locations 2781 | -8/Materials | Garrison activated, responded to threat 2932 | -8/Materials | Lost 3 parts (2n1u) 2948 | -8/Materials | Identified exit to Garrison 2948 | -8/Materials | Entered Garrison 3006 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Build established: Scavenger-Mutant 3589 | -8/Garrison | Triggered checkpoint 3772 | -8/Garrison | Triggered checkpoint 3922 | -8/Garrison | Discovered new exit (range 15) 4129 | -8/Garrison | Core integrity fell below 50% 4376 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Garrison Relay disabled 4831 | -8/Garrison | Triggered checkpoint 4871 | -8/Garrison | Triggered checkpoint 5204 | -8/Garrison | Discovered new exit (range 20) 5204 | -8/Garrison | Discovered new exit (range 68) 5204 | -8/Garrison | Discovered new exit (range 30) 5258 | -8/Garrison | Triggered checkpoint 5317 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5568 | -8/Garrison | Build established: Mutant 5668 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5892 | -8/Garrison | Entered Factory 5892 | -7/Factory | Evolved 2 slots: Utility x2 7054 | -7/Factory | Lost 4 parts (1p1n2u) 7092 | -7/Factory | First assault squad dispatched 7111 | -7/Factory | Lost 3 parts (1n1u1w) 7186 | -7/Factory | System corruption reached 10% 7203 | -7/Factory | Core integrity fell below 50% 7241 | -7/Factory | Lost 8 parts (1p2n4u1w) 7553 | -7/Factory | Build established: Scavenger-Mutant 8628 | -7/Factory | Fabricated Coil Gun (x2) 8881 | -7/Factory | Garrison activated, responded to threat 8895 | -7/Factory | Core integrity fell below 20% 8904 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08886_ Several Firepult components seem to have fused. 08886_ K-01 Serf destroyed. 08886_ M-28 Smith sends out distress signal. 08887_ Overheating: Matter decay (-32). 08888_ Overheating: Energy bleed (-18). 08889_ Overheating: Matter decay (-29). 08891_ Overheating: Energy bleed (-4). 08892_ Power failure, Imp. Deuterium Engine shutdown. 08892_ Overheating: Arm. Huge Wheel damaged (-40). 08892_ Overheating: Hrd. Heavy Armor Plating damaged (-60). 08893_ Overheating: Energy Filter damaged (-11). 08893_ Overheating: Imp. Melee Analysis Suite damaged (-8). 08893_ Overheating: Hcp. Storage Unit damaged (-222). 08894_ Hrd. Heavy Armor Plating destroyed. 08894_ Imp. Deuterium Engine destroyed. 08896_ Nuclear Reactor explodes. 08897_ Remote Force Field destroyed. 08897_ Energy Filter destroyed. 08897_ Cooling System destroyed. 08899_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????[ | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????# "" | | ???????????????????? ???????????????####+##### "" | | ?????????????????? ?????????????## = # "" | | ?????????????????# ?????????????## # | | ?????????????????# #### ###+#????# [ / | | ?????????????????# #????#[ # # | | ?????????????????# #???##[ # # | | ?????????????????# ############## # | | ?????????????????# # | | ?????????????##### ############ # | | ????????????? # !! #???# # | | ???????????? # !! #???# | | ???????????? !! #???# | | ???????????? g% ##### | | ???????????? /"T" + | | ???????????????????##### """ =*""" ##### # T## | | ????????????????????????#% """ ##+#####???# ##### | | ????????????????????????# = R" %%#???????# #???# | | ????????????????????????# l""" #???????# #???# | | ????????????????????????#@b #?"""???# #???? | | ??????????????????????? Y % +?"""??? +???? | | ??????????????????????#########+##+#?"""???##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 19 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 15 Melee Accuracy 11 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Force Boost 20 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Microactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumRecyclingSystem Manual? 1 Play Time 01:18:40 Cumulative 375.1 hours Start 2023.02.24 @ 19:47:06 End 2023.02.24 @ 21:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 436 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74f27874-1007-4f6d-8f39-e3fb3aca6992