Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 00:38:02 Player: muesli Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (298) 298 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 2306 Bonus ------- Follower Combat Kills 139 Friendly Fire -11 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Compact Wheel Machine Analyzer Recoil Stabilizer Light Assault Rifle Ripper Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Compact Wheel Machine Analyzer Recoil Stabilizer EM Shotgun Light Assault Rifle Ripper [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 29 | . 3 16 10 . Power 3 | . 1 . 2 . Engine 2 | . 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | . 1 6 3 . Treads . | . . . . . Leg 10 | . 1 6 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 5 . . Device 2 | . . 2 . . Storage 1 | . . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 10 | . . 5 5 . Energy Gun 4 | . . 2 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 5 | . . 2 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 91 99 81 Engine 11 | . 14 11 10 . Leg 31 | . 28 32 33 27 Device 2 | . . 7 . . Storage 11 | . 14 11 11 9 Processor 5 | . . 3 11 9 Protection 10 | . 13 7 11 9 Energy Gun 10 | . 11 7 11 9 Ballistic Gun 8 | . 14 10 2 . Launcher 3 | . . . 7 9 Peak Build Rating 22 | . 7 20 22 21 Average Rating 13 | . 6 13 18 20 On Entrance 11 | 6 6 6 18 21 Naked Turns . | . . . . . Heaviest Build 34 | 10 14 32 34 34 Greatest Support 40 | 20 20 40 34 34 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 Average Capacity 11 | . 8 8 15 15 Most Carried 12 | . 8 9 12 12 Average Carried 8 | . 6 7 9 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 12 | 6 7 9 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 641 | 200 32 60 349 . Remotely . | . . . . . Salvage Created 380 | . 94 95 191 . Parts 27 | . 5 14 8 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 2 4 11 . Guns 6 | . 2 2 2 . AOE 11 | . . 2 9 . Classes Destroyed 6 | . 1 4 1 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 6 | . 2 . 4 . Sentry 1 | . . 1 . . Assembled 7 | . . . 7 . Best Kill Streak 7 | . 2 5 7 . Combat Bots Only 7 | . 2 2 7 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 91 | . 20 38 33 . Missed 32 | . 5 16 11 . Damage Taken 718 | . 184 209 325 . Core 112 | . 42 37 33 . Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 83 . 82 . Volleys Fired 52 | . 12 17 23 . Largest 2 | . 2 2 2 . Hottest 90 | . 60 65 90 . Shots Fired 79 | . 24 21 34 . Gun 67 | . 24 18 25 . Cannon . | . . . . . Launcher 12 | . . 3 9 . Special . | . . . . . Kinetic 41 | . 12 14 15 . Thermal 12 | . 12 . . . Explosive 12 | . . 3 9 . Electromagnetic 14 | . . 4 10 . Robot Hit Streak 13 | . 3 10 13 . Robot Miss Streak 7 | . 3 7 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 43 | . 13 12 18 . Core Hits 39 | . 4 11 24 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1429 | . 145 306 978 . Guns 497 | . 145 129 223 . Cannons . | . . . . . Explosions 932 | . . 177 755 . Melee . | . . . . . Ramming . | . . . . . Kinetic 216 | . 75 72 69 . Thermal 95 | . 70 . 25 . Explosive 907 | . . 177 730 . Electromagnetic 211 | . . 57 154 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . 15 30 . Projectiles . | . . . . . Explosions 45 | . . 15 30 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . 32 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | . 249 49 108 . Average Temperature 76 | . 127 25 29 . Received Heat Transfer 162 | . 90 18 54 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 150 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 187 | . 71 131 187 35 Initial 35 | . . 29 17 35 Average 67 | . 23 81 84 35 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 4 6 27 . Peak Tracking Total 18 | . 2 4 18 . Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 3 | . 3 . . . Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 3 | . 3 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Robot Analysis 1 | . 1 . . . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 1 Highest-Rated Group 107 | . . . 107 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 18 | . . . 18 . Total Damage 255 | . . . 255 . Kills 5 | . . . 5 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1475 | . 343 521 568 43 Spaces Moved 968 | 1 245 404 277 41 Core . | . . . . . Treads . | . . . . . Legs 968 | 1 245 404 277 41 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 100 100 100 Average Speed 129 | 120 120 110 171 100 Slowest Speed 195 | 120 120 120 195 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 37 18 38 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 92 | . . 7 85 . Melee . | . . . . . Projectile . | . . . . . AOE 92 | . . 7 85 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1116 | . 273 463 337 43 Wait 39 | . 8 9 22 . Move 964 | . 244 403 276 41 Hop . | . . . . . Pick Up 11 | . 2 6 3 . Fast Attach 9 | . 1 8 . . Attach 7 | . . 4 3 . Detach 4 | . . 3 1 . Swap 13 | . 2 4 7 . Drop 15 | . 4 9 . 2 Fire 52 | . 12 17 23 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Central database locked down 274 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -9/Materials | Discovered new exit (range 9) 865 | -9/Materials | Entered Mines 866 | -9/Mines | Assembled infested the area 885 | -9/Mines | Met 8R-AWN 912 | -9/Mines | Destroyed 7 combat bots 1062 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1094 | -9/Mines | Discovered new exit (range 12) 1097 | -9/Mines | Received a Mining Laser from a helpful Derelict 1153 | -9/Mines | Discovered new exit (range 3) 1154 | -9/Mines | Met a Derelict testing a Signal Generator 1433 | -9/Mines | Entered Materials 1433 | -8/Materials | Accompanied by 1 ally 1433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1476 | -8/Materials | Self-destructed Last Messages --------------- 01377_ G-34 Mercenary suffers critical hit (Burn). 01381_ G-34 Mercenary destroyed. 01393_ Acquired 20 matter. 01401_ The unstable cave ceiling collapses. 01401_ Particle Gun crushed. 01410_ Acquired Lgt. Nuclear Core. 01412_ The unstable cave ceiling collapses. 01412_ Ion Engine crushed. 01415_ Acquired 10 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01438_ 4P-0U6(g): "This place looks worse than where we left..." 01443_ 4P-0U6(g): "Following you was a bad idea, I think." 01465_ Dropped EM Shotgun. 01467_ Dropped Aluminum Leg. 01475_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ##########????????????????? | | ?????????????####### # #????????????????? | | ?????? # ! = #????????????????? | | ?????????????####### # [ #????????????????? | | ???????????????????# #g [[[ #????????????????? | | ???????????????????# /r@[[[ #????????????????? | | ???????????????????# # [[ #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# ##########????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# T?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? =?????????????????????????? | | ??????????????????? 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" !?????????????????????????? | | ??????????????????? ? ?????????????????????????? | | ??????????????????#*?? !?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerWarlordField Manual? 0 Play Time 00:18:42 Cumulative 17.5 hours Start 2025.01.29 @ 00:19:59 End 2025.01.29 @ 00:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 33 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1cc92b0-64df-4723-84d4-14cfeaf5b179