Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 03:36:43 Player: the cat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (794) 794 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3779 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 262/550 Matter 220/300 Energy 45/160 System Corruption 0% Temperature Cool (282) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Modified TNC Propulsion Shielding > --- WEAPON (2) ------- Advanced Beam Rifle EM Pulse Cannon > --- INVENTORY (24) --- Ion Engine Ion Engine Light Nuclear Core Compact Wheel Large Storage Unit High-capacity Matter Pod (200) Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hacking Suite PSU Rigger Chronowheel Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Modified TNC Propulsion Shielding > --- WEAPON ----------- Advanced Beam Rifle EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Compact Wheel Large Storage Unit High-capacity Matter Pod Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hacking Suite PSU Rigger Chronowheel Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Grenade Launcher Makeshift Sword [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Modified TNC Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 31 | 6 5 5 . . 15 Power 4 | 1 1 1 . . 1 Engine 1 | 1 . . . . . Core 3 | . 1 1 . . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 2 . . 3 Treads 2 | 1 . 1 . . . Leg . | . . . . . . Wheel 6 | 1 1 1 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 . . . 3 Device . | . . . . . . Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 1 2 . . 8 Energy Gun 5 | . . . . . 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | 2 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 16 | . 2 5 . . 9 Power 3 | . 1 1 . . 1 Propulsion 5 | . 1 2 . . 2 Utility . | . . . . . . Weapon 8 | . . 2 . . 6 Highest Loss Streak 8 | . 1 2 . . 8 Average Slot Usage (%) 95 | . 98 97 100 100 81 Engine 1 | . 2 . . . . Core 11 | . 10 12 14 14 8 Treads 12 | . 14 14 14 14 2 Wheel 12 | . 12 13 14 14 10 Storage 27 | . 27 28 28 28 27 Processor 1 | . . . . . 9 Protection 1 | . . . . . 9 Energy Cannon 1 | . . . . . 6 Ballistic Gun 23 | . 28 27 28 28 3 Naked Turns . | . . . . . . Heaviest Build 82 | 10 57 57 56 56 82 Greatest Support 48 | 10 20 10 10 10 48 Greatest Overweight (x) 21 | . 5 5 5 5 21 Average Overweight (x) 4 | . 4 5 5 5 4 Largest Inventory Capacity 24 | 6 18 18 18 18 24 Average Capacity 18 | 5 17 18 18 18 23 Most Carried 24 | 4 16 15 17 18 24 Average Carried 13 | 2 10 13 15 17 15 Final Capacity 24 | 6 18 18 18 18 24 Final Carried 24 | 4 15 14 17 18 24 Class Distribution -------------------- 84% | Mutant 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1159 | 183 646 264 . . 66 Remotely . | . . . . . . Salvage Created 1078 | . 594 311 . . 173 Parts 66 | . 37 17 . . 12 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 12 9 . . 5 Guns 24 | . 12 9 . . 3 AOE 2 | . . . . . 2 Classes Destroyed 6 | . 5 . . . 1 Builder 2 | . 1 . . . 1 Hauler 4 | . 2 . . . 2 Watcher 1 | . 1 . . . . Swarmer 10 | . 3 3 . . 4 Grunt 15 | . 9 6 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 4 3 . . 4 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2108 | . 411 696 . . 1001 Core 470 | . 73 109 . . 288 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 27 . Volleys Fired 109 | . 47 34 . . 28 Largest 2 | . 2 2 . . 2 Hottest 126 | . 40 40 . . 126 Shots Fired 199 | . 94 64 . . 41 Gun 183 | . 94 64 . . 25 Cannon 12 | . . . . . 12 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 159 | . 94 64 . . 1 Thermal 13 | . . . . . 13 Explosive 4 | . . . . . 4 Electromagnetic 23 | . . . . . 23 Robot Hit Streak 11 | . 11 10 . . 4 Robot Miss Streak 2 | . 2 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 138 | . 67 49 . . 22 Core Hits 55 | . 26 19 . . 10 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2040 | . 835 491 . . 714 Guns 1566 | . 835 491 . . 240 Cannons 165 | . . . . . 165 Explosions 309 | . . . . . 309 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1330 | . 835 491 . . 4 Thermal 243 | . . . . . 243 Explosive 225 | . . . . . 225 Electromagnetic 242 | . . . . . 242 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Effects 13 | . 3 3 4 3 . Message Errors 5 | . 2 1 . 2 . Energy Discharges 4 | . . 1 2 1 . Data Loss (minor) 3 | . 1 . 2 . . Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles 4 | . . . . . 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . . . . . 104 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | . 2 20 . . 282 Average Temperature 41 | . 1 6 . . 86 Received Heat Transfer 483 | . 138 345 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 483 | . . . . . 483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 275 | . 206 275 . . 212 Initial 75 | . . 75 . . . Average 100 | . 119 171 . . 112 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 92 | 100 99 61 . 100 96 Level 1 7 | . . 38 . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 21 11 . . 10 Peak Tracking Total 6 | . 5 4 . . 6 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 4 . 1 . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 16 . 1 . 5 Successful 11 | . 6 . 1 . 4 Failed 11 | . 10 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 19 | . 13 . 1 . 5 Terminals 21 | . 16 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 1 . 3 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Recall Reinforcements 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2170 | 43 764 328 310 379 346 Spaces Moved 1334 | 38 438 169 237 290 162 Core 3 | 2 . . . . 1 Treads 18 | . 18 . . . . Legs . | . . . . . . Wheels 1313 | 36 420 169 237 290 161 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 130 130 130 110 Average Speed 131 | 78 131 130 130 130 147 Slowest Speed 1100 | 80 200 130 130 130 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 78 38 62 75 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 12 | . . . . . 12 Terrain Destroyed 33 | . . . . . 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 33 | . . . . . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1557 | 48 532 219 239 292 227 Wait 39 | . 25 8 . . 6 Move 1329 | 37 437 168 236 289 162 Hop . | . . . . . . Pick Up 40 | 5 14 4 3 2 12 Fast Attach 12 | 5 2 . . . 5 Attach 18 | 1 2 5 . . 10 Detach 3 | . 1 . . . 2 Swap 1 | . 1 . . . . Drop 6 | . 3 . . 1 2 Fire 109 | . 47 34 . . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 44 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 11) 560 | -10/Materials | Discovered new exit (range 11) 737 | -10/Materials | Discovered new exit (range 9) 808 | -10/Materials | Entered Mines 914 | -10/Mines | Learned location of Zion (-6) 986 | -10/Mines | Core integrity fell below 50% 1130 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1131 | -10/Mines | Discovered new exit (range 5) 1136 | -10/Mines | Entered Exiles 1156 | -10/Exiles | Discovered new exit (range 15) 1172 | -10/Exiles | Met 8R-AWN 1188 | -10/Exiles | Met EX-HEX 1233 | -10/Exiles | Met EX-BIN 1250 | -10/Exiles | Aligned with FarCom system 1251 | -10/Exiles | Given EX-Vault access code 1287 | -10/Exiles | Opened EX-Vault 1296 | -10/Exiles | Found Modified TNC 1299 | -10/Exiles | Found PSU Rigger 1301 | -10/Exiles | Found Chronowheel 1328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1372 | -10/Exiles | Met EX-DEC 1428 | -10/Exiles | Discovered new exit (range 10) 1446 | -10/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, Chronowheel 1446 | -10/Exiles | Entered Mines 1544 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1810 | -9/Mines | Discovered new exit (range 5) 1825 | -9/Mines | Entered Materials 1825 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1955 | -8/Materials | Lost 8 parts (1p2n5w) 2115 | -8/Materials | Build established: Hauler-Mutant 2171 | -8/Materials | Core integrity fell below 50% 2171 | -8/Materials | Self-destructed Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. >>Access(Branch) No branch access points found. 02124_ Acquired Com. Wheel. 02152_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02155_ Destroyed Hover Unit. 02155_ Slug penetrates Wall. 02156_ O-16 Technician uses terminal to summon reinforcements. 02156_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02156_ O-16 Technician locks terminal. 02159_ Terminal disabled. 02161_ Penetrated by Slug. 02161_ Processing Tank disabled. 02167_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ???????????????????######???????? | | ???????????????????# #???????? | | #??????????????????# #???????? | | #################### == #???????? | | + ######??? | | ## ############### # #??? | | ## #?????????????# # #??? | | ?# #?????????????# # #??? | | ?# #?????????????# # #??? | | ?# #?????????????# #h #??? | | ?# #????????????####+##@ #??? | | ?# #????????????+ #??? | | ?# #####????????## ""#? | | ?# #?????????# "" Y"#? | | ?# #?????????# "" ""#? | | ## #?????????# "" ###? | | # #?????????# """ "?? | | # #?????????# """ o "?? | | # #????#+### a ""#? | | # ##### ###? | | ## "T" #??? | | =% ""? #??? | | ##### ####?#######??####??? | | #???# #???????????????????? | | #???# #???????????????????? | | ###?# ################????? | | "% #????? | | ###########/##### ##### #????? | | ##????????? ??# #??????????? | | ???????????? ?# #???? ?????? | | ????????????? # #???? ?????? | | ?????????????? # #???? ?????? | | ????????????#####+##+#???? ?????? | | ????????????# #???? ?????? | | ????????????# """ #???? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystLobotomyRefractor Manual? 0 Play Time 00:24:49 Cumulative 77.8 hours Start 2021.06.05 @ 03:03:13 End 2021.06.05 @ 03:36:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 1 Adventurer 16 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32d4c8e5-aee7-4325-8ba3-01ca73f2d590