Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 17:15:10 Player: omewwes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (2857) 2857 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (4108) 4108 TOTAL SCORE: 16860 Bonus ------- High Alert Combat Kills 8 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Terrain Scanner Advanced Terrain Scanner Encrypted Comm Array Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Superbattery Machine Analyzer Signal Interpreter Advanced Terrain Scanner Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Structural Scanner Advanced Terrain Scanner Hardened Heavy Armor Plating Lightning Gun Light EM Pulse Cannon Gauss Rifle [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 6 | . . 1 . . . 1 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 6 7 23 3 . 6 12 5 18 16 6 6 2 2 Power 9 | 1 1 2 . . 1 2 . . 1 1 . . . Engine 7 | 1 1 2 . . . 1 . . 1 1 . . . Core 2 | . . . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 3 10 1 . 1 4 . 4 2 1 . . . Treads 2 | . . 1 . . . 1 . . . . . . . Leg 21 | 2 3 8 1 . . 3 . 4 . . . . . Wheel 4 | . . . . . 1 . . . 2 1 . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . Utility 42 | 1 3 8 2 . . 3 5 7 6 1 4 1 1 Device 13 | . 2 1 . . . 1 1 2 3 . 2 1 . Storage 4 | 1 1 1 . . . . . 1 . . . . . Processor 5 | . . 1 . . . 1 1 . 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . Protection 19 | . . 5 2 . . 1 2 4 2 1 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 . 3 . . 4 3 . 7 7 3 2 1 1 Energy Gun 5 | 2 . . . . . . . . 2 1 . . . Energy Cannon 11 | . . . . . . . . 5 4 2 . . . Ballistic Gun 2 | . . . . . . . . 1 . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 5 | . . . . . 2 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . 3 . . 1 1 . . . . . 1 1 Slashing Weapon 2 | . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . Parts Lost 41 | . 1 8 2 . 2 3 . 10 5 1 3 5 1 Power 6 | . . 2 . . 1 2 . 1 . . . . . Propulsion 14 | . . 4 1 . 1 . . 4 2 1 . 1 . Utility 14 | . 1 2 1 . . 1 . 2 1 . 1 4 1 Weapon 7 | . . . . . . . . 3 2 . 2 . . Highest Loss Streak 10 | . 1 2 1 . 2 1 . 10 4 1 2 5 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 99 89 99 100 98 99 95 81 82 71 77 71 28 Engine 7 | . 14 10 11 11 3 . 7 3 3 5 6 6 1 Core 1 | . . . . . 6 8 . . . . . . . Treads 1 | . . 3 . . . 3 . . . . . . . Leg 19 | . 28 21 33 33 25 28 30 22 10 . . . . Wheel 4 | . . . . . 6 2 . . 7 13 13 12 1 Device 9 | . 13 12 11 11 11 14 7 3 9 1 1 1 . Storage 11 | . 14 11 11 11 11 9 7 12 13 13 13 12 1 Processor 3 | . . . . . . 3 10 9 11 6 6 6 10 Hackware 2 | . . . . . . . . 7 6 6 6 6 6 Protection 8 | . . 8 10 11 11 9 15 7 5 11 15 11 . Energy Gun 4 | . 28 4 . . . . . . 5 5 4 . . Energy Cannon 1 | . . . . . . . . 4 5 5 4 . . Impact Weapon 8 | . . 17 22 22 11 7 7 2 . . . 2 5 Slashing Weapon 1 | . . . . . 7 8 7 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 13 19 28 24 24 27 28 28 33 58 74 74 47 31 Greatest Support 58 | 20 20 30 30 30 30 45 45 58 58 28 28 28 28 Greatest Overweight (x) 9 | . . 9 . . 1 1 . 6 1 2 2 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 1 7 9 9 10 10 9 8 10 10 10 10 10 9 Average Carried 7 | . 3 6 8 9 8 8 6 8 9 7 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 6 8 9 10 9 8 8 8 10 8 9 9 5 Class Distribution -------------------- 43% | Mutant 38% | Scavenger-Mutant 14% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Matter Collected 1679 | 194 118 235 44 . 120 132 . 149 120 265 255 27 20 Remotely . | . . . . . . . . . . . . . . Salvage Created 3957 | . 377 1224 363 . 142 477 . 368 305 305 349 27 20 Parts 175 | . 34 40 11 . 9 20 . 22 10 4 24 1 . Haulers Intercepted 5 | . 2 2 . . . . . . 1 . . . . Recyclers Shooed 3 | . . 2 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 11 . 2 Prevented 15 | . . . . . . . . . . 3 12 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 74 | . 12 22 4 . 3 5 . 8 5 3 11 . 1 Melee 14 | . . 8 1 . 1 4 . . . . . . . Guns 23 | . 12 5 . . . . . . 1 . 5 . . Cannons 8 | . . . . . . . . 2 . 1 5 . . AOE 9 | . . . . . 2 . . 4 3 . . . . Classes Destroyed 15 | . 4 5 2 . . 2 . 2 . . . . . Worker 5 | . . 3 1 . . 1 . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Tunneler 4 | . . . 2 . 2 . . . . . . . . Hauler 5 | . 2 2 . . . . . . 1 . . . . Recycler 7 | . . 3 2 . . 2 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Watcher 5 | . . 4 . . . 1 . . . . . . . Swarmer 25 | . 9 6 . . . . . . . 1 8 . 1 Grunt 34 | . 3 12 3 . 2 3 . 4 5 2 . . . Brawler 2 | . . 1 . . . . . . . . 1 . . Duelist 3 | . . . 1 . 1 . . . . . 1 . . Sentry 5 | . . 3 . . . 1 . . . . 1 . . Specialist 2 | . . . . . . . . 2 . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . Heavy 1 | . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . 2 . . . Best Kill Streak 7 | . 5 6 3 . 3 2 . 7 4 2 4 1 1 Combat Bots Only 7 | . 4 4 2 . 3 1 . 7 4 2 4 . 1 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 1 . . . . Melee 1 | . . 1 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Damage Taken 7414 | . 334 1400 204 . 87 322 . 1329 817 165 1303 838 615 Core 1344 | . 88 195 . . . 18 . 184 88 39 70 124 538 Absorbed by Shields 282 | . . . . . . . . . . . . 282 . Redirected to Shielding 72 | . . . . . . . . . . . 28 44 . Core Remaining (%) 76 | 100 64 . . . 51 96 . 73 . . . . . Volleys Fired 159 | . 36 23 . . 2 3 . 22 20 19 34 . . Largest 2 | . 2 2 . . 1 1 . 2 2 2 2 . . Hottest 145 | . 90 90 . . 33 33 . 112 145 111 118 . . Shots Fired 267 | . 72 46 . . 3 3 . 33 26 22 62 . . Gun 178 | . 72 46 . . . . . . 15 10 35 . . Cannon 71 | . . . . . . . . 27 5 12 27 . . Launcher 18 | . . . . . 3 3 . 6 6 . . . . Special . | . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . . 41 . . Thermal 122 | . 72 46 . . . . . . 4 . . . . Explosive 18 | . . . . . 3 3 . 6 6 . . . . Electromagnetic 86 | . . . . . . . . 27 16 22 21 . . Robot Hit Streak 12 | . 5 12 . . . . . 10 6 9 7 . . Robot Miss Streak 8 | . 4 4 . . . . . 2 2 2 8 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 278 | . 40 89 15 . 5 24 . 26 17 18 42 1 1 Core Hits 129 | . 20 24 4 . 7 11 . 15 14 7 26 1 . Critical Kills 2 | . . 1 1 . . . . . . . . . . Critical Parts Destroyed 11 | . . 8 3 . . . . . . . . . . Critical Strikes 25 | . 2 12 4 . 1 4 . 1 . . 1 . . Burn 5 | . 2 3 . . . . . . . . . . . Corrupt 2 | . . . . . . . . 1 . . 1 . . Smash 14 | . . 9 4 . 1 . . . . . . . . Sever 4 | . . . . . . 4 . . . . . . . Melee Attacks 162 | . . 90 23 . 5 36 2 . . . . 1 5 Impact 127 | . . 90 23 . 2 5 1 . . . . 1 5 Slashing 35 | . . . . . 3 31 1 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 29 | . . 12 7 . 3 6 . . . . . 1 . Combat Hostiles 2 | . . 1 . . . 1 . . . . . . . Follow-up Attacks 20 | . . 15 3 . . 2 . . . . . . . Damage Inflicted 8733 | 2 556 2716 725 . 435 1022 . 1100 839 443 754 106 35 Guns 1775 | . 556 363 . . . . . . 268 186 402 . . Cannons 1091 | . . . . . . . . 459 23 257 352 . . Explosions 1462 | . . . . . 179 94 . 641 548 . . . . Melee 4403 | . . 2353 725 . 256 928 . . . . . 106 35 Ramming 2 | 2 . . . . . . . . . . . . . Kinetic 457 | . . . . . . . . . . . 457 . . Thermal 973 | . 556 363 . . . . . . 54 . . . . Explosive 1408 | . . . . . 179 94 . 641 494 . . . . Electromagnetic 1490 | . . . . . . . . 459 291 443 297 . . Impact 3323 | . . 2353 725 . 55 49 . . . . . 106 35 Slashing 1080 | . . . . . 201 879 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . 6 6 6 6 . . 2 . . . . . Average Corruption 5 | . . 5 6 6 6 . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . 12 9 6 14 . . 2 . . . . . Message Errors 10 | . . 3 . 2 4 . . 1 . . . . . Matter Fused 13 | . . 2 2 2 6 . . 1 . . . . . Heat Flow Errors 5 | . . 1 2 . 2 . . . . . . . . Energy Discharges 6 | . . 3 3 . . . . . . . . . . Data Loss (minor) 4 | . . 2 . 1 1 . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 3 | . . 1 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1105 | . . 645 246 . 67 104 . 14 . 19 . . 10 Projectiles 19 | . . . . . . . . . . 19 . . . Explosions 17 | . . . . . . 3 . 14 . . . . . Melee 1069 | . . 645 246 . 67 101 . . . . . . 10 Knockbacks 15 | . . 10 2 . . . . . . . 3 . . Impact 12 | . . 10 2 . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . 25 25 . . 4 . . . . Shots 3 | . . . . . 1 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | 2 . . . . . . . . . . . . . Kicked 2 | 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 454 | . 210 297 230 . 230 8 . 27 454 305 378 . . Average Temperature 118 | . 67 93 91 . 114 8 . 15 175 104 152 . . Received Heat Transfer 1353 | . 42 354 117 . . 108 . 144 339 81 150 . 18 Effects 13 | . . . . . . . . . 5 1 7 . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . 1 1 . . Interference 4 | . . . . . . . . . . . 4 . . Matter Decay 2 | . . . . . . . . . 1 . 1 . . Short Circuit 2 | . . . . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 2 1 2 1 . . Combat Hostiles 6 | . . . . . . . . 2 1 2 1 . . Parts Fried 46 | . . 20 13 . . 1 . 9 1 1 1 . . Impact Corruptions 44 | . . 32 10 . . 1 . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . 1 4 . . . . . . . . . . . Heat Transferred 2862 | . 1623 1189 . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Peak Influence 469 | . 324 469 317 . 67 194 64 171 211 . . . . Initial 182 | . . 65 182 . . 7 63 44 89 . . . . Average 136 | . 133 233 242 . 32 79 63 86 91 . . . . Maximum Alert Level 2 | . 1 2 1 . . . . . 1 . . . . Low Security (%) 71 | 100 73 36 13 . 100 100 100 100 99 . . . . Level 1 26 | . 26 57 86 . . . . . 1 . . . . Level 2 1 | . . 6 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Squads Dispatched 11 | . 3 3 . . . 2 . 2 1 . . . . Investigation 5 | . 2 2 . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 1 1 . . . 1 . 2 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Distress Signals 8 | . 1 5 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 15 43 5 . 3 15 . 8 15 6 17 4 6 Peak Tracking Total 7 | . 5 6 2 . 3 4 . 4 7 3 4 4 5 Tactical Retreats 16 | . . 6 1 . . 2 . 1 2 1 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 7 | . 1 2 . . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 3 | . . . . . . 1 . . 2 . . . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 15 | . 4 3 . 2 . 1 1 . 1 . . 3 . Terminals 9 | . 3 3 . . . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 49 | . 7 7 . 4 . 3 1 . 2 . . 25 . Successful 36 | . 1 3 . 4 . 1 1 . 1 . . 25 . Failed 13 | . 6 4 . . . 2 . . 1 . . . . Catastrophic 4 | . 2 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 7 7 . 2 . 3 . . 1 . . . . Terminals 19 | . 6 7 . . . 3 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 31 | . . 1 . 4 . . 1 . . . . 25 . Record 9 | . . . . 3 . . . . . . . 6 . Part Schematic 10 | . . . . . . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 2 . . . 1 . . 1 . . . . Terminals 4 | . . 2 . . . 1 . . 1 . . . . Track 2 | . . 1 . . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 3 3 . . . 1 . . 1 . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 1 . 1 . . EXPLORE 2 | . . . . . . . . . 1 . 1 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total 131 | . . . . . . . . . . . . 131 . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . . Drone Launches 4 | . . . . . . . . . 2 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Turns Passed 5905 | 80 479 1135 433 319 501 607 207 287 600 417 583 113 144 Spaces Moved 3600 | 64 290 462 294 266 399 286 162 117 338 264 349 94 215 Core 205 | 12 . 1 . . . . . 4 . . . . 188 Treads 108 | . . 108 . . . . . . . . . . . Legs 2048 | 52 290 353 294 266 145 215 162 113 158 . . . . Wheels 1239 | . . . . . 254 71 . . 180 264 349 94 27 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 115 120 120 100 115 115 115 50 Average Speed 121 | 106 120 160 120 120 119 118 120 127 111 126 129 115 58 Slowest Speed 500 | 120 120 500 120 120 190 120 120 350 120 130 130 115 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 48 50 63 62 75 26 4 86 12 45 89 78 35 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 32 | . 1 . . 1 . . . . . 1 . 29 . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . . 1 2 . . Spaces Dug 24 | . . . . . . 21 1 . 2 . . . . Terrain Destroyed 94 | . . . . . 41 21 1 17 13 . 1 . . Melee 4 | . . . . . . 3 1 . . . . . . Projectile 4 | . . . . . . . . . 4 . . . . AOE 85 | . . . . . 41 18 . 17 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Total 4618 | 72 347 683 338 266 413 499 172 218 537 327 418 97 231 Wait 509 | . 9 82 18 . . 159 . 43 142 32 22 . 2 Move 3587 | 63 289 461 293 265 398 285 161 116 337 263 348 93 215 Hop . | . . . . . . . . . . . . . . Pick Up 45 | 1 3 10 3 1 1 2 3 1 8 5 5 1 1 Fast Attach 38 | 6 2 7 . . 1 4 . 10 5 . 2 . 1 Attach 40 | . . 9 2 . 2 4 3 3 6 6 3 1 1 Detach 21 | . . 6 . . . 3 1 4 6 1 . . . Swap 34 | . 5 7 1 . 3 4 2 5 5 . 1 1 . Drop 40 | . 3 9 1 . 1 3 1 4 8 1 3 . 6 Fire 159 | . 36 23 . . 2 3 . 22 20 19 34 . . Melee 133 | . . 69 20 . 5 32 1 . . . . 1 5 Ram . | . . . . . . . . . . . . . . Kick 2 | 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 81 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -9/Materials | Identified exit to Mines 1562 | -9/Materials | Build established: Scavenger-Mutant 1695 | -9/Materials | Entered Mines 1751 | -9/Mines | Discovered new exit (range 10) 1857 | -9/Mines | Learned Materials stockpile data 1875 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2017 | -9/Mines | Discovered new exit (range 5) 2122 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2122 | -9/Mines | Discovered new exit (range 6) 2128 | -9/Mines | Entered Exiles 2146 | -9/Exiles | Discovered new exit (range 15) 2158 | -9/Exiles | Met 8R-AWN 2178 | -9/Exiles | Met EX-HEX 2215 | -9/Exiles | Met EX-BIN 2230 | -9/Exiles | Met EX-DEC 2236 | -9/Exiles | Learned location of Zion (-7) 2274 | -9/Exiles | Aligned with FarCom system 2275 | -9/Exiles | Given EX-Vault access code 2311 | -9/Exiles | Opened EX-Vault 2318 | -9/Exiles | Found Superbattery 2354 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2434 | -9/Exiles | Discovered new exit (range 14) 2447 | -9/Exiles | Left Exiles lab with Superbattery 2447 | -9/Exiles | Entered Mines 2938 | -8/Mines | Discovered new exit (range 7) 2948 | -8/Mines | Entered Materials 2948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3249 | -8/Materials | Build established: Scavenger-Assassin 3549 | -8/Materials | Discovered new exit (range 5) 3555 | -8/Materials | Entered Factory 3555 | -7/Factory | Evolved 2 slots: Utility x2 3762 | -7/Factory | Identified exit to DSF 3762 | -7/Factory | Entered DSF 3785 | -7/DSF | Additional patrols routed to DSF 3953 | -7/DSF | Lost 10 parts (1p4n2u3w) 3966 | -7/DSF | Sterilization system engaged 3977 | -7/DSF | Destroyed 7 combat bots 3986 | -7/DSF | Ambient heat levels rising (+10) 4001 | -7/DSF | Ambient heat levels rising (+10) 4005 | -7/DSF | Discovered new exit (range 15) 4016 | -7/DSF | Ambient heat levels rising (+10) 4031 | -7/DSF | Ambient heat levels rising (+10) 4046 | -7/DSF | Ambient heat levels rising (+10) 4049 | -7/DSF | Entered Factory 4049 | -6/Factory | Evolved 2 slots: Utility x2 4327 | -6/Factory | Lost 4 parts (2n1u1w) 4339 | -6/Factory | Discovered new exit (range 23) 4366 | -6/Factory | Discovered new exit (range 15) 4380 | -6/Factory | Identified exit to Factory 4462 | -6/Factory | Identified exit to Lower Caves 4649 | -6/Factory | Entered Lower Caves 4664 | -6/Lower Caves | Met a Warlord Commander 4665 | -6/Lower Caves | Learned location of Warlord (-5) 4668 | -6/Lower Caves | Found Encrypted Comm Array 4767 | -6/Lower Caves | Build established: Mutant 4787 | -6/Lower Caves | Encountered a Warlord checkpoint 4796 | -6/Lower Caves | Learned location of 2 exits from Factory 4907 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5048 | -6/Lower Caves | Discovered new exit (range 15) 5066 | -6/Lower Caves | Entered another Lower Caves area 5066 | -6/Lower Caves | Discovered exit to Factory (range 15) 5068 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5098 | -6/Lower Caves | Encountered a Warlord checkpoint 5615 | -6/Lower Caves | Discovered new exit (range 13) 5649 | -6/Lower Caves | Entered Data Miner 5649 | -6/Data Miner | Discovered new exit (range 6) 5671 | -6/Data Miner | Met Data Miner 5693 | -6/Data Miner | Learned location of Section 7 (-2) 5693 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5709 | -6/Data Miner | Received God Mode back door access code from Data Miner 5726 | -6/Data Miner | Destroyed Data Miner 5728 | -6/Data Miner | Interfaced with the Data Conduit 5762 | -6/Data Miner | Entered Proximity Caves 5786 | -5/Proximity Caves | Lost 5 parts (1n4u) 5878 | -5/Proximity Caves | Core integrity fell below 50% 5891 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5893 | -5/Proximity Caves | Core integrity fell below 20% 5906 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05754_ Force Field destroyed. 05755_ Superbattery destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 05794_ Dropped Arm. Huge Wheel. 05794_ Dropped Med. Storage Unit. 05795_ Dropped Imp. Deuterium Engine. 05795_ Dropped Mak. Hammer. 05796_ Dropped Hvy. Flak Cannon. 05798_ Acquired Mak. Hammer. 05801_ Acquired Encrypted Comm Array. 05873_ Destroyed VTOL Module. 05873_ S-27 Virus system corrupted by crushing effect. 05874_ S-27 Virus system terminally corrupted. 05875_ Acquired 20 matter. 05880_ Machine Analyzer destroyed. 05881_ Dropped Mak. Hammer. 05890_ Penetrated by Slug. 05891_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05893_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####### ##???# ## ###?????????????? | | #????# # #?????????????? | | #????# # #?????????????? | | ## #### ##???## #?????????????? | | #### /##?####????# #?????????????? | | ###??### #####?????## #?????????????? | | ##??????# #??????# #?????????????? | | ## #?????## #?????????????? | | #???### #######?????????????? | | ######??## ##??????????????????? | | #???????# #??????????????????? | | #???????## #??????????????????? | | ##### ### ????????# ## ##??????????????????? | | ????# #?## ????????# s######??????????????????? | | ????# #??## ????????# s### #??????????????????? | | ????#??????#########??# s #??????????????????? | | ??????????????# #?# ##??????????????????? | | ??????????????# ## ##??????????????????? | | ??????????????# # #####??????????????? | | ???????????????# #??????????????? | | ????????????????# ##??????????????? | | ????????????????# ##???????????????? | | ????????????????## #????????????????? | | ?????????????????# ## ##????????????????? | | ?????????????????# ######?????????????????? | | ?????????????# @ #??????????????????? | | ?????????????## #??????????????????? | | ??????????????## ### #??????????????????? | | ???????????????# ## ??? #??????????????????? | | ??????????????????# ???? #??????????????????? | | ??????????????????# ## ????? ??????????????????? | | ??????????????????# ?###?????? ?????????????????? | | ??????????????????# ????????????#????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 1200 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ScrapDynamicRipper Manual? 0 Play Time 00:56:29 Cumulative 90.8 hours Start 2023.04.07 @ 23:12:55 End 2023.04.11 @ 17:15:10 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a0741c10-d61b-41b1-90dc-80420345a3cc