Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 15:38:11 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (256) 256 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (966) 966 TOTAL SCORE: 2777 Bonus ------- Pacifist 200 Follower Combat Kills 166 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 56/100 System Corruption 0% Temperature Cool (74) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Makeshift Power Source Light Angular Momentum Engine Transmission Jammer Makeshift Hacking Suite Makeshift System Shield EMP Blaster Makeshift Hammer Makeshift Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Hammer Makeshift Sword > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Aluminum Leg Makeshift System Shield Particle Gun Assault Rifle Autogun EMP Blaster [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Makeshift Flight Unit Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Makeshift Sword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 32 | 6 . 4 7 12 3 Power 5 | 1 . 1 . 3 . Engine 5 | 1 . 1 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 4 3 . Treads . | . . . . . . Leg 7 | 2 . . 4 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 7 | 1 . 3 1 1 1 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 11 | 2 . . 2 5 2 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . 3 . 5 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Highest Loss Streak 5 | . . . 3 . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 1 2 3 7 7 8 Power 1 | . 1 1 1 1 1 Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 2 Weapon 3 | . 1 1 3 3 3 Tool/Special . | . . . . . . Unused Backups 7 | . . . . 2 5 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 4 | . . . . 1 3 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 85 80 99 88 95 Engine 11 | . 14 11 11 11 10 Leg 4 | . 28 22 22 2 . Flight 17 | . . . . 19 21 Device 12 | . . 2 11 11 18 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 8 11 11 11 Protection 1 | . . 3 10 . . Ballistic Gun 3 | . 14 11 21 1 . Impact Weapon 8 | . . . . 9 10 Slashing Weapon 9 | . . . . 10 10 Peak Build Rating 27 | 6 6 12 15 27 27 Average Rating 21 | 4 6 8 14 22 25 On Entrance 10 | . 6 6 12 15 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 26 | 14 14 18 23 26 16 Greatest Support 33 | 20 20 20 23 33 16 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 3 2 8 8 8 8 Average Carried 7 | 1 2 3 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 2 8 8 8 8 Class Distribution -------------------- 81% | Derelict-Mutant 10% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 670 | 260 . 54 206 130 20 Remotely . | . . . . . . Salvage Created 454 | . . 150 133 . 171 Parts 16 | . . 10 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 5 2 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 6 | . . 3 3 . . Guns 4 | . . 1 3 . . AOE 2 | . . 2 . . . Classes Destroyed 4 | . . 4 . . . Builder 1 | . . 1 . . . Grunt 3 | . . 1 2 . . Duelist 2 | . . 1 1 . . Sentry 1 | . . 1 . . . Best Kill Streak 3 | . . 3 1 . . Combat Bots Only 2 | . . 2 1 . . Max Kills in Single Turn 2 | . . 2 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 126 | . . 19 58 . 49 Missed 27 | . . 3 13 . 11 Hits 99 | . . 16 45 . 38 Melee 5 | . . . 5 . . Projectile 94 | . . 16 40 . 38 Critical Strikes 3 | . . 1 2 . . Damage Taken 1375 | . . 231 587 . 557 Core 406 | . . 38 210 . 158 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . 2 . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 39 | . . 9 20 . 10 Largest 2 | . . 2 2 . 2 Hottest 88 | . . 60 60 . 88 Shots Fired 75 | . . 18 40 . 17 Gun 75 | . . 18 40 . 17 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 53 | . . 9 37 . 7 Thermal 10 | . . . . . 10 Explosive . | . . . . . . Electromagnetic 12 | . . 9 3 . . Robot Hit Streak 9 | . . 6 9 . 3 Robot Miss Streak 3 | . . 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 51 | . . 12 27 . 12 Core Hits 13 | . . 5 6 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 9 | . . . . 1 8 Impact 6 | . . . . . 6 Slashing 3 | . . . . 1 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1018 | . . 245 372 . 401 Guns 656 | . . 145 372 . 139 Cannons . | . . . . . . Explosions 100 | . . 100 . . . Melee 262 | . . . . . 262 Ramming . | . . . . . . Kinetic 503 | . . 79 349 . 75 Thermal 164 | . . 100 . . 64 Explosive . | . . . . . . Electromagnetic 89 | . . 66 23 . . Impact 196 | . . . . . 196 Slashing 66 | . . . . . 66 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 137 | . . . . . 137 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 137 | . . . . . 137 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 86 | . . 6 42 . 86 Average Temperature 25 | . . 6 15 . 44 Received Heat Transfer 291 | . . 69 222 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 198 | . . 50 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 67 | . . 56 67 . . Initial 11 | . . . 11 . . Average 16 | . . 19 20 . . Influence Increases 398 | . . 100 195 . 103 Destroy 0b10 Robot/C 260 | . . 60 140 . 60 Destroy 0b10 Robot/NC 10 | . . 5 . . 5 Destroy Leader 50 | . . 20 20 . 10 Allied During Kill 48 | . . . 20 . 28 Successful Hack 9 | . . 9 . . . Disable Machine 15 | . . . 15 . . Destroy Structure 6 | . . 6 . . . Influence Decreases 398 | . . 70 197 28 103 Entered New Map 47 | . . . 19 28 . Time Decay 300 | . . 70 127 . 103 Lost Part 11 | . . . 11 . . Lost Ally 40 | . . . 40 . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 2 11 7 . 4 Peak Tracking Total 7 | . 2 7 4 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . . 1 . 1 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 2 . 6 2 Successful 10 | . . 2 . 6 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 4 | . . 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 1 . 6 2 Record 2 | . . . . . 2 Part Schematic 6 | . . . . 6 . Emergency Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . . . 20 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . 4 4 . Largest Group 5 | . . . 4 5 5 Highest-Rated Group 176 | . . . 71 176 176 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 51 | . . . 15 . 36 Total Damage 794 | . . . 104 . 690 Kills 7 | . . . 4 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 6373 | . . 53 465 4066 1789 Terrain 6373 | . . 53 465 4066 1789 Seismic 1177 | . . . . . 1177 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6683 | 65 96 202 465 4066 1789 Spaces Moved 3030 | 49 75 123 316 1847 620 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 869 | 43 75 123 316 312 . Wheels . | . . . . . . Hover . | . . . . . . Flight 2155 | . . . . 1535 620 Fastest Speed 50 | 50 120 120 120 52 52 Average Speed 73 | 111 120 120 120 65 52 Slowest Speed 190 | 120 120 120 190 190 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 22 15 70 92 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 2 2 3 Spaces Dug 3 | . . . . . 3 Terrain Destroyed 9 | . . 6 . . 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 6 | . . 6 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 7420 | 57 81 157 364 4696 2065 Wait 4274 | . 7 17 14 2817 1419 Move 3025 | 48 74 122 315 1846 620 Hop . | . . . . . . Pick Up 20 | 3 . 5 4 5 3 Fast Attach 14 | 5 . 3 1 4 1 Attach 5 | 1 . . 4 . . Detach 1 | . . . . 1 . Swap 16 | . . 1 3 9 3 Drop 19 | . . . 3 13 3 Fire 39 | . . 9 20 . 10 Melee 7 | . . . . 1 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 12) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Utility x2 278 | -9/Materials | Discovered new exit (range 12) 332 | -9/Materials | Build established: Mutant 364 | -9/Materials | Entered Mines 395 | -9/Mines | Core integrity fell below 50% 409 | -9/Mines | Lost 3 parts (1n1u1w) 460 | -9/Mines | Learned 8 Materials zone layouts 512 | -9/Mines | Learned location of 2 exits from Materials 531 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 563 | -9/Mines | Received a Mining Laser from a helpful Derelict 603 | -9/Mines | Discovered new exit (range 6) 668 | -9/Mines | Build established: Scavenger-Mutant 813 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 829 | -9/Mines | Entered Zion 829 | -7/Zion | Accompanied by 2 allies 977 | -7/Zion | Learned location of Warlord (-4) 1055 | -7/Zion | Given A8's code to call for help 1417 | -7/Zion | Found CR-A16's Pointy Stick 1535 | -7/Zion | Build established: Derelict-Mutant 1557 | -7/Zion | Met Imprinter 1568 | -7/Zion | Imprinted 1570 | -7/Zion | Declared Zion's savior 3060 | -7/Zion | Discovered new exit (range 10) 4673 | -7/Zion | Discovered new exit (range 16) 4895 | -7/Zion | Entered Proximity Caves 4895 | -6/Proximity Caves | Accompanied by 5 allies 5485 | -6/Proximity Caves | Found DCF Scrap (12 items) 5752 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5959 | -6/Proximity Caves | Learned Factory emergency access door positions 6666 | -6/Proximity Caves | Core integrity fell below 20% 6684 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06522_ Destroyed Adv. Heat Sink. 06522_ Destroyed Hvy. Laser. 06522_ Destroyed Lgt. Angular Momentum Engine. 06522_ G-50 Soldier system corrupted by crushing effect. 06522_ G-50 Soldier knocked back. 06523_ G-50 Soldier system terminally corrupted. 06557_ Connecting with Outpost Terminal... 06557_ Current location identified: Proximity Caves >>Query(Status Report 140P) EXTENSIVE FIRE DAMAGE TO EXTERIOR NETWORK. >>Query(Status Report %%%%) %%%%%%% %%% %%%%% %%%% %%% %%%%%%%%% %%% %% %%%%. 06654_ Mak. Flight Unit destroyed. 06658_ Mak. Power Source destroyed. 06661_ Mak. Flight Unit destroyed. 06666_ Seismic Detector destroyed. 06679_ Autogun destroyed. 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Deuterium Engine | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed NodeIntegrityBallwheel Manual? 0 Play Time 00:35:19 Cumulative 108.8 hours Start 2026.02.27 @ 14:59:39 End 2026.02.27 @ 15:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3914805-d05b-4345-8737-4e62bd256590