Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 11:45:59 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1169) 1169 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-389) -389 TOTAL SCORE: 4160 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -728 Cogmind --------- Core Integrity 550/550 Matter 276/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (28) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Treads Compact Wheel Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod (150) Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler Light Armor Plating 8R-AWN's Armor/EX AS-neutralizer No. 17b AWS/Thermal Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun High-powered Shotgun Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit 8R-AWN's Armor/EX > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Treads Compact Wheel Large Matter Pod Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler AS-neutralizer No. 17b Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Heavy Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cloak of Protection Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 64 | 1 10 4 13 5 27 4 . Power 4 | . . . 2 1 1 . . Engine 4 | . . . 2 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | . 2 1 1 1 1 . . Treads 6 | . 2 1 1 1 1 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 . 3 . 14 . . Device 4 | . . . . . 4 . . Storage 6 | 1 2 . 1 . 2 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 10 | . . . 2 . 8 . . Artifact . | . . . . . . . . Weapon 34 | . 6 3 7 3 11 4 . Energy Gun 1 | . 1 . . . . . . Energy Cannon 4 | . . . . . 4 . . Ballistic Gun 23 | . 4 3 6 2 6 2 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . 1 . 1 1 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 . . Parts Lost 14 | . 2 . 5 3 4 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . 1 1 1 . . Utility 3 | . . . 1 . 2 . . Weapon 7 | . 2 . 3 1 1 . . Highest Loss Streak 4 | . 1 . 4 3 2 . . Average Slot Usage (%) 99 | . 99 100 99 99 99 100 . Engine 12 | . 14 14 11 10 11 11 . Treads 22 | . 19 28 21 22 22 22 . Leg 1 | . 8 . . . . . . Storage 31 | . 28 28 33 33 34 33 . Protection 5 | . . . 11 11 7 11 . Energy Gun 1 | . 5 . . . . . . Ballistic Gun 22 | . 22 28 21 21 20 20 . Naked Turns . | . . . . . . . . Heaviest Build 141 | 16 72 72 110 112 141 113 . Greatest Support 46 | 20 40 43 46 46 43 40 . Greatest Overweight (x) 3 | . 2 1 2 2 3 2 . Average Overweight (x) 1 | . . 1 2 2 2 2 . Largest Inventory Capacity 36 | 8 20 20 28 28 36 28 . Average Capacity 24 | 6 16 20 27 28 29 28 . Most Carried 34 | 6 20 20 28 28 34 28 . Average Carried 22 | 6 15 19 22 27 26 27 . Final Capacity 28 | 8 20 20 28 28 28 28 28 Final Carried 28 | 6 20 20 28 28 28 28 28 Class Distribution -------------------- 88% | Hauler-Mutant 6% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2697 | 210 249 122 346 190 1490 90 . Remotely . | . . . . . . . . Salvage Created 1929 | 50 674 180 520 190 137 178 . Parts 121 | 3 43 9 30 15 8 13 . Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 5 | . 3 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 16 3 10 10 4 6 . Guns 36 | . 14 3 10 7 2 . . AOE 13 | . 2 . . 3 2 6 . Classes Destroyed 8 | 1 4 . 1 1 1 . . Hauler 3 | . 2 . 1 . . . . Recycler 6 | 1 2 1 . . . 2 . Watcher 2 | . 2 . . . . . . Swarmer 23 | . 9 1 . 7 . 6 . Grunt 17 | . 7 2 6 2 . . . Duelist 1 | . . . . 1 . . . Sentry 4 | . . . 4 . . . . Assembled 7 | . . . . . 7 . . Best Kill Streak 4 | 1 4 2 3 4 2 4 . Combat Bots Only 4 | . 3 2 3 4 2 4 . Max Kills in Single Turn 4 | 1 2 1 1 3 4 3 . Gunslinging 1 | . 1 . . 1 . . . Exploded 3 | . 2 . . 3 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3053 | . 549 306 841 291 899 167 . Core 345 | . 85 62 61 15 112 10 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . 41 . . . 50 . Volleys Fired 234 | 6 59 21 53 19 70 6 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 112 | 90 90 40 43 46 112 43 . Shots Fired 456 | 11 117 42 104 37 137 8 . Gun 422 | 11 116 42 102 36 111 4 . Cannon 23 | . . . . . 23 . . Launcher 11 | . 1 . 2 1 3 4 . Special . | . . . . . . . . Kinetic 378 | . 83 42 102 36 111 4 . Thermal 44 | 11 33 . . . . . . Explosive 11 | . 1 . 2 1 3 4 . Electromagnetic 23 | . . . . . 23 . . Robot Hit Streak 23 | 4 10 13 15 8 23 8 . Robot Miss Streak 4 | 2 4 4 2 2 2 . . Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 . 1 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 329 | 7 77 27 79 26 109 4 . Core Hits 114 | 2 31 8 23 12 28 10 . Critical Hits 5 | . 2 . 1 . 2 . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . 2 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5074 | 92 967 271 852 516 1767 609 . Guns 3711 | 92 847 271 852 348 1257 44 . Cannons 26 | . . . . . 26 . . Explosions 1309 | . 92 . . 168 484 565 . Melee . | . . . . . . . . Ramming 28 | . 28 . . . . . . Kinetic 3411 | . 639 271 852 348 1257 44 . Thermal 300 | 92 208 . . . . . . Explosive 1309 | . 92 . . 168 484 565 . Electromagnetic 26 | . . . . . 26 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Effects 7 | . . 7 . . . . . Message Errors 3 | . . 3 . . . . . Energy Discharges 4 | . . 4 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 81 | . . . . . 23 58 . Projectiles . | . . . . . . . . Explosions 81 | . . . . . 23 58 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . . . . 39 . 122 . Shots 5 | . . . . 1 . 4 . Rammed 2 | . 1 1 . . . . . Targets Rammed 2 | . 1 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | 100 166 41 18 . 240 8 . Average Temperature 68 | 45 68 19 6 . 96 5 . Received Heat Transfer 711 | . 177 165 345 24 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 817 | 248 569 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 296 | 5 213 162 172 296 . 199 . Average Influence 82 | 2 91 25 75 197 . 104 . Maximum Alert Level 1 | . 1 . . 1 . . . Low Security (%) 88 | 100 88 100 100 46 . 100 . Level 1 11 | . 11 . . 53 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . 1 1 . . . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 23 5 17 10 4 7 . Peak Tracking Total 5 | . 4 3 4 4 5 4 . Tactical Retreats 3 | . 1 . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 1 1 3 . . Max in Single Turn 2 | . . . 1 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 8 . 2 1 2 . . Terminals 7 | . 5 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 22 . 7 1 2 . . Successful 21 | . 12 . 6 1 2 . . Failed 10 | . 9 . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 12 | . 7 . 4 . 1 . . Terminals 23 | . 16 . 7 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 7 . 4 1 2 . . Record 1 | . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 4 | . 3 . 1 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . Terminals 3 | . 1 . 2 . . . . Track 1 | . . . 1 . . . . Botnet 1 | . 1 . . . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 7 . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 24 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . 9 10 . . . . Total Damage 143 | . . 61 82 . . . . Kills 3 | . . 2 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5367 | 53 1078 1178 697 543 1658 160 . Spaces Moved 2323 | 28 500 607 247 237 636 68 . Core . | . . . . . . . . Treads 2121 | . 326 607 247 237 636 68 . Legs 202 | 28 174 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 180 200 200 180 200 . Average Speed 188 | 120 159 180 200 200 211 200 . Slowest Speed 220 | 120 180 180 200 200 220 200 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 80 98 28 43 67 26 2 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 . Spaces Dug 28 | . 4 . . . . 24 . Terrain Destroyed 110 | . 4 . 19 5 38 44 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 110 | . 4 . 19 5 38 44 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2908 | 36 679 660 358 270 821 84 . Wait 139 | 2 69 19 21 3 24 1 . Move 2316 | 27 499 606 246 236 635 67 . Hop . | . . . . . . . . Pick Up 88 | . 28 3 19 5 30 3 . Fast Attach 9 | 1 . . 2 . 6 . . Attach 20 | . 3 1 7 3 6 . . Detach 1 | . . . . . 1 . . Swap 35 | . 7 3 4 2 15 4 . Drop 64 | . 13 6 6 2 34 3 . Fire 234 | 6 59 21 53 19 70 6 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 675 | -10/Materials | Build established: Hauler-Mutant 761 | -10/Materials | Repaired Lgt. Assault Rifle? 869 | -10/Materials | Discovered new exit (range 15) 970 | -10/Materials | Central database locked down 979 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Entered Mines 1139 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1279 | -10/Mines | Core integrity fell below 50% 1430 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1535 | -10/Mines | Discovered new exit (range 3) 1576 | -10/Mines | Learned location of Zion (-6) 1702 | -10/Mines | Discovered new exit (range 12) 2310 | -10/Mines | Entered Materials 2310 | -9/Materials | Accompanied by 2 allies 2310 | -9/Materials | Evolved 2 slots: Utility x2 2469 | -9/Materials | Lost 4 parts (1n1u2w) 2756 | -9/Materials | Identified exit to Mines 3007 | -9/Materials | Entered Mines 3070 | -9/Mines | Learned 2 Materials zone layouts 3231 | -9/Mines | Learned Materials garrison access intel 3297 | -9/Mines | Lost 3 parts (1p1n1w) 3329 | -9/Mines | Met a Derelict shopkeep closing up shop 3542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3542 | -9/Mines | Discovered new exit (range 5) 3550 | -9/Mines | Entered Exiles 3578 | -9/Exiles | Discovered new exit (range 15) 3658 | -9/Exiles | Met 8R-AWN 3688 | -9/Exiles | Met EX-HEX 3793 | -9/Exiles | Met EX-DEC 4039 | -9/Exiles | Met EX-BIN 4271 | -9/Exiles | Aligned with FarCom system 4273 | -9/Exiles | Given EX-Vault access code 4324 | -9/Exiles | Opened EX-Vault 4337 | -9/Exiles | Found Firepult 4345 | -9/Exiles | Found Cloak of Protection 4348 | -9/Exiles | Found AWS/Thermal 4395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4671 | -9/Exiles | Attacked by the Exiles 4908 | -9/Exiles | Destroyed 8R-AWN 4922 | -9/Exiles | Found Prototype Protection 4927 | -9/Exiles | Found Prototype Processor 4979 | -9/Exiles | Found Prototype Device 4980 | -9/Exiles | Identified AS-neutralizer No. 17b 5041 | -9/Exiles | Identified 8R-AWN's Armor/EX 5208 | -9/Exiles | Left Exiles lab with AWS/Thermal 5208 | -9/Exiles | Entered Mines 5326 | -8/Mines | Discovered new exit (range 10) 5368 | -8/Mines | Entered Materials 5368 | -8/Materials | Evolved 2 slots: Utility x2 5368 | -8/Materials | Self-destructed Last Messages --------------- 05340_ The unstable cave ceiling collapses. 05341_ K-01 Serf collects debris. 05344_ The unstable cave ceiling collapses. 05344_ K-01 Serf collects debris. 05346_ The unstable cave ceiling collapses. 05346_ K-01 Serf collects debris. 05346_ Acquired 24 matter. 05348_ K-01 Serf collects debris. 05352_ Dropped Lgt. EM Pulse Cannon. 05353_ Acquired Hpw. Shotgun. 05354_ K-01 Serf collects debris. 05359_ The unstable cave ceiling collapses. 05360_ K-01 Serf collects debris. 05364_ The unstable cave ceiling collapses. 05364_ K-01 Serf crushed by falling debris. 05364_ K-01 Serf destroyed. 05364_ K-01 Serf collects debris. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????#????????????????????? | | ???????????????? #????????????????????? | | ???????????????? #????????????????????? | | ???????????????? #????????????????????? | | ???????????????? #????????????????????? | | ??????????????? #????????????????????? | | ??????????????? #?????????"??????????? | | ??????????????? #????? """?????????? | | ????????????### ### ????????? | | ????????????# ????????? | | ????????????# @ ""??????????? | | ????????????# ""???????????? | | ????????????##### ""???????????? | | ?????????????????? ""???????????? | | ??????????????????? "???????????? | | ????????????????????? ??????????? | | ?????????????????????? ??????????? | | ??????????????????????? ""??????????? | | ?????????????????????????""???????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronAlertSuite Manual? 0 Play Time 00:37:01 Cumulative 700.3 hours Start 2020.05.31 @ 15:20:00 End 2020.06.01 @ 11:45:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 106 Types 72/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dbe9832-11c0-441e-800c-1a96e1233367