Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 13:13:16 Player: nithrandir Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (107) 535 Value Destroyed (3408) 3408 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2100) 2100 TOTAL SCORE: 12023 Bonus ------- Awakened Behemoth Slayer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Modified TNC 0b10 Decoder Chip [Scout] Advanced Targeting Computer > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Angular Momentum Engine Core Analyzer Recoil Stabilizer System Shield Phasing AFG Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aerolev Unit > --- UTILITY ---------- Small Storage Unit Modified TNC 0b10 Decoder Chip [Scout] Advanced Targeting Computer Phasing AFG > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle RU-N14's Throwing Claymores Carbide Saw > --- INVENTORY -------- Angular Momentum Engine Core Analyzer Recoil Stabilizer Makeshift Cloaking Device Improved Propulsion Shielding Hacking Suite System Shield RU-N14's Throwing Claymores [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Carbide Saw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . 1 . . . . Utility 3 | . . . 2 . . . . . . . . 1 . . . . Weapon 2 | . . . . . . . . 2 . . . . . . . . Parts Attached 68 | 7 7 3 14 1 . . 10 3 . 2 2 9 2 1 6 1 Power 8 | 1 2 1 2 . . . . . . . . 1 . 1 . . Engine 7 | 1 2 1 2 . . . . . . . . 1 . . . . Core 1 | . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | 2 2 . 3 . . . 5 2 . 1 . 2 . . 1 . Treads 7 | 2 . . 3 . . . 2 . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 3 2 . 1 . 2 . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 20 | 2 1 1 5 . . . 4 . . . 1 3 . . 3 . Device 5 | 1 . . 1 . . . 1 . . . . . . . 2 . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 4 | . . 1 . . . . 1 . . . . 1 . . 1 . Hackware 4 | . . . 1 . . . 1 . . . . 2 . . . . Protection 5 | . . . 3 . . . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 1 4 1 . . 1 1 . 1 1 3 2 . 2 1 Energy Gun 6 | 1 . 1 2 . . . . . . 1 . . 1 . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . 1 . . . . 1 . . . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 . . . 1 . . 2 . Parts Lost 29 | . 3 2 3 . . . . 1 . . 2 . 6 6 . 6 Power 6 | . 2 1 . . . . . . . . 1 . 1 . . 1 Propulsion 10 | . 1 1 1 . . . . . . . . . 2 3 . 2 Utility 4 | . . . 1 . . . . . . . . . . 2 . 1 Weapon 9 | . . . 1 . . . . 1 . . 1 . 3 1 . 2 Highest Loss Streak 6 | . 1 2 3 . . . . 1 . . 2 . 5 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | . 7 12 14 14 14 15 14 8 8 8 7 7 6 6 6 7 Power . | . . 1 . . . . . . . . . . . . . 1 Propulsion 1 | . . 1 2 4 4 4 3 1 1 1 1 . . . . . Utility 6 | . 2 5 7 8 8 9 8 6 6 6 6 6 5 6 5 6 Weapon 2 | . 4 5 4 2 2 2 2 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . 10 . . . 1 4 1 1 2 . . . 1 5 Power 3 | . . . 2 . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 17 | . . . 4 . . . 1 4 1 . 2 . . . 1 4 Weapon 5 | . . . 4 . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 93 94 100 100 100 99 97 100 100 93 92 85 63 60 54 Engine 7 | . 13 13 11 11 11 11 9 7 7 7 4 . 1 . . . Core 1 | . . . . . . . . . . . . . . 5 6 2 Treads 12 | . 17 . 18 22 22 22 24 . . . . . . . . . Wheel 1 | . 7 23 1 . . . . . . . . . . . . . Hover 7 | . . . . . . . 11 28 30 30 30 33 27 13 6 2 Device 6 | . 14 8 8 11 11 11 4 7 7 7 7 1 3 . . . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 5 Processor 10 | . . 5 11 11 11 11 9 7 7 7 7 12 13 13 16 20 Hackware 3 | . . . 3 11 11 11 7 . . . . 10 . . . . Protection 2 | . . . 7 . . . 5 7 7 7 7 1 6 2 . . Energy Gun 5 | . 2 1 10 11 11 11 9 7 7 11 10 6 2 . . . Energy Cannon 4 | . 11 14 6 5 . . 8 6 7 3 . . . . . . Ballistic Gun 7 | . 13 11 5 . . . . 6 7 7 7 9 14 13 13 4 Launcher 1 | . . . . 5 11 11 . . . . 1 2 1 . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 6 4 6 5 . Peak Build Rating 63 | 7 8 8 22 20 19 19 32 41 41 44 44 61 61 56 63 54 Average Rating 28 | 5 7 7 18 18 18 19 30 40 41 42 40 53 52 42 42 39 On Entrance 29 | . 7 8 7 19 18 19 19 31 41 41 44 40 61 50 37 54 Avg Prop Armor Cover (%) 4 | . 13 . . . . . 4 . . . . 7 3 3 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 43 | 14 31 30 41 36 35 35 43 34 34 34 34 29 42 33 38 38 Greatest Support 62 | 40 40 26 40 40 40 40 62 35 35 35 35 45 45 35 20 20 Greatest Overweight (x) 4 | . 1 1 1 . . . . . . . . . . 3 4 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 Average Capacity 12 | 7 13 15 15 15 15 15 15 8 8 8 8 8 8 8 8 7 Most Carried 15 | . 12 14 15 14 15 15 15 15 8 8 8 8 7 8 8 8 Average Carried 10 | . 7 12 14 14 14 15 14 8 7 7 7 7 6 6 6 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 5 Final Carried 15 | . 12 13 15 14 15 15 15 8 8 8 8 8 7 6 8 5 Class Distribution -------------------- 78% | Mutant 7% | Gunner 5% | Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Matter Collected 1776 | 119 308 49 353 30 . 15 130 83 . . 1 . 503 94 81 10 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4356 | 94 669 144 1225 . . . 831 56 . . . . 732 166 . 439 Parts 227 | 16 45 14 66 . . . 37 3 . . . . 19 8 . 19 Haulers Intercepted 8 | . 2 . 3 . . . 3 . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . 14 8 . 12 Prevented 2 | . . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 77 | . 10 5 18 . . . 11 1 . . . . 19 3 . 10 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 36 | . 8 1 10 . . . 4 . . . . . 10 3 . . Cannons 21 | . 2 4 6 . . . 7 1 . . . . . . . 1 AOE 18 | . . . 2 . . . . . . . . . 9 . . 7 Classes Destroyed 15 | 1 7 . 3 . . . 1 . . . . . 1 1 . 1 Worker 4 | . 1 . 1 . . . 2 . . . . . . . . . Builder 4 | . 4 . . . . . . . . . . . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . Hauler 8 | . 2 . 3 . . . 3 . . . . . . . . . Recycler 3 | . 1 . 1 . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . . . . . . Swarmer 14 | . 3 3 . . . . . . . . . . 5 3 . . Grunt 42 | . 7 2 11 . . . 5 1 . . . . 9 . . 7 Brawler 4 | . . . 1 . . . . . . . . . 3 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 11 | . . . 6 . . . 4 . . . . . 1 . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . 3 Samaritan 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 10 | 3 3 5 3 . . . 3 1 . . . . 10 3 . 5 Combat Bots Only 10 | . 3 5 3 . . . 2 1 . . . . 10 3 . 5 Max Kills in Single Turn 3 | 1 1 1 2 . . . 2 1 . . . . 3 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . . . . . 3 . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 384 | . 51 24 75 . . . 42 . . . 5 . 83 39 . 65 Missed 111 | . 12 6 23 . . . 9 . . . 1 . 28 13 . 19 Hits 273 | . 39 18 52 . . . 33 . . . 4 . 55 26 . 46 Melee 2 | . . . . . . . . . . . . . 2 . . . Projectile 271 | . 39 18 52 . . . 33 . . . 4 . 53 26 . 46 Critical Strikes 7 | . . . . . . . 3 . . . . . 1 . . 3 Damage Taken 4575 | . 537 189 735 . . . 416 49 . . 219 . 964 421 . 1045 Core 1131 | . 97 36 115 . . . . . . . . . 114 72 . 697 Absorbed by Shields 188 | . . . . . . . 68 . . . . . 112 8 . . Redirected to Shielding 32 | . . . 3 . . . . . . . 29 . . . . . Regen/Repaired (Parts) 110 | . . . 110 . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 46 . . . 71 100 . . . 100 . . . . . Volleys Fired 229 | 8 60 16 51 . . . 39 1 . . . . 33 15 . 6 Largest 3 | 2 2 2 2 . . . 2 3 . . . . 3 3 . 1 Hottest 154 | 70 80 80 131 . . . 131 154 . . . . 111 131 . . Shots Fired 459 | 16 120 32 103 . . 1 78 3 . . . . 69 31 . 6 Gun 325 | 16 80 16 79 . . 1 39 2 . . . . 61 31 . . Cannon 120 | . 40 16 24 . . . 39 1 . . . . . . . . Launcher 8 | . . . . . . . . . . . . . 8 . . . Special 6 | . . . . . . . . . . . . . . . . 6 Kinetic 209 | 8 60 16 38 . . . . 1 . . . . 56 30 . . Thermal 203 | 8 60 16 37 . . 1 78 2 . . . . . 1 . . Explosive 14 | . . . . . . . . . . . . . 8 . . 6 Electromagnetic 33 | . . . 28 . . . . . . . . . 5 . . . Robot Hit Streak 47 | 3 10 9 46 . . . 15 5 . . . . 47 15 . 7 Robot Miss Streak 4 | 1 4 2 2 . . 1 3 . . . . . 2 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . . . 1 . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 1 . . Shots Hit Robots 343 | 8 79 20 79 . . . 59 2 . . . . 64 24 . 8 Core Hits 190 | 6 31 9 44 . . . 26 2 . . . . 47 10 . 15 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . 2 . . . Critical Strikes 13 | 2 2 . 2 . . . 1 . . . . . 4 . . 2 Burn 4 | 2 . . 1 . . . 1 . . . . . . . . . Destroy 6 | . 2 . 1 . . . . . . . . . 3 . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 13 | . . . . . . . 3 . . . . . . . 2 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . 3 . . . . . . . 2 . Piercing 8 | . . . . . . . . . . . . . . . . 8 Sneak Attacks 3 | . . . . . . . 1 . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8341 | 87 1129 289 1519 . . 10 1210 37 . . . . 2316 431 . 1313 Guns 3641 | 87 543 81 932 . . . 484 17 . . . . 1066 431 . . Cannons 1724 | . 469 198 417 . . . 620 20 . . . . . . . . Explosions 2476 | . 91 . 170 . . . . . . . . . 1250 . . 965 Melee 286 | . . . . . . . 86 . . . . . . . . 200 Ramming 66 | . 26 10 . . . 10 20 . . . . . . . . . Kinetic 2237 | 25 367 81 373 . . . . . . . . . 960 431 . . Thermal 2826 | 62 736 198 689 . . . 1104 37 . . . . . . . . Explosive 2215 | . . . . . . . . . . . . . 1250 . . 965 Electromagnetic 563 | . . . 457 . . . . . . . . . 106 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 234 | . . . . . . . 86 . . . . . . . . 148 Piercing 200 | . . . . . . . . . . . . . . . . 200 Highest Corruption 5 | . 5 5 1 1 1 1 . . . . . . . . . . Average Corruption 1 | . 2 5 1 1 1 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 44 | . 16 4 13 2 2 7 . . . . . . . . . . Message Errors 9 | . 4 1 2 . . 2 . . . . . . . . . . Matter Fused 10 | . 4 1 2 1 1 1 . . . . . . . . . . Heat Flow Errors 5 | . 2 . 3 . . . . . . . . . . . . . Energy Discharges 7 | . 4 . 1 . . 2 . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . Data Loss (minor) 8 | . 1 2 2 1 1 1 . . . . . . . . . . Misfires 3 | . . . 2 . . 1 . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 68 | . 50 . 6 . . . . . . . . . . . . 12 Projectiles 8 | . 2 . 6 . . . . . . . . . . . . . Explosions 60 | . 48 . . . . . . . . . . . . . . 12 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 106 5 14 . . . . . . . . . 17 . . . Shots 4 | . 1 . 2 . . . . . . . . . 1 . . . Rammed 13 | . 4 2 1 . . 2 4 . . . . . . . . . Targets Rammed 15 | . 5 2 1 . . 2 5 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . Highest Temperature 408 | 40 364 369 408 . . 14 363 78 . . . . 262 53 . 8 Average Temperature 102 | 20 88 167 91 . . 10 122 40 . . . . 107 21 . 8 Received Heat Transfer 1400 | . 189 69 282 . . . 188 . . . . . 306 12 . 354 Effects 2 | . . . 2 . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 16 | 1 2 2 4 . . . 6 1 . . . . . . . . Heat Transferred 5763 | 333 1530 407 1199 . . . 2220 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 155 | 10 96 90 155 7 . . 149 65 . . 15 44 . . . . Initial 65 | . . 5 23 7 . . . 65 . . 3 7 . . . . Average 27 | 1 17 38 69 . . . 20 16 . . 6 4 . . . . Influence Increases 2377 | 25 401 125 580 . . . 406 21 . 5 15 64 410 85 . 240 Destroy 0b10 Robot/C 1540 | . 200 100 360 . . . 220 20 . . . . 380 60 . 200 Destroy 0b10 Robot/NC 150 | 25 45 5 45 . . . 30 . . . . . . . . . Destroy Leader 344 | . 46 20 112 . . . 86 . . . . . 30 10 . 40 Successful Hack 106 | . 31 . 36 . . . 20 . . 5 . 14 . . . . Select Force Hacks 50 | . . . . . . . . . . . . 50 . . . . Disable Machine 30 | . 30 . . . . . . . . . . . . . . . Destroy Structure 37 | . 19 . 12 . . . 5 1 . . . . . . . . Lose Combat Pursuer 120 | . 30 . 15 . . . 45 . . . 15 . . 15 . . Influence Decreases 2267 | 25 387 79 620 20 . . 260 167 . . 5 35 371 168 . 130 Entered New Map 184 | . . 9 37 13 . . . 81 . . 2 8 17 17 . . Time Decay 1880 | 25 357 50 553 7 . . 260 76 . . . 27 294 131 . 100 Lost Part 203 | . 30 20 30 . . . . 10 . . 3 . 60 20 . 30 Squads Dispatched 17 | . 3 . 3 . . . 7 . . . . 4 . . . . Investigation 11 | . 3 . 1 . . . 3 . . . . 4 . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Distress Signals 7 | . . . 4 . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 107 | . 19 5 28 . . . 18 1 . . 2 . 19 4 . 11 Peak Tracking Total 9 | . 3 5 3 . . . 4 1 . . 2 . 9 4 . 5 Tactical Retreats 8 | . 2 . 1 . . . 3 . . . 1 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Traps Triggered 8 | . 4 . 1 . . . 1 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Machines Disabled 3 | . 2 . . . . . . . . . . . 1 . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Machines Accessed 38 | . 7 . 8 . 1 . 11 1 . 1 . 6 3 . . . Terminals 26 | . 7 . 7 . . . 8 . . 1 . 3 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . 2 . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . Total Hacks 115 | . 29 . 31 . 1 . 28 2 . 2 . 17 5 . . . Successful 66 | . 13 . 19 . 1 . 19 . . 1 . 8 5 . . . Failed 48 | . 16 . 11 . . . 9 2 . 1 . 9 . . . . Catastrophic 5 | . 3 . . . . . . 1 . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 55 | . 23 . 14 . 1 . 12 . . . . 4 . . 1 . Terminals 86 | . 29 . 27 . . . 20 . . 2 . 8 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . Scanalyzers 11 | . . . . . . . 6 . . . . 5 . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . . Terminal Hacks 36 | . 12 . 9 . 1 . 6 . . 1 . 2 5 . . . Record 4 | . . . . . . . 1 . . . . . 3 . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . 3 . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 2 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . 1 . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 9 | . . . . . . . 6 . . . . 3 . . . . Insert Component 4 | . . . . . . . 3 . . . . 1 . . . . Analyze 3 | . . . . . . . 2 . . . . 1 . . . . Retrieve Study 2 | . . . . . . . 1 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . 7 . . . 7 . . . . 2 . . . . Terminals 15 | . 1 . 7 . . . 7 . . . . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . Skim 9 | . . . 5 . . . 4 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 7 . . . 11 1 . 1 . 4 . . . . Full Trace Events 8 | . 3 . 1 . . . 2 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 2 . . . . 2 . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . 1 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Active Infowar (turns) 7778 | 16 1656 89 586 494 353 644 10 . . . . 230 649 635 2113 303 Seismic 3848 | 16 1656 89 586 494 353 644 10 . . . . . . . . . Decoding 1505 | . . . . . . . . . . . . . . . 1202 303 T.N.C. 3930 | . . . . . . . . . . . . 230 649 635 2113 303 Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Turns Passed 11729 | 147 1656 151 1930 494 353 644 1871 254 157 78 63 231 649 635 2113 303 Spaces Moved 7507 | 75 931 87 735 307 221 388 866 274 346 163 88 278 1047 599 948 154 Core 17 | 4 . . . . . . . . . . . . . . . 13 Treads 3023 | 71 572 . 598 307 221 388 866 . . . . . . . . . Legs 231 | . . . . . . . . . . . . . . . 90 141 Wheels 583 | . 359 87 137 . . . . . . . . . . . . . Hover 3653 | . . . . . . . . 274 346 163 88 278 1047 599 858 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 105 115 160 160 160 155 45 45 45 45 40 40 43 170 130 Average Speed 124 | 154 148 108 151 160 160 160 156 45 45 45 45 48 43 82 220 172 Slowest Speed 290 | 160 240 115 240 160 160 160 160 45 45 45 45 52 45 230 290 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 99 21 51 60 61 76 67 6 95 5 86 6 98 78 78 35 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . 2 . . . . . . . . . 1 . . . Known Exits Taken 5 | . 1 . 1 . . 1 . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . 1 . . . . . 1 1 1 . Scrap Searched 14 | . . 1 . 2 . 1 . . . . . . 4 2 4 . Spaces Dug 2 | . . . . . . . 2 . . . . . . . . . Terrain Destroyed 118 | . 25 . 9 . . . 2 . . . . . 34 . . 48 Melee 2 | . . . . . . . 2 . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 114 | . 25 . 9 . . . . . . . . . 34 . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Total 9401 | 89 1091 113 1456 309 221 410 1293 405 347 168 110 372 1174 711 963 169 Wait 1437 | . 78 . 602 1 . 21 353 106 . . 17 82 83 94 . . Move 7492 | 74 930 86 734 306 220 387 865 274 345 162 87 277 1046 598 947 154 Hop . | . . . . . . . . . . . . . . . . . Pick Up 57 | . 8 2 23 . 1 . 8 7 1 1 2 . 2 . 2 . Fast Attach 39 | 7 6 1 4 . . . 3 2 . 1 1 4 2 1 7 . Attach 24 | . . 2 6 1 . . 2 5 . . . 2 3 2 . 1 Detach 15 | . 3 2 3 . . . 1 . . . . 2 2 1 1 . Swap 32 | . 1 2 11 1 . . 8 1 . 1 1 3 3 . . . Drop 48 | . . . 21 . . . 6 9 1 3 2 2 . . 4 . Fire 229 | 8 60 16 51 . . . 39 1 . . . . 33 15 . 6 Melee 13 | . . . . . . . 3 . . . . . . . 2 8 Ram 4 | . 2 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . 3 . 1 . . 2 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 3) 654 | -10/Materials | Discovered new exit (range 15) 731 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Discovered new exit (range 13) 1804 | -10/Materials | Entered Mines 1903 | -10/Mines | Core integrity fell below 50% 1928 | -10/Mines | Discovered new exit (range 5) 1955 | -10/Mines | Entered Materials 1955 | -9/Materials | Evolved 2 slots: Utility x2 2307 | -9/Materials | Discovered new exit (range 13) 2426 | -9/Materials | Central database locked down 2861 | -9/Materials | Lost 3 parts (1n1u1w) 2883 | -9/Materials | Discovered new exit (range 8) 3293 | -9/Materials | Identified exit to Mines 3293 | -9/Materials | Identified exit to Storage 3373 | -9/Materials | Learned location of Zion (-6) 3412 | -9/Materials | Repaired Imp. Light Armor Plating? 3445 | -9/Materials | Learned 4 Recycling zone layouts 3508 | -9/Materials | Learned 4 Recycling zone layouts 3563 | -9/Materials | Learned 4 Recycling zone layouts 3607 | -9/Materials | Identified exit to Materials 3685 | -9/Materials | Learned location of 1 exit from Recycling 3740 | -9/Materials | Learned Storage stockpile data 3885 | -9/Materials | Entered Mines 4009 | -9/Mines | Assembled infested the area 4107 | -9/Mines | Discovered exit to Materials (range 6) 4371 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4372 | -9/Mines | Discovered new exit (range 5) 4379 | -9/Mines | Entered Exiles 4418 | -9/Exiles | Met 8R-AWN 4443 | -9/Exiles | Met EX-HEX 4488 | -9/Exiles | Met EX-BIN 4509 | -9/Exiles | Aligned with FarCom system 4511 | -9/Exiles | Given EX-Vault access code 4552 | -9/Exiles | Opened EX-Vault 4563 | -9/Exiles | Found Modified TNC 4596 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4651 | -9/Exiles | Met EX-DEC 4712 | -9/Exiles | Discovered new exit (range 14) 4732 | -9/Exiles | Left Exiles lab with Modified TNC 4732 | -9/Exiles | Entered Mines 5120 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5368 | -8/Mines | Discovered exit to Materials (range 5) 5376 | -8/Mines | Entered Materials 5376 | -8/Materials | Evolved 2 slots: Propulsion x2 5720 | -8/Materials | Build established: Hacker-Mutant 6317 | -8/Materials | Build established: Mutant 6809 | -8/Materials | Discovered new exit (range 10) 7005 | -8/Materials | Garrison activated, responded to threat 7078 | -8/Materials | Discovered new exit (range 3) 7247 | -8/Materials | Entered Factory 7247 | -7/Factory | Evolved 2 slots: Weapon x2 7501 | -7/Factory | Sucked down chute 7501 | -7/Factory | Entered Waste 7501 | -7/Waste | The area was eerily silent 7544 | -7/Waste | Discovered new exit (range 16) 7546 | -7/Waste | Build established: Tank 7658 | -7/Waste | Entered Factory 7736 | -7/Factory | Identified exit to DSF 7736 | -7/Factory | Entered DSF 7760 | -7/DSF | Additional patrols routed to DSF 7767 | -7/DSF | Discovered new exit (range 16) 7799 | -7/DSF | Entered Factory 7799 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7933 | -6/Factory | Identified exit to Lower Caves 8030 | -6/Factory | Entered Lower Caves 8081 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8114 | -6/Lower Caves | Destroyed 10 combat bots 8133 | -6/Lower Caves | Entered an active Warlord outpost 8137 | -6/Lower Caves | Learned Research garrison access intel 8257 | -6/Lower Caves | Lost 5 parts (1p2n2w) 8328 | -6/Lower Caves | Learned location of Extension (-4) 8675 | -6/Lower Caves | Discovered new exit (range 8) 8679 | -6/Lower Caves | Entered another Lower Caves area 8724 | -6/Lower Caves | Discovered new exit (range 5) 8835 | -6/Lower Caves | Spotted B-75 Beast 8963 | -6/Lower Caves | Lost 6 parts (3n2u1w) 9007 | -6/Lower Caves | Build established: Mutant 9303 | -6/Lower Caves | Discovered new exit (range 5) 9314 | -6/Lower Caves | Entered Zion 9367 | -6/Zion | Given A8's code to call for help 9554 | -6/Zion | Learned 8 Factory zone layouts 9648 | -6/Zion | Received a visual enhancement algorithm 9650 | -6/Zion | Ran a visual enhancement algorithm 10041 | -6/Zion | Rebuked by Imprinter 10892 | -6/Zion | Found Prototype Special Weapon 10892 | -6/Zion | Identified RU-N14's Throwing Claymores 10895 | -6/Zion | Found RU-N14's Throwing Claymores 10998 | -6/Zion | Found Prototype Device 10998 | -6/Zion | Identified Phasing AFG 11192 | -6/Zion | Build established: Gunner 11380 | -6/Zion | Found CR-A16's Pointy Stick 11401 | -6/Zion | Discovered new exit (range 12) 11427 | -6/Zion | Entered Proximity Caves 11569 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 11707 | -5/Proximity Caves | Spotted B-75 Beast 11709 | -5/Proximity Caves | Core integrity fell below 50% 11724 | -5/Proximity Caves | Core integrity fell below 20% 11728 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11730 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11651_ G-67 Veteran destroyed. 11654_ Sneak attack on G-50 Soldier. 11654_ G-50 Soldier destroyed. 11656_ Flexi-carbon Leg fries itself beyond repair. 11657_ Adv. Heat Sink fries itself beyond repair. 11657_ Critical hit (Burn: +37). 11663_ Adv. Heat Sink fries itself beyond repair. 11664_ Carbon-fiber Leg fries itself beyond repair. 11666_ Adv. Heat Sink fries itself beyond repair. 11666_ G-50 Soldier suffers critical hit (Impale). 11667_ Plasma Rifle fries itself beyond repair. 11667_ Critical hit (Burn: +37). 11669_ Field Laser fries itself beyond repair. 11671_ G-50 Soldier suffers critical hit (Burn). 11702_ Imp. Titanium Leg destroyed. 11714_ Knocked back. 11726_ Sml. Storage Unit destroyed. CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. [Achievement: The Robot, The Myth, The Legend] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????# ##???????????????? | | ???????????????????????????### #???????????????? | | ????????????????????#######;# % ##??????????????? | | ????????????????????# ;# #??????????????? | | ?????????????????#### %g;# ##?????????????? | | ??????????????# BB@ g## #?????????????? | | ??????????????# BB ### #?????????????? | | ??????????????# #### % %### ##????????????? | | ??????????????# ????# #?# #????????????? | | ????????????### ???###### #?# #????????????? | | ???????????## #?####### ### #????????????? | | ???????????# ## #????????????? | | ???????????# #????????????? | | ????###????# ###### #????????????? | | ??## ##??## #?????## #????????????? | | ?? #### #??????#### ####????????????? | | ?? ########### #???????????????? | | ?? #???????????????? | | ??# #???????????????? | | ?## ###########???????????????? | | ## ####### #????????????????????????? | | # #####?## #????????????????????????? | | #??# ##????????????????????????? | | #?## ####??????????????????????? | | ? ### ##?????????????????????? | | ### ### % #?????????????????????? | | #??# ### ??????????????? | | % # #### ##??# ?????????????? | | #### # # # #???? ?????????????? | | ???# # ##????# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 13 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Lgt. Deuterium Engine | -6/Factory | Extracted Imp. Corruption Screen | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -6/Factory | Downloaded A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 38% | -9/Materials Studied --------- Airjet | -8/Materials | Hacked Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Party Time The Robot, The Myth, The Legend Window Shopping Challenges ------------ None Game ------ Seed PiercingAssembledTrap Manual? 0 Play Time 01:28:54 Cumulative 57.8 hours Start 2026.11.07 @ 17:15:45 End 2026.11.09 @ 13:13:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 54 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16c8114-263d-419a-94b9-aabd696551ad