Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 22:52:54 Player: CL-1C0 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (34) 170 Value Destroyed (1386) 1386 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1143) 1143 TOTAL SCORE: 7799 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -262 Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 1/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Improved Signal Interpreter Improved Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Improved Sensor Array Surveybot 17 Chip High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Deep Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator > --- INVENTORY -------- Gravmag Array Improved Heat Sink Improved Heat Sink Energy Well Surveybot 17 Chip Point Defense System A0-MCA's Component Scanner Mapping Drone Bay Improved Remote Datajack Plasma Cutter CPS Tube CPS Tube [Rating: 70] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Junk Cannon Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . . 8 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 5 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 101 | . 6 14 2 25 10 4 1 . 2 27 10 Power 11 | . . 1 . 5 1 1 . . 1 2 . Engine 7 | . . 1 . 4 1 . . . . 1 . Core 4 | . . . . 1 . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 30 | . 2 5 1 9 1 1 . . . 8 3 Treads 13 | . 1 2 1 4 1 1 . . . . 3 Leg 7 | . . . . . . . . . . 7 . Wheel 4 | . 1 3 . . . . . . . . . Hover 3 | . . . . 2 . . . . . 1 . Flight 3 | . . . . 3 . . . . . . . Utility 28 | . 1 3 . 5 6 2 . . 1 8 2 Device 12 | . . . . 2 4 2 . . . 4 . Storage 2 | . 1 . . . . . . . . . 1 Processor 2 | . . . . . 1 . . . . 1 . Hackware 5 | . . . . 1 1 . . . . 3 . Protection 7 | . . 3 . 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 32 | . 3 5 1 6 2 . 1 . . 9 5 Energy Gun 5 | . . . . 1 . . . . . 4 . Energy Cannon 3 | . . 1 . 1 . . . . . . 1 Ballistic Gun 11 | . 3 3 . 1 1 . 1 . . 2 . Ballistic Cannon 2 | . . . . 1 . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . . Special Weapon 6 | . . 1 . 1 . . . . . 1 3 Impact Weapon 3 | . . . . 1 . . . . . 2 . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 35 | . . 6 . . . . . . 3 16 10 Power 4 | . . . . . . . . . . 3 1 Propulsion 14 | . . 2 . . . . . . 1 6 5 Utility 8 | . . 2 . . . . . . . 4 2 Weapon 9 | . . 2 . . . . . . 2 3 2 Highest Loss Streak 12 | . . 2 . . . . . . 1 12 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 7 14 14 9 11 13 14 14 13 11 13 Power . | . 1 1 1 . . . . . . . . Propulsion 1 | . 4 4 3 1 . . . . . . 1 Utility 4 | . . 3 4 3 5 7 8 8 8 7 7 Weapon 3 | . 1 5 6 3 2 2 2 2 1 . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 50 | . 2 2 2 36 . 1 . . 1 1 5 Power 1 | . . 1 . . . . . . . . . Propulsion 12 | . . 1 1 9 . . . . . . 1 Utility 19 | . . . 1 13 . 1 . . 1 . 3 Weapon 12 | . 2 . . 10 . . . . . . . Tool/Special 6 | . . . . 4 . . . . . 1 1 Average Slot Usage (%) 87 | . 85 99 100 81 78 91 92 82 86 78 82 Engine 10 | . 14 14 14 12 6 7 6 6 6 2 . Core 1 | . . . . . . 4 6 6 6 3 3 Treads 21 | . 10 16 28 24 18 25 25 26 24 7 2 Leg 1 | . 6 . . . . . . . . 10 15 Wheel 1 | . 10 11 . . . . . . . . . Flight 1 | . . . . 3 . . . . . . . Device 8 | . . . . 1 19 25 26 26 16 18 10 Storage 10 | . 14 14 14 11 6 6 6 6 6 4 8 Processor 2 | . . . . . 2 6 6 6 6 7 11 Hackware 1 | . . . . 1 9 . . . . 7 17 Protection 6 | . . 13 14 8 . . . . 4 1 . Energy Cannon 2 | . . . 14 4 . . . . . . . Ballistic Gun 7 | . 24 27 1 . 5 9 8 . 10 4 . Impact Weapon 1 | . . . . 2 4 1 3 1 1 2 7 Slashing Weapon 3 | . . . 12 5 . . . . . . . Peak Build Rating 70 | . 10 13 14 33 53 59 59 55 59 70 67 Average Rating 30 | . 6 12 13 17 46 57 55 48 56 58 58 On Entrance 34 | 6 6 10 12 14 28 53 57 55 55 56 64 Naked Turns 8 | . . . . 8 . . . . . . . Heaviest Build 77 | 10 30 43 43 47 56 61 57 50 71 77 47 Greatest Support 90 | 20 20 40 40 50 64 84 84 84 84 68 90 Greatest Overweight (x) 11 | . 2 11 1 1 . . . . 1 1 . Average Overweight (x) . | . 1 2 1 . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 13 15 15 15 15 15 13 14 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 7 14 14 9 13 14 15 15 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 62% | Mutant 14% | Scavenger-Mutant 6% | Scavenger-Assassin 3% | Sprinter 3% | Scavenger-Skirmisher 3% | Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Assassin | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Matter Collected 3110 | 184 . 473 40 478 63 336 528 . 439 452 117 Remotely . | . . . . . . . . . . . . Salvage Created 1962 | . . 332 491 . 53 149 125 . 337 475 . Parts 100 | . . 25 15 . 3 9 5 . 17 26 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 54 | . . 15 . . . 10 11 . 18 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 28 | . . 8 . . 1 2 2 . 7 8 . Guns 25 | . . 8 . . 1 2 2 . 7 5 . AOE 3 | . . . . . . . . . . 3 . Classes Destroyed 10 | . . 2 1 . . 3 1 . 1 2 . Builder 1 | . . . . . . . . . . 1 . Recycler 3 | . . . 3 . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . Swarmer 4 | . . . . . . 1 . . 3 . . Grunt 9 | . . . . . . . . . 3 6 . Duelist 1 | . . . . . . 1 . . . . . Sentry 3 | . . 1 . . 1 . 1 . . . . Programmer 4 | . . . . . . . 1 . 1 2 . Subdweller 7 | . . 7 . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . Best Kill Streak 3 | . . 2 1 . 1 1 1 . 2 3 . Combat Bots Only 3 | . . 2 . . 1 1 1 . 2 3 . Max Kills in Single Turn 3 | . . 1 1 . 1 1 1 . 1 3 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 496 | . 9 72 . . 36 2 61 . 80 185 51 Missed 142 | . 2 16 . . 13 1 25 . 25 49 11 Hits 354 | . 7 56 . . 23 1 36 . 55 136 40 Projectile 354 | . 7 56 . . 23 1 36 . 55 136 40 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 10 | . . 1 . . . . . . 1 6 2 Damage Taken 6524 | . 86 1201 . . 258 17 337 . 923 2668 1034 Core 1386 | . 38 161 . . 124 . 11 . 31 844 177 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . 6 3 30 . . 10 . Core Remaining (%) 66 | 100 . . . 20 . . . . 80 . . Volleys Fired 168 | . 2 59 1 . 11 9 17 . 36 27 6 Largest 2 | . 2 2 1 . 2 2 2 . 2 2 1 Hottest 110 | . 46 100 80 . 110 110 65 . 65 65 90 Shots Fired 280 | . 4 103 1 . 15 16 34 . 53 48 6 Gun 257 | . 4 93 . . 12 15 34 . 53 46 . Cannon 12 | . . 9 1 . . . . . . . 2 Launcher 4 | . . . . . 3 1 . . . . . Special 7 | . . 1 . . . . . . . 2 4 Kinetic 245 | . 4 93 . . 8 8 34 . 53 44 1 Thermal 23 | . . 10 1 . 4 7 . . . . 1 Explosive 4 | . . . . . 3 1 . . . . . Electromagnetic 2 | . . . . . . . . . . 2 . Robot Hit Streak 24 | . 2 24 2 . 14 16 7 . 11 14 4 Robot Miss Streak 6 | . 1 2 . . . 1 2 . 6 3 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 222 | . 3 79 9 . 13 12 21 . 35 46 4 Core Hits 65 | . 1 14 5 . 2 4 5 . 16 18 . Critical Kills 9 | . . 1 . . . . . . 3 5 . Critical Parts Destroyed 11 | . . . . . . . 2 . 3 6 . Critical Strikes 22 | . . 1 . . . 1 2 . 6 12 . Burn 1 | . . . . . . 1 . . . . . Destroy 19 | . . 1 . . . . 2 . 6 10 . Corrupt 1 | . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . 1 . Melee Attacks 56 | . . . 19 . 7 1 6 . 1 22 . Impact 37 | . . . . . 7 1 6 . 1 22 . Slashing 19 | . . . 19 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . 5 . 1 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4236 | . 30 1100 536 . 362 256 349 . 567 971 65 Guns 3005 | . 30 1100 . . 252 256 349 . 567 451 . Cannons 91 | . . . 26 . . . . . . . 65 Explosions . | . . . . . . . . . . . . Melee 1134 | . . . 510 . 110 . . . . 514 . Ramming 6 | . . . . . . . . . . 6 . Kinetic 2793 | . 30 1100 . . 165 150 349 . 567 400 32 Thermal 252 | . . . 26 . 87 106 . . . . 33 Explosive . | . . . . . . . . . . . . Electromagnetic 51 | . . . . . . . . . . 51 . Impact 624 | . . . . . 110 . . . . 514 . Slashing 510 | . . . 510 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . 10 10 10 10 12 16 16 Average Corruption 11 | . . . . . 9 10 10 10 11 13 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 144 | . . . . . 4 29 39 3 44 19 6 Message Errors 35 | . . . . . 2 9 6 1 12 4 1 Matter Fused 36 | . . . . . 1 10 13 1 8 3 . Heat Flow Errors 16 | . . . . . 1 3 2 . 6 2 2 Energy Discharges 17 | . . . . . . 2 8 . 5 2 . Parts Rejected 2 | . . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . 3 6 1 6 3 1 Data Loss (major) 4 | . . . . . . 1 2 . 1 . . Misfires 4 | . . . . . . . 1 . 3 . . Alerts 4 | . . . . . . . . . 3 . 1 Misdirections 3 | . . . . . . . . . . 2 1 Weapon Failures 2 | . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 274 | . . . 94 . 90 . . . . 90 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 274 | . . . 94 . 90 . . . . 90 . Knockbacks 3 | . . . . . . . . . . 3 . Impact 3 | . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . 10 . . . . 3 . Shots 1 | . . . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 300 | . 1 36 46 . 236 290 208 . 270 239 300 Average Temperature 85 | . 1 15 28 . 130 117 48 . 74 58 147 Received Heat Transfer 1832 | . 51 249 . . 48 . 72 . 198 714 500 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 7 | . . . . . 1 . . . . 6 . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 637 | . . . 37 . 200 350 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . 100 . 100 . 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 92 | . . . 52 . 20 . . . . 92 46 Initial 18 | . . . 18 . . . . . . . 4 Average 8 | . . . 5 . 1 . . . . 23 11 Influence Increases 953 | . . 80 142 . 74 50 50 . 210 271 76 Destroy 0b10 Robot/C 460 | . . 20 . . 20 40 40 . 140 160 40 Destroy 0b10 Robot/NC 40 | . . . 30 . . . . . . 10 . Destroy Leader 92 | . . . . . 10 10 10 . 10 32 20 Allied During Kill 10 | . . . . . . . . . . . 10 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . Successful Hack 40 | . . . 11 . 16 . . . . 13 . Select Force Hacks 90 | . . . 90 . . . . . . . . Disable Machine 15 | . . . . . 15 . . . . . . Destroy Structure 46 | . . . 11 . 13 . . . . 16 6 Lose Combat Pursuer 150 | . . 60 . . . . . . 60 30 . Influence Decreases 953 | . . 42 180 . 74 50 50 . 210 265 82 Entered New Map 22 | . . . 20 . . . . . . . 2 Time Decay 758 | . . 40 160 . 74 50 50 . 200 184 . Lost Part 133 | . . 2 . . . . . . 10 81 40 Lost Ally 40 | . . . . . . . . . . . 40 Squads Dispatched 5 | . . . . . 3 . . . . 2 . Investigation 2 | . . . . . 2 . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . Reinforcement 1 | . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Distress Signals 2 | . 1 . . . . . . . . 1 . Communications Jammed 20 | . . . . . . . . . . 20 . Distress Signals 20 | . . . . . . . . . . 20 . Times Spotted 60 | . 6 10 . . 2 2 2 . 12 19 7 Peak Tracking Total 8 | . 3 2 . . 1 1 1 . 7 8 4 Tactical Retreats 8 | . . 2 . . . . . . 4 2 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Traps Triggered 7 | . . 2 . . 3 . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . Triggered 1 | . . . . . . . . . . 1 . Most Traps Carried 1 | . . . . 1 1 1 1 1 1 1 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Machines Disabled 1 | . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Machines Accessed 25 | . 2 1 8 2 5 1 . 4 . 2 . Terminals 11 | . 2 . 5 . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . 3 . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 105 | . 5 2 20 22 19 1 . 28 . 8 . Successful 83 | . 2 2 11 22 11 1 . 28 . 6 . Failed 21 | . 3 . 8 . 8 . . . . 2 . Catastrophic 3 | . . . 1 . 1 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 37 | . 5 . 15 . 10 . . . . 7 . Terminals 43 | . 5 . 17 . 14 . . . . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 3 . 3 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 66 | . . 2 6 22 5 1 . 28 . 2 . Record 35 | . . 2 . 22 . . . 11 . . . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . 1 . . 5 . . . Prototype ID Bank 8 | . . . 3 . 2 . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . 1 . Hauler Manifests 2 | . . . 1 . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 14 | . 2 . 5 . 4 . . . . 3 . Terminals 11 | . 2 . 2 . 4 . . . . 3 . Track 2 | . . . . . 1 . . . . 1 . Assimilate 3 | . 2 . . . 1 . . . . . . Botnet 3 | . . . 1 . 1 . . . . 1 . Operators 3 | . . . 1 . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 . 5 . 5 . . . . 1 . Full Trace Events 2 | . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Total Allies 3 | . 1 . . . . . . . . . 2 Largest Group 2 | . 1 . . . . . . . . . 2 Highest-Rated Group 157 | . 10 . . . . . . . . . 157 Highest-Rated Ally 95 | . 10 . . . . . . . . . 95 Total Orders 2 | . . . . . 1 . . . . . 1 RETURN 2 | . . . . . 1 . . . . . 1 Ally Attacks 16 | . . . . . . . . . . . 16 Total Damage 779 | . . . . . . . . . . . 779 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 4454 | . . . . 31 637 842 1014 134 1085 640 71 Sensors 3158 | . . . . . 325 506 951 134 770 468 4 Structural 3450 | . . . . 31 637 459 842 134 638 638 71 Jamming 1387 | . . . . . . 758 235 . . 394 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 4 . 1 2 . 2 . . Drone Launches 6 | . . . . . 3 . . . . . 3 Drone Recoveries 6 | . . . . . 3 . . . . . 3 Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Turns Passed 12404 | . 414 1702 1342 4182 640 842 1014 134 1194 818 122 Spaces Moved 7887 | 1 344 948 524 3373 381 521 614 86 598 436 61 Core 338 | . . 47 . 186 . . . . . 105 . Treads 5048 | . . 157 524 2046 381 521 614 86 598 117 4 Legs 343 | 1 72 . . . . . . . . 213 57 Wheels 1016 | . 272 744 . . . . . . . . . Hover 68 | . . . . 67 . . . . . 1 . Flight 1074 | . . . . 1074 . . . . . . . Fastest Speed 32 | 120 110 110 240 32 145 150 152 152 152 50 120 Average Speed 139 | 120 113 152 240 112 148 151 152 152 164 134 122 Slowest Speed 600 | 120 190 600 240 240 150 152 152 152 230 232 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 2 68 48 88 91 8 56 70 68 82 13 18 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 11 | . . 1 3 4 . . . 1 2 . . Known Exits Taken 7 | . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . Scrap Searched 20 | . . . . 9 . 1 8 . 2 . . Spaces Dug 84 | . . 3 11 . 38 19 6 . 1 6 . Terrain Destroyed 87 | . . 3 11 . 38 19 8 . 1 7 . Melee 28 | . . . 11 . 3 1 6 . 1 6 . Projectile 4 | . . 3 . . . . 1 . . . . AOE 53 | . . . . . 35 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Gar Total 9003 | . 362 1100 581 3781 431 556 655 90 766 580 101 Wait 458 | . . 53 26 198 12 2 10 . 110 30 17 Move 7877 | . 343 947 523 3372 380 520 613 85 597 436 61 Hop . | . . . . . . . . . . . . Pick Up 122 | . 8 14 5 74 4 2 . . . 15 . Fast Attach 67 | . 2 1 . 23 5 2 1 2 1 24 6 Attach 32 | . . 8 . 9 4 . . . 1 8 2 Detach 12 | . . . . 4 1 . . . 2 3 2 Swap 73 | . 4 8 2 9 5 14 8 . 15 5 3 Drop 136 | . 3 10 5 92 2 5 . 3 3 9 4 Fire 168 | . 2 59 1 . 11 9 17 . 36 27 6 Melee 55 | . . . 19 . 7 1 6 . 1 21 . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . Miscellaneous 1 | . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 13) 102 | -10/Materials | Discovered new exit (range 16) 137 | -10/Materials | Discovered new exit (range 11) 288 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 415 | -10/Materials | Entered Subcaves 509 | -10/Subcaves | Visited Clippyterm 513 | -10/Subcaves | Learned location of Section 7 (-3) 692 | -10/Subcaves | Discovered new exit (range 6) 920 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1150 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1151 | -10/Subcaves | Identified exit to Recycling 1294 | -10/Subcaves | Core integrity fell below 50% 1952 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1960 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2117 | -10/Subcaves | Entered Recycling 2853 | -8/Recycling | Discovered new exit (range 16) 3038 | -8/Recycling | Scanned before Scraplab entrance 3432 | -8/Recycling | Entered Scraplab 3451 | -8/Recycling | Discovered new exit (range 3) 3459 | -8/Recycling | Entered Scraptown 3704 | -8/Scraptown | Visited UFD Registry 3714 | -8/Scraptown | Registered with UFD as "Railcase" 3743 | -8/Scraptown | Visited Observation Area 3860 | -8/Scraptown | Visited CPS Storage 3927 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3932 | -8/Scraptown | Learned 8 Research zone layouts 3935 | -8/Scraptown | Learned Research security intel 3937 | -8/Scraptown | Learned location of 1 exit from Research 3975 | -8/Scraptown | Discovered new exit (range 11) 4262 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4536 | -8/Scraptown | Visited Assassins FH 4581 | -8/Scraptown | Visited Scrapoid Research Area 4672 | -8/Scraptown | Visited Cyclists 4683 | -8/Scraptown | Entered Cyclist Reading Room 4712 | -8/Scraptown | Visited Bundlers 4906 | -8/Scraptown | Visited LU-1G1's Boring Crew 4965 | -8/Scraptown | Visited Derelict Rescue Squad 4978 | -8/Scraptown | Found DRS Beacon 5016 | -8/Scraptown | Visited Science Guys 5273 | -8/Scraptown | Visited Junk Cannon Lab 5317 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5355 | -8/Scraptown | Visited Supply Room 5404 | -8/Scraptown | Visited Cartography Club 5438 | -8/Scraptown | Found Surveybot 17 Chip 5527 | -8/Scraptown | Found Deep Structural Scanner 5532 | -8/Scraptown | Learned location of Storage (-8) 5532 | -8/Scraptown | Learned location of Armory (-3) 5532 | -8/Scraptown | Learned 20 Factory zone layouts 5532 | -8/Scraptown | Learned 24 Factory zone layouts 5532 | -8/Scraptown | Learned 8 Access zone layouts 5532 | -8/Scraptown | Learned 4 Mines zone layouts 5532 | -8/Scraptown | Learned 4 Recycling zone layouts 5532 | -8/Scraptown | Learned 4 Storage zone layouts 5532 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 5532 | -8/Scraptown | Learned location of 3 exits from Factory 5532 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5532 | -8/Scraptown | Learned location of 3 exits from Lower Caves 5552 | -8/Scraptown | Visited A0-MCA Data Center 5561 | -8/Scraptown | Visited Scrapoid Pod Storage 5729 | -8/Scraptown | Found Scrapoid Pod 5787 | -8/Scraptown | Found DCF Scrap (27 items) 6004 | -8/Scraptown | Found Scrap Suit 6006 | -8/Scraptown | Found Scrap Suit 6094 | -8/Scraptown | Visited Curators Association 6583 | -8/Scraptown | Found Prototype Special Weapon 6583 | -8/Scraptown | Identified Junk Cannon 6925 | -8/Scraptown | Given an A+ rating by A0-MCA 6928 | -8/Scraptown | Found A0-MCA's Component Scanner 7568 | -8/Scraptown | Met Optimus 7568 | -8/Scraptown | Accepted into 0bPrime 7635 | -8/Scraptown | Discovered new exit (range 5) 7641 | -8/Scraptown | Entered Factory 7641 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7642 | -6/Factory | Identified exit to Lower Caves 7643 | -6/Factory | Identified exit to Factory 7932 | -6/Factory | Build established: Hacker-Mutant 8133 | -6/Factory | System corruption reached 10% 8263 | -6/Factory | Build established: Assassin 8281 | -6/Factory | Entered Lower Caves 8282 | -6/Lower Caves | Identified exit to Lower Caves 8344 | -6/Lower Caves | Learned Factory terminal intel 8408 | -6/Lower Caves | Activated DRS Beacon 8787 | -6/Lower Caves | Build established: Scavenger-Mutant 9123 | -6/Lower Caves | Entered another Lower Caves area 9124 | -6/Lower Caves | Identified exit to Data Miner 9125 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9555 | -6/Lower Caves | Learned Factory garrison access intel 9751 | -6/Lower Caves | Learned Factory terminal intel 9764 | -6/Lower Caves | Encountered a Warlord checkpoint 9997 | -6/Lower Caves | Build established: Scavenger-Assassin 10137 | -6/Lower Caves | Entered Data Miner 10138 | -6/Data Miner | Identified exit to Proximity Caves 10168 | -6/Data Miner | Met Data Miner 10194 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10218 | -6/Data Miner | Received God Mode back door access code from Data Miner 10271 | -6/Data Miner | Entered Proximity Caves 10701 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10816 | -5/Proximity Caves | Learned location of Warlord (-5) 10826 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10994 | -5/Proximity Caves | Build established: Scavenger-Mutant 11465 | -5/Proximity Caves | Entered Factory 11465 | -5/Factory | Evolved 2 slots: Utility x2 11466 | -5/Factory | Identified exit to Upper Caves 11467 | -5/Factory | Loaded intel: 26 terminal locations 11468 | -5/Factory | Loaded intel: 3 garrison access locations 11805 | -5/Factory | Lost 3 parts (1p1n1u) 11853 | -5/Factory | System corruption reached 10% 11901 | -5/Factory | Core integrity fell below 50% 11934 | -5/Factory | Lost 12 parts (2p4n3u3w) 11979 | -5/Factory | Core integrity fell below 20% 12283 | -5/Factory | Identified exit to Garrison 12283 | -5/Factory | Entered Garrison 12318 | -5/Garrison | Found embedded Infiltrators 12347 | -5/Garrison | Spotted B-75 Beast 12373 | -5/Garrison | Allies destroyed B-75 Beast 12385 | -5/Garrison | Triggered checkpoint 12385 | -5/Garrison | Triggered checkpoint 12405 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12389_ Penetrated by Slug. 12389_ Acquired Lyr. Medium Armor Plating. 12390_ Penetrated by Slug. 12392_ Acquired Magnetic Acceleration Cannon. 12393_ Penetrated by Slug. 12395_ Acquired Hvy. Plasma Cannon. 12396_ Imp. Medium Treads destroyed. 12396_ Penetrated by Slug. 12396_ Slug penetrates Reinforced Barrier. 12397_ Penetrated by Slug. 12399_ Slug penetrates Y-64 Sentinel. 12399_ Penetrated by Slug. 12401_ Magnetic Acceleration Cannon destroyed. 12401_ Penetrated by Slug. 12402_ Dropped Lrg. Storage Unit. 12403_ Dropped Hvy. Plasma Cannon. 12403_ System Shield destroyed. 12403_ Slug penetrates Reinforced Barrier. 12405_ Dropped Lyr. Medium Armor Plating. 12405_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #############???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????### #???????????????????????????????????? | | ????????# + #???????????????????????????????????? | | ???????# # #???????????????????????????????????? | | ???????#### #???????????????????????????????????? | | ????####### ###########?????????????????????????? | | ????# #?????????????????????????? | | ????# ##### #?????????????????????????? | | ??????????# ######## #?????????????????????????? | | ??????????# #??????# #?????????????????????????? | | ??????????# #??????# #?????????????????????????? | | ??????????# #??????# #?????????????????????????? | | ??????????# #??????# #?????????????????????????? | | ??????????# #??????#! #######???????????????????? | | ??????????# #??????#!!##!!||#?? #???????????????? | | ??????????# #?????##%!!#@[! ## ##??????????????? | | ??????????#^ #######[%%/Y!!/ #####??????????? | | ??????????# =%!Y!!] ????????? | | ??????????# ! [% ????????? | | ??????????########## !; %Y ## ######?????????? | | ???????????????????# ## Y #?? #??????????????? | | ?????????????????# ?????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????###^% ## ## ###????????????? | | ???????????????????#%! ## #? #??????????????? | | ???????????????????+%= ?? ?? #??????????????? | | ???????????????????+!% ?? ? #??????????????? | | ???????????????????# ?? ?? #??????????????? | | ???????????????????# ??""""## ?????????????????? | | ???????????????????# ????????? ????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 70 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidGammaGravjet Manual? 0 Play Time 01:53:53 Cumulative 489.5 hours Start 2025.05.26 @ 03:57:16 End 2025.05.26 @ 22:52:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 540 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 72 Gallery% 79 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df09a795-97cf-423a-a876-603641af768f