Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:38:39 Player: Pogmind Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (3905) 3905 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10840 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Machine Analyzer Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Autocannon Ripper > --- INVENTORY -------- Ion Engine Cold Fusion Reactor VTOL Module Microactuators ECM Suite Utility Shielding System Shield Drone Bay Improved Assault Rifle Mini Grenade Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Ripper Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 . . 1 1 Utility 5 | . . . 1 . . . 1 . . 1 1 1 Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 139 | 6 8 8 17 2 2 2 33 9 23 12 5 12 Power 16 | 1 1 2 2 . . . 1 . 3 2 1 3 Engine 11 | 1 1 1 1 . . . 1 . 3 2 . 1 Core 5 | . . 1 1 . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 2 1 6 . . . 9 1 6 2 2 4 Treads 13 | 2 . . . . . . 8 1 2 . . . Leg 9 | . 2 1 6 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . . 1 . 4 2 2 4 Utility 35 | 1 2 2 5 . . 2 3 1 6 7 1 5 Device 14 | . 1 . 4 . . . . . 3 3 1 2 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 3 | . . 1 . . . . . . . 1 . 1 Hackware 2 | . . . . . . . . 1 . 1 . . Protection 13 | . . 1 1 . . 2 2 . 3 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 3 3 4 2 2 . 20 7 8 1 1 . Energy Gun 3 | 1 1 . 1 . . . . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . Ballistic Gun 13 | 1 1 1 2 1 1 . 4 . 2 . . . Ballistic Cannon 16 | . 1 . . . . . 7 7 1 . . . Launcher 8 | . . . . 1 . . 2 . 4 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 10 | . . 1 . . 1 . 7 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . 2 1 Parts Lost 36 | . 1 1 4 . . . 1 . 4 1 . 24 Power 8 | . . 1 1 . . . . . 1 1 . 4 Propulsion 11 | . . . 1 . . . . . 1 . . 9 Utility 11 | . . . 1 . . . 1 . 2 . . 7 Weapon 6 | . 1 . 1 . . . . . . . . 4 Highest Loss Streak 23 | . 1 1 4 . . . 1 . 2 1 . 23 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 95 100 86 100 85 80 82 82 86 71 Engine 7 | . 14 12 7 . . . 5 7 7 8 5 . Core 2 | . . . 3 11 11 11 3 . . . 1 6 Treads 13 | . 22 . . . . . 18 30 23 . . . Leg 10 | . 5 28 30 33 33 33 8 . . . . . Flight 3 | . . . . . . . . . 5 26 28 22 Device 7 | . 2 2 10 11 11 11 9 7 6 7 10 8 Storage 9 | . 25 14 11 11 11 11 9 7 5 . . . Hackware 2 | . . . . . . . . 3 7 10 11 7 Protection 10 | . . 11 10 11 11 11 15 11 7 6 5 6 Energy Gun 1 | . 18 . 1 . . . . . . . . . Energy Cannon 1 | . . 14 2 . . . . . . . . . Ballistic Gun 4 | . 1 11 6 10 1 11 6 . . . . . Ballistic Cannon 3 | . 6 . . . . . 5 4 5 . . . Slashing Weapon 5 | . . 1 11 11 7 11 3 7 6 6 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 94 | 10 22 26 28 27 26 26 91 94 91 18 24 27 Greatest Support 82 | 40 40 20 33 30 30 30 64 82 82 19 25 29 Greatest Overweight (x) 4 | 3 2 1 1 . . . 4 1 1 . . 1 Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 5 5 5 Average Capacity 11 | 7 9 10 10 10 10 10 12 15 13 5 5 5 Most Carried 15 | 4 9 10 10 9 10 10 15 15 15 5 5 4 Average Carried 9 | 2 6 9 9 9 9 9 10 12 12 4 4 2 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 5 5 5 5 Final Carried 13 | 4 9 10 9 9 9 10 12 13 3 5 5 . Class Distribution -------------------- 42% | Mutant 12% | Scavenger-Mutant 12% | Skirmisher 10% | Tank 5% | Scavenger-Skirmisher 4% | Hacker-Scout 4% | Hacker-Ninja 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Storage Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Matter Collected 1958 | 214 303 114 186 33 . 34 453 68 191 106 193 63 Remotely . | . . . . . . . . . . . . . Salvage Created 4162 | . 509 192 879 84 . . 1037 269 661 128 286 117 Parts 247 | . 28 12 53 6 . . 63 17 47 5 9 7 Haulers Intercepted 10 | . . . 4 . . . 4 1 . . 1 . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 83 | . 12 4 14 2 . . 21 6 17 2 . 5 Melee 20 | . . . 14 . . . 1 . 1 1 . 3 Guns 7 | . 6 1 . . . . . . . . . . Cannons 42 | . 6 3 . . . . 16 6 11 . . . AOE 14 | . . . . 2 . . 4 . 5 1 . 2 Classes Destroyed 18 | . 3 1 3 1 . . 5 1 1 2 . 1 Worker 2 | . 1 . . . . . . . . . 1 . Builder 4 | . . . . . . . . . 3 . 1 . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 10 | . . . 4 . . . 4 1 . . 1 . Recycler 4 | . 1 . . . . . 2 . . . 1 . Mechanic 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . Watcher 9 | . . . 2 . . . 4 1 1 1 . . Swarmer 12 | . . . . . . . 4 . 4 . . 4 Cutter 1 | . . . . . . . . . . 1 . . Grunt 40 | . 12 2 10 1 . . 9 1 5 . . . Brawler 2 | . . . . 1 . . . . 1 . . . Duelist 2 | . . . 1 . . . . . 1 . . . Sentry 14 | . . 2 3 . . . 5 . 4 . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . 2 3 . . . . Programmer 5 | . . . . . . . . 2 2 1 . . Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 6 | . 5 2 6 2 . . 4 2 4 1 2 3 Combat Bots Only 5 | . 5 2 4 2 . . 4 2 4 1 . 3 Max Kills in Single Turn 3 | . 1 1 1 1 . . 3 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 . 3 1 . 2 Melee 1 | . . . 1 . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Hostile Shots Fired 601 | . 53 31 79 . . . 58 25 122 27 7 199 Missed 217 | . 9 8 14 . . . 17 8 52 11 2 96 Damage Taken 6093 | . 519 332 698 24 . . 652 253 1162 328 95 2030 Core 1821 | . 68 103 85 . . . 72 22 193 82 43 1153 Absorbed by Shields 158 | . . . 158 . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . 5 . . . 49 Regen/Repaired (Parts) 197 | . 42 . . . . . 85 . 70 . . . Core Remaining (%) 78 | 100 . 31 . . . 78 86 . 69 90 95 . Volleys Fired 98 | . 50 14 3 3 . . 17 . 7 2 2 . Largest 2 | . 2 2 1 1 . . 2 . 1 1 1 . Hottest 100 | . 80 100 65 33 . . 46 . 30 30 30 . Shots Fired 250 | . 87 29 3 3 . . 76 15 33 2 2 . Gun 107 | . 68 14 3 1 . . 21 . . . . . Cannon 127 | . 19 15 . . . . 52 15 26 . . . Launcher 16 | . . . . 2 . . 3 . 7 2 2 . Special . | . . . . . . . . . . . . . Kinetic 148 | . 23 8 2 1 . . 73 15 26 . . . Thermal 86 | . 64 21 1 . . . . . . . . . Explosive 16 | . . . . 2 . . 3 . 7 2 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | . 11 14 15 3 . . 13 8 14 2 . . Robot Miss Streak 4 | . 3 2 1 . . . 4 1 2 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Autonomous 93 | . . . . . . . 52 15 26 . . . Shots Hit Robots 277 | . 57 26 46 2 . . 67 14 38 10 10 7 Core Hits 135 | . 28 9 21 3 . . 29 7 24 5 5 4 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 24 | . . 1 6 . . . 8 3 3 2 . 1 Destroy 1 | . . 1 . . . . . . . . . . Blast 12 | . . . . . . . 6 3 3 . . . Sever 11 | . . . 6 . . . 2 . . 2 . 1 Melee Attacks 177 | . . 1 57 . . . 22 2 20 40 20 15 Impact 10 | . . . . . . . . . . 1 4 5 Slashing 167 | . . 1 57 . . . 22 2 20 39 16 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . 5 . . . 7 1 6 1 4 . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 1 Damage Inflicted 12887 | . 750 352 1834 110 . . 4376 860 2868 404 610 723 Guns 877 | . 497 119 33 15 . . 213 . . . . . Cannons 6430 | . 239 233 . . . . 3345 780 1833 . . . Explosions 1242 | . . . . 95 . . 182 . 423 35 22 485 Melee 4324 | . . . 1801 . . . 636 80 612 369 588 238 Ramming 14 | . 14 . . . . . . . . . . . Kinetic 6496 | . 247 48 15 15 . . 3558 780 1833 . . . Thermal 1296 | . 489 304 18 . . . . . . . . 485 Explosive 757 | . . . . 95 . . 182 . 423 35 22 . Electromagnetic . | . . . . . . . . . . . . . Impact 115 | . . . . . . . . . . . 49 66 Slashing 4209 | . . . 1801 . . . 636 80 612 369 539 172 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 1 1 . . 10 1 1 4 Average Corruption 1 | . 1 1 1 1 1 1 . . 9 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . 4 4 . 2 1 . . . 9 1 1 1 Message Errors 6 | . . 2 . . . . . . 3 . . 1 Matter Fused 4 | . . . . . 1 . . . 2 . 1 . Heat Flow Errors 4 | . 1 . . 2 . . . . 1 . . . Energy Discharges 5 | . 1 1 . . . . . . 2 1 . . Data Loss (major) 2 | . 1 . . . . . . . 1 . . . Misfires 2 | . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 958 | . . . 98 . . . 273 76 248 33 121 109 Projectiles 429 | . . . . . . . 214 76 139 . . . Explosions 119 | . . . . . . . 11 . . . . 108 Melee 410 | . . . 98 . . . 48 . 109 33 121 1 Knockbacks 22 | . 5 . . . . . 8 1 5 . 1 2 Impact 2 | . . . . . . . . . . . 1 1 Kinetic 17 | . 5 . . . . . 7 1 4 . . . Secondary 3 | . . . . . . . 1 . 1 . . 1 Self-Inflicted Damage 249 | . . . . 25 . . . . . . . 224 Shots 4 | . . . . 1 . . . . . . . 3 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . Highest Temperature 306 | . 276 306 28 158 . . 3 . 122 3 . 33 Average Temperature 78 | . 78 119 14 67 . . 3 . 80 3 . 11 Received Heat Transfer 1556 | . 288 162 341 . . . 234 9 354 18 . 150 Effects 2 | . 2 . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . Heat Transferred 2068 | . 1100 631 37 . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Peak Influence 396 | . 215 101 288 175 . . 346 192 396 140 169 192 Initial 141 | . . 5 . 108 . . . 141 41 102 51 82 Average 123 | . 68 34 169 160 . . 187 64 181 77 99 69 Maximum Alert Level 1 | . 1 . 1 . . . 1 . 1 . . . Low Security (%) 75 | 100 99 100 54 100 . 100 45 100 66 100 100 100 Level 1 24 | . . . 45 . . . 54 . 33 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 4 . 3 . . . 2 3 8 5 4 3 Investigation 9 | . 1 . 1 . . . . 1 1 3 1 1 Extermination 7 | . . . . . . . . 2 3 1 1 . Reinforcement 12 | . 3 . 2 . . . 2 . 1 1 1 2 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Distress Signals 9 | . 4 . 1 . . . 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 27 4 25 2 . . 30 6 26 14 3 26 Peak Tracking Total 11 | . 7 2 4 2 . . 4 2 6 5 4 11 Tactical Retreats 23 | . 3 . 5 . . . 2 . 5 3 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Traps Triggered 2 | . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Disabled 9 | . 1 . . . . . 3 . . . . 5 Max in Single Turn 5 | . 1 . . . . . 1 . . . . 5 Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Machines Accessed 41 | . 5 . 3 . 2 . 9 3 6 7 4 2 Terminals 25 | . 4 . 2 . . . 5 2 4 3 3 2 Fabricators 4 | . . . . . . . . 1 . 2 1 . Repair Stations 5 | . 1 . . . . . 2 . 1 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 111 | . 12 . 13 . 3 . 26 7 11 19 15 5 Successful 74 | . 5 . 12 . 3 . 18 5 8 11 10 2 Failed 37 | . 7 . 1 . . . 8 2 3 8 5 3 Catastrophic 6 | . 2 . . . . . 1 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 8 . 4 . 1 . 8 3 1 3 5 1 Terminals 61 | . 9 . 3 . . . 9 5 7 10 13 5 Fabricators 10 | . . . . . . . . 2 . 6 2 . Repair Stations 13 | . 3 . . . . . 6 . 3 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 20 | . . . 10 . . . 10 . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Terminal Hacks 35 | . 3 . 2 . 3 . 4 3 4 6 8 2 Record 9 | . . . . . 2 . 1 . 2 2 . 2 Robot Analysis 2 | . 1 . . . . . . 1 . . . . Prototype ID Bank 3 | . . . 1 . . . . . . 1 1 . Open Door 2 | . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . Alert Level 3 | . 1 . . . . . . . . 1 1 . Unreport Threat 3 | . 1 . . . . . 1 . . 1 . . Patrol Status 1 | . . . . . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . 1 . . . 1 1 . . 1 . Zone Layout 1 | . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . 4 2 . Load Schematic 4 | . . . . . . . . 1 . 2 1 . Build 4 | . . . . . . . . 1 . 2 1 . Repair Station Hacks 8 | . 2 . . . . . 3 . 3 . . . Scan Component 5 | . 1 . . . . . 2 . 2 . . . Repair 3 | . 1 . . . . . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 19 | . . . 9 . . . 10 . . . . . Insert Component 9 | . . . 4 . . . 5 . . . . . Analyze 10 | . . . 5 . . . 5 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 3 . . . 7 3 4 4 2 2 Full Trace Events 8 | . 1 . 1 . . . . 1 1 2 1 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . 4 . . . . . Parts Built 6 | . . . . . . . . 1 . 3 2 . Authchips . | . . . . . . . . . . . . . Time 272 | . . . . . . . . 99 . 100 73 . Total Part Build Rating 12 | . . . . . . . . 2 . 4 6 . Parts Repaired 3 | . 1 . . . . . 1 . 1 . . . Time 90 | . 26 . . . . . 26 . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . Parts Scanalyzed 8 | . . . 4 . . . 4 . . . . . Part Schematics Acquired 8 | . . . 4 . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . 2 2 . . EXPLORE 4 | . . . . . . . . . 2 2 . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . 2 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Turns Passed 9609 | 150 913 964 697 351 281 124 3039 1137 802 609 351 191 Spaces Moved 5845 | 88 430 454 325 278 230 101 1320 521 338 953 518 289 Core 61 | 44 . . . . . . . . . . . 17 Treads 2080 | 44 310 . . . . . 1018 521 187 . . . Legs 1810 | . 120 454 325 278 230 101 302 . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1894 | . . . . . . . . . 151 953 518 272 Fastest Speed 22 | 50 120 120 120 120 120 120 120 158 28 28 26 22 Average Speed 126 | 156 152 176 128 120 120 120 201 198 143 28 26 31 Slowest Speed 400 | 200 260 190 190 120 120 120 400 238 238 29 26 101 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 8 70 89 38 54 60 35 62 13 45 26 14 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 64 | . . 1 5 . . . 14 1 8 26 5 4 Terrain Destroyed 218 | . . 1 5 19 . . 28 6 54 38 14 53 Melee 59 | . . 1 5 . . . 9 1 8 26 5 4 Projectile 17 | . . . . . . . 8 5 4 . . . AOE 142 | . . . . 19 . . 11 . 42 12 9 49 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Total 7642 | 97 604 591 514 291 237 103 1658 626 624 1225 707 365 Wait 1208 | . 95 98 97 9 . . 216 72 205 208 160 48 Move 5833 | 87 429 453 324 277 229 100 1319 520 337 952 517 289 Hop . | . . . . . . . . . . . . . Pick Up 80 | 4 10 8 6 . 1 1 21 9 10 5 4 1 Fast Attach 39 | 6 3 2 8 . . . 7 . 2 6 1 4 Attach 75 | . 4 4 6 . 2 . 23 8 15 2 4 7 Detach 32 | . 3 1 1 . 2 . 9 8 5 1 1 1 Swap 26 | . 1 2 3 2 . 2 3 1 6 4 . 2 Drop 78 | . 6 7 9 . 3 . 22 6 17 6 2 . Fire 98 | . 50 14 3 3 . . 17 . 7 2 2 . Melee 169 | . . 1 57 . . . 21 2 20 39 16 13 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 11) 898 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Repaired Lgt. Cannon? 1028 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Entered Mines 1126 | -10/Mines | Found a hidden stash of uninstalled traps 1203 | -10/Mines | Core integrity fell below 50% 1703 | -10/Mines | Learned location of Storage (-7) 1718 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1809 | -10/Mines | Learned location of 1 exit from Materials 1903 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2017 | -10/Mines | Discovered new exit (range 7) 2028 | -10/Mines | Entered Materials 2028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2029 | -9/Materials | Identified exit to Materials 2446 | -9/Materials | Discovered new exit (range 16) 2553 | -9/Materials | Lost 4 parts (1p1n1u1w) 2725 | -9/Materials | Entered Mines 2725 | -9/Mines | Discovered exit to Materials (range 8) 2752 | -9/Mines | Learned 2 Materials zone layouts 2822 | -9/Mines | Learned Materials non-interactive machine intel 2827 | -9/Mines | Build established: Scavenger-Mutant 3041 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3041 | -9/Mines | Discovered new exit (range 5) 3076 | -9/Mines | Entered Exiles 3092 | -9/Exiles | Discovered new exit (range 15) 3104 | -9/Exiles | Met 8R-AWN 3126 | -9/Exiles | Met EX-HEX 3164 | -9/Exiles | Met EX-BIN 3179 | -9/Exiles | Aligned with FarCom system 3180 | -9/Exiles | Given EX-Vault access code 3208 | -9/Exiles | Opened EX-Vault 3231 | -9/Exiles | Found AWS/Autocannon 3259 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3299 | -9/Exiles | Met EX-DEC 3308 | -9/Exiles | Learned location of Zion (-7) 3341 | -9/Exiles | Discovered new exit (range 12) 3357 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3357 | -9/Exiles | Entered Mines 3469 | -8/Mines | Discovered exit to Materials (range 11) 3481 | -8/Mines | Entered Materials 3481 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3482 | -8/Materials | Identified exit to Factory 3483 | -8/Materials | Loaded intel: 25 non-interactive machine locations 3789 | -8/Materials | Build established: Scavenger-Skirmisher 4288 | -8/Materials | Build established: Scavenger-Tank 5041 | -8/Materials | Build established: Tank 5252 | -8/Materials | Repaired Lgt. Treads 5389 | -8/Materials | Discovered exit to Factory (range 12) 5542 | -8/Materials | Build established: Mutant 5887 | -8/Materials | Discovered exit to Factory (range 16) 6520 | -8/Materials | Entered Factory 6520 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6614 | -7/Factory | Discovered new exit (range 4) 6814 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6821 | -7/Factory | Build established: Tank 7160 | -7/Factory | Build established: Mutant 7593 | -7/Factory | Discovered new exit (range 11) 7657 | -7/Factory | Entered Storage 7844 | -7/Storage | Build established: Skirmisher 7855 | -7/Storage | Repaired Imp. Light Armor Plating 8011 | -7/Storage | Garrison activated, responded to threat 8213 | -7/Storage | Crushed by falling debris 8446 | -7/Storage | System corruption reached 10% 8456 | -7/Storage | Discovered new exit (range 11) 8459 | -7/Storage | Entered Factory 8459 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8720 | -6/Factory | Fabricated Imp. Flight Unit? 8815 | -6/Factory | Fabricated Lgt. Ion Engine (x2) 8934 | -6/Factory | Build established: Hacker-Scout 9001 | -6/Factory | Identified exit to Factory 9068 | -6/Factory | Entered another Factory area 9068 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9127 | -5/Factory | Identified exit to Factory 9247 | -5/Factory | Fabricated Lgt. Nuclear Core? 9331 | -5/Factory | Discovered new exit (range 16) 9353 | -5/Factory | Build established: Hacker-Ninja 9386 | -5/Factory | Garrison activated, responded to threat 9419 | -5/Factory | Entered another Factory area 9419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9597 | -4/Factory | Core integrity fell below 50% 9606 | -4/Factory | Core integrity fell below 20% 9610 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 09591_ VTOL Module destroyed. 09591_ Destroyed VTOL Module. 09591_ Lgt. Ion Engine destroyed. 09591_ Destroyed Lgt. Ion Engine. 09591_ Structural Scanner destroyed. 09591_ Destroyed Structural Scanner. 09591_ Terminal disabled. 09591_ X-82 Rainmaker destroyed. 09597_ M-13 Machinist repairs G-67 Veteran. 09597_ Penetrated by Slug. 09597_ Imp. VTOL Module destroyed. 09597_ Flail destroyed. 09601_ Utility Shielding destroyed. 09601_ System Shield destroyed. 09601_ Knocked back. 09602_ Acquired 11 matter. 09603_ Slug penetrates G-67 Veteran. 09603_ G-67 Veteran destroyed. 09610_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????#####??????????????????? | | ??????????????##### #######??????????????? | | ??????????????## ## ## ####????????????? | | ??????????????## ####?????????? | | ??????????????## ;; ;;;####?????????? | | ??????????????## ;%% ##?????????? | | ??????????????## ##?????????? | | ?????########### ##?????????? | | ??? ##?????????? | | ??? ##?????????? | | ???""" """ """ ##?????????? | | ???"""?""" """ ! ##?????????? | | ???"""?""" """ ;; ##?????????? | | ????""??"" "" ;; ##?????????? | | ????""??"" "" ;; x %@ ##?????????? | | ???????? ;; %= ##?????????? | | ????????########## *gg ##?????????? | | ??????????Y###??#######!Y#######?????????? | | ????????????????#######H ######?????????? | | ?????????"""??????????#Y #??????????????? | | ?????????"""??????????+ #??????????????? | | ?????????"""??????????# #??????????????? | | ??????????????????????# #??????????????? | | ?????????"""????????? ; #??????????????? | | ?????????"""??????? # g#?############## | | ?????????"""????? + % #?# * *% # | | ????????????????# ?# [ #?# """ *"""" # | | ????????????????#######[%g### """"="""" # | | ????????????????????# # """" """" # | | ????????????????##### # """" """" # | | ????????????T g# """" """" # | | ???????????"" + """" """" # | | ???????????? # """" """" # | | ????????????? ##### # # | | ????????????! ?????# # ! # | | ????????????? ??????######### ! # | | ????????????????????????????# # | | ????????????????????????????#####/######## | | ????????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Corruption Block 15 Armor Coverage 150 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Lgt. Ion Engine | x2 | -6/Factory Lgt. Nuclear Core | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Just What I Needed Party Time Shopping List Challenges ------------ None Game ------ Seed AntigravWeightArchive Manual? 0 Play Time 02:33:53 Cumulative 10.6 hours Start 2024.04.20 @ 16:06:57 End 2024.04.21 @ 16:38:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: badc5a4f-1037-4cb8-8256-00e14a92b66a