Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 16:26:59 Player: dwarfinator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (519) 519 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5054 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Seismic Detector Improved Shield Generator Advanced Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Heart of Steel > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Seismic Detector Improved Shield Generator Makeshift System Shield Makeshift System Shield Makeshift System Shield [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Improved Light Armor Plating Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Shock Maul Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 5 | . . 2 . . . 3 . . . Utility 4 | . . . . . . 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 50 | 1 1 8 5 . . 21 2 3 9 Power 3 | . . 1 1 . . 1 . . . Engine 3 | . . 1 1 . . 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 1 1 6 2 . . 4 . . 1 Treads . | . . . . . . . . . . Leg 1 | 1 . . . . . . . . . Wheel 1 | . 1 . . . . . . . . Hover 6 | . . 3 . . . 2 . . 1 Flight 7 | . . 3 2 . . 2 . . . Utility 21 | . . . . . . 10 2 3 6 Device 8 | . . . . . . 4 1 2 1 Storage . | . . . . . . . . . . Processor 5 | . . . . . . 2 1 . 2 Hackware 3 | . . . . . . . . . 3 Protection 5 | . . . . . . 4 . 1 . Artifact . | . . . . . . . . . . Weapon 11 | . . 1 2 . . 6 . . 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 1 . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 5 | . . . . . . 4 . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . 1 1 Parts Lost 19 | . . 2 1 . 2 7 . . 7 Power 1 | . . . . . . 1 . . . Propulsion 10 | . . 2 1 . 1 5 . . 1 Utility 5 | . . . . . . . . . 5 Weapon 3 | . . . . . 1 1 . . 1 Highest Loss Streak 7 | . . 2 3 . 2 2 . . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 43 | . 16 41 74 77 60 47 46 41 29 Engine 2 | . . 1 11 11 11 1 . . . Hover 3 | . . 20 1 . . 4 . . 1 Flight 14 | . . 9 41 44 35 14 13 13 6 Device 5 | . . . . . . 7 6 6 5 Processor 4 | . . . . . . 3 8 7 6 Protection 4 | . . . . . . 6 10 6 2 Ballistic Gun 1 | . . . 9 11 11 . . . . Launcher 1 | . . 4 11 11 2 . . . . Impact Weapon 3 | . . . . . . 4 6 6 3 Naked Turns 79 | . . . . . . . . . 79 Heaviest Build 12 | . . 4 12 12 12 11 10 7 8 Greatest Support 16 | 3 3 13 16 16 16 12 10 10 10 Greatest Overweight (x) 1 | . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 5 5 5 4 Average Carried 3 | . . 3 4 5 5 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 5 5 5 3 5 5 4 Class Distribution -------------------- 70% | Mutant 14% | Scout 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Matter Collected 698 | 123 59 . 37 . . 374 26 28 51 Remotely . | . . . . . . . . . . Salvage Created 731 | . 59 11 5 . . 472 . . 184 Parts 27 | . 2 5 4 . . 9 . . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 2 | . . . . . 1 . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 19 | . . 7 4 . . 5 . . 3 Melee 4 | . . . . . . 3 . . 1 AOE 13 | . . 7 4 . . . . . 2 Classes Destroyed 8 | . 1 1 . . . 3 . . 3 Worker 2 | . . . . . . 1 . . 1 Builder 4 | . . . . . . 4 . . . Recycler 3 | . 1 . . . . 2 . . . Operator 1 | . . . . . . . . . 1 Watcher 2 | . . . . . . 1 . . 1 Swarmer 16 | . . 7 4 . . 5 . . . Cutter 2 | . . . . . . . . . 2 Brawler 1 | . . . . . . . . . 1 Best Kill Streak 11 | . 1 7 11 . . 6 . . 4 Combat Bots Only 11 | . . 7 11 . . 3 . . 3 Max Kills in Single Turn 2 | . 1 2 2 . . 1 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . 1 Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Hostile Shots Fired 289 | . . 29 7 . 18 160 3 . 72 Missed 150 | . . 14 4 . 11 93 3 . 25 Damage Taken 2636 | . 8 166 144 . 64 878 . . 1376 Core 1384 | . 8 39 62 . 15 245 . . 1015 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 84 | 100 96 . . . 71 . . 71 . Volleys Fired 13 | . . 6 4 . . 2 . . 1 Largest 1 | . . 1 1 . . 1 . . 1 Hottest 100 | . . 30 30 . . 100 . . 50 Shots Fired 13 | . . 6 4 . . 2 . . 1 Gun 2 | . . . 2 . . . . . . Cannon . | . . . . . . . . . . Launcher 9 | . . 6 2 . . . . . 1 Special 2 | . . . . . . 2 . . . Kinetic 2 | . . . 2 . . . . . . Thermal 2 | . . . . . . 2 . . . Explosive 8 | . . 6 2 . . . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 1 | . . . 1 . . . . . 1 Robot Miss Streak 2 | . . 1 2 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 20 | . . . 1 . . 15 . . 4 Core Hits 25 | . 1 9 4 . . 6 . . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 4 . . 2 Critical Strikes 6 | . . . . . . 4 . . 2 Smash 6 | . . . . . . 4 . . 2 Melee Attacks 34 | . . . . . . 28 1 . 5 Impact 30 | . . . . . . 24 1 . 5 Slashing . | . . . . . . . . . . Piercing 4 | . . . . . . 4 . . . Sneak Attacks 8 | . . . . . . 6 . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . Damage Inflicted 2613 | . 16 509 309 . . 1228 . . 551 Guns 8 | . . . 8 . . . . . . Cannons . | . . . . . . . . . . Explosions 1233 | . . 509 301 . . 152 . . 271 Melee 1344 | . . . . . . 1076 . . 268 Ramming 28 | . 16 . . . . . . . 12 Kinetic 8 | . . . 8 . . . . . . Thermal . | . . . . . . . . . . Explosive 985 | . . 509 301 . . . . . 175 Electromagnetic 248 | . . . . . . 152 . . 96 Impact 1294 | . . . . . . 1026 . . 268 Slashing . | . . . . . . . . . . Piercing 50 | . . . . . . 50 . . . Highest Corruption 3 | . . . . . . 3 3 3 3 Average Corruption 2 | . . . . . . 1 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . . . . . 7 1 1 3 Matter Fused 4 | . . . . . . 4 . . . Energy Discharges 4 | . . . . . . . 1 1 2 Data Loss (minor) 4 | . . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 955 | . . 3 2 . . 684 . . 266 Projectiles . | . . . . . . . . . . Explosions 21 | . . 3 2 . . 16 . . . Melee 934 | . . . . . . 668 . . 266 Knockbacks 6 | . . . . . . 6 . . . Impact 5 | . . . . . . 5 . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 92 | . 8 . 23 . . 36 . . 25 Shots 3 | . . . 1 . . 1 . . 1 Rammed 2 | . 1 . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 28 | . . . 5 . 12 28 . . . Average Temperature 9 | . . . 3 . 8 16 . . . Received Heat Transfer 246 | . . 30 . . 30 168 . . 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 20 | . . . . . . 14 . . 6 Impact Corruptions 31 | . . . . . . 21 . . 10 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Peak Influence 411 | . 50 211 199 . . 353 . . 411 Initial 91 | . . 20 78 . . . . . 91 Average 149 | . 15 76 197 . . 150 . . 188 Maximum Alert Level 2 | . . 1 . . . 1 . . 2 Low Security (%) 72 | 100 100 79 100 . . 68 . . 64 Level 1 24 | . . 20 . . . 31 . . 26 Level 2 2 | . . . . . . . . . 8 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 1 . . . 4 . . 3 Investigation 3 | . . . . . . 2 . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . . 1 . . . 2 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Distress Signals 3 | . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 90 | . 2 16 11 . 1 32 3 . 25 Peak Tracking Total 19 | . 3 8 19 . 1 10 3 . 13 Tactical Retreats 14 | . 1 . . . . 8 1 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 1 . . 2 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Disabled 3 | . . . 1 . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Accessed 7 | . . . . . . 3 1 1 2 Terminals 5 | . . . . . . 3 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . . . . . . 7 1 1 8 Successful 4 | . . . . . . 1 1 1 1 Failed 13 | . . . . . . 6 . . 7 Catastrophic 4 | . . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . . . 4 . . 2 Terminals 15 | . . . . . . 7 . . 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . . . 1 1 . Open Door 2 | . . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . 1 Terminals 2 | . . . . . . 1 . . 1 Assimilate 2 | . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . . 3 . . 2 Full Trace Events 3 | . . . . . . 2 . . 1 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total Allies 3 | . . . 2 . . 1 . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 49 | . . . 49 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Turns Passed 1154 | 11 52 81 77 18 43 446 126 36 264 Spaces Moved 2228 | 18 96 107 188 56 131 839 314 74 405 Core 333 | 18 96 24 . . . 26 . . 169 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 33 | . . 33 . . . . . . . Flight 1862 | . . 50 188 56 131 813 314 74 236 Fastest Speed 31 | 50 50 34 31 31 31 34 37 37 37 Average Speed 38 | 50 50 48 31 31 32 36 37 37 42 Slowest Speed 120 | 50 50 75 37 31 34 120 37 37 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . . 4 4 . . 12 . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 32 26 53 9 35 23 56 18 20 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . . 1 1 . Spaces Dug 16 | . . 6 . . . 8 1 . 1 Terrain Destroyed 70 | . . 24 20 . . 8 1 . 17 Melee 10 | . . . . . . 8 1 . 1 Projectile . | . . . . . . . . . . AOE 60 | . . 24 20 . . . . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total 2421 | 18 98 123 197 55 130 914 321 82 483 Wait 80 | . . . . . . 22 . . 58 Move 2181 | 17 95 99 180 55 130 816 313 73 403 Hop 17 | . . 3 3 . . 10 . . 1 Pick Up 17 | . 1 4 2 . . 5 3 1 1 Fast Attach 29 | 1 1 6 3 . . 10 1 3 4 Attach 18 | . . 2 . . . 10 1 . 5 Detach 11 | . . 2 . . . 6 . . 3 Swap 3 | . . . 2 . . 1 . . . Drop 19 | . . 1 3 . . 7 2 5 1 Fire 13 | . . 6 4 . . 2 . . 1 Melee 31 | . . . . . . 25 1 . 5 Ram 2 | . 1 . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 16) 64 | -10/Materials | Entered another Materials area 64 | -9/Materials | Evolved 2 slots: Propulsion x2 104 | -9/Materials | Discovered new exit (range 16) 137 | -9/Materials | Discovered new exit (range 16) 145 | -9/Materials | Entered Mines 168 | -9/Mines | Destroyed 11 combat bots 178 | -9/Mines | Lost 3 parts (3n) 213 | -9/Mines | Assembled infested the area 219 | -9/Mines | Discovered new exit (range 12) 220 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 222 | -9/Mines | Entered Zion 234 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 236 | -7/Zion | Discovered new exit (range 11) 240 | -7/Zion | Entered Proximity Caves 254 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 269 | -6/Proximity Caves | Learned Factory emergency access door positions 280 | -6/Proximity Caves | Discovered new exit (range 9) 283 | -6/Proximity Caves | Entered Factory 283 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 557 | -6/Factory | Build established: Mutant 724 | -6/Factory | Discovered new exit (range 15) 729 | -6/Factory | Entered Lower Caves 826 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 839 | -6/Lower Caves | Learned Factory non-interactive machine intel 851 | -6/Lower Caves | Discovered new exit (range 10) 855 | -6/Lower Caves | Entered another Lower Caves area 862 | -6/Lower Caves | Found Prototype Device 862 | -6/Lower Caves | Identified Heart of Steel 885 | -6/Lower Caves | Discovered new exit (range 21) 891 | -6/Lower Caves | Entered Factory 891 | -5/Factory | Evolved 2 slots: Utility x2 892 | -5/Factory | Loaded intel: 228 non-interactive machine locations 1044 | -5/Factory | Spotted B-75 Beast 1080 | -5/Factory | Core integrity fell below 50% 1111 | -5/Factory | Core integrity fell below 20% 1113 | -5/Factory | Lost 7 parts (1n5u1w) 1155 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01078_ Imp. Reaction Control System fried. 01078_ C-35 Carver destroyed. 01082_ Shock Maul destroyed. 01085_ Acquired 27 matter. 01095_ System corrupted: Component data lost. 01099_ Knocked back. 01116_ System corrupted: Energy discharge (-35). 01122_ Slammed into C-35 Carver. 01122_ Destroyed Imp. Surge Thruster. 01122_ C-35 Carver system corrupted by crushing effect. 01124_ K-01 Serf collects debris. 01131_ System corrupted: Energy discharge (-28). 01144_ Acquired Adv. Hacking Suite. 01146_ Acquired Imp. Corruption Screen. 01147_ Power Conduit explodes. 01147_ P-70 Sage destroyed. 01147_ Power Conduit explodes. 01147_ P-70 Sage destroyed. 01147_ Power Conduit explodes. 01147_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"""""""???? | | ???????????????????????????????????? ??"""""""???? | | ??????????????????????????????????? #?"""""""???? | | ??????????????????????????????????? #?"""""""???? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? +?"""""""???? | | ????????????????????????????????? #?"""""""???? | | ????????????????????????????????? #?"""""""???? | | ???????????????????????????????? #?"""""""???? | | ???????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ??????????????################ #???????????? | | ???????????? #s #???????????? | | ???????????# """"" """ """ s +???????????? | | ???????????# ""R"" """ """s# #???????????? | | ???????????# " " """ """ # #???????????? | | ???????????# @ s #? #???????????? | | ???????????# ] ! #? #???????????? | | ???????????# #?? #???????????? | | ???????????########;;;;;######?? #???????????? | | ????????????????# #??? #???????????? | | ????????????????# #??? #???????????? | | ??????????????# | +???? #???????????? | | ??????????????# % #???? #???????????? | | ############??# " ??? #???????????? | | ####; ? #???????????? | | + [ ?? ????????????? | | ###; ; ????"""""""???? | | #?#" ; ?????"""""""???? | | #?## " ?????"""""""???? | | #??# " ??????"""""""???? | | #??# # ?????????????????? | | #??# ##+##" ?????????"""""""???? | | #??# #?### ???????????"""""""???? | | #??# #????#??????????????"""""""???? | | #??# #???????????????????"""""""???? | | #??# #?????????????????????????????? | | #######+####### ####??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Block 15 Armor Coverage 300 Evasion (%) 71 Defensive Hacking 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicReactionInsulator Manual? 0 Play Time 00:59:54 Cumulative 88.7 hours Start 2024.07.09 @ 15:18:31 End 2024.07.09 @ 16:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 638db0f2-29ac-40e6-bafc-449fd7ccf726