Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 07:08:42 Player: boba Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1720) 1720 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5920 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 99/100 System Corruption 2% Temperature Cool (6) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Leg > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scan Processor Hardlight Generator Hacking Suite System Shield > --- WEAPON ----------- Guided EMP Blaster Remote Datajack > --- INVENTORY -------- Hacking Suite Hacking Suite Relay Coupler [Sentry] [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating III Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility 4 | . . 1 . 2 1 . . Weapon 2 | . . 1 . . 1 . . Parts Attached 82 | 6 3 15 . 25 . 8 25 Power 12 | 1 1 . . 4 . 1 5 Engine 4 | 1 1 . . 2 . . . Core 8 | . . . . 2 . 1 5 Reactor . | . . . . . . . . Propulsion 13 | 2 . 1 . 5 . . 5 Treads 10 | . . 1 . 5 . . 4 Leg 3 | 2 . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 5 . 6 . 4 9 Device 8 | 1 1 1 . 1 . . 4 Storage 4 | . 1 1 . 1 . . 1 Processor 2 | . . 1 . 1 . . . Hackware 8 | . . . . 3 . 3 2 Protection 5 | . . 2 . . . 1 2 Artifact . | . . . . . . . . Weapon 30 | 2 . 9 . 10 . 3 6 Energy Gun 9 | 1 . 2 . 3 . . 3 Energy Cannon 6 | . . . . 3 . 3 . Ballistic Gun 4 | 1 . 1 . 1 . . 1 Ballistic Cannon 3 | . . 3 . . . . . Launcher 3 | . . 1 . 1 . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 51 | . . 3 . 16 . 12 20 Power 9 | . . 1 . 2 . 2 4 Propulsion 10 | . . . . 4 . 2 4 Utility 12 | . . . . 4 . 2 6 Weapon 20 | . . 2 . 6 . 6 6 Highest Loss Streak 8 | . . 1 . 8 . 6 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 99 80 77 81 . 64 63 Engine 6 | . 14 9 . 4 . . . Core 2 | . . . . 1 . 5 8 Treads 7 | . . 11 11 14 . 6 4 Leg 7 | . 28 . . . . . 1 Device 7 | . 15 3 11 4 . . 7 Storage 6 | . 11 9 11 4 . . 1 Processor 4 | . . 10 11 3 . 7 6 Hackware 12 | . . . . 25 . 19 15 Protection 2 | . . 9 . . . . 6 Energy Gun 7 | . 14 4 . 4 . 13 5 Energy Cannon 2 | . . . . 6 . 4 . Ballistic Gun 5 | . 14 9 . 2 . . . Ballistic Cannon 2 | . . 2 33 5 . . . Launcher 1 | . . 7 . . . 4 1 Peak Build Rating 45 | 6 7 14 14 31 22 36 45 Average Rating 19 | 3 6 8 14 23 22 25 33 On Entrance 12 | . 6 7 14 14 22 22 12 Naked Turns . | . . . . . . . . Heaviest Build 41 | 7 29 36 36 41 17 32 41 Greatest Support 46 | 20 20 20 20 46 46 46 44 Greatest Overweight (x) 10 | . 1 1 1 4 . 10 9 Average Overweight (x) . | . . . 1 . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 5 5 15 Average Capacity 9 | 5 13 13 15 6 5 5 6 Most Carried 10 | 4 9 10 5 8 3 5 4 Average Carried 4 | . 6 4 5 4 3 4 2 Final Capacity 15 | 5 15 15 15 5 5 5 15 Final Carried 9 | 3 9 5 5 3 3 5 1 Class Distribution -------------------- 35% | Mutant 33% | Hacker-Mutant 18% | Hacker-Gunner 4% | Hacker-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Matter Collected 1300 | 253 74 124 . 503 . 47 299 Remotely . | . . . . . . . . Salvage Created 1631 | 37 215 448 . 473 . 111 347 Parts 101 | 3 22 40 . 23 . 5 8 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 44 | 1 8 14 . 9 . 4 8 Melee 1 | . . . . . . . 1 Guns 23 | 1 8 4 . . . 3 7 Cannons 10 | . . 4 . 6 . . . AOE 7 | . . 6 . . . 1 . Classes Destroyed 12 | 1 2 5 . 2 . 1 1 Worker 3 | . . 2 . 1 . . . Builder 1 | . . 1 . . . . . Hauler 1 | . . 1 . . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . . 1 . 1 . . . Swarmer 12 | . 5 6 . . . . 1 Grunt 19 | 1 3 5 . 5 . 2 3 Brawler 1 | . . . . 1 . . . Sentry 6 | . . 3 . 1 . . 2 Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . . . . 2 Best Kill Streak 5 | 1 3 5 . 3 . 3 2 Combat Bots Only 4 | 1 3 4 . 3 . 3 2 Max Kills in Single Turn 2 | 1 1 2 . 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Hostile Shots Fired 794 | 4 36 88 . 186 . 109 371 Missed 241 | . 12 25 . 41 . 37 126 Damage Taken 7576 | 45 280 853 . 2172 . 1188 3038 Core 1764 | . 50 186 . 367 . 309 852 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 80 . 53 33 . 55 . Volleys Fired 197 | 3 39 28 . 41 . 17 69 Largest 4 | 2 2 3 . 3 . 4 2 Hottest 264 | 70 70 132 . 156 . 264 150 Shots Fired 350 | 6 77 65 . 86 . 42 74 Gun 245 | 6 77 34 . 29 . 31 68 Cannon 86 | . . 24 . 57 . 5 . Launcher 15 | . . 7 . . . 6 2 Special 4 | . . . . . . . 4 Kinetic 120 | 3 39 44 . 28 . . 6 Thermal 206 | 3 38 14 . 58 . 31 62 Explosive 13 | . . 7 . . . 6 . Electromagnetic 7 | . . . . . . 5 2 Robot Hit Streak 14 | 3 7 8 . 6 . 7 14 Robot Miss Streak 7 | 1 4 4 . 4 . 2 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 223 | 4 37 31 . 58 . 28 65 Core Hits 123 | 2 16 23 . 16 . 9 57 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | 1 1 1 . 2 . . . Burn 4 | 1 1 . . 2 . . . Blast 1 | . . 1 . . . . . Melee Attacks 13 | . . 1 . 12 . . . Impact 12 | . . . . 12 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4711 | 44 398 889 . 1427 . 760 1193 Guns 2333 | 44 392 187 . 248 . 354 1108 Cannons 1230 | . . 294 . 808 . 128 . Explosions 733 | . . 408 . . . 278 47 Melee 366 | . . . . 366 . . . Ramming 49 | . 6 . . 5 . . 38 Kinetic 1092 | 7 189 419 . 341 . . 136 Thermal 2403 | 37 203 62 . 715 . 414 972 Explosive 626 | . . 408 . . . 218 . Electromagnetic 175 | . . . . . . 128 47 Impact 366 | . . . . 366 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 . . 2 Average Corruption 1 | . . . . 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . 3 . . 6 Message Errors 2 | . . . . 1 . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . 2 . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 180 | . . 37 . 143 . . . Projectiles 33 | . . 11 . 22 . . . Explosions 26 | . . 26 . . . . . Melee 121 | . . . . 121 . . . Knockbacks 8 | . . 2 . 6 . . . Impact 2 | . . . . 2 . . . Kinetic 6 | . . 2 . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 125 | . . 123 . 2 . . . Shots 4 | . . 4 . . . . . Rammed 13 | . . . . 4 . . 9 Targets Rammed 16 | . 3 . . 4 . . 9 Kicked 3 | . 3 . . . . . . Crushed . | . . . . . . . . Highest Temperature 551 | 68 246 391 . 551 . 133 445 Average Temperature 128 | 35 66 133 . 184 . 50 129 Received Heat Transfer 2427 | 24 60 306 . 909 . 63 1065 Effects 18 | . . 1 . 12 . . 5 Shutdowns 5 | . . . . 2 . . 3 Energy Bleed 1 | . . . . 1 . . . Interference 3 | . . . . 3 . . . Short Circuit 6 | . . . . 4 . . 2 Damage (minor) 3 | . . 1 . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 5 | . . . . 5 . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 7 | . 1 . . 1 . . 5 Heat Transferred 4500 | 185 666 185 . 1332 . 827 1305 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Peak Influence 291 | 20 107 291 113 159 . 82 132 Initial 113 | . 13 13 113 43 . . 29 Average 49 | 3 43 81 113 48 . 36 46 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 98 | 100 100 89 100 100 100 100 100 Level 1 1 | . . 10 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 1 . 4 . 2 4 Investigation 7 | . 2 1 . 2 . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . . 2 . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Distress Signals 7 | . 1 1 . 1 . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | 1 14 21 . 18 . 11 29 Peak Tracking Total 9 | 1 3 5 . 6 . 5 9 Tactical Retreats 6 | . . . . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Traps Triggered 4 | . 3 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Disabled 5 | . . 2 . 2 . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Machines Accessed 11 | . 1 2 . 4 1 . 3 Terminals 11 | . 1 2 . 4 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 3 6 . 19 1 . 13 Successful 25 | . 2 4 . 13 1 . 5 Failed 17 | . 1 2 . 6 . . 8 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 42 | . 3 6 . 19 1 . 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 2 4 . 13 1 . 5 Record 2 | . . 2 . . . . . Open DSF 2 | . . . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . Alert Level 2 | . . . . 2 . . . Locate Traps 3 | . 1 1 . . . . 1 Dispatch Records 2 | . . . . 1 . . 1 Maintenance Status 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Surveillance Status 2 | . . . . 2 . . . Patrol Status 1 | . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 Assault Status 2 | . . . . 1 . . 1 Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 2 . 3 . . 3 Full Trace Events 6 | . 1 1 . 2 . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . 1 . . . . 2 Non-combat . | . . . . . . . . Combat 3 | . . 1 . . . . 2 Robot Hacks Applied 3 | . . 1 . . . . 2 parse_system 3 | . . 1 . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Turns Passed 4329 | 133 1073 562 36 1267 5 234 1019 Spaces Moved 1986 | 110 546 191 16 629 4 78 412 Core 202 | 27 . . . 33 . 26 116 Treads 1029 | . . 191 16 596 4 52 170 Legs 755 | 83 546 . . . . . 126 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 240 50 160 100 120 Average Speed 180 | 102 173 232 240 168 160 201 197 Slowest Speed 550 | 120 190 240 240 320 160 550 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 7 57 28 14 33 1 50 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 93 | . . 42 . 16 . 35 . Melee . | . . . . . . . . Projectile 26 | . . 10 . 16 . . . AOE 67 | . . 32 . . . 35 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Total 2380 | 122 600 260 15 731 3 116 533 Wait 30 | . 3 6 . 1 . 11 9 Move 1979 | 109 545 190 15 628 3 77 412 Hop . | . . . . . . . . Pick Up 29 | 4 6 4 . 8 . 3 4 Fast Attach 53 | 5 2 6 . 16 . 7 17 Attach 24 | 1 . 7 . 7 . 1 8 Detach 8 | . . 5 . 3 . . . Swap 6 | . 1 2 . 2 . . 1 Drop 25 | . 1 11 . 9 . . 4 Fire 197 | 3 39 28 . 41 . 17 69 Melee 13 | . . 1 . 12 . . . Ram 4 | . . . . 4 . . . Kick 3 | . 3 . . . . . . Crush 9 | . . . . . . . 9 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 100 | -11/Scrapyard | Discovered new exit (range 8) 134 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Discovered new exit (range 11) 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1661 | -9/Materials | Discovered new exit (range 6) 1764 | -9/Materials | Identified exit to Mines 1769 | -9/Materials | Entered Mines 1781 | -9/Mines | Learned location of Zion (-7) 1793 | -9/Mines | Discovered new exit (range 5) 1803 | -9/Mines | Identified exit to Materials 1805 | -9/Mines | Entered Materials 1805 | -8/Materials | Evolved 2 slots: Utility x2 2261 | -8/Materials | Lost 3 parts (1p1n1w) 2328 | -8/Materials | Build established: Hacker-Mutant 2685 | -8/Materials | Build established: Hacker-Gunner 2808 | -8/Materials | Core integrity fell below 50% 2860 | -8/Materials | Lost 8 parts (1p2n2u3w) 3047 | -8/Materials | Discovered new exit (range 15) 3072 | -8/Materials | Entered Factory 3072 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3076 | -7/Factory | Identified exit to DSF 3077 | -7/Factory | Entered DSF 3162 | -7/DSF | Additional patrols routed to DSF 3248 | -7/DSF | Discovered new exit (range 16) 3261 | -7/DSF | Lost 6 parts (1p1n2u2w) 3311 | -7/DSF | Entered Factory 3311 | -6/Factory | Evolved 2 slots: Power x2 3338 | -6/Factory | Lost 5 parts (1p4w) 3702 | -6/Factory | Lost 3 parts (2u1w) 3956 | -6/Factory | Lost 6 parts (2p2u2w) 3973 | -6/Factory | Build established: Hacker-Mutant 4228 | -6/Factory | Core integrity fell below 50% 4272 | -6/Factory | Lost 7 parts (2p2n1u2w) 4315 | -6/Factory | Core integrity fell below 20% 4330 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04295_ System corrupted: Matter fused (-6). 04298_ Acquired Coil Gun. 04303_ Slug penetrates G-50 Soldier. [Achievement: Please Form A Line] 04305_ Slug penetrates G-50 Soldier. 04314_ Critical hit (Burn: +37). 04317_ Slammed into G-50 Soldier. 04317_ Adv. Treads destroyed. 04318_ Hacking Suite destroyed. 04318_ R-10 Processor inserts Gravmag System into recycling unit. 04318_ Slammed into G-50 Soldier. 04321_ R-10 Processor inserts Imp. Sensor Array into recycling unit. 04323_ Coil Gun destroyed. 04323_ Adv. Treads destroyed. 04327_ R-10 Processor inserts VTOL Module into recycling unit. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###############???????????????????? | | ???????????????# """""" #???????????????????? | | ???????????????#"" """""" #???????????????????? | | ???????????????#"Y """""" #???????????????????? | | ##############?#""R"""""" #???????????????????? | | #?# #???????????????????? | | ######## #?# gg #???????????????????? | | /##+##?????# #########g#########?????????????????? | | #?????# Yg #?????????????????? | | #?????# #?????????????????? | | #?????# @ #?????????????????? | | #?????# #?????????????????? | | #?????# #?????????????????? | | #?????##### ## #?????????????????? | | ######?????????# ## #######???????????? | | ?????###########+## w^ ??????????? | | ?????# # ???????? | | ?????# # ?????? | | ?????# # ^ ????? | | ?????# # ????? | | ?????# # #####+### ????? | | ?????# % # ## # ????? | | ?????# # ## # ?????? | | ?????# # ## # ??????? | | ?????# # / # ????? | | ?????# # ## # /???? | | ?????# # ## # ? #???? | | ?????# # ## # #??# #???? | | #+#############+### T# # #??# ##### | | % # + #??# | | ^ = ## ### #??# | | ^ ## #?# #??# """" | | ^ ## #?# #??# """" | | ## #?# #??# """" | | ?##############+###################+#### """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 160 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness Fist Fight It's Just You Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Please Form A Line Power Corrupts Shopping List Storm Trooper Challenges ------------ None Game ------ Seed TargetThrusterSplitter Manual? 0 Play Time 01:23:33 Cumulative 1.3 hours Start 2024.12.05 @ 15:55:49 End 2024.12.09 @ 07:08:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 25x27 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 95c013cb-a35c-49d0-a1b0-5e70e3dbcd4e