Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 22:21:42 Player: Blanco! Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1175) 1175 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3435 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 160/160 System Corruption 5% Temperature Cool (9) Movement Core (950) Ox18 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY (20) --- Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- High-powered Shotgun Advanced EMP Blaster > --- INVENTORY -------- Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Power Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 46 | 6 1 3 14 16 6 Power 7 | 1 . . 1 4 1 Engine 3 | 1 . . 1 1 . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 15 | 2 . . 7 6 . Treads 2 | . . . . 2 . Leg 10 | . . . 7 3 . Wheel 3 | 2 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 1 . 2 . Device . | . . . . . . Storage 3 | 1 . 1 . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 19 | 2 . 2 6 4 5 Energy Gun 8 | 2 . 2 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 3 . Ballistic Cannon . | . . . . . . Launcher 8 | . . . 3 . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . 2 . System Corruption 5 | . . . . 5 . Parts Lost 34 | . . . 10 18 6 Power 6 | . . . 1 4 1 Propulsion 14 | . . . 4 8 2 Utility 1 | . . . . 1 . Weapon 13 | . . . 5 5 3 Highest Loss Streak 6 | . . . 3 4 6 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | 3 6 7 6 5 2 Power . | . 1 1 . 1 . Propulsion 3 | 2 4 4 2 3 . Utility . | . . . 1 . . Weapon 1 | . 1 1 1 . 2 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 96 100 90 77 60 Engine 9 | . 14 14 11 10 . Core 3 | . . . . 4 16 Treads 1 | . . . . . 7 Leg 24 | . . . 32 30 . Wheel 4 | . 28 28 3 . 7 Storage 10 | . 14 14 11 9 9 Processor 1 | . . . . 1 9 Protection 7 | . 10 14 11 4 . Energy Gun 12 | . 28 28 12 11 . Ballistic Gun 2 | . . . . 5 7 Launcher 3 | . . . 8 . 3 Peak Build Rating 22 | 6 7 7 11 18 22 Average Rating 11 | 4 6 7 9 13 16 On Entrance 7 | . 6 7 7 11 11 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 95 | 13 14 90 94 95 59 Greatest Support 40 | 26 26 26 40 40 20 Greatest Overweight (x) 18 | . . 3 5 17 18 Average Overweight (x) 2 | . . 2 2 2 4 Largest Inventory Capacity 25 | 8 8 25 25 25 20 Average Capacity 22 | 7 8 24 25 23 20 Most Carried 10 | 6 7 8 10 9 8 Average Carried 5 | 3 6 7 6 5 2 Final Capacity 25 | 8 8 25 25 20 20 Final Carried 8 | 6 6 8 6 2 3 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 841 | 242 28 . 209 353 9 Remotely . | . . . . . . Salvage Created 1283 | . 50 . 417 564 252 Parts 105 | . 4 . 49 27 25 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 5 | . . . 1 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 30 | . 3 . 13 9 5 Guns 16 | . 3 . 5 8 . AOE 13 | . . . 8 . 5 Classes Destroyed 10 | . 1 . 6 3 . Worker 3 | . . . 1 2 . Builder 10 | . . . 7 1 2 Hauler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 3 | . . . . 2 1 Swarmer 9 | . 3 . 3 . 3 Grunt 14 | . . . 8 5 1 Sentry 4 | . . . 2 1 1 Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 8 | . 3 . 8 4 8 Combat Bots Only 6 | . 3 . 6 2 3 Max Kills in Single Turn 5 | . 1 . 3 2 5 Gunslinging . | . . . . . . Exploded 3 | . . . 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 356 | . 16 5 77 154 104 Missed 110 | . 5 . 23 46 36 Hits 246 | . 11 5 54 108 68 Projectile 246 | . 11 5 54 108 68 AOE 1 | . . . . 1 . Critical Strikes 9 | . . . 1 3 5 Damage Taken 3590 | . 89 63 789 1734 915 Core 695 | . 16 15 107 276 281 Absorbed by Shields 68 | . . . . . 68 Redirected to Shielding 51 | . 9 3 16 23 . Core Remaining (%) 86 | 100 . 87 73 . . Volleys Fired 81 | . 9 . 25 40 7 Largest 2 | . 2 . 2 2 2 Hottest 90 | . 90 . 90 90 72 Shots Fired 137 | . 18 . 41 64 14 Gun 104 | . 18 . 17 64 5 Cannon . | . . . . . . Launcher 33 | . . . 24 . 9 Special . | . . . . . . Kinetic 25 | . . . . 20 5 Thermal 18 | . 18 . . . . Explosive 24 | . . . 24 . . Electromagnetic 70 | . . . 17 44 9 Robot Hit Streak 10 | . 2 . 6 10 3 Robot Miss Streak 5 | . 5 . 3 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 74 | . 6 . 23 42 3 Core Hits 73 | . 3 . 30 28 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . . . 2 3 . Destroy 1 | . . . . 1 . Corrupt 4 | . . . 2 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2775 | . 69 . 1173 882 651 Guns 966 | . 69 . 139 758 . Cannons . | . . . . . . Explosions 1705 | . . . 998 56 651 Melee . | . . . . . . Ramming 104 | . . . 36 68 . Kinetic 299 | . . . . 299 . Thermal 267 | . 69 . 86 56 56 Explosive 912 | . . . 912 . . Electromagnetic 1193 | . . . 139 459 595 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 13 3 Message Errors 2 | . . . . 1 1 Matter Fused 6 | . . . . 6 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 75 | . . . 38 . 37 Projectiles . | . . . . . . Explosions 75 | . . . 38 . 37 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 360 | . . . 132 . 228 Shots 14 | . . . 4 . 10 Rammed . | . . . . . . Targets Rammed 13 | . . . 5 8 . Kicked 13 | . . . 5 8 . Crushed . | . . . . . . Highest Temperature 160 | . 160 . 60 155 18 Average Temperature 43 | . 75 . 25 50 9 Received Heat Transfer 1005 | . . 39 264 432 270 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 524 | . 174 . 200 100 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 3 1 2 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 96 100 100 Level 1 1 | . . . 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 219 | . 75 25 219 56 99 Initial 48 | . . 25 . 48 11 Average 55 | . 17 7 119 18 17 Influence Increases 1106 | . 85 . 537 315 169 Destroy 0b10 Robot/C 600 | . 60 . 260 180 100 Destroy 0b10 Robot/NC 90 | . . . 50 25 15 Destroy Leader 158 | . 10 . 72 44 32 Disable Machine 30 | . . . . 15 15 Destroy Structure 168 | . . . 155 6 7 Lose Combat Pursuer 60 | . 15 . . 45 . Influence Decreases 1027 | . 20 65 422 402 118 Entered New Map 124 | . . 40 . 67 17 Time Decay 682 | . 20 25 322 274 41 Lost Part 221 | . . . 100 61 60 Squads Dispatched 6 | . . . 3 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 8 | . 2 . 1 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 5 2 18 18 14 Peak Tracking Total 9 | . 4 2 5 5 9 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 9 | . . . . . 9 Indirectly 7 | . . . . . 7 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 405 | . . . . 173 232 Optics 405 | . . . . 173 232 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2197 | 81 82 120 831 851 232 Spaces Moved 910 | 77 59 84 312 268 110 Core 22 | 16 . . . 3 3 Treads 12 | . . . . 10 2 Legs 493 | . . . 238 255 . Wheels 383 | 61 59 84 74 . 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 135 190 150 Average Speed 202 | 81 90 133 231 260 174 Slowest Speed 950 | 90 90 135 260 900 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 12 16 25 21 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 183 | . . . 173 6 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 183 | . . . 173 6 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1113 | 94 69 90 374 347 139 Wait . | . . . . . . Move 905 | 76 58 83 311 267 110 Hop . | . . . . . . Pick Up 49 | 12 1 2 14 12 8 Fast Attach . | . . . . . . Attach 41 | 6 1 . 12 15 7 Detach 1 | . . . . 1 . Swap 8 | . . 3 3 2 . Drop 6 | . . . 4 2 . Fire 81 | . 9 . 25 40 7 Melee . | . . . . . . Ram . | . . . . . . Kick 13 | . . . 5 8 . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered Mines 182 | -10/Mines | Discovered new exit (range 11) 284 | -10/Mines | Entered Materials 284 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 713 | -9/Materials | Lost 3 parts (1p1n1w) 1053 | -9/Materials | Lost 3 parts (1n2w) 1063 | -9/Materials | Discovered new exit (range 12) 1115 | -9/Materials | Entered another Materials area 1115 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1610 | -8/Materials | Lost 4 parts (1p1n1u1w) 1793 | -8/Materials | Lost 3 parts (1p1n1w) 1848 | -8/Materials | Discovered new exit (range 12) 1921 | -8/Materials | Lost 3 parts (3n) 1956 | -8/Materials | Core integrity fell below 50% 1964 | -8/Materials | Lost 4 parts (1p1n2w) 1966 | -8/Materials | Entered Storage 2157 | -8/Storage | Garrison activated, responded to threat 2188 | -8/Storage | Core integrity fell below 20% 2198 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02184_ Field strength at 33. 02184_ Slug penetrates Wall. 02185_ Field strength at 18. 02186_ S-10 Pest IFF system glitched. 02186_ Field strength at 3. 02187_ System corrupted: Component data lost. 02187_ Stasis field depleted. 02187_ Slug penetrates Wall. 02190_ G-47 Trooper destroyed. 02190_ Slug penetrates Wall. 02191_ S-10 Pest destroyed. 02192_ Field strength at 85. 02193_ Wall collapses. 02193_ Penetrated by Slug. 02195_ U-05 Engineer repairs door. 02196_ U-05 Engineer builds a Wall. 02196_ Slug penetrates Wall. 02197_ Field strength at 51. 02198_ R-06 Scavenger collects Corrupted Lgt. Treads. 02198_ G-47 Trooper IFF system glitched. 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