Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 00:21:35 Player: Attma Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (161) 805 Value Destroyed (6818) 6818 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1372) 1372 TOTAL SCORE: 13315 Bonus ------- High Alert Combat Kills 863 Follower Combat Kills 492 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -1383 Cogmind --------- Core Integrity 0/850 Matter 210/450 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Large Matter Pod Melee Analysis Suite Improved Melee Analysis Suite Relay Coupler [Grunt] (23) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Microactuators Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Minigun Gauss Rifle Heavy Pick > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Improved Melee Analysis Suite Hardlight Generator Improved Shield Generator Relay Coupler [Grunt] Recalibrator Plasma Rifle Autogun Autogun Flak Gun Advanced Assault Cannon Grenade Launcher Remote Datajack Mining Laser Axe [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Slots Evolved 8 | . . . . 4 . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 4 | . . . . 2 . . 1 . 1 . . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 225 | 8 10 9 10 18 11 33 14 52 17 26 17 Power 21 | 1 . . 3 1 . 3 1 6 . 2 4 Engine 13 | 1 . . 3 1 . 1 1 3 . 1 2 Core 8 | . . . . . . 2 . 3 . 1 2 Reactor . | . . . . . . . . . . . . Propulsion 55 | 3 3 2 3 5 1 8 3 11 5 8 3 Treads 12 | 2 . . . . . 4 . 4 . . 2 Leg 8 | . . . . . . 2 . . 2 4 . Wheel 29 | 1 3 2 3 3 1 2 3 7 3 . 1 Hover . | . . . . . . . . . . . . Flight 6 | . . . . 2 . . . . . 4 . Utility 59 | 2 2 5 . 5 2 9 4 14 5 5 6 Device 33 | 1 1 4 . 4 1 4 3 7 2 4 2 Storage 5 | 1 1 1 . . . . . . 1 . 1 Processor 4 | . . . . . . . 1 . 1 . 2 Hackware 5 | . . . . . 1 1 . 1 . 1 1 Protection 12 | . . . . 1 . 4 . 6 1 . . Artifact . | . . . . . . . . . . . . Weapon 90 | 2 5 2 4 7 8 13 6 21 7 11 4 Energy Gun 12 | 1 1 . . 1 1 3 . . 2 2 1 Energy Cannon 2 | . . . . . . . . 1 . . 1 Ballistic Gun 37 | 1 3 1 3 2 4 6 3 7 1 4 2 Ballistic Cannon 8 | . . . . 2 . 2 1 2 1 . . Launcher 6 | . . 1 . . . 1 . 3 . 1 . Special Weapon 9 | . 1 . 1 2 . . . 1 2 2 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 1 6 . 1 . Piercing Weapon 2 | . . . . . . . . . 1 1 . Special Melee Weapon 5 | . . . . . 3 . 1 1 . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 80 | . 2 . 1 . 2 6 2 27 2 28 10 Power 9 | . . . 1 . . . . 3 . 2 3 Propulsion 24 | . 2 . . . 1 1 . 7 . 10 3 Utility 20 | . . . . . 1 . 2 9 1 6 1 Weapon 27 | . . . . . . 5 . 8 1 10 3 Highest Loss Streak 16 | . 2 . 1 . 1 2 2 16 1 13 9 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 99 100 100 98 99 98 99 85 88 91 34 Engine 7 | . 14 14 14 9 9 3 7 3 6 2 2 Core 1 | . . . . . . 5 . 2 . 3 . Treads 3 | . 19 . . . . 4 . 5 . . 2 Leg 1 | . . . . . . 5 . . . 6 . Wheel 15 | . 8 28 28 16 18 7 23 10 15 2 5 Device 15 | . 13 14 14 25 17 18 20 12 21 18 2 Storage 9 | . 14 14 14 9 9 9 7 7 6 6 4 Processor 1 | . . . . . . . 2 1 4 6 6 Protection 4 | . . . . 1 9 8 7 10 5 . . Energy Gun 1 | . 6 . . 2 1 3 . . 4 2 . Ballistic Gun 18 | . 21 27 27 20 16 14 20 15 16 8 3 Ballistic Cannon 4 | . . . . 12 15 10 1 5 . . . Slashing Weapon 1 | . . . . . . 3 5 3 . 3 . Special Melee Weapon 1 | . . . . . 3 2 1 3 . . . Peak Build Rating 55 | 8 8 10 14 26 27 36 37 44 55 52 45 Average Rating 24 | 6 7 9 11 21 25 29 34 37 49 43 22 On Entrance 20 | . 8 8 8 13 24 23 26 37 43 52 1 Naked Turns 6 | . . . . . . . . . . 1 5 Heaviest Build 92 | 12 17 46 54 70 70 73 73 92 77 76 18 Greatest Support 60 | 40 40 32 30 30 32 40 42 60 60 60 30 Greatest Overweight (x) 18 | 2 . 2 5 10 2 4 1 18 2 7 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 2 . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 8 19 20 20 20 20 20 20 20 19 5 Most Carried 20 | 8 10 14 20 20 20 20 20 20 20 20 5 Average Carried 15 | 6 8 13 17 19 19 19 19 18 19 11 2 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 9 14 18 20 20 20 18 20 19 5 . Class Distribution -------------------- 25% | Scavenger-Mutant 21% | Mutant 21% | Scavenger-Tank 15% | Tank 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Matter Collected 5380 | 230 156 120 247 110 594 909 172 1756 524 449 113 Remotely . | . . . . . . . . . . . . Salvage Created 5703 | 208 262 141 30 60 369 1321 170 1562 1083 447 50 Parts 329 | 19 27 12 4 1 30 89 10 68 54 12 3 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Combat Hostiles Destroyed 112 | . 12 2 1 1 10 29 2 27 13 14 1 Melee 15 | . . . . . . 7 2 2 . 4 . Guns 63 | . 9 1 1 1 7 12 . 15 8 8 1 Cannons 23 | . . . . . 3 10 . 7 1 2 . AOE 10 | . 3 1 . . . . . 3 3 . . Classes Destroyed 17 | 3 2 1 1 1 3 3 . 3 . . . Worker 12 | 2 2 1 . . . 2 1 2 2 . . Builder 6 | . . . . . . 2 2 1 1 . . Tunneler 10 | 6 . 4 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 5 | 1 . . . . . . . 3 1 . . Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 6 | . 1 . . . . 2 . 2 1 . . Swarmer 27 | . 12 . . . . 7 . . . 8 . Cutter 2 | . . . . . 2 . . . . . . Grunt 57 | . . 2 . . 3 14 1 17 15 5 . Brawler 3 | . . . . . 1 1 1 . . . . Duelist 3 | . . . . . 1 . . 2 . . . Sentry 18 | . . . . 1 3 7 . 6 1 . . Hunter 3 | . . . . . . . . 1 2 . . Programmer 5 | . . . . . . . . 1 2 1 1 Subdweller 1 | . . . 1 . . . . . . . . Best Kill Streak 8 | 3 4 2 1 1 4 8 2 6 5 6 1 Combat Bots Only 7 | . 4 2 1 1 4 7 2 5 2 6 1 Max Kills in Single Turn 10 | 1 2 1 1 1 1 3 1 2 10 2 1 Gunslinging 1 | . 1 . . . . . . . 1 . . Exploded 2 | . 2 1 . . . . . 2 2 . . Melee 1 | . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Hostile Shots Fired 1248 | . 47 13 7 6 45 134 31 447 36 252 230 Missed 384 | . 13 3 2 1 9 44 6 148 15 55 88 Damage Taken 11441 | . 459 176 141 72 769 1247 401 3255 672 2718 1531 Core 1984 | . 68 53 41 . 232 150 50 524 14 431 421 Absorbed by Shields 458 | . . . . . . . . 438 . 20 . Ignored by Resistances 127 | . . . . . . . . 127 . . . Regen/Repaired (Parts) 232 | . 19 . . . . 27 . 186 . . . Core Remaining (%) 45 | 100 . . 35 . . 30 . 18 . . . Volleys Fired 395 | 18 38 21 13 8 31 73 7 110 34 32 10 Largest 4 | 2 2 2 2 4 4 4 4 4 4 4 2 Hottest 238 | 60 100 50 100 158 151 168 114 142 161 238 98 Shots Fired 1004 | 36 75 42 25 11 109 225 20 269 100 76 16 Gun 732 | 36 74 38 24 2 59 142 19 172 86 70 10 Cannon 227 | . . . . 2 50 82 1 75 8 3 6 Launcher 12 | . . 4 . . . 1 . 4 . 3 . Special 33 | . 1 . 1 7 . . . 18 6 . . Kinetic 795 | 18 47 38 24 3 108 182 20 225 66 54 10 Thermal 107 | 18 12 . 1 7 . . . 22 28 19 . Explosive 12 | . . 4 . . . 1 . 4 . 3 . Electromagnetic 66 | . 16 . . 1 1 42 . . . . 6 Robot Hit Streak 15 | 8 3 7 8 5 6 8 5 15 14 11 15 Robot Miss Streak 10 | 4 4 3 1 . 2 10 2 6 9 4 1 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 6 | . 1 . . . . 1 . 1 3 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 . . Shots Hit Robots 596 | 23 31 30 13 2 51 110 22 175 66 61 12 Core Hits 313 | 10 18 13 3 1 19 58 5 88 50 40 8 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . 1 . . 2 1 . Critical Strikes 17 | . . . 1 . . 4 2 7 2 1 . Destroy 6 | . . . 1 . . 1 . 1 2 1 . Blast 8 | . . . . . . 2 1 5 . . . Sever 3 | . . . . . . 1 1 1 . . . Melee Attacks 87 | . . . . . 17 26 12 17 . 15 . Impact . | . . . . . . . . . . . . Slashing 47 | . . . . . . 25 9 9 . 4 . Piercing 11 | . . . . . . . . . . 11 . Sneak Attacks 19 | . . . . . 3 3 6 7 . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 . Damage Inflicted 13474 | 271 621 414 192 37 681 2583 631 3971 2418 1426 229 Guns 6656 | 271 411 219 192 37 332 858 191 1883 1204 916 142 Cannons 2810 | . . . . . 349 864 30 1278 133 92 64 Explosions 2321 | . 210 195 . . . 212 . 483 1081 140 . Melee 1664 | . . . . . . 649 410 327 . 278 . Ramming 23 | . . . . . . . . . . . 23 Kinetic 7667 | 111 280 219 192 25 681 1574 221 2667 851 704 142 Thermal 2627 | 160 116 . . . . 47 . 494 1506 304 . Explosive 1169 | . 125 195 . . . 165 . 483 61 140 . Electromagnetic 324 | . 100 . . 12 . 148 . . . . 64 Impact . | . . . . . . . . . . . . Slashing 1463 | . . . . . . 649 410 327 . 77 . Piercing 201 | . . . . . . . . . . 201 . Highest Corruption 27 | . . . . . . . 3 27 2 8 9 Average Corruption 13 | . . . . . . . 3 22 1 2 8 Corruption Purged 4 | . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 104 | . . . . . . . 3 73 . 9 19 Message Errors 23 | . . . . . . . 2 14 . 3 4 Matter Fused 27 | . . . . . . . . 18 . 1 8 Heat Flow Errors 7 | . . . . . . . 1 3 . 2 1 Energy Discharges 17 | . . . . . . . . 12 . 3 2 Data Loss (minor) 6 | . . . . . . . . 6 . . . Data Loss (major) 6 | . . . . . . . . 4 . . 2 Misfires 4 | . . . . . . . . 3 . . 1 Alerts 3 | . . . . . . . . 3 . . . Weapon Failures 11 | . . . . . . . . 10 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 342 | . 55 . . . . 81 101 62 42 1 . Projectiles 25 | . . . . . . 14 . 11 . . . Explosions 127 | . 55 . . . . 14 . 16 42 . . Melee 190 | . . . . . . 53 101 35 . 1 . Knockbacks 20 | . . . . . 2 6 . 9 2 1 . Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . 2 6 . 8 2 1 . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 659 | . 150 47 . . 88 . . 177 182 8 7 Shots 15 | . 2 4 . . 1 . . 4 2 2 . Rammed 10 | . . . . . . . . 1 . . 9 Targets Rammed 10 | . . . . . . . . 1 . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 593 | . 20 42 . 102 593 574 177 465 175 256 247 Average Temperature 114 | . 11 21 . 58 161 150 80 79 60 109 60 Received Heat Transfer 2970 | . . 69 33 27 207 540 171 1051 147 236 489 Effects 25 | . . . . . 11 12 . 2 . . . Shutdowns 5 | . . . . . 2 3 . . . . . Energy Bleed 4 | . . . . . 3 1 . . . . . Interference 2 | . . . . . 2 . . . . . . Matter Decay 2 | . . . . . 1 1 . . . . . Short Circuit 4 | . . . . . . 4 . . . . . Damage (minor) 3 | . . . . . . 1 . 2 . . . Damage (major) 4 | . . . . . 2 2 . . . . . Damage (core) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 5 | 1 . . . . . . . . 2 2 . Heat Transferred 3778 | 350 175 . . . . 50 . 666 1875 662 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Peak Influence 1024 | 45 279 100 . 46 794 1024 462 630 745 681 401 Initial 471 | . 29 21 . . 29 386 427 118 285 471 336 Average 309 | 21 99 17 . 15 346 651 391 371 516 597 306 Maximum Alert Level 3 | . 1 . . . 3 3 2 2 3 2 2 Low Security (%) 41 | 100 78 100 . 100 41 . . 8 . . 14 Level 1 22 | . 21 . . . 19 15 25 57 34 . 84 Level 2 26 | . . . . . 15 44 74 34 39 100 1 Level 3 9 | . . . . . 22 39 . . 26 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 1 . 5 1 9 4 . 4 Investigation 6 | . 1 . . 1 . 3 . . . . 1 Extermination 7 | . . . . . . . 1 2 2 . 2 Reinforcement 9 | . . . . . . 2 . 5 1 . 1 Assault 2 | . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Distress Signals 7 | . 2 . . . . 3 . 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 22 2 3 2 13 46 6 54 18 22 10 Peak Tracking Total 8 | . 3 2 2 3 4 5 3 8 5 8 5 Tactical Retreats 18 | . 1 . . 2 . 4 2 4 3 . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Traps Triggered 15 | . 1 . . 1 1 1 1 4 1 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Machines Disabled 29 | . 2 . . . 10 6 . 5 3 3 . Max in Single Turn 2 | . 1 . . . 2 1 . 1 2 1 . Garrison Relay 8 | . . . . . 6 . . . . 2 . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Machines Accessed 39 | . 10 . . 5 2 4 4 8 2 1 3 Terminals 25 | . 7 . . 3 2 2 3 5 1 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . 1 . 2 . . 1 Recycling Units 4 | . 2 . . . . . . 1 . . 1 Scanalyzers 2 | . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . Total Hacks 87 | . 30 . . 10 3 14 6 14 4 1 5 Successful 49 | . 19 . . 6 1 11 2 7 3 . . Failed 38 | . 11 . . 4 2 3 4 7 1 1 5 Catastrophic 8 | . 1 . . 1 . . 1 2 . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 5 . . 3 . 2 2 3 1 . . Terminals 57 | . 22 . . 6 3 8 4 9 2 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . 2 . . . . 3 . 4 . . 2 Recycling Units 8 | . 6 . . . . . . 1 . . 1 Scanalyzers 6 | . . . . 3 . 3 . . . . . Garrison Access 5 | . . . . 1 . . 2 . 2 . . Terminal Hacks 18 | . 8 . . 2 1 3 . 3 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 3 | . . . . . . . . 3 . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . 1 . . Garrison Registry 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . 3 . 2 . . . Scan Component 4 | . 1 . . . . 2 . 1 . . . Repair 3 | . 1 . . . . 1 . 1 . . . Recycling Unit Hacks 7 | . 6 . . . . . . 1 . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 3 | . 2 . . . . . . 1 . . . Retrieve Matter 2 | . 2 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 5 | . . . . 2 . 3 . . . . . Insert Component 3 | . . . . 1 . 2 . . . . . Analyze 2 | . . . . 1 . 1 . . . . . Garrison Access Hacks 5 | . . . . 1 . . 2 . 2 . . Unlock Access 3 | . . . . 1 . . 1 . 1 . . Coupler Status 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 7 | . 3 . . 1 . 2 . 1 . . . Terminals 7 | . 3 . . 1 . 2 . 1 . . . Botnet 5 | . 2 . . 1 . 1 . 1 . . . Operators 2 | . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 8 . . 3 2 4 4 5 1 1 3 Full Trace Events 4 | . 1 . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 . 1 . . . Time 96 | . 26 . . . . 26 . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 89 | . 89 . . . . . . . . . . Retrieved Matter 89 | . 89 . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . . . 1 . Signal Jammer 1 | . . . . . . . . . . 1 . Robots Hacked 9 | . . . . . 2 1 2 1 3 . . Non-combat 6 | . . . . . . 1 1 1 3 . . Combat 3 | . . . . . 2 . 1 . . . . Robot Hacks Applied 10 | . . . . . 2 1 3 1 3 . . parse_system 4 | . . . . . 2 . 1 . 1 . . no_distress 2 | . . . . . . 1 . 1 . . . find_chute 2 | . . . . . . . 2 . . . . ignore_repairs 1 | . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . 1 . . Relay Couplers Released 33 | . . . . . 25 . . . . 8 . Machine Destruction 33 | . . . . . 25 . . . . 8 . Attached 2 | . . . . . 1 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 10 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Total Allies 18 | . . 3 . . . . . 15 . . . Largest Group 10 | . . 3 3 1 . . . 10 10 . . Highest-Rated Group 173 | . . 40 40 16 . . . 173 173 . . Highest-Rated Ally 31 | . . 16 16 16 . . . 31 29 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 150 | . . . 15 2 . . . 100 33 . . Total Damage 2160 | . . . 203 14 . . . 1547 396 . . Kills 15 | . . . 2 . . . . 12 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Turns Passed 11081 | 289 1001 2189 381 504 1002 1695 536 1729 500 736 519 Spaces Moved 5706 | 137 604 581 291 324 675 789 435 875 293 270 432 Core 26 | 7 . . . . . . . 1 . 3 15 Treads 798 | 127 360 . . . . 156 . 129 . . 26 Legs 263 | . . . . . . 196 . . . 67 . Wheels 4483 | 3 244 581 291 321 675 437 435 745 293 67 391 Hover . | . . . . . . . . . . . . Flight 136 | . . . . 3 . . . . . 133 . Fastest Speed 50 | 50 100 100 107 107 115 130 108 105 105 50 50 Average Speed 132 | 157 135 109 109 122 125 167 108 137 108 215 103 Slowest Speed 950 | 160 160 115 155 840 130 330 108 950 120 592 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 8 86 94 18 23 63 62 11 84 6 41 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . Scrap Searched 5 | . . 1 4 . . . . . . . . Spaces Dug 19 | . 1 6 . 7 . 5 . . . . . Terrain Destroyed 276 | . 36 25 . 8 85 37 . 45 40 . . Melee . | . . . . . . . . . . . . Projectile 57 | . 1 . . 8 . 24 . 21 3 . . AOE 219 | . 35 25 . . 85 13 . 24 37 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Sto Fac Gar Fac Total 8395 | 172 711 2094 329 407 762 979 482 1204 413 355 487 Wait 1765 | . 48 1482 . 33 7 29 . 106 46 3 11 Move 5696 | 136 603 580 290 323 674 788 434 874 293 269 432 Hop . | . . . . . . . . . . . . Pick Up 114 | 8 6 2 9 13 6 9 6 26 7 14 8 Fast Attach 41 | 8 1 . . 3 . 4 1 14 6 . 4 Attach 96 | . 3 . 3 7 2 16 6 20 1 25 13 Detach 16 | 1 . . 1 1 1 8 . 3 1 . . Swap 88 | . 6 9 7 8 9 13 7 18 10 1 . Drop 83 | 1 6 . 6 11 7 13 9 15 15 . . Fire 395 | 18 38 21 13 8 31 73 7 110 34 32 10 Melee 83 | . . . . . 17 26 12 17 . 11 . Ram 9 | . . . . . . . . 1 . . 8 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 8 | . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Storage -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 290 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 8) 964 | -10/Materials | Discovered new exit (range 7) 1024 | -10/Materials | Repaired Seismic Detector 1258 | -10/Materials | Identified exit to Materials 1291 | -10/Materials | Entered Mines 1331 | -10/Mines | Met a Derelict bent on vengeance 1388 | -10/Mines | Learned 2 Materials zone layouts 1402 | -10/Mines | Discovered exit to Materials (range 8) 1791 | -10/Mines | Build established: Scavenger-Mutant 2605 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2634 | -10/Mines | Discovered new exit (range 15) 2706 | -10/Mines | Discovered exit to Materials (range 15) 2809 | -10/Mines | Learned 2 Materials zone layouts 3480 | -10/Mines | Entered Subcaves 3480 | -10/Subcaves | Accompanied by 3 allies 3513 | -10/Subcaves | Learned location of 1 exit from Materials 3615 | -10/Subcaves | Core integrity fell below 50% 3725 | -10/Subcaves | Disturbed a concealed Subdweller 3831 | -10/Subcaves | Discovered new exit (range 9) 3861 | -10/Subcaves | Entered Materials 3861 | -8/Materials | Accompanied by 1 ally 3861 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3862 | -8/Materials | Identified exit to Factory 4165 | -8/Materials | Build established: Scavenger-Skirmisher 4350 | -8/Materials | Identified exit to Garrison 4365 | -8/Materials | Entered Garrison 4365 | -8/Garrison | Warlord forces raided the area 4391 | -8/Garrison | Triggered checkpoint 4425 | -8/Garrison | Triggered checkpoint 4455 | -8/Garrison | Triggered checkpoint 4455 | -8/Garrison | Triggered checkpoint 4465 | -8/Garrison | Triggered checkpoint 4523 | -8/Garrison | Triggered checkpoint 4549 | -8/Garrison | Discovered new exit (range 10) 4564 | -8/Garrison | Build established: Scavenger-Tank 4573 | -8/Garrison | Triggered checkpoint 4610 | -8/Garrison | Garrison Relay disabled 4709 | -8/Garrison | Warlord forces retreated 4724 | -8/Garrison | Installed Relay Interface Framework 4733 | -8/Garrison | Triggered checkpoint 4735 | -8/Garrison | Rescued a captive Derelict 4759 | -8/Garrison | Triggered checkpoint 4820 | -8/Garrison | Garrison Relay disabled 4878 | -8/Garrison | Discovered new exit (range 8) 4947 | -8/Garrison | Triggered checkpoint 4982 | -8/Garrison | Discovered new exit (range 25) 4982 | -8/Garrison | Discovered new exit (range 41) 4982 | -8/Garrison | Discovered new exit (range 81) 5062 | -8/Garrison | Garrison Relay disabled 5062 | -8/Garrison | Garrison Relay disabled 5077 | -8/Garrison | Garrison Relay disabled 5100 | -8/Garrison | Garrison Relay disabled 5361 | -8/Garrison | Phase Generator disabled 5367 | -8/Garrison | Entered Materials 5631 | -8/Materials | Repaired Com. Wheel 6034 | -8/Materials | Core integrity fell below 50% 6094 | -8/Materials | Destroyed 7 combat bots 6381 | -8/Materials | Build established: Tank 6511 | -8/Materials | Discovered exit to Factory (range 13) 6914 | -8/Materials | Discovered exit to Factory (range 16) 6946 | -8/Materials | Build established: Scavenger-Tank 7062 | -8/Materials | Entered Factory 7062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7463 | -7/Factory | Discovered new exit (range 15) 7478 | -7/Factory | Identified exit to Storage 7572 | -7/Factory | Identified exit to Garrison 7598 | -7/Factory | Entered Storage 8073 | -7/Storage | System corruption reached 10% 8086 | -7/Storage | Core integrity fell below 50% 8116 | -7/Storage | Lost 16 parts (1p4n5u6w) 8351 | -7/Storage | Allied Derelicts emerged from ambush trap array 8372 | -7/Storage | Build established: Tank 8876 | -7/Storage | Repaired Arm. Huge Wheel 9128 | -7/Storage | Discovered new exit (range 16) 9139 | -7/Storage | Met a pair of Derelict thieves 9209 | -7/Storage | Core integrity fell below 20% 9235 | -7/Storage | Lost 4 parts (1n2u1w) 9306 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9327 | -7/Storage | Entered Factory 9327 | -6/Factory | Accompanied by 10 allies 9327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9483 | -6/Factory | Discovered new exit (range 12) 9516 | -6/Factory | Identified exit to Factory 9589 | -6/Factory | Lost 7 allies 9793 | -6/Factory | Garrison activated, responded to threat 9827 | -6/Factory | Identified exit to Garrison 9827 | -6/Factory | Entered Garrison 9844 | -6/Garrison | Build established: Scavenger-Gunner 9906 | -6/Garrison | Triggered checkpoint 9910 | -6/Garrison | Garrison Relay disabled 9964 | -6/Garrison | Lost 10 parts (1p3n2u4w) 10029 | -6/Garrison | Triggered checkpoint 10099 | -6/Garrison | Triggered checkpoint 10181 | -6/Garrison | Lost 13 parts (1p4n3u5w) 10320 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10393 | -6/Garrison | Build established: Scavenger-Mutant 10416 | -6/Garrison | Garrison Relay disabled 10508 | -6/Garrison | Discovered new exit (range 15) 10562 | -6/Garrison | Released all parts (11) 10563 | -6/Garrison | Core integrity fell below 50% 10563 | -6/Garrison | Entered Factory 10592 | -6/Factory | Lost 4 parts (3n1u) 10847 | -6/Factory | Build established: Mutant 11020 | -6/Factory | Core integrity fell below 20% 11082 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11017_ Slammed into Y-54 Guardian. 11019_ Destabilizing: Core damaged (-42). 11020_ Slammed into Y-54 Guardian. 11021_ System corrupted: Matter fused (-6). 11022_ Imp. Medium Treads destroyed. 11042_ System corrupted: Energy discharge (-31). 11045_ Triggered Proton Bomb Trap. 11045_ A bubble of electromagnetic force engulfs the area. 11045_ Assembly Bed disabled. 11049_ Thermal Shield destroyed. 11051_ Arm. Huge Wheel destroyed. 11060_ Slammed into O-16 Technician. 11063_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Z. 11074_ ALERT: Cargo convoy en route, clear transfer corridor. 11074_ Imp. Medium Treads destroyed. 11079_ Mic. Nuclear Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?##????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | """ """ ?????????????????????????????????????????? | | """ """ #??????????########?????????????????????? | | """ """ #??????????# """ #?????????????????????? | | #??????????# "T" #?????????????????????? | | """ """ #??????????# #?????????????????????? | | """ """ #??????????# " "@ #?????????????????????? | | """ """ #?########## " " #?????????????????????? | | #?# # " " #?????????????????????? | | #?# """ # " " #?????????????????????? | | ###+######## """ # " " #?????????????????????? | | # + """ # " " #?????????????????????? | | # ###### # " "gg#?????????????????????? | | # #????# """ # " " #?????????????????????? | | # #????# """ # " " g#?????????????????????? | | #????# """ # #?????????????????????? | | #????# # #??? #??????????????? | | # ########## ######+##### #??????????????? | | # ^ ???????????? | | # ???????????? | | # ???????????? | | + """"" ????????????? | | # """""" ????????????? | | # """"" #######+############?????????????? | | # """""" ## #??????????????????? | | # ^ ## #??????????????????? | | # """"" ## #??????????????????? | | # """""" ## #??????????????????? | | # """""" + #??????????????????? | | # """""" ## """"""""" #??????????????????? | | # ## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 30 Resistance: TH 20 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 11 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 1 Item Schematics ----------------- Mak. Sword | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Collateral Damage No Signal Challenges ------------ None Game ------ Seed MakeshiftBraceWings Manual? 0 Play Time 02:17:05 Cumulative 24.8 hours Start 2024.08.18 @ 20:21:45 End 2024.08.24 @ 00:21:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 25x24 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 453cc286-3c1e-4c43-9eeb-989a9bf2b493