Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 17:01:36 Player: the Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (3091) 3091 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 6912 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 90 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 98/100 System Corruption 22% Temperature Cool (18) Movement Flying (32) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster > --- UTILITY (4) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Drone Bay (2/2) Heavy Ion Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Enhanced Coil Gun Enhanced Coil Gun Gauss Cannon > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Improved Heat Sink Compact Battery Compact Matter Pod Mini Smartbomb Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 1 . . Weapon 2 | . . . . 1 1 . Parts Attached 90 | 5 19 3 6 25 31 1 Power 12 | 1 4 1 1 1 4 . Engine 11 | 1 4 1 1 1 3 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 22 | 2 6 . 2 3 8 1 Treads . | . . . . . . . Leg 19 | 2 6 . 2 3 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . 2 1 Utility 18 | . 4 2 2 2 8 . Device 2 | . . . 1 . 1 . Storage 4 | . 1 2 . . 1 . Processor 4 | . 1 . 1 . 2 . Hackware . | . . . . . . . Protection 8 | . 2 . . 2 4 . Artifact . | . . . . . . . Weapon 38 | 2 5 . 1 19 11 . Energy Gun 3 | 1 1 . . . 1 . Energy Cannon 7 | . . . . 6 1 . Ballistic Gun 6 | 1 2 . . 1 2 . Ballistic Cannon 9 | . . . . 6 3 . Launcher 11 | . 2 . 1 4 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes 6 | . . . . 1 5 . Parts Lost 29 | . 5 . 1 . 16 7 Power 3 | . 1 . . . 2 . Propulsion 8 | . 2 . . . 6 . Utility 7 | . . . 1 . 3 3 Weapon 11 | . 2 . . . 5 4 Highest Loss Streak 8 | . 5 . 1 . 8 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 84 100 95 100 90 55 Engine 8 | . 11 14 11 9 4 . Leg 24 | . 25 28 29 27 23 7 Storage 13 | . 14 14 22 18 9 5 Processor 7 | . 1 . 8 9 12 7 Protection 6 | . 4 14 . 9 4 11 Energy Gun 4 | . 12 14 1 . 1 . Energy Cannon 7 | . . . . 12 14 . Ballistic Gun 4 | . 10 . . . 4 11 Ballistic Cannon 4 | . . . . 11 6 4 Launcher 5 | . 3 14 20 2 1 5 Peak Build Rating 67 | 5 9 10 13 37 67 62 Average Rating 27 | 4 6 8 12 34 46 39 On Entrance 19 | . 5 7 10 13 36 62 Naked Turns . | . . . . . . . Heaviest Build 71 | 7 19 20 23 48 71 71 Greatest Support 88 | 20 20 20 30 54 88 48 Greatest Overweight (x) 23 | 1 4 . 1 1 8 23 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 5 8 10 10 10 10 10 Average Capacity 9 | 5 8 8 10 10 10 9 Most Carried 10 | 3 7 7 10 10 10 10 Average Carried 7 | 1 3 5 8 9 8 8 Final Capacity 10 | 5 8 10 10 10 10 5 Final Carried 10 | 3 6 7 10 10 9 4 Class Distribution -------------------- 21% | Scavenger-Mutant 20% | Mutant 19% | Tank 19% | Bomber 7% | Skirmisher 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Bomber | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1881 | 253 197 120 128 601 582 . Remotely . | . . . . . . . Salvage Created 2508 | 81 516 119 151 524 1117 . Parts 181 | 3 30 13 14 40 81 . Haulers Intercepted 3 | . . . . 2 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 64 | . 13 6 8 13 24 . Guns 17 | . 11 . . . 6 . Cannons 17 | . . . . 10 7 . AOE 30 | . 2 6 8 3 11 . Classes Destroyed 15 | 1 3 2 1 5 3 . Worker 6 | . . 1 . 1 4 . Builder 5 | . . . . 1 4 . Tunneler 1 | . . 1 . . . . Hauler 3 | . . . . 2 1 . Recycler 3 | 1 . . . . 2 . Mechanic 3 | . . . . 1 2 . Watcher 6 | . 1 . . 2 3 . Swarmer 12 | . 3 2 4 3 . . Grunt 28 | . 10 4 3 3 8 . Duelist 1 | . . . . 1 . . Sentry 8 | . . . 1 5 2 . Specialist 3 | . . . . . 3 . Hunter 5 | . . . . 1 4 . Programmer 6 | . . . . . 6 . Heavy 1 | . . . . . 1 . Best Kill Streak 17 | 1 8 3 6 6 17 . Combat Bots Only 9 | . 8 2 6 4 9 . Max Kills in Single Turn 5 | 1 2 3 4 2 5 . Gunslinging . | . . . . . . . Exploded 4 | . 2 2 4 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 568 | . 94 15 5 36 193 225 Missed 193 | . 25 6 3 6 61 92 Damage Taken 5196 | 39 804 106 54 397 2586 1210 Core 974 | . 207 6 . 56 238 467 Absorbed by Shields . | . . . . . . . Ignored by Resistances 193 | . . . . . 135 58 Regen/Repaired (Parts) 34 | . 34 . . . . . Core Remaining (%) 75 | 100 . 14 100 89 . . Volleys Fired 145 | 1 42 8 7 33 54 . Largest 4 | 2 2 2 2 3 4 . Hottest 243 | 60 85 95 65 195 243 . Shots Fired 342 | 2 79 15 12 92 142 . Gun 138 | 2 79 8 1 . 48 . Cannon 163 | . . . . 86 77 . Launcher 41 | . . 7 11 6 17 . Special . | . . . . . . . Kinetic 158 | 1 50 . . 35 72 . Thermal 136 | . 23 8 1 51 53 . Explosive 40 | . . 7 11 6 16 . Electromagnetic 8 | 1 6 . . . 1 . Robot Hit Streak 10 | 2 7 2 3 7 10 . Robot Miss Streak 6 | . 4 2 1 3 6 . Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 180 | 2 47 3 4 48 76 . Core Hits 164 | 1 25 13 14 24 87 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . . . 2 . Burn 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Blast 2 | . . . . . 2 . Melee Attacks 2 | . . . . 2 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8393 | 36 683 476 476 2194 4528 . Guns 1335 | 12 580 30 16 . 697 . Cannons 2832 | . . . . 1428 1404 . Explosions 4218 | 24 103 438 460 766 2427 . Melee . | . . . . . . . Ramming 8 | . . 8 . . . . Kinetic 1856 | . 290 . . 532 1034 . Thermal 2961 | 24 356 30 16 896 1639 . Explosive 3364 | . . 438 460 766 1700 . Electromagnetic 204 | 12 37 . . . 155 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . . 22 22 Average Corruption 19 | . . . . . 18 22 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 25 11 Message Errors 3 | . . . . . 3 . Matter Fused 8 | . . . . . 7 1 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 7 | . . . . . 5 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . 1 . Misdirections 2 | . . . . . . 2 Weapon Failures 5 | . . . . . 5 . Overload Shots . | . . . . . . . Overflow Damage 218 | . . 30 . 86 102 . Projectiles 70 | . . . . 31 39 . Explosions 148 | . . 30 . 55 63 . Melee . | . . . . . . . Knockbacks 7 | . . . . 5 2 . Impact . | . . . . . . . Kinetic 7 | . . . . 5 2 . Secondary . | . . . . . . . Self-Inflicted Damage 214 | 39 34 24 13 . 104 . Shots 8 | 1 1 1 1 . 4 . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 629 | 12 214 207 27 481 629 137 Average Temperature 142 | 12 70 78 7 151 184 67 Received Heat Transfer 1299 | . 378 9 21 144 207 540 Effects 21 | . . . . 4 17 . Shutdowns 2 | . . . . . 2 . Energy Bleed 4 | . . . . 2 2 . Interference 9 | . . . . 2 7 . Matter Decay 2 | . . . . . 2 . Short Circuit 2 | . . . . . 2 . Damage (minor) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 4 . . 1 3 . Heat Transferred 3798 | 50 766 74 37 1221 1650 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 1 . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 974 | 5 293 260 319 555 974 462 Initial 442 | . 3 . 23 134 252 442 Average 265 | 1 162 179 94 299 368 431 Maximum Alert Level 3 | . 1 1 1 2 3 2 Low Security (%) 38 | 100 60 53 89 21 20 . Level 1 44 | . 39 46 10 62 54 14 Level 2 12 | . . . . 15 14 85 Level 3 3 | . . . . . 10 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . 3 1 5 2 Investigation 3 | . . . 2 . . 1 Extermination 1 | . . . . . 1 . Reinforcement 8 | . 1 . 1 1 4 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 5 | . 1 . . 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 20 5 13 17 39 8 Peak Tracking Total 9 | . 8 3 4 4 8 9 Tactical Retreats 5 | . 1 . . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . 2 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 22 | . 1 1 2 4 14 . Max in Single Turn 6 | . 1 1 1 1 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 22 | . 7 1 1 4 7 2 Terminals 16 | . 5 1 1 4 4 1 Fabricators 3 | . . . . . 3 . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 20 5 3 8 12 5 Successful 26 | . 12 2 2 4 4 2 Failed 27 | . 8 3 1 4 8 3 Catastrophic 4 | . 1 . . 1 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 39 | . 16 5 3 8 6 1 Fabricators 6 | . . . . . 6 . Repair Stations 2 | . 2 . . . . . Recycling Units 6 | . 2 . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 8 2 2 4 1 1 Record 1 | . 1 . . . . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 6 | . 3 . . 3 . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . Network Status 2 | . . . . . 2 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 21 | . 7 1 1 4 6 2 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 4 | . . 4 . . . . GUARD 4 | . . 4 . . . . Ally Attacks 18 | . . 3 15 . . . Total Damage 201 | . . 27 174 . . . Kills 5 | . . 1 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 3376 | 59 599 409 327 691 1096 195 Spaces Moved 1996 | 39 316 304 213 394 602 128 Core 48 | 3 9 . . . 4 32 Treads . | . . . . . . . Legs 1883 | 36 307 304 213 394 598 31 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 65 | . . . . . . 65 Fastest Speed 32 | 50 120 120 120 120 120 32 Average Speed 126 | 115 122 120 132 123 126 148 Slowest Speed 1200 | 120 250 120 190 190 450 1200 Overloaded Moves 19 | . . . . . . 19 Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 35 | 4 57 74 21 42 14 37 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 499 | 7 2 34 72 73 311 . Melee . | . . . . . . . Projectile 80 | . . . . 32 48 . AOE 419 | 7 2 34 72 41 263 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2574 | 48 453 333 252 525 832 131 Wait 214 | 1 59 13 8 30 101 2 Move 1983 | 38 315 303 212 393 601 121 Hop 3 | . . . . . . 3 Pick Up 68 | 3 8 3 11 19 23 1 Fast Attach 26 | 5 10 . 1 2 8 . Attach 29 | . 3 1 2 2 20 1 Detach 7 | . 1 . . . 6 . Swap 35 | . 6 2 3 21 3 . Drop 61 | . 9 2 8 23 16 3 Fire 145 | 1 42 8 7 33 54 . Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Core integrity fell below 50% 164 | -10/Materials | Lost 5 parts (1p2n2w) 178 | -10/Materials | Destroyed 8 combat bots 249 | -10/Materials | Core integrity fell below 20% 536 | -10/Materials | Repaired Grenade Launcher 610 | -10/Materials | Discovered new exit (range 6) 659 | -10/Materials | Entered Mines 709 | -10/Mines | Met a Derelict bent on vengeance 832 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 865 | -10/Mines | Learned location of 2 exits from Materials 926 | -10/Mines | Build established: Mutant 1049 | -10/Mines | Discovered new exit (range 6) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Accompanied by 3 allies 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Identified exit to Materials 1296 | -9/Materials | Discovered exit to Materials (range 5) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1743 | -8/Materials | Build established: Bomber 2000 | -8/Materials | Discovered new exit (range 15) 2085 | -8/Materials | Identified exit to Factory 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2688 | -7/Factory | Cargo convoy interrupted 2772 | -7/Factory | Lost 8 parts (1p4n1u2w) 2773 | -7/Factory | Destroyed 9 combat bots 2802 | -7/Factory | Crushed by falling debris 2802 | -7/Factory | System corruption reached 10% 2833 | -7/Factory | Lost 4 parts (1p1n2w) 2859 | -7/Factory | Found Prototype Launcher 2859 | -7/Factory | Identified Mni. Smartbomb Launcher 2966 | -7/Factory | Discovered new exit (range 15) 3080 | -7/Factory | Fabricated Med. Reactive Plating (x2) 3182 | -7/Factory | Entered Storage 3338 | -7/Storage | Core integrity fell below 50% 3351 | -7/Storage | Core integrity fell below 20% 3376 | -7/Storage | Lost 7 parts (3u4w) 3377 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Gauss Cannon destroyed. Med. Reactive Plating destroyed. System corrupted: Energy discharge (-28). Enh. Coil Gun destroyed. Mni. Smartbomb Launcher destroyed. Med. Reactive Plating destroyed. U-05 Engineer builds a Door. U-05 Engineer destroyed. Med. Storage Unit destroyed. System corrupted: Substantial component data lost. K-01 Serf collects debris. W-25 Informer sends out distress signal. Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Plasma Rifle (33%) Magnetic Acceleration Cannon (66%) System corrupted: Heat flow error (+168). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# ! #??????? | | ??????????????????????????????????????#!==#??????? | | ??????????????????????????????????????# !^#??????? | | ??????????????????????????????????????# +??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ???????????????????????????????##?????# #??????? | | ?????????????????????????????? ?????# #??????? | | ?????????????????????????????? !?????# #??????? | | ?????????????????????????????? ??????# #??????? | | ?????????????????????????????? ??##### #??????? | | ?????????????????????????????? ??+ #??????? | | ?????????????????????????????#/#??######+#####???? | | ?????????????????# ??????????# ##??# #???? | | ????????????????## k######### #### #???? | | ????????????????# g + #???? | | ????????? ##u@ ### #???? | | ????????? ?????#Y """ ""# #???? | | ?????????? ?????????# "Y" ""# #???? | | ???????????????????????# " " T"# #???? | | ?????????????########### ""# #???? | | ?????????????# T # ""###########???? | | ?????????????# !! # """ ###?????????????? | | ?????????????# !! # """ #???????????????? | | ????????????## ! # """ !#####T#"????????? | | ????????????# + "????????? | | ?????????????# # "????????? | | ?????????????# # #######"????????? | | ?????????????# # ####+###???????????????? | | ?????????????########+## #?? ?????????????????? | | ?????????????# # /?? ?????????????????? | | ?????????????# + #? ????????????????? | | ?????????????# """ # #####? """"????????????????? | | ?????????????# """ # #???? """" ???????????????? | | ?????????????# """?+ #???? """" ???????????????? | | ?????????????#! ###???# """" ??????????????? | | ??????????????#### #??????# ???? ??????????????? | | ??????????????????#???????# ?????? #?????????????? | | ??????????????????????????# ???????#?????????????? | | ???????????????????????????#?????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 63 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Med. Reactive Plating | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Unlikely Earthworm Challenges ------------ None Game ------ Seed IntegratedSwarmChainsword Manual? 0 Play Time 01:10:09 Cumulative 10.8 hours Start 2025.03.17 @ 15:51:25 End 2025.03.17 @ 17:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fe9c6661-8c61-4857-8516-20a8007a6e76