Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 17:49:54 Player: TheTravelingGuy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (257) 257 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 953 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Subdweller Optics > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Compact Wheel Sensor Array Improved Terrain Scanner Subdweller Laser Assault Rifle Scrap Shield Fragment (49) Scrap Shield Fragment (47) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Subdweller Optics > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Sensor Array Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Grenade Launcher Scrap Shield Fragment Scrap Shield Fragment [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 7 3 5 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 7 1 Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Backups 8 | 4 8 8 6 Power . | . 1 . . Propulsion 2 | 2 3 2 2 Utility 1 | . 1 2 2 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 8 | . 4 . 4 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 4 | . 3 . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 93 71 Engine 12 | . 14 10 . Treads 3 | . . 8 14 Leg 22 | . 28 15 . Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 27 27 28 Peak Build Rating 9 | 7 8 9 7 Average Rating 7 | 5 7 8 6 On Entrance 5 | . 7 8 7 Naked Turns . | . . . . Heaviest Build 28 | 11 27 28 24 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 2 | 2 1 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 12 | 7 9 12 9 Average Carried 8 | 4 8 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 7 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 384 | 189 4 191 . Remotely . | . . . . Salvage Created 223 | 19 4 200 . Parts 19 | 3 5 11 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 10 | . 3 7 . Guns 4 | . . 4 . AOE 6 | . 3 3 . Classes Destroyed 4 | 1 1 2 . Tunneler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 7 | . 3 4 . Subdweller 3 | . . 3 . Best Kill Streak 5 | 1 3 5 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 142 | . 9 130 3 Missed 61 | . 4 56 1 Hits 81 | . 5 74 2 Projectile 81 | . 5 74 2 AOE 1 | . . . 1 Critical Strikes 1 | . . 1 . Damage Taken 1086 | . 58 971 57 Core 266 | . 12 211 43 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 72 | 3 16 53 . Largest 2 | 2 2 2 . Hottest 50 | 40 40 50 . Shots Fired 134 | 6 27 101 . Gun 124 | 6 22 96 . Cannon . | . . . . Launcher 10 | . 5 5 . Special . | . . . . Kinetic 124 | 6 22 96 . Thermal . | . . . . Explosive 10 | . 5 5 . Electromagnetic . | . . . . Robot Hit Streak 19 | 2 2 19 . Robot Miss Streak 10 | 1 10 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | 3 8 61 . Core Hits 28 | 1 6 21 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 971 | 30 312 629 . Guns 464 | 30 72 362 . Cannons . | . . . . Explosions 507 | . 240 267 . Melee . | . . . . Ramming . | . . . . Kinetic 464 | 30 72 362 . Thermal . | . . . . Explosive 507 | . 240 267 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 1 3 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 17 | . 10 7 . Projectiles . | . . . . Explosions 17 | . 10 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 104 | . 19 85 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 327 | . . 318 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 84 | 5 84 . 75 Initial 75 | . . . 75 Average 8 | . 7 . 73 Influence Increases 324 | 5 109 210 . Destroy 0b10 Robot/C 180 | . 60 120 . Destroy 0b10 Robot/NC 5 | 5 . . . Destroy Leader 10 | . 10 . . Successful Hack 15 | . 15 . . Destroy Structure 24 | . 24 . . Lose Combat Pursuer 90 | . . 90 . Influence Decreases 269 | 5 109 52 103 Entered New Map 83 | . . . 83 Time Decay 97 | 5 50 32 10 Lost Part 30 | . . 20 10 Purge Threat 59 | . 59 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 9 11 3 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 12 | . 12 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 230 | . 230 . . Retrieved Matter 240 | . 240 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1245 | 12 720 492 21 Optics 274 | . . 253 21 Seismic 971 | 12 720 239 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1325 | 92 720 492 21 Spaces Moved 491 | 60 244 178 9 Core 12 | 12 . . . Treads 72 | . . 63 9 Legs 407 | 48 244 115 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 240 Average Speed 172 | 112 171 190 240 Slowest Speed 260 | 150 190 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 34 10 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 55 | . 30 25 . Melee . | . . . . Projectile . | . . . . AOE 55 | . 30 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 850 | 76 521 244 9 Wait 243 | . 243 . . Move 488 | 59 243 177 9 Hop . | . . . . Pick Up 19 | 7 7 5 . Fast Attach 7 | 7 . . . Attach 5 | . . 5 . Detach . | . . . . Swap 10 | . 6 4 . Drop 6 | . 6 . . Fire 72 | 3 16 53 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 800 | -10/Materials | Discovered new exit (range 8) 813 | -10/Materials | Entered Subcaves 814 | -10/Subcaves | Approached by a straggling Scientist 844 | -10/Subcaves | Learned Materials emergency access door positions 1114 | -10/Subcaves | Lost 3 parts (1p1n1u) 1235 | -10/Subcaves | Core integrity fell below 50% 1245 | -10/Subcaves | Discovered new exit (range 15) 1270 | -10/Subcaves | Core integrity fell below 20% 1271 | -10/Subcaves | Lost 3 parts (1p1n1w) 1305 | -10/Subcaves | Entered Recycling 1326 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01224_ Destroyed Grenade Launcher. 01226_ Flight Unit fries itself beyond repair. 01231_ The unstable cave ceiling collapses. 01232_ S-10 Pest destroyed. 01234_ System corrupted: Energy discharge (-21). 01240_ Lgt. Treads destroyed. 01245_ The unstable cave ceiling collapses. 01245_ EXIT=FOUND 01250_ Autobeam Turret destroyed. 01262_ Autobeam fries itself beyond repair. 17-9AQ(c): "I think it's somewhere southwest of here" 01276_ Autobeam Turret destroyed. 01287_ Autobeam fries itself beyond repair. 01298_ Acquired 29 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01323_ D-53 Grenadier springs to life. 01323_ G-47 Trooper springs to life. 01324_ H-55 Commando springs to life. 01325_ Lgt. Assault Rifle destroyed. 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