Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.11 @ 09:58:43 // Winter2019/RPGLIKE

Player: Lava

Result: Destroyed by X2-RMO(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (33)      165
Value Destroyed (760)      760
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1405

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/600
Matter                     273/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (130)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
             Cargo Legs
>            --- UTILITY (4+2) ----
  Subdweller Optics
             Signal Interpreter
             Terrain Scanner
      Medium Armor Plating
>            --- WEAPON (2) -------
             Shotgun
             Battle Cannon
>            --- INVENTORY (3) ----
  Subdweller Power Source
  Subdweller Monowheel
   Makeshift Thermal Plating

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
             Cargo Legs
>            --- UTILITY ----------
  Subdweller Optics
             Signal Interpreter
             Terrain Scanner
      Medium Armor Plating
>            --- WEAPON -----------
             Shotgun
             Battle Cannon
>            --- INVENTORY --------
  Subdweller Power Source
  Subdweller Monowheel
   Makeshift Thermal Plating
[Rating: 27]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Cargo Legs
Utility                    Medium Armor Plating
  Device                   Terrain Scanner
  Processor                Signal Interpreter
  Protection               Medium Armor Plating
Weapon                     Shotgun
  Energy Gun               Medium Laser
  Ballistic Gun            Shotgun
  Ballistic Cannon         Battle Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              5    | 3   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | 1   .   .   
  Utility                  3    | 1   .   2   
  Weapon                   1    | 1   .   .   
Parts Attached             26   | 5   16  5   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   4   1   
    Treads                 6    | 2   4   .   
    Leg                    1    | .   .   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  10   | .   7   3   
    Device                 2    | .   .   2   
    Storage                .    | .   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             7    | .   6   1   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   4   1   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | .   4   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 1    | .   .   1   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   95  97  
  Engine                   12   | .   13  10  
  Treads                   23   | .   27  20  
  Device                   8    | .   .   16  
  Processor                9    | .   7   10  
  Protection               15   | .   17  14  
  Energy Gun               1    | .   2   .   
  Ballistic Gun            18   | .   25  12  
  Ballistic Cannon         4    | .   .   9   
Peak Build Rating          27   | 5   11  27  
  Average Rating           11   | 3   9   13  
  On Entrance              5    | .   5   10  
Naked Turns                .    | .   .   .   
Heaviest Build             24   | 7   23  24  
  Greatest Support         55   | 40  40  55  
  Greatest Overweight (x)  5    | .   5   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 3    | 3   3   3   
  Average Capacity         3    | 3   3   3   
  Most Carried             3    | 3   3   3   
  Average Carried          2    | .   2   2   
  Final Capacity           3    | 3   3   3   
  Final Carried            3    | .   3   3   

 Class Distribution 
--------------------
 53% | Mutant
 46% | Skirmisher

 Dominant Class 
----------------
     Mutant | -10/Materials
 Skirmisher | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1041 | 250 358 433 
  Remotely                 .    | .   .   .   
Salvage Created            656  | .   237 419 
  Parts                    46   | .   28  18  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      12   | .   .   12  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  28   | .   12  16  
  Guns                     22   | .   12  10  
  Cannons                  6    | .   .   6   
Classes Destroyed          5    | .   3   2   
  Turret                   2    | .   .   2   
  Watcher                  3    | .   3   .   
  Swarmer                  15   | .   9   6   
  Grunt                    3    | .   3   .   
  Subdweller               10   | .   .   10  
Best Kill Streak           6    | .   4   6   
  Combat Bots Only         4    | .   3   4   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              1    | .   1   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        211  | .    73   138  
  Missed                   57   | .    23   34   
Damage Taken               1557 | .    342  1215 
  Core                     1049 | .    215  834  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Core       857  | .    175  682  
  Ignored by Resistances   454  | .    118  336  
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              73   | .    25   48   
  Largest                  2    | .    2    2    
  Hottest                  62   | .    46   62   
Shots Fired                146  | .    50   96   
  Gun                      115  | .    50   65   
  Cannon                   31   | .    .    31   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  146  | .    50   96   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         41   | .    5    41   
  Robot Miss Streak        9    | .    9    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    2    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           119  | .    33   86   
  Core Hits                59   | .    21   38   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    .    4    
    Blast                  4    | .    .    4    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1805 | .    453  1352 
  Guns                     1363 | .    448  915  
  Cannons                  437  | .    .    437  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  5    | .    5    .    
  Kinetic                  1800 | .    448  1352 
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 7    | .    .    7    
  Impact                   .    | .    .    .    
  Kinetic                  7    | .    .    7    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        10   | .    10   8    
  Average Temperature      3    | .    3    4    
  Received Heat Transfer   435  | .    72   363  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             204  | .   204 .   
  Initial                  .    | .   .   .   
  Average                  59   | .   61  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         98   | 100 98  .   
  Level 1                  1    | .   1   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              45   | .   22  23  
  Peak Tracking Total      6    | .   6   6   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            9    | .   7   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   10  .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   23  .   
  Successful               9    | .   9   .   
  Failed                   14   | .   14  .   
    Catastrophic           4    | .   4   .   
  Database Lockouts        .    | .   .   .   
  Manual                   17   | .   17  .   
  Terminals                21   | .   21  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Prototype ID Bank        1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Transport Status         1    | .   1   .   
  Reinforcement Status     1    | .   1   .   
  Recall Investigation     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                1    | .   1   .   
    Botnet                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   9   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3261 | 46   1597 1618 
Spaces Moved               1815 | 34   877  904  
  Core                     19   | 15   4    .    
  Treads                   1700 | 19   873  808  
  Legs                     96   | .    .    96   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  130  
  Average Speed            157  | 111  160  156  
  Slowest Speed            300  | 160  300  160  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       51   | 3    94   56   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    1    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2060 | 41   1011 1008 
  Wait                     89   | .    58   31   
  Move                     1813 | 33   876  904  
  Hop                      .    | .    .    .    
  Pick Up                  18   | 3    10   5    
  Fast Attach              15   | 2    12   1    
  Attach                   11   | 3    4    4    
  Detach                   .    | .    .    .    
  Swap                     .    | .    .    .    
  Drop                     10   | .    6    4    
  Fire                     73   | .    25   48   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    1    | .    1    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            30   | .    19   11   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub)
-10/Subcaves (discovered 1 exit: *Rec)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    1 | -11/Scrapyard | Upgraded with Utility slot (x1)
    1 | -11/Scrapyard | Upgraded with Weapon slot (x1)
   13 | -11/Scrapyard | Discovered new exit (range 14)
   47 | -11/Scrapyard | Entered Materials
  180 | -10/Materials | Discovered new exit (range 4)
  307 | -10/Materials | Build established: Mutant
  482 | -10/Materials | Discovered new exit (range 15)
  533 | -10/Materials | Discovered new exit (range 13)
  634 | -10/Materials | Discovered new exit (range 14)
  857 | -10/Materials | Identified exit to Mines
 1003 | -10/Materials | Reached level 2
 1637 | -10/Materials | Discovered new exit (range 5)
 1643 | -10/Materials | Identified exit to Subcaves
 1644 | -10/Materials | Entered Subcaves
 1661 | -10/Subcaves  | Reached level 3
 1669 | -10/Subcaves  | Discovered new exit (range 8)
 1712 | -10/Subcaves  | Identified exit to Recycling
 1725 | -10/Subcaves  | Upgraded with Utility slot (x2)
 2050 | -10/Subcaves  | Build established: Skirmisher
 2437 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2966 | -10/Subcaves  | Learned Materials security intel
 3074 | -10/Subcaves  | A Subdweller sparked back to life
 3074 | -10/Subcaves  | A Subdweller sparked back to life
 3074 | -10/Subcaves  | A Subdweller sparked back to life
 3092 | -10/Subcaves  | Core integrity fell below 50%
 3125 | -10/Subcaves  | Found Prototype Leg
 3125 | -10/Subcaves  | Identified Cargo Legs
 3127 | -10/Subcaves  | Attached Cargo Legs, gained temporary slots: Utility x2
 3151 | -10/Subcaves  | Core integrity fell below 20%
 3251 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3262 | -10/Subcaves  | Destroyed by X2-RMO(R) with Subdweller Laser

 Last Messages 
---------------
03113_ 0W-Z5B(R) knocked back.
03116_ 0W-Z5B(R) affixes Scrap Shield Fragment to Scrap Shield.
03118_ 0W-Z5B(R) destroyed.
03124_ Dropped Lgt. Treads. <x2>
03125_ Acquired Prototype Leg.
03125_ Identified Cargo Legs.
03127_ Core temporarily expanded with Utility slot. <x2>
03127_ Acquired 3 matter.
03128_ Acquired 5 matter.
03131_ Acquired 62 matter.
03144_ Triggered Piercing Trap.
03144_ Spikes shoot up from the floor.
03144_ Critical hit (Impale). <x2>
03150_ Triggered Piercing Trap.
03150_ Spikes shoot up from the floor.
03150_ Critical hit (Impale).
03224_ Subatomizers dissect the Lgt. Treads.
03251_ 0X-JCJ(R) emerges from the Twisted Machinery.
03258_ 0X-JCJ(R) knocked back.
03261_ FV-3YB(R) destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                21
Robot Scan Range           14
Terrain Scan Range         14
Terrain Scan Density       710
Armor Coverage             450
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Levels Raised              2    | .    1    1    
  XP Earned                7640 | 4000 1790 1850 
  XP Spent                 6965 | 3875 .    3090 
Upgrades                   22   | 13   .    9    
  Propulsion Slot          1    | 1    .    .    
  Utility Slot             3    | 1    .    2    
  Weapon Slot              1    | 1    .    .    
  Inventory Capacity       3    | 3    .    .    
  Sensor Range             7    | 7    .    .    
  Terrain Scan Density     7    | .    .    7    
Protomatter Created        185  | .    95   90   
  Integrity Restored       568  | .    337  231  
    Core                   446  | .    215  231  
    Parts                  122  | .    122  .    
Protomatter Decayed        110  | .    .    110  

 Game 
------
Seed              TargetingTacticalWings
  Manual?         0
Play Time         00:17:00
  Cumulative      93.3 hours
  Start           2025.04.11 @ 09:40:27
  End             2025.04.11 @ 09:58:43
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      Winter2019/RPGLIKE
Game No.          84
  Rogue           70
  Adventurer      14
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             45
Gallery%          40
Achievement%      47
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x56
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 58adf7eb-11d9-461c-b7de-118fadb05bab