Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 22:10:19 Player: Wodorek Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (755) 755 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 5351 Bonus ------- Follower Combat Kills 840 Met Imprinter 300 Was Imprinted 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Recoil Stabilizer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Targeting Computer Target Analyzer Improved Light Armor Plating Improved Shield Generator Component Analysis Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Angular Momentum Engine Recoil Stabilizer [Rating: 46] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Targeting Computer Device Improved Shield Generator Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon EMP Blaster Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 3 | . . 2 . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 37 | 5 4 13 . 1 2 12 Power 3 | 1 . . . . 1 1 Engine 2 | 1 . . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . . 1 1 Treads 5 | 2 . 2 . . 1 . Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 2 6 . 1 . 3 Device 4 | . 1 . . 1 . 2 Storage . | . . . . . . . Processor 2 | . 1 1 . . . . Hackware 1 | . . . . . . 1 Protection 5 | . . 5 . . . . Artifact . | . . . . . . . Weapon 16 | 2 2 5 . . . 7 Energy Gun 7 | 2 2 . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 3 . . . . Ballistic Cannon 4 | . . . . . . 4 Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . 2 . System Corruption 14 | . . . . . 14 . Parts Lost 16 | . . 2 1 . 3 10 Power 2 | . . 1 . . . 1 Propulsion 4 | . . . 1 . 1 2 Utility 4 | . . 1 . . . 3 Weapon 6 | . . . . . 2 4 Highest Loss Streak 10 | . . 1 1 . 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 76 | . 86 95 77 77 68 63 Engine 3 | . 14 10 . . 9 . Treads 12 | . 28 22 11 11 9 5 Device 9 | . 7 9 . 8 11 11 Processor 18 | . 7 11 22 22 22 10 Protection 12 | . . 18 22 13 11 3 Energy Gun 1 | . 28 2 . . . 5 Ballistic Gun 1 | . . 14 . . . . Ballistic Cannon 1 | . . . . . . 12 Launcher 13 | . . 5 22 22 5 . Peak Build Rating 46 | 5 7 15 15 16 21 46 Average Rating 17 | 3 6 10 14 14 18 35 On Entrance 10 | . 5 7 15 14 15 19 Naked Turns . | . . . . . . . Heaviest Build 38 | 8 10 17 13 14 24 38 Greatest Support 40 | 40 40 40 40 20 20 28 Greatest Overweight (x) 7 | . . . . . 7 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 2 5 1 3 Average Carried . | . . 3 . . . 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . 2 3 . . 1 2 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1006 | 250 40 180 15 125 83 313 Remotely . | . . . . . . . Salvage Created 918 | . 102 654 49 . . 113 Parts 59 | . 2 41 12 . . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . . 4 22 . Prevented 8 | . . . . . 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 20 | . 2 13 4 . . 1 Guns 9 | . 2 7 . . . . Cannons 1 | . . . . . . 1 AOE 10 | . . 6 4 . . . Classes Destroyed 5 | . 1 2 1 . . 1 Recycler 2 | . . 2 . . . . Swarmer 4 | . . . 4 . . . Grunt 13 | . 2 11 . . . . Sentry 2 | . . 2 . . . . Specialist 1 | . . . . . . 1 Thug 1 | . . . . . . 1 Best Kill Streak 4 | . 2 4 4 . . 1 Combat Bots Only 4 | . 2 3 4 . . 1 Max Kills in Single Turn 4 | . 1 3 4 . . 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 320 | . 12 83 8 . 24 193 Missed 94 | . 3 23 . . 7 61 Damage Taken 3376 | . 122 748 63 . 386 2057 Core 1073 | . 25 120 7 . 58 863 Absorbed by Shields 104 | . . . . . 104 . Redirected to Shielding 66 | . . 66 . . . . Core Remaining (%) 81 | 100 90 . . . 53 . Volleys Fired 57 | . 7 29 1 . 3 17 Largest 4 | . 2 2 2 . 2 4 Hottest 176 | . 80 63 63 . 63 176 Shots Fired 138 | . 14 56 2 . 5 61 Gun 60 | . 14 46 . . . . Cannon 61 | . . . . . . 61 Launcher 17 | . . 10 2 . 5 . Special . | . . . . . . . Kinetic 101 | . . 40 . . . 61 Thermal . | . . . . . . . Explosive 7 | . . 4 1 . 2 . Electromagnetic 30 | . 14 12 1 . 3 . Robot Hit Streak 12 | . 5 8 . . 3 12 Robot Miss Streak 3 | . 2 2 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 78 | . 10 36 . . 3 29 Core Hits 47 | . 6 22 4 . 4 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2564 | . 147 1001 158 . 139 1119 Guns 616 | . 147 469 . . . . Cannons 784 | . . . . . . 784 Explosions 1127 | . . 531 158 . 129 309 Melee . | . . . . . . . Ramming 37 | . . 1 . . 10 26 Kinetic 1198 | . . 414 . . . 784 Thermal 223 | . . 82 51 . . 90 Explosive 487 | . . 150 50 . 68 219 Electromagnetic 619 | . 147 354 57 . 61 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 14 2 Average Corruption 9 | . . . . . 13 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . . . 32 7 Message Errors 13 | . . . . . 10 3 Matter Fused 8 | . . . . . 6 2 Heat Flow Errors 9 | . . . . . 8 1 Energy Discharges 5 | . . . . . 4 1 Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . 6 . . 4 Projectiles . | . . . . . . . Explosions 10 | . . . 6 . . 4 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 85 | . . 7 . . . 78 Shots 2 | . . 1 . . . 1 Rammed 13 | . . 1 . . 3 9 Targets Rammed 13 | . . 1 . . 3 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 321 | . 159 25 . . 265 321 Average Temperature 100 | . 87 9 . . 100 142 Received Heat Transfer 1152 | . 87 360 . . 45 660 Effects 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . 50 50 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 4 1 . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 370 | . 57 270 153 . . 370 Initial 151 | . . 24 46 . . 151 Average 117 | . 19 118 146 . . 150 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 80 | 100 100 90 100 . . 60 Level 1 19 | . . 9 . . . 39 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 3 . . . 5 Investigation 3 | . . 1 . . . 2 Extermination . | . . . . . . . Reinforcement 6 | . 1 2 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 4 18 4 . 18 18 Peak Tracking Total 11 | . 2 3 4 . 6 11 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . . 1 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 8 | . . 2 1 . 1 4 Max in Single Turn 2 | . . 1 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 5 | . 1 2 . . 1 1 Terminals 3 | . 1 1 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 8 | . 2 2 . . 1 3 Successful 6 | . 2 2 . . 1 1 Failed 2 | . . . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . 1 . 3 3 2 Terminals 4 | . 2 1 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 4 | . 2 1 . . 1 . Record 1 | . . . . . 1 . Alert Level 2 | . 1 1 . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 1 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . . 4 2 3 Largest Group 5 | . . . . 4 4 5 Highest-Rated Group 285 | . . . . 152 228 285 Highest-Rated Ally 96 | . . . . 39 96 96 Total Orders . | . . . . . . . Ally Attacks 103 | . . . . . 49 54 Total Damage 3313 | . . . . . 2134 1179 Kills 28 | . . . . . 17 11 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6266 | 99 196 814 139 3067 1133 818 Spaces Moved 3731 | 62 105 440 85 1912 599 528 Core 72 | 6 . . . . 34 32 Treads 3319 | 56 105 440 85 1912 565 156 Legs . | . . . . . . . Wheels 340 | . . . . . . 340 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 160 | 149 160 160 160 160 186 138 Slowest Speed 400 | 160 160 160 160 160 400 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 21 29 17 90 66 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 3 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 107 | . . 31 15 . 16 45 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 104 | . . 31 15 . 16 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3863 | 66 117 491 88 1920 607 574 Wait . | . . . . . . . Move 3721 | 61 104 439 84 1907 598 528 Hop 2 | . . . . 2 . . Pick Up 13 | . 2 4 . 5 1 1 Fast Attach 23 | 5 2 3 . . 2 11 Attach 4 | . . 3 . . . 1 Detach 1 | . . . . . . 1 Swap 10 | . 2 7 . 1 . . Drop 19 | . . 5 3 5 . 6 Fire 57 | . 7 29 1 . 3 17 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush 4 | . . 1 . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low / Ext / Gar) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Utility x2 329 | -9/Materials | Build established: Mutant 1016 | -9/Materials | Discovered new exit (range 16) 1110 | -9/Materials | Entered Mines 1115 | -9/Mines | Discovered new exit (range 7) 1146 | -9/Mines | Met a Derelict bent on vengeance 1241 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1249 | -9/Mines | Entered Zion 1331 | -7/Zion | Found CR-A16's Pointy Stick 1377 | -7/Zion | Given A8's code to call for help 1802 | -7/Zion | Learned location of 2 exits from Factory 2014 | -7/Zion | Met Imprinter 2060 | -7/Zion | Imprinted 2062 | -7/Zion | Declared Zion's savior 2842 | -7/Zion | Learned location of Warlord (-5) 3343 | -7/Zion | Discovered new exit (range 16) 4316 | -7/Zion | Entered Proximity Caves 4316 | -6/Proximity Caves | Accompanied by 4 allies 4380 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4433 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4544 | -6/Proximity Caves | System corruption reached 10% 4620 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 4625 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 4727 | -6/Proximity Caves | Spotted B-75 Beast 4750 | -6/Proximity Caves | Allies destroyed B-75 Beast 5354 | -6/Proximity Caves | Discovered new exit (range 13) 5449 | -6/Proximity Caves | Entered Factory 5449 | -6/Factory | Accompanied by 2 allies 5449 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x1, Weapon x2 5450 | -6/Factory | Identified exit to Lower Caves 5450 | -6/Factory | Identified exit to Extension 5596 | -6/Factory | Allied Derelicts emerged from ambush trap array 5896 | -6/Factory | Build established: Gunner 6218 | -6/Factory | Lost 5 allies 6254 | -6/Factory | Identified exit to Garrison 6259 | -6/Factory | Core integrity fell below 50% 6264 | -6/Factory | Core integrity fell below 20% 6267 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- EXIT=UNLOCKED: GARRISON ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. [Achievement: One Hack Too Far] U-05 Engineer builds a Wall. Slammed into S-27 Virus. U-05 Engineer builds a Wall. Slammed into S-27 Virus. Destabilizing: System interference. Component Analysis Suite temporarily disabled. Slammed into S-27 Virus. Critical hit (Burn: +37). Slammed into S-27 Virus. Broken Targeting Computer destroyed. Slammed into S-27 Virus. Component Analysis Suite broken. Destabilizing: Short circuit. S-27 Virus destroyed. Slammed into S-27 Virus. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????? ???????????? | | ???????????????????? #??????????? | | ???????????????????? ##?????????? | | ???????????????????# ????????#? | | ???????????????????# ??????? #? | | ???????????????????+ ?????? #? | | ???????????????????# """???? #? | | ???????????????????# """"""" #? | | ???????????????????# """"""" #? | | ?? ??????????????# """""""t #? | | ? #?????????????# #? | | ?# #?????????????# #? | | ?# ############### " " #? | | ?# ">" #? | | ?# g ""G"" #? | | ?# % [ s @s #? | | ?#%!==% g gsg g g #? | | ?#%%%############/## #####+##?? | | ?#==%####### ! ###+#######????? | | ?#!!%## " % #? #????? | | ?#=!*## "" " # #????? | | ?# % ## " # #????? | | ## %=## #????? | | # ! # # #????? | | #% %[ # # #????? | | % / #????? | | # # " #????? | | # # ""#########????? | | ### ### " #????????????? | | ### # # " #????????????? | | ###/####### ###????????????? | | ###% # ! #??????????????? | | / """ ! #########??????????????? | | # """ #??????????????????????? | | #% """ #??????????????????????? | | / #??????????????????????? | | # """ #??????????????????????? | | # """ #??????????????????????? | | # """ #??????????????????????? | | # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Help From High Places I'm Back, Baby! Made in Tau Ceti IV One Hack Too Far Oops Robot Respite System Compromised The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed MomentumMiniDisintegrator Manual? 0 Play Time 00:38:03 Cumulative 1.3 hours Start 2025.03.20 @ 21:35:11 End 2025.03.20 @ 22:10:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 971427b6-64db-436b-979d-4f077eba5cc1