Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 11:19:52 Player: KamenAya Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1095) 1095 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 4295 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 0/700 Matter 75/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Improved Terrain Scan Processor Gatling Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Seismic Detector ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Flak Cannon Flak Cannon > --- INVENTORY -------- Scrap Suit Improved Terrain Scan Processor Improved Grenade Launcher Mining Laser [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . Utility 1 | . . . . . . 1 . Weapon 2 | . . 1 . . . . 1 Parts Attached 42 | 7 4 7 1 . . 10 13 Power 10 | 1 1 . 1 . . 3 4 Engine 3 | 1 . . . . . 1 1 Core 7 | . 1 . 1 . . 2 3 Reactor . | . . . . . . . . Propulsion 12 | 2 . 2 . . . 4 4 Treads . | . . . . . . . . Leg 8 | . . . . . . 4 4 Wheel 4 | 2 . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 4 | 1 1 1 . . . 1 . Device 3 | 1 1 1 . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 16 | 3 2 4 . . . 2 5 Energy Gun 6 | 1 1 2 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon 2 | . . . . . . 2 . Launcher 4 | . 1 1 . . . . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . 2 . . . 3 18 Power 6 | . . . . . . 1 5 Propulsion 6 | . . . . . . 1 5 Utility 3 | . . 1 . . . . 2 Weapon 8 | . . 1 . . . 1 6 Highest Loss Streak 9 | . . 1 . . . 2 9 To Critical Strikes 1 | . . . . . . . 1 Average Backups 2 | 1 2 2 2 2 2 2 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . 1 1 1 2 Weapon 1 | 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . 1 . . 1 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . . 1 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 91 91 100 100 100 87 85 Engine 1 | . 7 . . . . 1 1 Core 9 | . 6 11 11 11 11 6 9 Leg 13 | . . . . . . 23 27 Wheel 14 | . 28 25 33 33 33 5 . Device 18 | . 20 22 22 22 22 18 13 Protection 2 | . . . . . . 5 6 Energy Gun 4 | . 2 10 . . . . 5 Ballistic Gun 6 | . 21 7 11 11 11 2 . Ballistic Cannon 5 | . . . . . . 7 13 Launcher 11 | . 4 14 22 22 22 17 5 Peak Build Rating 40 | 6 12 14 15 15 15 28 40 Average Rating 19 | 4 8 12 14 15 15 21 31 On Entrance 13 | . 6 11 14 15 15 15 28 Naked Turns 7 | . . . . . . . 7 Heaviest Build 47 | 10 12 18 18 18 18 32 47 Greatest Support 80 | 20 20 38 38 38 38 58 80 Greatest Overweight (x) 2 | 2 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 5 5 5 5 5 Average Carried 3 | 1 2 2 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 2 5 5 5 5 5 Class Distribution -------------------- 36% | Gunner 31% | Bomber 20% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Bomber | -8/Materials Bomber | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1153 | 300 85 163 115 . 40 238 212 Remotely . | . . . . . . . . Salvage Created 914 | 179 85 245 60 . . 147 198 Parts 51 | 10 5 7 2 . . 16 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 21 | . 2 6 2 . . 3 8 Guns 8 | . 2 4 1 . . . 1 Cannons 4 | . . . . . . 2 2 AOE 9 | . . 2 1 . . 1 5 Classes Destroyed 8 | 3 1 1 . . . 2 1 Worker 4 | 2 . 1 . . . 1 . Tunneler 1 | 1 . . . . . . . Recycler 3 | 1 . 1 . . . . 1 Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . . 2 . Grunt 16 | . 2 5 2 . . 2 5 Sentry 4 | . . 1 . . . 1 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 3 | 2 1 3 2 . . 3 3 Combat Bots Only 3 | . 1 3 2 . . 2 3 Max Kills in Single Turn 3 | 2 1 2 1 . . 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 1 . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 279 | . 14 35 3 . . 16 211 Missed 89 | . 5 12 . . . 5 67 Hits 190 | . 9 23 3 . . 11 144 Melee 21 | . . . . . . . 21 Projectile 169 | . 9 23 3 . . 11 123 Critical Strikes 5 | . . 1 . . . 1 3 Damage Taken 3231 | . 129 325 54 . . 160 2563 Core 768 | . 21 32 . . . 13 702 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 24 | . . 24 . . . . . Core Remaining (%) 95 | 100 91 . . . 92 97 . Volleys Fired 82 | 7 14 18 3 . . 9 31 Largest 4 | 2 2 3 3 . . 3 4 Hottest 234 | 70 50 108 86 . . 107 234 Shots Fired 184 | 14 26 39 5 . . 20 80 Gun 105 | 14 25 27 3 . . 5 31 Cannon 31 | . . . . . . 5 26 Launcher 40 | . 1 12 2 . . 10 15 Special 8 | . . . . . . . 8 Kinetic 84 | 10 25 10 3 . . 10 26 Thermal 43 | 4 . . . . . . 39 Explosive 40 | . 1 12 2 . . 10 15 Electromagnetic 17 | . . 17 . . . . . Robot Hit Streak 8 | 3 6 8 1 . . 6 7 Robot Miss Streak 8 | 3 2 4 2 . . 5 8 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 105 | 8 14 27 1 . . 14 41 Core Hits 90 | 5 6 19 3 . . 20 37 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3224 | 116 172 936 175 . . 466 1359 Guns 941 | 116 172 277 18 . . 39 319 Cannons 392 | . . . . . . 78 314 Explosions 1788 | . . 659 157 . . 346 626 Melee . | . . . . . . . . Ramming 31 | . . . . . . 3 28 Kinetic 798 | 91 172 86 18 . . 117 314 Thermal 416 | 25 . . . . . . 391 Explosive 1788 | . . 659 157 . . 346 626 Electromagnetic 191 | . . 191 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . . . . . 25 Average Corruption 9 | . . . . . . . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . . . 30 Message Errors 6 | . . . . . . . 6 Matter Fused 7 | . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . . . . . 3 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 2 | . . 2 . . . . . Projectiles . | . . . . . . . . Explosions 2 | . . 2 . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 1 4 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 1 4 Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . . 12 . . . 74 Shots 3 | . . . 1 . . . 2 Rammed 1 | . . . . . . . 1 Targets Rammed 8 | . . . . . . 1 7 Kicked 7 | . . . . . . 1 6 Crushed . | . . . . . . . . Highest Temperature 468 | . 2 230 39 . . 48 468 Average Temperature 142 | . 2 95 22 . . 15 161 Received Heat Transfer 600 | . 60 156 27 . . 72 285 Effects 14 | . . . . . . . 14 Shutdowns 4 | . . . . . . . 4 Energy Bleed 4 | . . . . . . . 4 Interference 5 | . . . . . . . 5 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 949 | 74 . . . . . . 875 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 149 | 5 40 149 97 . 34 105 95 Initial 35 | . . . 35 . . 5 28 Average 35 | 1 6 58 45 . 23 50 26 Influence Increases 1181 | 20 50 360 62 . 34 330 325 Destroy 0b10 Robot/C 500 | . 40 120 40 . 20 120 160 Destroy 0b10 Robot/NC 55 | 20 . 10 . . . 20 5 Destroy Leader 154 | . 10 30 10 . 10 54 40 Allied During Kill 20 | . . . . . 4 16 . Successful Hack 3 | . . 3 . . . . . Disable Machine 90 | . . 30 . . . 30 30 Destroy Structure 194 | . . 47 12 . . 90 45 Lose Combat Pursuer 165 | . . 120 . . . . 45 Influence Decreases 1152 | 20 50 269 153 . 20 281 359 Entered New Map 100 | . . . 56 . . 9 35 Time Decay 896 | 20 50 249 97 . 20 206 254 Lost Part 120 | . . 20 . . . 30 70 Lost Ally 36 | . . . . . . 36 . Squads Dispatched 5 | . . . . . . 1 4 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . . . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 4 14 1 . . 8 19 Peak Tracking Total 7 | . 2 6 1 . . 3 7 Tactical Retreats 7 | . . 4 . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . 2 2 2 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 6 | . . 2 . . . 2 2 Max in Single Turn 1 | . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 3 | . . 1 . . . 1 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 5 | . . 2 . . . 2 1 Successful 3 | . . 2 . . . . 1 Failed 2 | . . . . . . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 3 2 . Highest-Rated Group 40 | . . . 40 40 40 32 . Highest-Rated Ally 16 | . . . 16 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . . 3 18 . Total Damage 229 | . . . . . 30 199 . Kills 4 | . . . . . 1 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 2602 | 36 339 652 223 55 40 435 822 Seismic 2586 | 36 339 652 223 55 40 435 806 ECM 1585 | . . 261 223 55 40 328 678 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 2795 | 124 339 652 223 55 40 435 927 Spaces Moved 1649 | 56 216 272 182 32 20 288 583 Core 38 | 26 . . . . . . 12 Treads . | . . . . . . . . Legs 815 | . . . . . . 244 571 Wheels 796 | 30 216 272 182 32 20 44 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 90 90 50 Average Speed 103 | 92 80 83 90 90 90 115 121 Slowest Speed 200 | 150 80 90 90 90 90 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 20 | 6 40 23 38 8 5 29 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 24 | . . . 24 . . . . Terrain Destroyed 211 | . . 45 24 . . 95 47 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 211 | . . 45 24 . . 95 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2556 | 114 357 666 238 58 41 373 709 Wait 716 | 36 115 353 47 27 22 51 65 Move 1642 | 55 215 271 181 31 19 287 583 Hop . | . . . . . . . . Pick Up 37 | 8 5 9 4 . . 6 5 Fast Attach 14 | . . . . . . 8 6 Attach 27 | 7 3 9 1 . . 2 5 Detach 3 | 1 1 1 . . . . . Swap 5 | . 1 . . . . . 4 Drop 22 | . 3 5 2 . . 9 3 Fire 82 | 7 14 18 3 . . 9 31 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 7 | . . . . . . 1 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 406 | -10/Materials | Discovered new exit (range 9) 415 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 955 | -9/Materials | Repaired Grenade Launcher 1100 | -9/Materials | Discovered new exit (range 7) 1116 | -9/Materials | Entered Mines 1141 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1143 | -9/Mines | Found Scrap Suit 1227 | -9/Mines | Found a hidden stash of uninstalled traps 1251 | -9/Mines | Build established: Gunner 1268 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1323 | -9/Mines | Discovered new exit (range 5) 1339 | -9/Mines | Entered Exiles 1339 | -9/Exiles | Accompanied by 3 allies 1373 | -9/Exiles | Discovered new exit (range 14) 1394 | -9/Exiles | Entered Mines 1394 | -8/Mines | Accompanied by 3 allies 1394 | -8/Mines | Discovered new exit (range 7) 1434 | -8/Mines | Entered Materials 1434 | -8/Materials | Accompanied by 2 allies 1434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1798 | -8/Materials | Build established: Bomber 1859 | -8/Materials | Discovered new exit (range 8) 1869 | -8/Materials | Entered Factory 1869 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1953 | -7/Factory | Crushed by falling debris 1984 | -7/Factory | Lost 3 parts (2p1w) 2676 | -7/Factory | System corruption reached 10% 2729 | -7/Factory | Lost 9 parts (2p1n2u4w) 2745 | -7/Factory | Core integrity fell below 50% 2777 | -7/Factory | Core integrity fell below 20% 2796 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02714_ M-13 Machinist repairs B-48 Gladiator. 02718_ System corrupted: Matter fused (-6). 02738_ #M>RBE#UBXAK|IN:1LX 02745_ Kicked S-27 Virus out of the way. 02746_ Kicked S-27 Virus. 02748_ Imp. Titanium Leg destroyed. 02749_ Slammed into S-27 Virus. 02752_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 02761_ System corrupted: ECM Suite rejected. 02789_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ## ???????????????????????? | | ## """ """ #??????????????????????? | | ## """ """ #??????????????????????? | | ## """ """ #??????????????????????? | | ## #??????????????????????? | | ## """ """ #??????????????????????? | | ## """ """ #??????????????????????? | | # """ """ #??????????????????????? | | / #??????????????????????? | | # ! #??????????????????????? | | # #??????????????????????? | | # #???????????? ?????????? | | ##########/###???????????? ????????? | | #????????# #?????????????? ????????? | | #######??# #????????????? ?????????? | | # ?# #????????????? ?????????? | | ## ?# #######??????? #?????????? | | #??"""" # # #??????? #?????????? | | #? """" # # ######## #?????????? | | #? """" + # ## +?????????? | | #? """" # # ## #?????????? | | ?# # # [! ## ###???????? | | ?+ ?# # ] ## ????????? | | ?# ?# # ??# #+######????? | | ?#######/## ##/##### # #????? | | p s @ """" #????? | | ????#+######## s##+##### """" #????? | | ?????????????# # ???? """" ?????? | | ?????????????# + "?????"""" ?????? | | ?????????????# # ""???? ?????? | | ?????????????# # ""?????####?????? | | ?????????????# # ?????????????? | | ?????????????# # ?????????????? | | ?????????????# ######?????????????? | | ????????????? ??????????????????? | | ?????????????######??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 60% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMicrodissipatorFalx Manual? 0 Play Time 00:34:20 Cumulative 9.3 hours Start 2025.05.25 @ 10:28:49 End 2025.05.25 @ 11:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebb29496-6928-48e9-aec7-3d24ac34e52a