Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 18:56:12 Player: TinyBoulder Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3030) 3030 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3773) 3773 TOTAL SCORE: 14888 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 60 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Carbon-fiber Leg Microactuators System Mapper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Force Booster Phase Shifter > --- WEAPON ----------- Shock Maul Chainsword > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Huge Storage Unit Targeting Computer Microactuators System Mapper Deep Network Scanner Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Missile Launcher Mining Laser Axe [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Layered Light Armor Plating Weapon Shock Maul Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Slots Evolved 6 | . . . 2 . . 4 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . 2 . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 83 | 6 8 5 18 4 . 27 8 3 4 Power 11 | 1 1 1 . 1 . 5 . . 2 Engine 7 | 1 1 . . 1 . 3 . . 1 Core 4 | . . 1 . . . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 . 3 . . 7 4 . . Treads 6 | 2 1 . 2 . . 1 . . . Leg 9 | . . . . . . 5 4 . . Wheel 3 | . 1 . 1 . . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 4 1 4 1 . 8 3 2 1 Device 15 | . 3 . 3 1 . 4 1 2 1 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . . . . 2 2 . . Hackware . | . . . . . . . . . . Protection 4 | . . 1 1 . . 2 . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 1 3 11 2 . 7 1 1 1 Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . 1 . 2 . . . . . . Ballistic Gun 9 | 2 . 2 4 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 10 | . . . 5 . . 3 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . 1 . 3 . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 32 | . 3 1 2 1 . 8 4 3 10 Power 4 | . . . . . . 3 . . 1 Propulsion 12 | . 2 . 1 . . 2 3 . 4 Utility 12 | . . 1 1 1 . 3 . 3 3 Weapon 4 | . 1 . . . . . 1 . 2 Highest Loss Streak 10 | . 3 1 2 1 . 3 3 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 96 88 83 98 97 90 Engine 6 | . 14 11 . 8 11 6 . . . Core 3 | . . 2 11 2 . . 7 7 6 Treads 11 | . 25 14 15 22 22 5 . . . Leg 12 | . . . . . . 18 29 30 28 Wheel 3 | . 1 14 6 . . 2 . . . Device 14 | . 13 . 22 27 22 19 7 12 15 Storage 9 | . 14 14 11 11 11 7 7 7 6 Processor 4 | . . . . . . 3 15 15 15 Protection 5 | . . 13 11 2 . 1 15 7 . Energy Cannon 2 | . 2 2 4 11 11 . . . . Ballistic Gun 7 | . 25 16 9 6 . . . . . Ballistic Cannon 1 | . . 9 4 . . . . . . Launcher 1 | . . . 2 . . . 2 6 5 Impact Weapon 6 | . . . . 4 11 12 7 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 12 30 33 36 39 37 58 62 62 47 Greatest Support 68 | 40 40 10 40 40 40 68 68 65 65 Greatest Overweight (x) 4 | . 2 3 3 . . 4 1 . . Average Overweight (x) . | . . 2 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 14 Most Carried 15 | 2 10 14 15 15 15 15 14 14 14 Average Carried 12 | 1 6 11 14 14 14 14 13 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 14 15 15 15 14 14 13 4 Class Distribution -------------------- 90% | Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Matter Collected 1612 | 217 220 130 341 115 . 370 112 82 25 Remotely . | . . . . . . . . . . Salvage Created 2707 | . 523 188 545 177 . 1117 9 123 25 Parts 137 | . 37 11 39 6 . 35 . 5 4 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 3 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Combat Hostiles Destroyed 82 | . 15 7 19 4 . 26 2 9 . Melee 14 | . . . . 2 . 11 1 . . Guns 19 | . 13 3 3 . . . . . . Cannons 12 | . 2 4 6 . . . . . . AOE 23 | . . . 10 . . 3 1 9 . Classes Destroyed 12 | . 4 . 4 1 . 2 1 . . Worker 2 | . 1 . 1 . . . . . . Builder 2 | . . . 2 . . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 2 | . . . . 2 . . . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 24 | . 6 3 6 3 . . . 6 . Grunt 41 | . 9 4 9 . . 17 . 2 . Duelist 3 | . . . . . . 3 . . . Sentry 9 | . . . 4 1 . 3 . 1 . Programmer 3 | . . . . . . 3 . . . Thief 2 | . . . . . . . 2 . . Best Kill Streak 12 | . 3 3 12 3 . 4 2 5 1 Combat Bots Only 10 | . 3 3 10 4 . 4 2 5 . Max Kills in Single Turn 3 | . 1 2 2 1 . 1 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . . 1 1 3 . Melee 1 | . . . . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Hostile Shots Fired 473 | . 92 26 45 33 . 161 33 56 27 Missed 142 | . 28 5 17 9 . 45 8 21 9 Damage Taken 5179 | . 734 274 366 243 . 1608 633 487 834 Core 1014 | . 158 31 33 50 . 333 49 43 317 Absorbed by Shields 211 | . . . . 50 . 161 . . . Redirected to Shielding 21 | . . . 21 . . . . . . Ignored by Resistances 62 | . . . . . . . 30 32 . Regen/Repaired (Parts) 138 | . . . . . . 138 . . . Core Remaining (%) 67 | 100 . 24 . . 79 . . . . Volleys Fired 134 | . 60 20 31 1 . 8 4 10 . Largest 2 | . 2 2 2 1 . 2 1 1 . Hottest 91 | . 80 80 91 68 . 60 39 39 . Shots Fired 240 | . 120 40 54 1 . 11 4 10 . Gun 158 | . 111 20 27 . . . . . . Cannon 46 | . 9 20 16 1 . . . . . Launcher 36 | . . . 11 . . 11 4 10 . Special . | . . . . . . . . . . Kinetic 183 | . 111 30 42 . . . . . . Thermal 21 | . 9 10 1 1 . . . . . Explosive 36 | . . . 11 . . 11 4 10 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 10 7 6 . . 1 2 1 . Robot Miss Streak 4 | . 2 2 3 . . 2 1 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 194 | . 80 26 29 12 . 41 4 1 1 Core Hits 125 | . 33 9 33 3 . 28 2 17 . Critical Kills 4 | . 1 . . . . 3 . . . Critical Parts Destroyed 22 | . . . . 3 . 19 . . . Critical Strikes 27 | . 1 . 1 3 . 22 . . . Destroy 1 | . 1 . . . . . . . . Blast 1 | . . . 1 . . . . . . Smash 25 | . . . . 3 . 22 . . . Melee Attacks 86 | . . . . 13 . 68 4 . 1 Impact 80 | . . . . 13 . 63 3 . 1 Slashing 6 | . . . . . . 5 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . . Damage Inflicted 7716 | . 736 379 1376 574 . 3188 462 833 168 Guns 955 | . 612 133 210 . . . . . . Cannons 570 | . 124 246 200 . . . . . . Explosions 3448 | . . . 966 . . 1275 374 833 . Melee 2743 | . . . . 574 . 1913 88 . 168 Ramming . | . . . . . . . . . . Kinetic 1256 | . 612 254 390 . . . . . . Thermal 660 | . 124 125 20 . . 391 . . . Explosive 3057 | . . . 966 . . 884 374 833 . Electromagnetic . | . . . . . . . . . . Impact 2665 | . . . . 574 . 1835 88 . 168 Slashing 78 | . . . . . . 78 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . 10 7 4 2 Message Errors 4 | . . . . . . 1 2 . 1 Matter Fused 8 | . . . . . . 3 2 3 . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 . 1 1 Data Loss (major) 2 | . . . . . . 1 1 . . Alerts 3 | . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1738 | . . . 26 223 . 1194 88 49 158 Projectiles 24 | . . . 8 16 . . . . . Explosions 302 | . . . 18 . . 157 78 49 . Melee 1412 | . . . . 207 . 1037 10 . 158 Knockbacks 15 | . . 2 1 3 . 8 1 . . Impact 11 | . . . . 2 . 8 1 . . Kinetic 3 | . . 2 1 . . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 537 | . . . 8 . . 244 186 99 . Shots 13 | . . . 1 . . 7 3 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 309 | . 58 309 27 . . 214 23 17 . Average Temperature 50 | . 15 92 15 . . 67 8 9 . Received Heat Transfer 1655 | . 342 150 129 54 . 668 162 150 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 16 | . . . . 4 . 12 . . . Impact Corruptions 45 | . . . . 10 . 31 2 . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 755 | . 259 259 37 . . 200 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Peak Influence 897 | . 231 137 697 343 166 897 . . . Initial 209 | . . 12 35 209 133 196 . . . Average 299 | . 99 100 332 253 98 532 . . . Maximum Alert Level 3 | . 1 . 2 1 . 3 . . . Low Security (%) 49 | 100 80 100 34 . 100 20 . . . Level 1 24 | . 19 . 35 100 . 19 . . . Level 2 13 | . . . 30 . . 28 . . . Level 3 11 | . . . . . . 30 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 5 . . 7 . . . Investigation 5 | . 3 . . . . 2 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 4 | . . . 4 . . . . . . Assault 2 | . . . 1 . . 1 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 22 9 21 6 . 40 9 14 4 Peak Tracking Total 5 | . 5 4 5 5 . 5 5 5 4 Tactical Retreats 11 | . 2 1 . . . 6 2 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Traps Triggered 3 | . 3 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Machines Disabled 11 | . . 2 1 1 . 7 . . . Max in Single Turn 3 | . . 1 1 1 . 3 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Machines Accessed 33 | . 8 . 2 4 7 8 . 1 3 Terminals 21 | . 7 . 2 3 4 5 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . . 1 . 1 . . . Recycling Units 4 | . 1 . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 102 | . 23 . 5 11 19 18 . 1 25 Successful 67 | . 11 . 2 4 15 9 . 1 25 Failed 34 | . 11 . 3 7 4 9 . . . Catastrophic 6 | . 1 . 1 1 1 2 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 32 | . 13 . 2 2 9 6 . . . Terminals 59 | . 22 . 5 9 11 12 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 5 | . . . . 2 . 3 . . . Recycling Units 9 | . 1 . . . 8 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 48 | . 7 . . 3 7 5 . 1 25 Record 6 | . . . . . . . . . 6 Part Schematic 12 | . . . . . . . . . 12 Robot Schematic 4 | . . . . . . . . . 4 Prototype ID Bank 8 | . 3 . . . 2 . . . 3 Open Door 2 | . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . Locate Traps 5 | . 2 . . 1 1 1 . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 3 | . . . . . 2 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . . . . 1 . 2 . . . Scan Component 2 | . . . . 1 . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . Report Inventory 3 | . 1 . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 2 . 6 1 . . . Terminals 6 | . 3 . 2 . 1 . . . . Botnet 4 | . 2 . 1 . 1 . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . Monitor 2 | . . . . . 2 . . . . Tunnel 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 . 2 4 3 6 . . . Full Trace Events 3 | . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . Machine Destruction 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . 15 . . . . . . . Total Damage 158 | . . 158 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Robot Analysis Total 134 | . . . . . . . . . 134 Derelict Logs Recovered 4 | . . 1 . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Turns Passed 5192 | 77 827 618 403 378 215 1543 648 331 152 Spaces Moved 3170 | 45 413 425 194 201 134 919 470 250 119 Core 11 | 4 . . . . . . . . 7 Treads 878 | 41 336 . 76 201 134 90 . . . Legs 1437 | . . . . . . 605 470 250 112 Wheels 844 | . 77 425 118 . . 224 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 110 110 125 160 160 122 122 122 50 Average Speed 133 | 150 151 124 139 160 160 128 123 122 117 Slowest Speed 260 | 160 240 125 240 160 160 260 190 122 123 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 85 79 27 29 34 25 62 49 77 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 26 | . . . . . 3 . . . 23 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 3 . . . . 2 2 . Spaces Dug 59 | . . . . . . 23 11 25 . Terrain Destroyed 293 | . . . 82 . . 95 36 80 . Melee 11 | . . . . . . 10 1 . . Projectile . | . . . . . . . . . . AOE 282 | . . . 82 . . 85 35 80 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Total 3756 | 52 516 477 269 232 136 1154 527 263 130 Wait 215 | . 23 17 13 5 . 120 37 . . Move 3161 | 44 412 424 193 200 133 918 469 249 119 Hop . | . . . . . . . . . . Pick Up 48 | 2 10 7 7 3 1 12 3 1 2 Fast Attach 40 | 6 5 2 3 3 . 16 4 1 . Attach 21 | . 2 1 4 . . 7 3 2 2 Detach 3 | . . . 1 . . 1 . . 1 Swap 22 | . 1 2 11 1 . 4 1 . 2 Drop 41 | . 3 4 6 6 2 14 3 . 3 Fire 134 | . 60 20 31 1 . 8 4 10 . Melee 71 | . . . . 13 . 54 3 . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 12) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Central database locked down 346 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Core integrity fell below 50% 809 | -10/Materials | Lost 3 parts (2n1w) 858 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Entered Mines 944 | -10/Mines | Learned Materials terminal intel 1029 | -10/Mines | Discovered new exit (range 7) 1076 | -10/Mines | Discovered new exit (range 7) 1126 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1386 | -10/Mines | Lost 3 allies 1422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1422 | -10/Mines | Discovered new exit (range 5) 1523 | -10/Mines | Entered Materials 1523 | -9/Materials | Evolved 2 slots: Utility x2 1524 | -9/Materials | Loaded intel: 12 terminal locations 1875 | -9/Materials | Discovered new exit (range 11) 1883 | -9/Materials | Destroyed 10 combat bots 1923 | -9/Materials | First assault squad dispatched 1926 | -9/Materials | Entered Storage 2105 | -9/Storage | Used back door to open Recycling access 2105 | -9/Storage | Discovered new exit (range 5) 2304 | -9/Storage | Entered Recycling 2318 | -9/Recycling | Found Scrap Engine 2447 | -9/Recycling | Discovered new exit (range 9) 2519 | -9/Recycling | Entered Factory 2519 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2751 | -7/Factory | Repaired Lgt. Treads 3104 | -7/Factory | Garrison activated, responded to threat 3717 | -7/Factory | Identified exit to Lower Caves 3719 | -7/Factory | First assault squad dispatched 3963 | -7/Factory | Lost 3 parts (1p1n1u) 3996 | -7/Factory | Discovered new exit (range 12) 4062 | -7/Factory | Entered Lower Caves 4202 | -7/Lower Caves | Build established: Gladiator 4401 | -7/Lower Caves | Core integrity fell below 50% 4426 | -7/Lower Caves | Lost 3 parts (3n) 4553 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4687 | -7/Lower Caves | Build established: Mutant 4694 | -7/Lower Caves | Discovered new exit (range 14) 4710 | -7/Lower Caves | Entered another Lower Caves area 4723 | -7/Lower Caves | Discovered new exit (range 12) 4724 | -7/Lower Caves | Learned Factory emergency access door positions 4742 | -7/Lower Caves | Learned 8 Factory zone layouts 4922 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5029 | -7/Lower Caves | Discovered new exit (range 10) 5041 | -7/Lower Caves | Entered Data Miner 5041 | -7/Data Miner | Discovered new exit (range 6) 5065 | -7/Data Miner | Met Data Miner 5089 | -7/Data Miner | Learned location of Section 7 (-2) 5089 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5110 | -7/Data Miner | Received God Mode back door access code from Data Miner 5161 | -7/Data Miner | Destroyed Data Miner 5166 | -7/Data Miner | Found Prototype Hackware 5168 | -7/Data Miner | Found Prototype Hackware 5169 | -7/Data Miner | Interfaced with the Data Conduit 5189 | -7/Data Miner | Core integrity fell below 20% 5193 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 05169_ Interfacing with system... Downloaded 134 analysis records. Downloaded 732 prototype IDs. Downloaded central machine database. Downloaded 22 destinations. Downloaded encryption format records. 05170_ System corrupted: Component data lost. Connection remotely terminated. 05174_ Imp. Deuterium Engine destroyed. 05177_ Force Booster destroyed. 05185_ Imp. Heat Sink destroyed. 05185_ Carbon-fiber Leg destroyed. 05188_ Dropped Lrg. Storage Unit. 05189_ Dropped Mining Laser. 05189_ Imp. Titanium Leg destroyed. 05189_ Dropped Imp. Assault Rifle. 05190_ Shock Maul destroyed. 05190_ Phase Shifter destroyed. 05190_ Chainsword destroyed. 05190_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????####????????? | | ?###############????#######???### #????????? | | """""""""""""""###### # # #?### #????????? | | """""""" """"""""# # # # ## < ##????????? | | """""""" g@ ######???? | | """"" g #???? | | """"" g g #???? | | """" = ! #???? | | """""* []][ ##???? | | """"" /[!" """"""""""""""#####????? | | """""" |!!""###############????????? | | """""" """""###??????????????????????? | | """"""" "#####????????????????????????? | | ?###### ## "#????????????????????????????? | | ??????#"### "#????????????????????????????? | | ??????#"### "#????????????????????????????? | | ??????#"## "#????????????????????????????? | | ??????#"## "#????????????????????????????? | | ????????# "#????????????????????????????? | | ????????### "#????????????????????????????? | | ??????????# "##???????????????????????????? | | ?????????## ""#???????????????????????????? | | ????????## ""#???????????????????????????? | | ?????##"#"X ""#???????????????????????????? | | ?????""""" "####????????????????????????? | | ?????""""" X"""""????????????????????????? | | ?????##"#"X "##"#????????????????????????? | | ??????#"## X""""#????????????????????????? | | ?????????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorMicroBeam Manual? 0 Play Time 00:48:47 Cumulative 95.7 hours Start 2024.05.27 @ 18:06:11 End 2024.05.27 @ 18:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2b2d207-7de4-40b1-9e4d-2be0d2406cf6