Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 01:24:37

Player: mix

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (15)       3000
Robots Destroyed (0)       0
Value Destroyed (40)       40
Prototype IDs (31)         620
Alien Tech Used (0)        0
Bonus (14779)              14779
              TOTAL SCORE: 22939

 Bonus
-------
Pacifist                   10669
Follower Combat Kills      314
Aligned with FarCom        300
Win                        3000
Win Speed                  496

 Cogmind 
---------
Core Integrity             1587/1600
Matter                     32/300
Energy                     222/310
System Corruption          1%
Temperature                Warm (153)
Movement                   Flying (12)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (3) --------
               Fission Core
>              --- PROPULSION (9) ---
               VTOL Module
               Xenon Bombardment Thruster
      Improved Surge Thruster
      Improved Surge Thruster
      Improved Surge Thruster
      Improved Surge Thruster
      Improved Surge Thruster
               Field Propulsion Array
>              --- UTILITY (11) -----
      Advanced Power Amplifier
      Advanced Power Amplifier
      Advanced Heat Sink
      Advanced Heat Sink
  Experimental Signal Interpreter
      Advanced Terrain Scan Processor
               ECM Suite
      Advanced ECM Suite
      Improved Cloaking Device
      Advanced Hacking Suite
      Advanced Hacking Suite
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
               Field Propulsion Array
      Advanced Recalibrator
      Advanced Datajack
               Chainsword

 Peak State 
------------
>              --- POWER ------------
               Fission Core
>              --- PROPULSION -------
               VTOL Module
               Xenon Bombardment Thruster
      Improved Surge Thruster
      Improved Surge Thruster
      Improved Surge Thruster
      Improved Surge Thruster
      Improved Surge Thruster
               Field Propulsion Array
>              --- UTILITY ----------
      Advanced Power Amplifier
      Advanced Power Amplifier
      Advanced Heat Sink
      Advanced Heat Sink
  Experimental Signal Interpreter
      Advanced Terrain Scan Processor
               ECM Suite
      Advanced ECM Suite
      Improved Cloaking Device
      Advanced Hacking Suite
      Advanced Hacking Suite
>              --- WEAPON -----------
                   (None)
>              --- INVENTORY --------
               Field Propulsion Array
      Advanced Recalibrator
      Advanced Datajack
               Chainsword
[Rating: 113]

 Favorites 
-----------
Power                      Fission Core
  Engine                   Light Ion Engine
  Power Core               Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Improved Surge Thruster
  Treads                   Light Treads
  Flight Unit              Improved Surge Thruster
Utility                    Hacking Suite
  Device                   Advanced Heat Sink
  Processor                Experimental Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Chainsword
  Energy Cannon            Firepult
  Launcher                 Guided EMP Blaster
  Slashing Weapon          Chainsword
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Slots Evolved              18   | .   .   .   .   .   4   2   2   2   2   .   .   2   .   2   2   
  Power                    2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Propulsion               7    | .   .   .   .   .   2   .   2   2   1   .   .   .   .   .   .   
  Utility                  9    | .   .   .   .   .   1   2   .   .   1   .   .   1   .   2   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             91   | 2   1   8   1   2   5   5   11  13  14  3   .   5   7   3   11  
  Power                    10   | .   .   1   .   .   1   2   3   2   1   .   .   .   .   .   .   
    Engine                 4    | .   .   1   .   .   1   1   1   .   .   .   .   .   .   .   .   
    Core                   4    | .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Propulsion               43   | 2   1   3   .   1   2   1   6   7   8   .   .   2   4   1   5   
    Treads                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 41   | .   1   3   .   1   2   1   6   7   8   .   .   2   4   1   5   
  Utility                  24   | .   .   4   .   .   1   2   1   1   1   3   .   2   1   2   6   
    Device                 17   | .   .   4   .   .   .   .   1   1   1   3   .   2   .   1   4   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
    Hackware               5    | .   .   .   .   .   1   2   .   .   .   .   .   .   .   1   1   
    Protection             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   14   | .   .   .   1   1   1   .   1   3   4   .   .   1   2   .   .   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   1   .   .   1   1   .   .   1   2   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   4    | .   .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   1   .   .   .   .   1   .   1   .   .   4   1   .   .   
Parts Lost                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   5   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   
  Utility                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   3   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     85   | .   17  48  83  74  85  92  94  99  99  94  94  85  90  72  75  
  Engine                   6    | .   .   8   14  14  18  14  6   1   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   6   9   6   5   5   4   4   4   4   
  Flight                   36   | .   10  22  28  28  36  30  40  47  47  47  47  42  42  39  33  
  Device                   16   | .   .   18  28  28  18  15  13  11  14  15  15  14  13  9   20  
  Hackware                 12   | .   .   .   .   .   8   23  20  17  15  15  15  14  14  14  10  
  Energy Cannon            1    | .   .   .   12  3   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   4   7   6   4   5   .   .   .   .   .   .   
  Special Melee Weapon     1    | .   .   .   .   .   .   .   .   4   5   5   5   4   3   .   .   
Peak Build Rating          113  | 2   2   11  27  27  18  31  43  67  89  91  87  96  99  87  113 
  Average Rating           45   | 1   1   4   25  13  15  26  37  58  78  87  87  87  95  77  93  
  On Entrance              44   | .   2   1   7   27  8   18  31  43  64  88  87  87  87  69  87  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             31   | .   .   6   28  28  12  16  22  28  30  30  28  28  31  15  24  
  Greatest Support         48   | 3   4   8   8   8   16  18  26  42  38  48  28  34  34  28  45  
  Greatest Overweight (x)  3    | .   .   .   3   3   .   .   .   .   1   .   .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             5    | 2   3   5   5   5   5   5   5   5   5   5   5   5   5   4   5   
  Average Carried          4    | .   2   4   5   5   2   4   4   4   3   5   5   5   4   3   3   
  Final Capacity           5    | 5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            5    | 1   3   5   5   5   4   5   5   5   5   5   5   5   4   3   5   

 Class Distribution 
--------------------
 52% | Scavenger-Sprinter
 27% | Mutant
 20% | Hacker-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
 Scavenger-Sprinter | -8/Materials
    Hacker-Sprinter | -7/Factory
    Hacker-Sprinter | -6/Factory
 Scavenger-Sprinter | -5/Factory
 Scavenger-Sprinter | -4/Factory
 Scavenger-Sprinter | -4/Upper Caves
 Scavenger-Sprinter | -4/Upper Caves
 Scavenger-Sprinter | -3/Research
 Scavenger-Sprinter | -3/Armory
 Scavenger-Sprinter | -2/Research
 Scavenger-Sprinter | -1/Access

 Resources                      | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-----------                Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Matter Collected           870  | 174 .   136 .   30  50  40  103 97  106 64  6   .   .   .   64  
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Intercepted        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Combat Hostiles Destroyed  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Bots Only         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Max Kills in Single Turn   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Hostile Shots Fired        100  | .   6   8   .   .   2   .   .   .   3   6   .   .   39  .   36  
  Missed                   57   | .   3   5   .   .   .   .   .   .   .   3   .   .   23  .   23  
Damage Taken               875  | .   20  46  .   .   30  .   36  .   85  71  .   .   370 .   217 
  Core                     166  | .   12  35  .   .   14  .   18  .   26  .   .   .   48  .   13  
  Absorbed by Shields      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Core Remaining (%)         96   | 100 .   .   .   81  97  100 97  100 .   .   97  .   96  100 99  
Volleys Fired              6    | .   .   .   .   4   .   .   .   1   1   .   .   .   .   .   .   
  Largest                  1    | .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   
  Hottest                  250  | .   .   .   .   250 .   .   .   46  50  .   .   .   .   .   .   
Shots Fired                6    | .   .   .   .   4   .   .   .   1   1   .   .   .   .   .   .   
  Gun                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannon                   4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Special                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thermal                  4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Explosive                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Electromagnetic          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Robot Hit Streak         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Miss Streak        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Penetration Max          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Shots Hit Robots           10   | .   .   .   .   .   .   .   .   .   9   .   .   1   .   .   .   
  Core Hits                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Critical Kills           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Melee Attacks              14   | .   .   .   .   .   1   .   .   .   9   .   .   2   2   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing                 3    | .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sneak Attacks            9    | .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   
    Combat Hostiles        7    | .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Damage Inflicted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explosive                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Highest Corruption         5    | .   .   .   .   .   .   .   .   .   .   .   .   4   5   .   1   
  Average Corruption       3    | .   .   .   .   .   .   .   .   .   .   .   .   4   4   .   1   
  Corruption Purged        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Effects                  7    | .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   2   
    Matter Fused           6    | .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   2   
    Data Loss (minor)      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Overload Shots             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Shots                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Rammed                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Highest Temperature        572  | .   .   .   .   186 .   .   .   290 572 344 81  29  231 301 328 
  Average Temperature      85   | .   .   .   .   101 .   .   .   52  135 73  33  11  38  125 110 
  Received Heat Transfer   100  | .   .   24  .   .   9   .   .   .   .   9   .   .   58  .   .   
  Effects                  6    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   
    Shutdowns              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Energy Bleed           2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
    Interference           2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Siege Activations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Heat Transferred         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Peak Influence             344  | .   30  237 .   5   67  .   10  60  227 .   .   132 344 83  239 
  Initial                  72   | .   .   11  .   .   1   .   .   .   29  .   .   72  69  64  49  
  Average                  54   | .   10  138 .   4   41  .   3   20  95  .   .   96  173 72  118 
Maximum Alert Level        1    | .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   1   
  Low Security (%)         92   | 100 100 58  .   100 100 100 100 100 75  .   .   100 90  100 94  
  Level 1                  7    | .   .   41  .   .   .   .   .   .   24  .   .   .   9   .   5   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          22   | .   .   .   .   .   1   2   2   4   5   .   .   .   5   .   3   
  Investigation            4    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   
  Extermination            3    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   
  Reinforcement            13   | .   .   .   .   .   1   1   .   3   3   .   .   .   4   .   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Distress Signals           6    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              111  | .   4   7   .   .   7   5   1   8   17  3   .   2   45  .   12  
  Peak Tracking Total      19   | .   3   4   .   .   3   3   1   3   7   3   .   2   19  .   7   
  Tactical Retreats        20   | .   1   2   .   .   2   .   .   1   3   1   .   .   8   .   2   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Traps Triggered            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         20   | .   .   .   .   .   .   .   .   .   7   .   .   .   13  .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Reprogrammed             2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Machines Disabled          4    | .   .   .   .   .   .   .   .   1   1   .   .   .   2   .   .   
  Max in Single Turn       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Machines Accessed          17   | .   .   1   1   .   3   .   1   2   .   .   1   .   .   4   4   
  Terminals                10   | .   .   .   .   .   3   .   1   1   .   .   .   .   .   2   3   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Total Hacks                44   | .   .   1   1   .   7   .   3   7   .   .   6   .   .   8   11  
  Successful               25   | .   .   1   1   .   2   .   1   6   .   .   6   .   .   5   3   
  Failed                   19   | .   .   .   .   .   5   .   2   1   .   .   .   .   .   3   8   
    Catastrophic           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   28   | .   .   .   1   .   6   .   3   6   .   .   .   .   .   4   8   
  Terminals                28   | .   .   .   .   .   7   .   3   4   .   .   .   .   .   4   10  
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Terminal Hacks             9    | .   .   1   1   .   .   .   .   .   .   .   6   .   .   .   1   
  Record                   6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  Open Door                2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         13   | .   .   .   .   .   2   .   1   5   .   .   .   .   .   3   2   
  Terminals                12   | .   .   .   .   .   2   .   1   4   .   .   .   .   .   3   2   
    Track                  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Assimilate             2    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
    Botnet                 6    | .   .   .   .   .   1   .   1   1   .   .   .   .   .   2   1   
    Operators              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         12   | .   .   .   .   .   3   .   1   2   .   .   .   .   .   2   4   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
--------                   Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Total Allies               10   | .   .   3   .   .   1   .   .   1   5   .   .   .   .   .   .   
  Largest Group            4    | .   .   3   .   .   1   .   .   1   4   .   .   .   .   .   .   
  Highest-Rated Group      193  | .   .   40  .   .   10  .   .   10  193 .   .   .   .   .   .   
  Highest-Rated Ally       49   | .   .   16  .   .   10  .   .   10  49  .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               73   | .   .   35  .   .   .   .   .   .   38  .   .   .   .   .   .   
  Total Damage             956  | .   .   332 .   .   .   .   .   .   624 .   .   .   .   .   .   
  Kills                    16   | .   .   10  .   .   .   .   .   .   6   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -6  -5  -4  -4  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Arm Res Acc 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -7   -6   -5   -4   -4   -4   -3   -3   -2   -1   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Fac  Upp  Upp  Res  Arm  Res  Acc  
Turns Passed               5457 | 24   42   486  555  362  418  383  1115 603  302  217  96   175  402  36   241  
Spaces Moved               6416 | 35   95   745  227  156  563  225  767  574  654  484  178  295  523  172  723  
  Core                     45   | 35   10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   6371 | .    85   745  227  156  563  225  767  574  654  484  178  295  523  172  723  
  Fastest Speed            5    | 50   40   37   37   34   29   29   22   6    10   5    12   10   7    12   8    
  Average Speed            25   | 50   41   38   158  68   29   29   23   13   11   11   12   11   11   12   12   
  Slowest Speed            277  | 50   50   40   277  277  34   29   24   17   62   12   12   12   15   12   16   
  Overloaded Moves         73   | .    .    .    .    .    .    .    .    23   .    6    .    .    15   .    29   
  Propulsion Burnouts      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Robots Hopped            63   | .    .    14   .    1    7    2    2    8    7    .    .    .    11   2    9    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       30   | 3    24   84   60   39   41   9    23   16   17   63   25   11   39   6    24   
  Regions Visited          15
    Branch Regions         6
  Pre-discovered Areas     1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        4    | .    .    1    .    .    .    .    .    .    .    .    .    1    1    1    .    
  Unknown Exits Taken      11   | 1    1    .    1    1    1    1    1    1    1    1    1    .    .    .    .    
Scrap Searched             6    | .    .    3    .    1    .    .    .    .    .    2    .    .    .    .    .    
Spaces Dug                 1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          65   | .    .    .    .    49   1    .    .    15   .    .    .    .    .    .    .    
  Melee                    1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Projectile               3    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      61   | .    .    .    .    46   .    .    .    15   .    .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -6   -5   -4   -4   -4   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Fac  Fac  Upp  Upp  Res  Arm  Res  Acc  
Total                      10134 | 41   97   928  423  407  808  540  1695 1093 874  643  251  435  850  184  865  
  Wait                     3573  | .    .    178  196  241  243  308  910  502  183  155  74   129  313  10   131  
  Move                     6280  | 34   94   717  226  153  548  220  762  560  639  483  177  294  501  167  705  
  Hop                      57    | .    .    13   .    1    7    2    2    5    7    .    .    .    10   2    8    
  Pick Up                  45    | 4    1    7    .    2    4    3    5    3    5    .    .    .    .    2    9    
  Fast Attach              24    | .    .    2    1    1    .    .    2    4    3    .    .    5    4    .    2    
  Attach                   32    | 2    .    2    .    .    5    2    3    2    2    .    .    .    3    3    8    
  Detach                   6     | .    1    .    .    .    .    .    .    .    .    1    .    .    3    .    1    
  Swap                     35    | .    1    4    .    1    .    3    6    7    9    3    .    .    .    .    1    
  Drop                     42    | 1    .    5    .    4    .    2    5    9    9    1    .    5    1    .    .    
  Fire                     6     | .    .    .    .    4    .    .    .    1    1    .    .    .    .    .    .    
  Melee                    14    | .    .    .    .    .    1    .    .    .    9    .    .    2    2    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     20    | .    .    .    .    .    .    .    .    .    7    .    .    .    13   .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-5/Factory (discovered 2 exits: [*Fac] / [*Upp])
-4/Factory
-4/Upper Caves
-4/Upper Caves
-3/Research (discovered 2 exits: Res / *Arm)
-3/Armory
-2/Research
-1/Access
To Epsilon Eridani

 History 
---------
 Turn | Location       | Event
   15 | -11/Scrapyard  | Discovered new exit (range 14)
   25 | -11/Scrapyard  | Entered Materials
   62 | -10/Materials  | Discovered new exit (range 9)
   67 | -10/Materials  | Entered Mines
  108 | -10/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  213 | -10/Mines      | Identified exit to Exiles
  306 | -10/Mines      | Build established: Mutant
  326 | -10/Mines      | Learned location of Storage (-8)
  355 | -10/Mines      | Found the Drone Emporium
  356 | -10/Mines      | Found Prototype Device
  357 | -10/Mines      | Identified Splice Drone Bay
  374 | -10/Mines      | Discovered new exit (range 9)
  551 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  553 | -10/Mines      | Entered Exiles
  562 | -10/Exiles     | Met 8R-AWN
  569 | -10/Exiles     | Met EX-HEX
  579 | -10/Exiles     | Met EX-BIN
  583 | -10/Exiles     | Aligned with FarCom system
  584 | -10/Exiles     | Given EX-Vault access code
  593 | -10/Exiles     | Opened EX-Vault
  595 | -10/Exiles     | Found Firepult
  652 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  697 | -10/Exiles     | Exiles lab attacked by MAIN.C
  867 | -10/Exiles     | Discovered new exit (range 12)
 1108 | -10/Exiles     | Left Exiles lab with Firepult
 1108 | -10/Exiles     | Entered Mines
 1364 | -9/Mines       | Discovered new exit (range 7)
 1470 | -9/Mines       | Entered Materials
 1470 | -8/Materials   | Evolved 4 slots: Power x1, Propulsion x2, Utility x1
 1695 | -8/Materials   | Met 7R-MNS
 1774 | -8/Materials   | Build established: Scavenger-Sprinter
 1861 | -8/Materials   | Discovered new exit (range 14)
 1888 | -8/Materials   | Entered Factory
 1888 | -7/Factory     | Evolved 2 slots: Utility x2
 1889 | -7/Factory     | Caught up to 7R-MNS
 2152 | -7/Factory     | Discovered new exit (range 10)
 2271 | -7/Factory     | Entered another Factory area
 2271 | -6/Factory     | Evolved 2 slots: Propulsion x2
 2272 | -6/Factory     | Caught up to 7R-MNS
 2847 | -6/Factory     | Build established: Hacker-Sprinter
 3354 | -6/Factory     | Discovered new exit (range 2)
 3386 | -6/Factory     | Entered another Factory area
 3386 | -5/Factory     | Evolved 2 slots: Propulsion x2
 3387 | -5/Factory     | Caught up to 7R-MNS
 3636 | -5/Factory     | Discovered new exit (range 15)
 3692 | -5/Factory     | Build established: Scavenger-Sprinter
 3977 | -5/Factory     | Discovered new exit (range 7)
 3989 | -5/Factory     | Entered another Factory area
 3989 | -4/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 3990 | -4/Factory     | Caught up to 7R-MNS
 4154 | -4/Factory     | Garrison activated, responded to threat
 4217 | -4/Factory     | 7R-MNS lamented failing the tripod run
 4275 | -4/Factory     | Discovered new exit (range 12)
 4291 | -4/Factory     | Entered Upper Caves
 4295 | -4/Upper Caves | Encountered a Warlord checkpoint
 4367 | -4/Upper Caves | Learned location of 1 exit from Research
 4406 | -4/Upper Caves | Discovered new exit (range 6)
 4508 | -4/Upper Caves | Entered another Upper Caves area
 4564 | -4/Upper Caves | Learned location of 1 exit from Research
 4564 | -4/Upper Caves | Learned 8 Factory zone layouts
 4564 | -4/Upper Caves | Learned Armory trap positions
 4564 | -4/Upper Caves | Learned Extension security intel
 4602 | -4/Upper Caves | Discovered new exit (range 15)
 4604 | -4/Upper Caves | Entered Research
 4604 | -3/Research    | Evolved 2 slots: Power x1, Utility x1
 4605 | -3/Research    | Identified exit to Armory
 4605 | -3/Research    | Identified exit to Research
 4607 | -3/Research    | Found Prototype Device
 4607 | -3/Research    | Identified Exp. Thermal Shield
 4779 | -3/Research    | Entered Armory
 4780 | -3/Armory      | Loaded intel: 46 trap records
 4780 | -3/Armory      | Found Prototype Processor
 4780 | -3/Armory      | Identified Exp. Signal Interpreter
 5180 | -3/Armory      | Discovered exit to Research (range 3)
 5181 | -3/Armory      | Entered Research
 5181 | -2/Research    | Evolved 2 slots: Utility x2
 5212 | -2/Research    | Lost 4 parts (1p2n1u)
 5214 | -2/Research    | Discovered new exit (range 11)
 5215 | -2/Research    | Identified exit to Access
 5217 | -2/Research    | Entered Access
 5217 | -1/Access      | Evolved 2 slots: Utility x2
 5276 | -1/Access      | Hacking Suite fried by hacking feedback
 5292 | -1/Access      | Spotted B-99 Colossus
 5408 | -1/Access      | Lost 3 parts (3n)
 5457 | -1/Access      | Discovered new exit (range 6)
 5458 | -1/Access      | Identified exit to Surface
 5458 | ***            | Escaped!

 Last Messages 
---------------
Acquired Adv. Hacking Suite.
Discarded Hacking Suite.
Acquired Field Propulsion Array.
Triggered Blade Trap.
Massive razor-sharp blades shoot up from within
  the floor.
Imp. Surge Thruster severed.
VTOL Module severed.
Acquired Imp. Surge Thruster.
Acquired VTOL Module.
U-05 Engineer lays Concrete.
Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
The Access Shell folds into the floor.
EXIT=FOUND
EXIT=IDENTIFIED: SURFACE
[Achievement: 20k Club]
[Achievement: Epsilon Run]
[Achievement: Pacifist]

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????#    #????#    +     !!   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           84
Energy Generation          34
Energy Capacity            380
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       210
ECM Strength               2
Power Amplification        60
Evasion (%)                68
Offensive Hacking          34
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
20k Club
Epsilon Run
Pacifist
Speed Demon
Supersonic
Whoosh!

 Challenges 
------------
None

 Game 
------
Seed              LightGatlingDisintegrator
  Manual?         0
Play Time         01:21:34
  Cumulative      77.7 hours
  Start           2025.03.30 @ 00:01:40
  End             2025.03.30 @ 01:24:37
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          123
  Rogue           109
  Adventurer      14
  Explorer        0
Win Type          0
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          47
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 21f33bb9-f28b-44c1-bb94-e4237eabc11e