Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 17:36:07 Player: Quartz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (5421) 5421 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (486) 486 TOTAL SCORE: 10887 Bonus ------- High Alert Combat Kills 186 Aligned with FarCom 300 Cogmind --------- Core Integrity 85/850 Matter 60/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Thermic Laser Gauss Cannon Mini Assault Cannon > --- INVENTORY (20) --- Light Fission Core Carbon-fiber Leg Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Recoil Stabilizer Recoil Stabilizer Heavy Laser Improved Spread Laser Improved Spread Laser Plasma Rifle Plasma Rifle Cooled Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon Power Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Shielding Hacking Suite Recalibrator > --- WEAPON ----------- Thermic Laser Heavy Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Optical Array Recoil Stabilizer Recoil Stabilizer Heavy Laser Improved Spread Laser Improved Spread Laser Plasma Rifle Plasma Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Power Maul [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . . . 1 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 141 | 6 10 12 2 1 . 56 28 26 Power 23 | 1 1 1 1 . . 8 5 6 Engine 12 | 1 . 1 . . . 2 3 5 Core 11 | . 1 . 1 . . 6 2 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 3 2 1 . . 17 6 4 Treads . | . . . . . . . . . Leg 35 | 2 3 2 1 . . 17 6 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 1 3 3 . . . 8 9 7 Device 12 | . . 1 . . . 4 4 3 Storage 4 | 1 2 1 . . . . . . Processor 3 | . . 1 . . . 1 . 1 Hackware 2 | . . . . . . 1 . 1 Protection 10 | . 1 . . . . 2 5 2 Artifact . | . . . . . . . . . Weapon 52 | 2 3 6 . 1 . 23 8 9 Energy Gun 25 | 1 . 4 . . . 12 5 3 Energy Cannon 5 | . . . . 1 . 2 1 1 Ballistic Gun 12 | 1 2 2 . . . 7 . . Ballistic Cannon 10 | . 1 . . . . 2 2 5 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 1 5 . Parts Lost 43 | . . . . . . 6 14 23 Power 11 | . . . . . . 2 4 5 Propulsion 11 | . . . . . . 2 2 7 Utility 14 | . . . . . . 2 6 6 Weapon 7 | . . . . . . . 2 5 Highest Loss Streak 8 | . . . . . . 4 6 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 100 100 97 95 82 Engine 5 | . 8 5 6 . . 3 7 7 Core 7 | . 5 5 4 11 11 13 5 1 Leg 31 | . 28 44 44 44 44 35 28 21 Device 5 | . . 1 . . . 7 6 8 Storage 8 | . 14 11 11 11 11 9 7 6 Processor 3 | . . 5 11 11 11 3 . 6 Hackware 2 | . . . . . . . 6 3 Protection 5 | . 12 4 . . . 5 6 6 Energy Gun 9 | . 1 9 11 11 11 12 9 6 Energy Cannon 1 | . . . . 6 11 1 2 2 Ballistic Gun 3 | . 24 10 11 4 . 2 . . Ballistic Cannon 5 | . 2 1 . . . 1 9 8 Peak Build Rating 66 | 6 11 22 17 18 18 43 62 66 Average Rating 37 | 3 8 15 15 17 18 37 48 51 On Entrance 19 | . 6 11 15 17 18 18 41 47 Naked Turns . | . . . . . . . . . Heaviest Build 95 | 14 49 52 51 52 52 68 95 94 Greatest Support 71 | 20 20 49 40 40 40 60 62 71 Greatest Overweight (x) 25 | 1 2 1 1 1 1 2 2 25 Average Overweight (x) 1 | . 1 . 1 1 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 15 19 20 20 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 20 20 18 Average Carried 17 | 2 11 17 20 20 20 19 18 12 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 Final Carried 20 | 2 15 20 20 20 20 20 11 16 Class Distribution -------------------- 40% | Mutant 30% | Tank 17% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 3378 | . 443 73 246 . . 992 808 816 Remotely . | . . . . . . . . . Salvage Created 5895 | . 410 112 182 . . 2390 1410 1391 Parts 250 | . 32 6 6 . . 96 56 54 Haulers Intercepted 8 | . . . . . . 5 3 . Recyclers Shooed 8 | . . . . . . 2 3 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 105 | . 7 3 5 . . 35 27 28 Guns 62 | . 6 3 5 . . 29 19 . Cannons 34 | . 1 . . . . 4 7 22 AOE 2 | . . . . . . . 1 1 Classes Destroyed 16 | . 4 . . . . 9 2 1 Worker 10 | . 1 . . . . 2 2 5 Builder 4 | . . . . . . 2 . 2 Tunneler 1 | . . . . . . 1 . . Hauler 8 | . . . . . . 5 3 . Recycler 13 | . 2 . . . . 4 4 3 Operator 3 | . . . . . . 2 . 1 Watcher 8 | . 1 . . . . 5 1 1 Swarmer 8 | . . . . . . 3 3 2 Grunt 60 | . 7 3 5 . . 17 14 14 Brawler 2 | . . . . . . . 1 1 Duelist 1 | . . . . . . 1 . . Sentry 19 | . . . . . . 11 5 3 Hunter 6 | . . . . . . 2 2 2 Programmer 7 | . . . . . . . 2 5 Heavy 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 9 | . 3 1 3 . . 4 4 9 Combat Bots Only 3 | . 2 1 3 . . 3 3 3 Max Kills in Single Turn 4 | . 1 1 1 . . 1 1 4 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 808 | . 34 7 16 . . 157 262 332 Missed 244 | . 7 2 3 . . 40 86 106 Damage Taken 8363 | . 364 64 159 . . 1646 2429 3701 Core 1470 | . 15 . . . . 322 368 765 Absorbed by Shields 766 | . . . . . . 159 216 391 Redirected to Shielding 411 | . 40 5 . . . . 116 250 Core Remaining (%) 76 | 100 94 . . . 100 41 47 . Volleys Fired 441 | . 39 7 13 . . 185 90 107 Largest 3 | . 2 2 2 . . 2 3 3 Hottest 225 | . 58 122 88 . . 133 225 223 Shots Fired 847 | . 76 14 26 . . 339 191 201 Gun 564 | . 72 11 26 . . 308 105 42 Cannon 283 | . 4 3 . . . 31 86 159 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 414 | . 74 12 13 . . 108 74 133 Thermal 430 | . . 2 13 . . 230 117 68 Explosive . | . . . . . . . . . Electromagnetic 3 | . 2 . . . . 1 . . Robot Hit Streak 32 | . 11 5 11 . . 14 32 18 Robot Miss Streak 11 | . 3 3 3 . . 7 11 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . . . . . . 2 2 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 618 | . 49 9 21 . . 257 135 147 Core Hits 359 | . 24 6 12 . . 103 139 75 Critical Kills 4 | . 1 . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 34 | . 1 1 . . . 12 2 18 Burn 18 | . . 1 . . . 12 1 4 Meltdown 3 | . . . . . . . . 3 Destroy 1 | . 1 . . . . . . . Blast 12 | . . . . . . . 1 11 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13851 | . 547 141 341 . . 4469 3416 4937 Guns 7629 | . 512 123 341 . . 3924 2022 707 Cannons 5337 | . 35 18 . . . 535 1151 3598 Explosions 869 | . . . . . . . 238 631 Melee . | . . . . . . . . . Ramming 16 | . . . . . . 10 5 1 Kinetic 5921 | . 547 123 201 . . 1271 926 2853 Thermal 7856 | . . 18 140 . . 3146 2485 2067 Explosive . | . . . . . . . . . Electromagnetic 58 | . . . . . . 42 . 16 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 5 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . 10 15 Message Errors 7 | . . . . . . . 1 6 Matter Fused 8 | . . . . . . . 4 4 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 267 | . . . . . . 7 34 226 Projectiles 137 | . . . . . . 7 8 122 Explosions 130 | . . . . . . . 26 104 Melee . | . . . . . . . . . Knockbacks 45 | . 1 . . . . 1 10 33 Impact . | . . . . . . . . . Kinetic 42 | . 1 . . . . 1 9 31 Secondary 3 | . . . . . . . 1 2 Self-Inflicted Damage 673 | . . . . . . . 478 195 Shots 8 | . . . . . . . 5 3 Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . . 1 1 1 Kicked 3 | . . . . . . 1 1 1 Crushed . | . . . . . . . . . Highest Temperature 676 | . 18 375 243 . . 417 520 676 Average Temperature 137 | . 8 109 93 . . 86 175 175 Received Heat Transfer 2205 | . 213 36 87 . . 711 523 635 Effects 57 | . . 2 . . . 5 26 24 Shutdowns 17 | . . . . . . 1 10 6 Energy Bleed 9 | . . 1 . . . . 8 . Interference 11 | . . . . . . 3 2 6 Matter Decay 3 | . . . . . . . 2 1 Short Circuit 7 | . . 1 . . . . 3 3 Damage (minor) 2 | . . . . . . 1 1 . Damage (major) 5 | . . . . . . . . 5 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . . 2 . 5 Combat Hostiles 7 | . . . . . . 2 . 5 Parts Melted 23 | . . . . . . 17 1 5 Heat Transferred 13612 | . . 111 333 . . 7696 2297 3175 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 615 | . 122 149 135 . . 615 549 534 Initial 273 | . . 18 57 . . . 273 268 Average 184 | . 39 110 37 . . 252 207 186 Maximum Alert Level 2 | . . . . . . 2 2 2 Low Security (%) 60 | 100 100 100 100 . 100 52 48 53 Level 1 26 | . . . . . . 18 43 41 Level 2 12 | . . . . . . 29 8 5 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 2 2 . . . 13 6 12 Investigation 10 | . 1 . . . . 3 3 3 Extermination 7 | . . . . . . . 2 5 Reinforcement 11 | . 1 2 . . . 5 1 2 Assault . | . . . . . . . . . Garrison 7 | . . . . . . 5 . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 16 7 5 . . 45 39 32 Peak Tracking Total 5 | . 4 3 3 . . 3 4 5 Tactical Retreats 6 | . . 2 . . . 2 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . 2 . . . . 2 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 15 | . . . 1 . . 2 6 6 Max in Single Turn 5 | . . . 1 . . 1 4 5 Garrison Access 3 | . . . . . . 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 35 | . 3 1 . 4 . 11 10 6 Terminals 19 | . 3 1 . . . 7 4 4 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 1 . Recycling Units 3 | . . . . . . 1 . 2 Scanalyzers 3 | . . . . . . 1 2 . Garrison Access 3 | . . . . . . 1 2 . Total Hacks 79 | . 8 4 . 4 . 26 24 13 Successful 40 | . 1 . . 4 . 15 12 8 Failed 39 | . 7 4 . . . 11 12 5 Catastrophic 8 | . 2 . . . . 1 . 5 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 43 | . 8 4 . . . 16 7 8 Fabricators 3 | . . . . . . . 3 . Repair Stations 6 | . . . . . . 4 2 . Recycling Units 6 | . . . . . . 1 . 5 Scanalyzers 12 | . . . . . . 3 9 . Garrison Access 5 | . . . . . . 2 3 . Terminal Hacks 22 | . 1 . . 4 . 9 4 4 Record 5 | . 1 . . 3 . 1 . . Part Schematic 2 | . . . . . . . 1 1 Robot Analysis 1 | . . . . . . 1 . . Open DSF 4 | . . . . . . . 2 2 Emergency Access Points 1 | . . . . . . 1 . . Alert Level 3 | . . . . . . 2 . 1 Dispatch Records 1 | . . . . . . 1 . . Maintenance Status 1 | . . . . . . 1 . . Transport Status 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . 1 . 4 Report Inventory 3 | . . . . . . 1 . 2 Retrieve Components 2 | . . . . . . . . 2 Scanalyzer 7 | . . . . . . 3 4 . Insert Component 5 | . . . . . . 3 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . 1 2 . Seal Access 3 | . . . . . . 1 2 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 21 | . 3 1 . . . 7 6 4 Full Trace Events 11 | . 2 1 . . . 3 2 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 1 Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 47 | . . . . . . . 47 . Total Part Build Rating 5 | . . . . . . . 5 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 13696 | 47 1003 296 1072 570 231 4174 3557 2746 Spaces Moved 5460 | 41 421 111 530 299 112 1584 1262 1100 Core 33 | 25 . . . . . . . 8 Treads . | . . . . . . . . . Legs 5427 | 16 421 111 530 299 112 1584 1262 1092 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 90 187 120 Average Speed 187 | 84 193 186 190 190 190 178 189 200 Slowest Speed 1300 | 120 260 190 190 190 190 260 265 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 59 14 99 42 23 88 37 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 97 | . . . . . . 4 61 32 Melee . | . . . . . . . . . Projectile 37 | . . . . . . 4 9 24 AOE 60 | . . . . . . . 52 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 8124 | 52 541 186 570 301 131 2609 2266 1468 Wait 1865 | . 44 38 24 . 20 694 850 195 Move 5452 | 40 420 110 529 298 111 1583 1261 1100 Hop . | . . . . . . . . . Pick Up 124 | 6 20 13 . 1 . 39 18 27 Fast Attach 5 | 2 . . . . . 2 1 . Attach 61 | 4 2 4 . . . 11 19 21 Detach 5 | . . . . . . 3 2 . Swap 76 | . 8 8 2 1 . 43 9 5 Drop 82 | . 8 6 2 1 . 48 15 2 Fire 441 | . 39 7 13 . . 185 90 107 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . . 1 1 1 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 12) 1020 | -10/Materials | Discovered new exit (range 5) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Propulsion x2 1302 | -9/Materials | Met 8R-AWN 1328 | -9/Materials | Discovered new exit (range 11) 1347 | -9/Materials | Entered Mines 1349 | -9/Mines | Followed 8R-AWN into the Mines 1361 | -9/Mines | Build established: Scavenger-Mutant 1466 | -9/Mines | Discovered new exit (range 15) 1795 | -9/Mines | Discovered new exit (range 5) 1846 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2208 | -9/Mines | Learned location of Zion (-7) 2232 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2398 | -9/Mines | Discovered new exit (range 5) 2419 | -9/Mines | Entered Exiles 2471 | -9/Exiles | Welcomed by 8R-AWN 2501 | -9/Exiles | Met EX-HEX 2556 | -9/Exiles | Met EX-BIN 2579 | -9/Exiles | Aligned with FarCom system 2581 | -9/Exiles | Given EX-Vault access code 2634 | -9/Exiles | Opened EX-Vault 2734 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2805 | -9/Exiles | Found Cloak of Protection 2924 | -9/Exiles | Learned about 8R-AWN's background 2966 | -9/Exiles | Discovered new exit (range 14) 2989 | -9/Exiles | Left Exiles lab with Cloak of Protection 2989 | -9/Exiles | Entered Mines 3018 | -8/Mines | Discovered new exit (range 9) 3220 | -8/Mines | Entered Materials 3220 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3320 | -8/Materials | Garrison activated, responded to threat 3647 | -8/Materials | Garrison activated, responded to threat 3813 | -8/Materials | Build established: Mutant 3985 | -8/Materials | Discovered new exit (range 14) 4015 | -8/Materials | Garrison activated, responded to threat 4797 | -8/Materials | Lost 4 parts (2p2u) 5514 | -8/Materials | Discovered new exit (range 5) 6796 | -8/Materials | Core integrity fell below 50% 6810 | -8/Materials | Found Prototype Device 7394 | -8/Materials | Entered Factory 7394 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7701 | -7/Factory | Build established: Tank 7795 | -7/Factory | Discovered new exit (range 15) 10417 | -7/Factory | Fabricated Drone Bay (x1) 10498 | -7/Factory | Lost 6 parts (1p2n2u1w) 10783 | -7/Factory | Core integrity fell below 50% 10789 | -7/Factory | Identified Active Sensor Suite 10882 | -7/Factory | Discovered new exit (range 9) 10951 | -7/Factory | Entered another Factory area 10951 | -6/Factory | Evolved 2 slots: Utility x2 11561 | -6/Factory | Lost 8 parts (1p3n2u2w) 11923 | -6/Factory | Build established: Scavenger-Tank 12297 | -6/Factory | Build established: Tank 12686 | -6/Factory | Spotted B-75 Beast 12708 | -6/Factory | Destroyed B-75 Beast 12862 | -6/Factory | Lost 3 parts (1p1u1w) 13517 | -6/Factory | Build established: Skirmisher 13551 | -6/Factory | Garrison activated, responded to threat 13572 | -6/Factory | Core integrity fell below 50% 13577 | -6/Factory | Core integrity fell below 20% 13630 | -6/Factory | Lost 7 parts (2p2n2u1w) 13697 | -6/Factory | Self-destructed Last Messages --------------- 13638_ P-60 Hacker destroyed. 13641_ Power failure, Lgt. Angular Momentum Engine shutdown. 13642_ K-01 Serf collects debris. 13642_ U-05 Engineer lays Concrete. 13644_ Mni. Assault Cannon broken. 13644_ Overheating: Short circuit. 13645_ K-01 Serf collects debris. 13648_ U-05 Engineer lays Concrete. 13649_ K-01 Serf collects debris. 13654_ U-05 Engineer builds a Wall. 13654_ R-10 Processor collects Broken Arm. Leg. 13655_ K-01 Serf collects debris. 13657_ R-10 Processor collects Lgt. Nuclear Core. 13658_ K-01 Serf collects debris. 13661_ R-10 Processor collects VTOL Module. 13675_ R-10 Processor collects Corrupted Hvy. Laser. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#s?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#s?????????????????????????? | | ?????????????????????##%#????????????s???????????? | | ????????????????????###=###??????????????????????? | | ???????????????????####+######?????s?s???????????? | | ???????????????????# %%**@ ]#???????????????????? | | ???????????????????# % ##########+#????????? | | ???????????????????# %u # ????????? | | ???????????????????#%!! # ????????? | | ???????????????????#%=! # ?????????? | | ???????????????????# ! # ???????????? | | ???????????????????# % # ????????????? | | ????????????????#### u # #?????????????? | | ???????????????##T #####+##### #?????????????? | | ???????????????# %% #?????????????? | | ???????????????# % #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ??############## #?????????????? | | ??# # #####"### ###?????????????? | | ??# """"""""" # #????##?# #???????????????? | | ??# # #???????# #???????????????? | | ??# """"""""" # #???????# #???????????????? | | ??# # #???????# #???????????????? | | ??# + #???????# #???????????????? | | ??# !! # ###?????# ###########?????? | | ??# !! !# T#?????# # #?????? | | ??# # ""#?????# # #?????? | | ??# # % ###?????# + = #?????? | | ??# # #???????# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Drone Bay | -7/Factory | Hacked Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Drone Bay | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy Just What I Needed Challenges ------------ None Game ------ Seed SpacefoldSmallMount Manual? 0 Play Time 01:45:55 Cumulative 12.8 hours Start 2025.05.03 @ 15:31:55 End 2025.05.03 @ 17:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92da4608-dcf3-4fe0-ab28-59809ad8cb7f