Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 20:31:45 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (511) 511 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4236 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 753/850 Matter 197/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (7) ------ High-capacity Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Medium Laser Light Cannon > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Angular Momentum Engine Wheel Wheel Phase Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Angular Momentum Engine Wheel Wheel [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 21 | 7 8 . 2 4 Power 5 | 1 2 . . 2 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor 1 | . . . . 1 Propulsion 5 | 2 . . 2 1 Treads 5 | 2 . . 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 3 . . 1 Device 3 | 1 2 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 2 3 . . . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 2 | . 1 . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 8 7 5 Power 2 | . 2 3 3 3 Propulsion 3 | 1 4 5 4 2 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 8 | . 2 . . 6 Power 5 | . 2 . . 3 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 95 100 100 63 Engine 12 | . 14 14 14 . Treads 27 | . 27 28 28 24 Device 11 | . 10 14 14 6 Storage 12 | . 14 14 14 6 Energy Gun 11 | . 9 14 14 6 Ballistic Gun 5 | . 14 . . . Ballistic Cannon 9 | . 3 14 14 6 Peak Build Rating 18 | 7 8 8 8 18 Average Rating 8 | 5 7 8 7 16 On Entrance 6 | . 7 8 8 7 Naked Turns . | . . . . . Heaviest Build 61 | 13 51 51 51 61 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 13 20 20 20 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 3 7 8 7 5 Final Capacity 20 | 8 20 20 20 20 Final Carried 8 | 5 8 8 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 696 | 309 237 . 107 43 Remotely . | . . . . . Salvage Created 719 | 165 522 . . 32 Parts 47 | 12 35 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 14 | . 13 . . 1 Guns 13 | . 13 . . . Cannons 1 | . . . . 1 Classes Destroyed 8 | 2 5 . . 1 Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 10 | . 10 . . . Sentry 1 | . . . . 1 Best Kill Streak 4 | 4 4 . . 1 Combat Bots Only 4 | . 4 . . 1 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 206 | . 79 . . 127 Missed 68 | . 19 . . 49 Hits 138 | . 60 . . 78 Projectile 138 | . 60 . . 78 Critical Strikes 1 | . 1 . . . Damage Taken 1601 | . 713 . . 888 Core 244 | . 147 . . 97 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 116 | . 116 . . . Core Remaining (%) 70 | 100 . . 41 . Volleys Fired 83 | 8 49 . . 26 Largest 2 | 2 2 . . 2 Hottest 80 | 40 80 . . 80 Shots Fired 166 | 16 98 . . 52 Gun 135 | 16 93 . . 26 Cannon 31 | . 5 . . 26 Launcher . | . . . . . Special . | . . . . . Kinetic 118 | 16 76 . . 26 Thermal 48 | . 22 . . 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | 4 22 . . 13 Robot Miss Streak 5 | 1 2 . . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 122 | 10 74 . . 38 Core Hits 38 | 5 28 . . 5 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . . 3 Burn 2 | . 1 . . 1 Destroy 1 | . 1 . . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1695 | 140 963 . . 592 Guns 1248 | 140 870 . . 238 Cannons 438 | . 86 . . 352 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 7 . . 2 Kinetic 1224 | 140 732 . . 352 Thermal 462 | . 224 . . 238 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | . 192 . . 7 Average Temperature 66 | . 69 . . 4 Received Heat Transfer 465 | . 387 . . 78 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1517 | . 740 . . 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 119 | 10 119 . . 30 Initial . | . . . . . Average 23 | 1 34 . . 1 Influence Increases 394 | 20 344 . . 30 Destroy 0b10 Robot/C 280 | . 260 . . 20 Destroy 0b10 Robot/NC 35 | 20 15 . . . Destroy Leader 54 | . 44 . . 10 Successful Hack 7 | . 7 . . . Destroy Structure 3 | . 3 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 394 | 20 344 . . 30 Time Decay 384 | 20 334 . . 30 Lost Part 10 | . 10 . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 23 . . 7 Peak Tracking Total 5 | . 4 . . 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 3 | . 3 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3040 | 71 825 455 1218 471 Seismic 3040 | 71 825 455 1218 471 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3459 | 159 1156 455 1218 471 Spaces Moved 1453 | 82 446 190 507 228 Core 10 | 10 . . . . Treads 1443 | 72 446 190 507 228 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 160 Average Speed 206 | 146 185 240 240 165 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 64 17 56 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1748 | 101 679 190 509 269 Wait 167 | . 161 1 . 5 Move 1449 | 81 445 189 506 228 Hop . | . . . . . Pick Up 14 | 5 7 . . 2 Fast Attach 11 | 7 3 . . 1 Attach 2 | . . . . 2 Detach . | . . . . . Swap 10 | . 6 . 2 2 Drop 10 | . 7 . 1 2 Fire 83 | 8 49 . . 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 631 | -10/Materials | Repaired Lgt. Treads 689 | -10/Materials | Core integrity fell below 50% 698 | -10/Materials | Discovered new exit (range 3) 1259 | -10/Materials | Discovered new exit (range 8) 1316 | -10/Materials | Entered Subcaves 1317 | -10/Subcaves | Approached by a straggling Scientist 1643 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1771 | -10/Subcaves | Entered Scraptown 2113 | -9/Scraptown | Discovered new exit (range 13) 2425 | -9/Scraptown | Visited UFD Registry 2425 | -9/Scraptown | Registered with UFD as "Beamglider" 2512 | -9/Scraptown | Visited Abandonware Association 2586 | -9/Scraptown | Visited Observation Area 2721 | -9/Scraptown | Discovered new exit (range 3) 2855 | -9/Scraptown | Met Optimus 2855 | -9/Scraptown | Accepted into 0bPrime 2989 | -9/Scraptown | Entered Factory 2989 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3460 | -6/Factory | Self-destructed Last Messages --------------- 03044_ Dropped Lgt. Ion Engine. 03045_ Dropped Ion Engine. 03053_ ALERT: All DSF locations entering lockdown mode. 03067_ Y-54 Guardian Imp. Light Armor Plating blasted off. 03084_ Y-54 Guardian suffers critical hit (Burn). 03084_ Y-54 Guardian destroyed. 03089_ Acquired 32 matter. 03095_ Acquired Imp. Light Armor Plating. 03129_ Acquired 8 matter. 03153_ Triggered Heavy Explosive Trap. 03153_ An explosion rips through the floor. 03156_ Acquired Phase Cannon. 03243_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7U. 03376_ Slammed into A-15 Conveyor. 03430_ A-15 Conveyor Imp. Ion Engine blasted off. 03441_ A-15 Conveyor destroyed. 03449_ Acquired 3 matter. 03451_ S-27 Virus knocked back. 03452_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | #########????????????????????????????? # | | #??????????????????????????? # | | """ #?????????????????????????? # | | " """ #??????????########???????? # | | " """ ############ ! #????????? # | | + # #?????????? # | | ########## # """ =#??????????? # | | ################## # """ #???????????? # | | ????# + + """ !#????????????? # | | ????# """ # # #?????????????? # | | ????# "Y" # ###+##############;;+#+######## | | ????# " " + | | ????# # | | ????# + p % """ ! "" | | ????# # sss """ ] G | | ????# # %s@% """ "" | | ????# # ############+### | | ????# # #?????????? ?# | | ????# # #??????????"""?# ###### | | ????# ] # * #?????????"""" # #????? | | ????############## *%*#?????????"""" # #????? | | ?????????????????# % * #???????? # #????? | | ?????????????????# #????????####### #????? | | ?????????????????# * %#??????????????# #????? | | ?????????????????# #??????????????# #????? | | ?????????????????#% #??????????????# #????? | | ?????????????????# #??????????????# ?????? | | ?????????????????# #??????????????? ??????? | | ?????????????????# #?????????????????? ??????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #??????????????????? ###### | | ????????????????? ?????????????????? | | ????????????????? ?????????????????? | | ???????????????? ???????????????????"" """"" | | ???????????????? ????????????????????????""" | | ?????????????????? ????????????????????????""" | | ????????????????????#+#?????????????????????????"" | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyVampiricRifle Manual? 0 Play Time 00:11:34 Cumulative 101.9 hours Start 2025.05.19 @ 20:21:56 End 2025.05.19 @ 20:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5cb1d98-b155-436b-8972-a67f94a12810