Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 21:48:32 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1114) 1114 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4427 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 850/850 Matter 181/300 Energy 88/100 System Corruption 0% Temperature Cool (4) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Core Analyzer Hardened Medium Armor Plating > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Micro Nuclear Core Improved Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Core Analyzer Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Flight Unit Improved Propulsion Shielding Improved Medium Armor Plating [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 1 . 2 1 Weapon 2 | . . 1 . . 1 Parts Attached 43 | 7 5 6 20 4 1 Power 5 | 1 1 1 2 . . Engine 5 | 1 1 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 1 6 1 1 Treads . | . . . . . . Leg 6 | 2 2 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . . 5 1 1 Utility 13 | 2 . 2 6 3 . Device 4 | 1 . 1 1 1 . Storage 1 | 1 . . . . . Processor 3 | . . 1 1 1 . Hackware 1 | . . . 1 . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 12 | 2 2 2 6 . . Energy Gun 4 | 1 . 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 1 2 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 13 | . . 2 8 . 3 Power 2 | . . . 1 . 1 Propulsion 4 | . . 1 2 . 1 Utility 4 | . . 1 2 . 1 Weapon 3 | . . . 3 . . Highest Loss Streak 7 | . . 1 7 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 100 84 78 76 72 Engine 9 | . 14 11 8 7 6 Leg 15 | . 28 22 12 . . Flight 12 | . . . 16 30 25 Device 8 | . 14 5 4 10 13 Storage 7 | . 14 11 4 . . Processor 4 | . . 1 5 11 13 Hackware 1 | . . . 3 . . Protection 3 | . . . 4 7 6 Energy Gun 10 | . 14 21 8 . . Ballistic Gun 9 | . 13 11 8 7 6 Naked Turns . | . . . . . . Heaviest Build 21 | 15 15 21 21 19 19 Greatest Support 39 | 20 26 26 39 19 19 Greatest Overweight (x) 1 | 1 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 6 5 5 Most Carried 8 | 5 8 8 8 5 5 Average Carried 6 | 2 7 7 6 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 3 8 8 5 5 4 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Sprinter 15% | Skirmisher 14% | Sprinter 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 764 | 285 151 96 78 154 . Remotely . | . . . . . . Salvage Created 1222 | 72 581 264 305 . . Parts 73 | 12 36 14 11 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 29 | . 14 7 8 . . Guns 18 | . 9 7 2 . . AOE 11 | . 5 . 6 . . Classes Destroyed 9 | 1 4 2 2 . . Worker 1 | . . . 1 . . Tunneler 5 | 4 . 1 . . . Recycler 3 | . 3 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 19 | . 11 2 6 . . Brawler 1 | . . 1 . . . Sentry 2 | . . 1 1 . . Hunter 1 | . . . 1 . . Best Kill Streak 10 | 3 10 3 6 . . Combat Bots Only 5 | . 5 3 5 . . Max Kills in Single Turn 3 | 1 3 2 3 . . Gunslinging 1 | . . 1 . . . Exploded 3 | . 3 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 1587 | . 351 276 720 67 173 Core 310 | . 67 24 207 12 . Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 73 94 62 98 . Volleys Fired 79 | 5 29 17 23 5 . Largest 3 | 2 2 3 3 1 . Hottest 148 | 70 80 138 148 28 . Shots Fired 165 | 10 58 49 43 5 . Gun 156 | 10 56 49 36 5 . Cannon . | . . . . . . Launcher 9 | . 2 . 7 . . Special . | . . . . . . Kinetic 70 | 5 27 17 16 5 . Thermal 86 | 5 29 32 20 . . Explosive 9 | . 2 . 7 . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 9 10 7 1 . Robot Miss Streak 4 | 1 2 3 4 3 . Penetration Max 1 | . . . 1 . . Secondary Targets 5 | . 1 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 104 | 6 39 32 26 1 . Core Hits 69 | 4 33 10 21 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 8 | . 3 3 2 . . Burn 7 | . 2 3 2 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2616 | 88 1041 469 997 21 . Guns 1480 | 88 502 461 408 21 . Cannons . | . . . . . . Explosions 1128 | . 539 . 589 . . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 690 | 38 265 129 237 21 . Thermal 790 | 50 237 332 171 . . Explosive 1128 | . 539 . 589 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 2 2 . . . Message Errors 1 | . 1 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . 1 . . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 23 | . 15 . 8 . . Projectiles . | . . . . . . Explosions 23 | . 15 . 8 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 159 | . 72 . 87 . . Shots 5 | . 1 . 4 . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 354 | 36 96 354 320 6 . Average Temperature 92 | 16 34 131 143 5 . Received Heat Transfer 495 | . 129 51 297 18 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | 1 3 3 3 . . Heat Transferred 2664 | 148 851 1073 592 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 525 | 20 525 416 492 368 194 Initial 223 | . 13 221 175 223 179 Average 268 | 8 212 318 361 269 180 Maximum Alert Level 2 | . 2 2 2 1 . Low Security (%) 34 | 100 55 . 25 . 100 Level 1 43 | . 27 85 22 100 . Level 2 21 | . 17 14 52 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 2 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 17 10 18 8 2 Peak Tracking Total 7 | . 7 4 6 7 2 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . 2 1 3 . . Max in Single Turn 2 | . 2 1 2 . . Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 2 2 3 4 1 Terminals 9 | . 2 2 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 1 . Total Hacks 27 | . 7 3 7 9 1 Successful 13 | . 3 . 4 6 . Failed 14 | . 4 3 3 3 1 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 19 | . 6 1 6 6 . Terminals 24 | . 7 3 6 7 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 1 . Terminal Hacks 4 | . 1 . 1 2 . Terminal Index 2 | . . . 1 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 6 | . 2 . 2 2 . Terminals 6 | . 2 . 2 2 . Botnet 5 | . 1 . 2 2 . Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 2 2 2 1 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1334 | 82 325 240 384 207 96 Spaces Moved 1736 | 49 179 139 516 631 222 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 468 | 35 179 139 115 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1254 | . . . 401 631 222 Fastest Speed 29 | 50 120 120 29 29 29 Average Speed 54 | 102 120 120 50 29 30 Slowest Speed 120 | 120 120 120 120 29 108 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . 5 5 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 43 18 44 18 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 108 | . 52 . 56 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . 52 . 56 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1967 | 69 231 174 600 645 248 Wait 57 | 3 9 8 22 6 9 Move 1707 | 48 178 138 505 620 218 Hop 12 | . . . 5 5 2 Pick Up 26 | 6 6 2 10 2 . Fast Attach 11 | 4 . 2 4 1 . Attach 17 | 3 . 2 10 1 1 Detach 5 | . . . 5 . . Swap 15 | . 5 2 6 2 . Drop 19 | . 4 2 10 3 . Fire 79 | 5 29 17 23 5 . Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 627 | -9/Materials | Discovered new exit (range 14) 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Propulsion x2 862 | -8/Materials | Lost 7 parts (1p2n1u3w) 1023 | -8/Materials | Discovered new exit (range 13) 1032 | -8/Materials | Identified exit to Factory 1032 | -8/Materials | Entered Factory 1032 | -7/Factory | Evolved 2 slots: Utility x2 1236 | -7/Factory | Discovered new exit (range 9) 1238 | -7/Factory | Identified exit to Factory 1239 | -7/Factory | Entered another Factory area 1239 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1335 | -6/Factory | Self-destructed Last Messages --------------- 01284_ Field strength at 40. 01285_ Field strength at 35. 01286_ Field strength at 30. 01287_ Field strength at 25. 01288_ Field strength at 20. 01289_ Field strength at 15. 01290_ Field strength at 10. 01291_ Field strength at 5. 01292_ Stasis field depleted. 01320_ ALERT: All DSF locations entering lockdown mode. 01320_ Slug penetrates Wall. 01324_ Connecting with Terminal... 01327_ Slug penetrates Wall. 01327_ Flight Unit destroyed. 01331_ Penetrated by Slug. 01331_ Reaction Control System destroyed. 01333_ Penetrated by Slug. 01333_ Critical hit (Destroy). 01333_ Penetrated by Slug. 01333_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ??????########?????# ??????????????????????????? | | ??????# #?????# ????????g?????????????????? | | ??????# "" =#?????+ #???????gl????????????????? | | ??????# "" #?????# #?????????????????????????? | | ??????# "T #????## ####+############?????????? | | ####### "" ###### ?????????? | | # "" # ????????? | | # + h h t ????????? | | # # """ @ ????????? | | # # """ ????????? | | # """ # R" ####+#########???????????? | | # """ + """ # #???????????? | | # """ # # " " " " " #???????????? | | # # # " " " " " #???????????? | | # + # " " " " " #???????????? | | ############# + " " " " " #???????????? | | #???????????# # " "t" " " #???????????? | | #???????????# # " " " " " #???????????? | | +################## # " " " " " #???????????? | | # " " " " " #???????????? | | ^ # " " " " " #???????????? | | ^ # #???????????? | | # #???????????? | | ##############???????????? | | ##############+##########????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | " "" # """"""" #???????????????????????????? | | " Y" # """"""" #???????????????????????????? | | " "" # """"""" #???????????????????????????? | | # """"""" #???????????????????????????? | | ######################???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 72 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightElectronNukerbomber Manual? 0 Play Time 00:30:47 Cumulative 187.5 hours Start 2023.02.03 @ 20:45:35 End 2023.02.05 @ 21:48:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9268766f-2a60-4571-b855-44eb3ffa5b9f