Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 20:11:29 Player: Finch Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (2359) 2359 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 8317 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Angular Momentum Engine Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Makeshift Trap Scanner Improved Reaction Control System Reactive Plating > --- WEAPON ----------- Improved Spread Laser Beamcaster Dispersion Rifle Coil Gun > --- INVENTORY -------- Drone Bay Heavy Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Linear Accelerator Datajack [Rating: 123] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 2 2 . . 2 Power 4 | . . . . 1 . . 1 1 . . 1 Propulsion 4 | . . . 2 . . 2 . . . . . Utility 4 | . . . . 1 1 . 1 1 . . . Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 140 | 6 3 . 15 19 5 9 6 13 8 . 56 Power 23 | 1 . . 1 5 . 2 1 3 2 . 8 Engine 8 | 1 . . 1 4 . 1 1 . . . . Core 6 | . . . . 1 . 1 . 2 2 . . Reactor 9 | . . . . . . . . 1 . . 8 Propulsion 54 | 2 . . 7 5 3 3 3 7 2 . 22 Treads 2 | . . . . . . . . . . . 2 Leg 46 | 2 . . 7 5 3 3 3 7 2 . 14 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 6 Utility 33 | 1 2 . 4 3 1 2 2 3 . . 15 Device 20 | . . . . 1 . 2 1 3 . . 13 Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . 1 Hackware 2 | . . . 1 1 . . . . . . . Protection 7 | . . . 3 1 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 1 . 3 6 1 2 . . 4 . 11 Energy Gun 21 | . . . 1 5 1 2 . . 3 . 9 Energy Cannon 2 | . 1 . . 1 . . . . . . . Ballistic Gun 5 | 2 . . 2 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Corrupted Parts 7 | . . . . . . . . . . . 7 System Corruption 24 | . . . . . . . . . . . 24 Parts Lost 61 | . . . 5 8 . . . 1 4 2 41 Power 12 | . . . . 2 . . . . 1 . 9 Propulsion 17 | . . . 2 3 . . . . 3 1 8 Utility 16 | . . . 1 1 . . . 1 . 1 12 Weapon 16 | . . . 2 2 . . . . . . 12 Highest Loss Streak 12 | . . . 4 8 . . . 1 2 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 100 95 91 96 91 100 98 93 89 73 Engine 8 | . 14 14 11 15 15 8 17 11 5 5 1 Core 2 | . . . . 1 . . . 5 8 10 4 Reactor 3 | . . . . . . . . 3 5 5 9 Leg 26 | . 28 28 40 33 30 36 35 30 26 26 11 Device 10 | . . . . 1 7 6 11 14 15 15 19 Storage 6 | . 14 14 11 9 7 6 5 5 5 5 1 Processor 2 | . 10 14 . . . . . . . . 2 Hackware 1 | . . . . 7 7 6 . . . . . Protection 5 | . . . 10 6 6 6 11 10 10 5 2 Energy Gun 11 | . . . 2 12 12 18 17 15 14 15 14 Energy Cannon 2 | . 12 14 1 2 7 . . . . . . Ballistic Gun 4 | . 15 14 17 3 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 97 | 14 20 20 28 41 51 60 75 89 86 86 97 Greatest Support 103 | 20 20 20 40 43 43 68 83 103 83 70 65 Greatest Overweight (x) 32 | 3 . . 2 1 1 . 1 1 1 1 32 Average Overweight (x) . | . . . . . . . . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 2 6 5 10 10 10 10 10 10 9 8 9 Average Carried 6 | 1 3 4 9 6 8 8 8 9 6 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 4 5 10 6 10 10 10 9 7 8 . Class Distribution -------------------- 50% | Scavenger-Tank 18% | Scavenger-Mutant 16% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1997 | 166 93 124 314 225 33 50 108 43 206 57 578 Remotely . | . . . . . . . . . . . . Salvage Created 2721 | . 113 140 500 195 40 238 132 61 194 76 1032 Parts 117 | . 9 5 29 7 1 5 1 . 10 2 48 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 10 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 43 | . 6 2 11 3 . . . 1 4 1 15 Guns 31 | . 2 . 10 1 . . . 1 4 1 12 Cannons 7 | . 4 2 1 . . . . . . . . Classes Destroyed 13 | . 2 . 3 2 1 1 . 1 1 1 1 Worker 1 | . . . 1 . . . . . . . . Recycler 3 | . . . . . . 2 1 . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 5 | . 5 . . . . . . . . . . Grunt 17 | . 1 2 10 1 . . . . . . 3 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 4 | . . . . . . . . 1 . . 3 Specialist 2 | . . . . . . . . . . . 2 Hunter 1 | . . . . . . . . . . 1 . Programmer 11 | . . . . . . . . . 4 . 7 Heavy 1 | . . . . 1 . . . . . . . Best Kill Streak 3 | . 2 2 3 2 1 2 1 1 2 1 3 Combat Bots Only 3 | . 2 2 2 2 . . . 1 2 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 607 | . 44 10 52 42 . 21 36 10 40 13 339 Missed 191 | . 13 2 6 6 . 6 18 2 12 5 121 Damage Taken 8068 | . 271 119 698 994 59 259 231 341 560 182 4354 Core 1718 | . 53 33 72 112 . 31 14 32 39 18 1314 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 118 | . . . . . . . 63 15 . 40 . Core Remaining (%) 89 | 100 . 65 82 79 100 96 98 . . 92 . Volleys Fired 210 | . 24 10 43 30 1 4 4 6 7 2 79 Largest 4 | . 2 2 2 2 3 3 3 3 3 2 4 Hottest 303 | . 80 80 85 100 188 219 219 219 232 163 303 Shots Fired 451 | . 48 20 76 40 3 12 12 18 21 4 197 Gun 412 | . 24 10 72 40 2 12 12 18 21 4 197 Cannon 39 | . 24 10 4 . 1 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 106 | . 24 10 63 . . . . . . . 9 Thermal 245 | . 24 10 13 . 1 12 12 18 21 4 130 Explosive . | . . . . . . . . . . . . Electromagnetic 100 | . . . . 40 2 . . . . . 58 Robot Hit Streak 16 | . 14 13 15 7 3 16 9 8 10 3 16 Robot Miss Streak 10 | . 3 2 2 5 6 1 3 10 3 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 Shots Hit Robots 279 | . 29 16 49 25 2 7 8 14 19 3 107 Core Hits 181 | . 9 4 22 4 1 23 14 14 11 1 78 Critical Kills 2 | . . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 8 | . 1 . . . . . . . . 1 6 Burn 4 | . . . . . . . . . . . 4 Destroy 3 | . 1 . . . . . . . . 1 1 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5773 | . 450 268 696 391 85 273 217 291 428 74 2600 Guns 5199 | . 183 92 628 390 32 269 217 291 428 74 2595 Cannons 533 | . 267 158 68 . 40 . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 41 | . . 18 . 1 13 4 . . . . 5 Kinetic 930 | . 183 92 515 . . . . . . . 140 Thermal 3780 | . 267 158 181 . . 269 217 291 428 74 1895 Explosive . | . . . . . . . . . . . . Electromagnetic 1022 | . . . . 390 72 . . . . . 560 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 47 | . . . . 1 . . . 2 8 8 47 Average Corruption 14 | . . . . 1 . . . 2 7 8 25 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 91 | . . . . 1 . . . 3 19 12 56 Message Errors 21 | . . . . . . . . 1 6 2 12 Matter Fused 21 | . . . . . . . . . 9 2 10 Heat Flow Errors 10 | . . . . 1 . . . 1 1 1 6 Energy Discharges 11 | . . . . . . . . . 2 4 5 Parts Rejected 3 | . . . . . . . . . . . 3 Data Loss (minor) 7 | . . . . . . . . 1 . 2 4 Misfires 1 | . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . 1 1 Misdirections 5 | . . . . . . . . . . . 5 Weapon Failures 10 | . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . Overflow Damage 16 | . 16 . . . . . . . . . . Projectiles 16 | . 16 . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 10 | . 1 2 1 1 2 1 . . . . 2 Kicked 8 | . 1 2 1 1 2 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 780 | . 168 189 154 390 105 289 249 780 80 56 658 Average Temperature 161 | . 48 78 55 261 54 121 103 346 36 36 192 Received Heat Transfer 1151 | . 54 69 303 198 . 24 9 27 . 9 458 Effects 40 | . . . . 13 . . . 21 . . 6 Shutdowns 10 | . . . . 3 . . . 7 . . . Energy Bleed 4 | . . . . 1 . . . 2 . . 1 Interference 9 | . . . . 4 . . . 5 . . . Matter Decay 4 | . . . . 2 . . . 1 . . 1 Short Circuit 8 | . . . . 3 . . . 4 . . 1 Damage (minor) 2 | . . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . . . . 2 Combat Hostiles 4 | . . . . 2 . . . . . . 2 Parts Fried 16 | . . . . 7 2 . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 11 | . 1 1 . . . . . 3 2 . 4 Heat Transferred 4850 | . 555 333 407 . . 246 180 311 480 111 2227 Parts Sabotaged 7 | . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 326 | . 326 181 252 170 84 40 39 34 . . 100 Initial 126 | . . 126 70 105 77 . 19 14 . . 13 Average 70 | . 144 137 176 135 53 18 30 18 . . 33 Maximum Alert Level 1 | . 1 . 1 . . . . . . . . Low Security (%) 91 | 100 56 100 52 100 100 100 100 100 . . 100 Level 1 8 | . 43 . 47 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 3 4 1 2 1 3 . . 5 Investigation 3 | . 1 . 2 . . . . . . . . Extermination 4 | . . . . . 1 . . . . . 3 Reinforcement 13 | . 2 . 1 2 . 2 1 3 . . 2 Assault 1 | . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 6 | . 1 . . 1 . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 17 2 24 17 1 10 12 12 4 3 39 Peak Tracking Total 12 | . 7 2 5 7 1 2 4 8 2 2 12 Tactical Retreats 12 | . 3 . 5 1 . . . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 1 | . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 2 | . 1 . . 1 . . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 4 | . 1 . 1 1 . . . . 1 . . Terminals 2 | . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 17 | . 4 . 4 2 . . . . 7 . . Successful 11 | . 2 . . 2 . . . . 7 . . Failed 6 | . 2 . 4 . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 6 | . . . 4 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . . . . 2 . . . . 7 . . Record 8 | . . . . 1 . . . . 7 . . Locate Traps 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 1 . . . . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . Hackware Fried 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . Drone Launches 3 | . . . . . . . 2 1 . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 6186 | 74 375 396 599 266 598 615 328 361 715 321 1538 Spaces Moved 3145 | 46 205 295 319 122 302 341 206 159 353 166 631 Core 48 | 5 . . . . . . . . . . 43 Treads 25 | . . . . . . . . . . . 25 Legs 3002 | 41 205 295 319 122 302 341 206 159 353 166 493 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 70 | . . . . . . . . . . . 70 Fastest Speed 50 | 50 120 120 120 120 120 120 120 115 190 190 50 Average Speed 152 | 130 120 120 121 130 180 120 141 133 190 190 182 Slowest Speed 1650 | 200 120 120 260 190 190 120 190 190 190 190 1650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 38 68 24 16 13 11 6 5 54 15 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Total 4104 | 57 285 316 453 185 351 536 233 293 381 168 846 Wait 523 | 4 48 9 60 7 32 179 17 109 8 . 50 Move 3134 | 45 204 294 318 121 301 340 205 158 352 165 631 Hop . | . . . . . . . . . . . . Pick Up 35 | 2 4 1 11 3 6 . . 2 1 1 4 Fast Attach 66 | 6 2 . 4 5 1 3 . . . . 45 Attach 46 | . . . 6 10 1 3 2 6 6 . 12 Detach 4 | . . . . . . . . . 2 . 2 Swap 29 | . 1 . 5 4 3 3 4 7 2 . . Drop 39 | . 1 . 5 4 4 3 1 5 . . 16 Fire 210 | . 24 10 43 30 1 4 4 6 7 2 79 Melee 3 | . . . . . . . . . 3 . . Ram 4 | . . . . . . . . . . . 4 Kick 8 | . 1 2 1 1 2 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 11) 450 | -10/Materials | Entered Mines 474 | -10/Mines | Discovered new exit (range 16) 705 | -10/Mines | Learned Materials stockpile data 818 | -10/Mines | Discovered new exit (range 8) 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x2 888 | -9/Materials | Hacking Suite fried by hacking feedback 986 | -9/Materials | Lost 4 parts (2n2w) 1308 | -9/Materials | Build established: Scavenger-Mutant 1413 | -9/Materials | Discovered new exit (range 8) 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1450 | -8/Materials | Garrison activated, responded to threat 1523 | -8/Materials | Met 7R-MNS 1674 | -8/Materials | Lost 8 parts (2p3n1u2w) 1701 | -8/Materials | Discovered new exit (range 10) 1711 | -8/Materials | Entered Factory 1711 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1712 | -7/Factory | Caught up to 7R-MNS 2208 | -7/Factory | Build established: Scavenger-Tank 2282 | -7/Factory | Discovered new exit (range 13) 2309 | -7/Factory | Entered another Factory area 2309 | -6/Factory | Evolved 2 slots: Propulsion x2 2310 | -6/Factory | Caught up to 7R-MNS 2367 | -6/Factory | Spotted B-75 Beast 2781 | -6/Factory | Discovered new exit (range 16) 2914 | -6/Factory | Discovered new exit (range 6) 2924 | -6/Factory | Entered another Factory area 2924 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2925 | -5/Factory | Caught up to 7R-MNS 2969 | -5/Factory | Discovered new exit (range 16) 3252 | -5/Factory | Entered another Factory area 3252 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3253 | -4/Factory | Caught up to 7R-MNS 3576 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3604 | -4/Factory | Discovered new exit (range 4) 3613 | -4/Factory | Entered Upper Caves 4121 | -4/Upper Caves | Learned Research security intel 4121 | -4/Upper Caves | Learned Factory terminal intel 4239 | -4/Upper Caves | Discovered new exit (range 6) 4245 | -4/Upper Caves | Learned 12 Research zone layouts 4328 | -4/Upper Caves | Entered another Upper Caves area 4329 | -4/Upper Caves | Encountered a Warlord checkpoint 4406 | -4/Upper Caves | Discovered new exit (range 5) 4620 | -4/Upper Caves | Spotted B-86 Titan 4649 | -4/Upper Caves | Entered Research 4649 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4650 | -3/Research | Identified exit to Testing 5297 | -3/Research | System corruption reached 10% 5335 | -3/Research | Lost 8 parts (2p3u3w) 5559 | -3/Research | Lost 4 parts (1p2n1w) 5615 | -3/Research | Build established: Scavenger-Gunner 5742 | -3/Research | Lost 5 parts (1n1u3w) 5816 | -3/Research | System corruption reached 30% 5822 | -3/Research | Lost 6 parts (2p1n1u2w) 5908 | -3/Research | Spotted B-86 Titan 6097 | -3/Research | Lost 3 parts (2n1u) 6123 | -3/Research | Spotted Executioner 6124 | -3/Research | Cargo convoy interrupted 6153 | -3/Research | Core integrity fell below 50% 6171 | -3/Research | Core integrity fell below 20% 6187 | -3/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- Adv. Cryofiber Web destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Datajack destroyed. Slug penetrates Wall. Penetrated by Slug. Adv. Cryofiber Web destroyed. Knocked back. Slug penetrates Wall. Penetrated by Slug. Knocked back. System corrupted: Matter fused (-7). P-80 Master resets P-80 Master, system corruption cleaned. Slammed into R-10 Processor. Slammed into K-01 Serf. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. R-10 Processor destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ?????????????#+##### #?????????????????????????### | | ?????????????? #????????????????????????? | | ?????????????? #????????????????????????? | | ??????????????? #?????????????????????????"" | | ???????????????? #?????????????????????????"" | | ????????????????# #?????????????????????????"" | | ###############?# #?????????????????????????"" | | #?# +????????????????????????? | | #?#o #????????????????????????? | | #########/## #?# #????????????????????????? | | ## # #?# k########??????????????????### | | ##]]! # x### #?????????????????? | | ##]]! "" # x #?????????????????? | | ##]] """# pp !! @ +?????????????????? | | ## T"###### [%= #?????????????????? | | ## """#????########k #??????????????????### | | ## "" #???????????# #?????????????????? | | ## #???????????# #?????????????????? | | # #???????????# ????????????????? | | ####"/######???????????# ??????????????? | | % ^ "#??????????????# ?????????????? | | ! "#??????????????k ????????????? | | = ##??????????????# A#### #????????????? | | #???????????????#k #???+#????????????? | | #???????????????# #?????????????????? | | ###+####?????????????? # # #???#######+ | | % #??????????????## # #?????????# | | % ##??????????????# # """"" #?????????# | | T#??????????????# + """"" #?????????# | | #???##?????????# # """"" #?????????# | | ##??"""T""??????# # #?????????# | | ####""" """#???## # #?????????# | | ! ??? ########+##?????????# | | % % ?? #???# ## #??????????# | | ?? ######## #??????????# | | ? ## # ########???# | | ? ## # # #???# | | """????"" ## # # #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 71 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Challenges ------------ None Game ------ Seed InsulatedHardcellWeb Manual? 0 Play Time 01:23:54 Cumulative 8.8 hours Start 2024.06.02 @ 21:28:54 End 2024.06.05 @ 20:11:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 7 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bfb1b45-d859-4aa8-af1d-486ac84fa851