Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.12.11 @ 06:53:12 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1195) 1195 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 4467 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 233/550 Matter 291/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- Mini Assault Cannon Powered Hammer > --- INVENTORY (25) --- Nuclear Core Light Fission Core High-capacity Storage Unit High-capacity Matter Pod (200) Power Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Ion Cannon Heavy Ion Cannon Light Assault Rifle XL Autogun Array Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon AWS/Autocannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Powered Hammer > --- INVENTORY -------- Nuclear Core Light Fission Core High-capacity Storage Unit High-capacity Matter Pod Power Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Ion Cannon Heavy Ion Cannon Light Assault Rifle XL Autogun Array Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon AWS/Autocannon Rocket Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 47 | 2 2 2 1 1 17 22 Power 4 | . 1 . . . 1 2 Engine 3 | . 1 . . . 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . . 1 3 2 Treads 8 | 2 . . . 1 3 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 1 1 1 . 3 5 Device 3 | . . 1 . . 1 1 Storage 3 | . 1 . 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 24 | . . 1 . . 10 13 Energy Gun . | . . . . . . . Energy Cannon 9 | . . . . . 4 5 Ballistic Gun 6 | . . . . . 3 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . 1 . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 2 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . 1 1 System Corruption 6 | . . . . . 5 1 Parts Lost 12 | . . . . . 2 10 Power 2 | . . . . . 1 1 Propulsion 5 | . . . . . 1 4 Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . . . 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 68 95 100 100 88 82 Engine 9 | . 6 14 14 14 8 1 Core 1 | . . . . . . 3 Treads 28 | . 28 28 28 28 32 25 Device 10 | . . 9 14 14 17 5 Storage 11 | . 5 14 14 14 9 9 Processor 3 | . . . . . 2 9 Protection 2 | . . . . . . 9 Energy Cannon 2 | . . . . . 5 5 Ballistic Gun 9 | . 14 14 14 14 5 2 Ballistic Cannon 1 | . . . . . . 4 Launcher 7 | . . 12 14 14 3 . Impact Weapon 2 | . . . . . 3 4 Naked Turns . | . . . . . . . Heaviest Build 138 | 3 16 18 48 48 138 103 Greatest Support 91 | 20 40 40 40 48 91 88 Greatest Overweight (x) 32 | . . . 1 1 2 32 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 20 20 25 25 Average Capacity 20 | 6 6 10 15 20 24 25 Most Carried 25 | 6 4 10 19 20 23 25 Average Carried 18 | 4 2 7 14 19 20 24 Final Capacity 25 | 5 10 10 20 20 25 25 Final Carried 25 | . 4 10 19 20 23 25 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 994 | 200 . 60 55 59 197 423 Remotely . | . . . . . . . Salvage Created 1478 | . 74 75 . . 499 830 Parts 82 | . 5 9 . . 19 49 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed 9 | . 1 . . . 4 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 33 | . 1 5 . . 11 16 Melee 1 | . . . . . . 1 Guns 6 | . 1 . . . 2 3 Cannons 9 | . . . . . 3 6 AOE 16 | . . 5 . . 6 5 Classes Destroyed 10 | . 2 1 . . 5 2 Worker 2 | . . . . . 1 1 Builder 1 | . . . . . . 1 Tunneler 1 | . 1 . . . . . Hauler 2 | . . . . . 1 1 Recycler 3 | . . . . . 2 1 Swarmer 11 | . . 3 . . 5 3 Grunt 15 | . 1 2 . . 3 9 Duelist 1 | . . . . . . 1 Sentry 5 | . . . . . 2 3 Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 1 3 . . 4 4 Combat Bots Only 3 | . 1 3 . . 3 3 Max Kills in Single Turn 2 | . 1 2 . . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2328 | . 23 107 . . 759 1439 Core 326 | . . 9 . . 56 261 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 . . . 96 . . Volleys Fired 98 | . 9 5 . . 36 48 Largest 2 | . 2 1 . . 2 2 Hottest 130 | . 60 30 . . 130 130 Shots Fired 154 | . 18 5 . . 55 76 Gun 66 | . 18 . . . 16 32 Cannon 71 | . . . . . 30 41 Launcher 17 | . . 5 . . 9 3 Special . | . . . . . . . Kinetic 57 | . 9 . . . 16 32 Thermal 71 | . . . . . 30 41 Explosive 17 | . . 5 . . 9 3 Electromagnetic 9 | . 9 . . . . . Robot Hit Streak 19 | . 12 14 . . 11 19 Robot Miss Streak 2 | . 1 1 . . 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 113 | . 14 4 . . 35 60 Core Hits 75 | . 5 8 . . 25 37 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 1 | . . . . . 1 . Smash 1 | . . . . . 1 . Melee Attacks 29 | . . . . . 3 26 Impact 29 | . . . . . 3 26 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3321 | . 221 279 . 24 1207 1590 Guns 551 | . 166 . . . 175 210 Cannons 1117 | . . . . . 375 742 Explosions 1249 | . 46 279 . . 607 317 Melee 355 | . . . . . 50 305 Ramming 49 | . 9 . . 24 . 16 Kinetic 440 | . 55 . . . 175 210 Thermal 1163 | . 46 . . . 375 742 Explosive 1203 | . . 279 . . 607 317 Electromagnetic 111 | . 111 . . . . . Impact 355 | . . . . . 50 305 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 5 6 Average Corruption 5 | . . . . . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . . 1 26 Message Errors 4 | . . . . . . 4 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 5 | . . . . . 1 4 Energy Discharges 3 | . . . . . . 3 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 116 | . . 4 . . 55 57 Projectiles 5 | . . . . . . 5 Explosions 45 | . . 4 . . 5 36 Melee 66 | . . . . . 50 16 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 107 | . . 13 . . 57 37 Shots 7 | . . 1 . . 3 3 Rammed 9 | . 4 . . 3 . 2 Targets Rammed 9 | . 4 . . 3 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 52 . . . 168 216 Average Temperature 67 | . 22 . . . 39 75 Received Heat Transfer 909 | . 12 15 . . 180 702 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . 1 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1715 | . 50 . . . 555 1110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 430 | . 74 202 . . 360 430 Initial 90 | . . 28 . . . 90 Average 143 | . 35 162 . . 127 262 Maximum Alert Level 2 | . . 1 . . 1 2 Low Security (%) 56 | 100 100 36 . 100 74 17 Level 1 41 | . . 63 . . 25 78 Level 2 1 | . . . . . . 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . 1 . 3 Investigation 3 | . 1 . . 1 . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 9 | . . . . . 1 8 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 2 5 . . 16 27 Peak Tracking Total 5 | . 2 3 . . 5 5 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . 1 3 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 6 | . 2 . 1 1 1 1 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 3 . 1 1 2 3 Successful 5 | . 2 . 1 1 1 . Failed 5 | . 1 . . . 1 3 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 5 | . 2 . 1 . 2 . Terminals 6 | . 1 . . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 1 1 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3275 | 7 106 383 471 744 556 1008 Spaces Moved 1414 | 1 95 227 232 443 187 229 Core 79 | . 76 . . . . 3 Treads 1335 | 1 19 227 232 443 187 226 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 160 50 160 160 160 160 240 Average Speed 185 | 160 72 160 199 162 222 258 Slowest Speed 1650 | 160 160 160 240 240 320 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 2 26 55 61 82 23 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 15 | . . . . . 4 11 Terrain Destroyed 122 | . 3 23 . . 55 41 Melee 13 | . . . . . 2 11 Projectile 16 | . . . . . 10 6 AOE 93 | . 3 23 . . 43 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1854 | 9 113 241 242 466 262 521 Wait 199 | . . . . 10 15 174 Move 1408 | . 94 226 231 442 186 229 Hop . | . . . . . . . Pick Up 39 | . 4 7 7 5 4 12 Fast Attach 14 | . 2 1 . . 4 7 Attach 8 | . . . . . 3 5 Detach 2 | . . . . . 1 1 Swap 25 | 2 . 1 1 1 10 10 Drop 23 | 7 . 1 3 5 . 7 Fire 98 | . 9 5 . . 36 48 Melee 29 | . . . . . 3 26 Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 4 . . 3 . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 11) 114 | -10/Materials | Entered Mines 119 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 369 | -10/Mines | Learned Materials emergency access door positions 489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 490 | -10/Mines | Discovered new exit (range 5) 497 | -10/Mines | Entered Exiles 542 | -10/Exiles | Met 8R-AWN 568 | -10/Exiles | Met EX-HEX 612 | -10/Exiles | Met EX-BIN 640 | -10/Exiles | Aligned with FarCom system 641 | -10/Exiles | Given EX-Vault access code 680 | -10/Exiles | Opened EX-Vault 691 | -10/Exiles | Found XL Autogun Array 696 | -10/Exiles | Found Cloak of Protection 702 | -10/Exiles | Found AWS/Autocannon 751 | -10/Exiles | Warned to stay clear of 0b10 Research branches 821 | -10/Exiles | Met EX-DEC 947 | -10/Exiles | Discovered new exit (range 11) 968 | -10/Exiles | Stole three prototypes: Cloak of Protection, XL Autogun Array, AWS/Autocannon 968 | -10/Exiles | Entered Mines 969 | -9/Mines | Assembled infested the area 996 | -9/Mines | Met a Derelict shopkeep closing up shop 1247 | -9/Mines | Received a Mining Laser from a helpful Derelict 1336 | -9/Mines | Learned Materials terminal intel 1342 | -9/Mines | Learned location of Zion (-7) 1698 | -9/Mines | Discovered new exit (range 7) 1707 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1712 | -9/Mines | Entered Materials 1712 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1714 | -8/Materials | Loaded intel: 12 terminal locations 1745 | -8/Materials | Identified exit to Storage 2268 | -8/Materials | Entered Storage 3272 | -8/Storage | Core integrity fell below 50% 3274 | -8/Storage | Lost 5 parts (3n2u) 3276 | -8/Storage | Self-destructed Last Messages --------------- 03087_ G-47 Trooper system corrupted by crushing effect. 03092_ Destroyed Particle Gun. 03092_ G-47 Trooper system corrupted by crushing effect. 03093_ G-47 Trooper system terminally corrupted. 03093_ Aluminum Leg fried. 03105_ Recycling Unit disabled. 03105_ Imp. EM Pulse Cannon tumbles out of recycling unit. 03110_ Hvy. Laser tumbles out of recycling unit. 03144_ Connecting with Door Terminal... 03144_ ALERT: Suspicious activity at Terminal S009. Dispatching Investigation squad. 03155_ System corrupted: Energy discharge (-34). 03198_ G0NLSBMIEA|YTTE0VXMC04SI D VJQ3BYF<&8 03215_ Med. Treads destroyed. 03219_ Lgt. Treads destroyed. 03228_ E9H%DTXDYOWZMM4 8 59WI 03234_ Critical hit (Burn: +37). 03238_ Lgt. Armor Plating destroyed. 03243_ Hrd. Medium Armor Plating destroyed. 03249_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##???##?????????????????? | | ?????????????????????????#"###"#?????????????????? | | ??????????????????????????# "#?????????????????? | | ??????????????????????????# ##?????????????????? | | ??????????????????????##### #??????????????????? | | ??????????????????????#!!## #??????????????????? | | ??????????????????????#!!## #??????????????????? | | ?????????????????????##!!## #??????????????????? | | ?????????????????????#;""##g #??????????????????? | | ?????????????????????#T + #??????????????????? | | ?????????????????????##g @# #??????????????????? | | ?????????????????????#;#### #??????????????????? | | ????????????????????##"#??# #???????????????##?? | | ????????????????????#"###?# #??????????????#"""? | | ????????????????????#" #?# #???????????????"R"? | | ????????????????????#"Y #?# #???????????????" "# | | ????????????????#####" [### #?#####????????? | | ????????????????# ] #g ###"""#????????? | | ????????????????# """ """g# ###"Y"####???????!] | | ????????????????# """ """g# # [#???????]] | | ????????????????# """ """*+% # """ #???????] | | ????????????????# *#[ # """ ######?? | | ???????????????# ! !# # """ # ^ ####+# | | ???????????????## # !!# # ^ + | | ????????????????# #!%!# """ #][[ # # | | ????????????????###""T""###!!!# """ ###### # | | ??????????????????#"""""??# # """ ### # | | ??????????????????######??# # #?# # | | ??????????????????????????# #####+###### # | | ??????????????????????????# ? # | | ??????????????????????????# ?? ########%# | | ?????????????????????????? ?? #??????#=# | | ??????????????????????????##+###??####+######?##%# | | ???????????????????????????? ?????# ####[*! | | ????????????????????????????"?????# "" = + ! %[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearComponentClaw Manual? 0 Play Time 00:17:21 Cumulative 154.8 hours Start 2022.12.11 @ 06:36:18 End 2022.12.11 @ 06:53:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53704ec3-c6bc-4131-aa1e-6c76ca655ab2