Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 00:10:10 Player: Andru7428 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (163) 815 Value Destroyed (4275) 4275 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3583) 3583 TOTAL SCORE: 17133 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 291 Aligned with FarCom 300 Win 3000 Friendly Fire -31 Cogmind --------- Core Integrity 1534/1600 Matter 77/300 Energy 243/325 System Corruption 0% Temperature Cool (9) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- Biomechanical Wings Nuclear Pulse Array Field Propulsion Array Improved Q-thruster > --- UTILITY (15) ----- Small Storage Unit Structural Scanner Machine Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Improved System Shield Advanced System Shield Authchip [Propulsion] > --- WEAPON (2) ------- Nova Cannon Power Sword > --- INVENTORY (8) ---- Light Fission Core Impulse Thruster Field Propulsion Array Impulse Thruster Array Trap Reconfigurator Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Nuclear Pulse Array Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Machine Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Improved System Shield Advanced System Shield Authchip [Propulsion] > --- WEAPON ----------- Nova Cannon Power Sword > --- INVENTORY -------- Light Fission Core Impulse Thruster Field Propulsion Array Impulse Thruster Array Trap Reconfigurator Mini Grenade Launcher [Rating: 134] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Powered Armor Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . . 1 . 1 . . 1 . Utility 13 | . . . 2 . . . 1 . . 3 . 1 2 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 191 | 7 6 6 25 16 . . 17 12 2 15 23 28 13 9 10 2 Power 12 | 1 . . 5 . . . . . . 2 . 2 1 . 1 . Engine 8 | 1 . . 5 . . . . . . 1 . 1 . . . . Core 2 | . . . . . . . . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . 1 . . . . 1 . Propulsion 44 | 2 2 . 4 3 . . 4 4 . 3 5 9 1 1 6 . Treads 26 | 2 2 . 3 3 . . 4 3 . 1 5 3 . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . . 1 . 2 . 6 1 1 6 . Utility 87 | 2 4 2 13 7 . . 8 5 2 7 6 14 7 6 2 2 Device 44 | 1 2 1 5 3 . . 4 5 2 5 2 5 5 2 1 1 Storage 3 | 1 1 . . . . . . . . . . 1 . . . . Processor 6 | . . . . . . . 1 . . 1 . 1 1 1 . 1 Hackware 9 | . . . . . . . . . . 1 1 2 1 3 1 . Protection 25 | . 1 1 8 4 . . 3 . . . 3 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 4 3 6 . . 5 3 . 3 12 3 4 2 1 . Energy Gun 1 | . . . . . . . . . . . 1 . . . . . Energy Cannon 19 | . . . 2 3 . . 3 2 . 2 4 . 1 1 1 . Ballistic Gun 12 | 2 . 2 1 2 . . 1 . . . 3 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 . 1 . . 1 . . . 2 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 . 1 2 1 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 1 . . . 1 . 2 . . 2 . 2 . Corrupted Parts 3 | . . . . . . . . . . . 3 . . . . . System Corruption 9 | . . . . . . . . . . . 9 . . . . . Parts Lost 19 | . . . . 2 . . 1 . . 2 7 2 3 1 1 . Power 2 | . . . . . . . . . . . . 1 1 . . . Propulsion 4 | . . . . . . . . . . 1 2 1 . . . . Utility 11 | . . . . 2 . . 1 . . 1 4 . 1 1 1 . Weapon 2 | . . . . . . . . . . . 1 . 1 . . . Highest Loss Streak 3 | . . . . 2 . . 1 . . 1 2 2 3 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 99 100 100 95 100 100 95 95 96 86 86 85 86 Engine 7 | . 14 14 11 11 11 11 9 9 9 3 . 1 . . . . Reactor 1 | . . . . . . . . . . 2 6 2 . . 3 4 Treads 19 | . 28 28 22 22 22 22 27 27 27 18 18 16 . . . . Flight 3 | . . . . . . . . . . 4 6 8 15 14 16 16 Device 14 | . 12 13 8 21 22 22 11 9 9 15 17 11 13 16 16 15 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 5 5 4 4 4 Processor 5 | . . . . . . . 2 9 9 13 12 5 13 9 8 10 Hackware 5 | . . . . . . . . . . 6 6 12 22 27 27 28 Protection 10 | . . . 24 11 11 11 18 18 18 8 6 12 . . . . Energy Cannon 8 | . . . 8 11 11 11 9 17 18 11 9 5 3 2 4 4 Ballistic Gun 8 | . 28 27 13 10 11 11 8 . . . 1 4 . . . . Peak Build Rating 134 | 7 8 8 19 25 22 22 31 32 32 54 57 73 95 111 129 134 Average Rating 39 | 5 7 8 14 17 21 22 24 28 30 43 51 65 84 103 123 132 On Entrance 41 | . 7 8 8 18 21 22 22 29 30 30 51 57 71 87 111 128 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 74 | 13 30 30 43 48 48 48 55 47 47 50 58 74 30 33 42 42 Greatest Support 111 | 40 40 40 40 40 40 40 60 62 62 72 80 111 32 33 43 43 Greatest Overweight (x) 1 | . . . 1 1 1 1 . 1 . . 1 1 . . 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 8 8 8 8 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 15 15 13 8 8 8 8 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 8 8 8 8 Average Carried 13 | 5 12 14 14 14 14 15 14 14 15 14 14 13 7 8 7 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 8 8 8 8 8 Final Carried 15 | 6 14 15 15 15 15 15 15 15 15 15 14 8 8 8 8 8 Class Distribution -------------------- 51% | Mutant 13% | Skirmisher 9% | Scavenger-Mutant 7% | Hacker-Ninja 7% | Scavenger-Skirmisher 7% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Matter Collected 3058 | 281 237 129 519 99 . 118 280 100 30 109 477 329 251 99 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5432 | 42 354 105 902 166 . 102 723 493 156 342 882 730 265 128 . 42 Parts 381 | 5 30 12 89 11 . 2 46 39 10 21 29 45 19 17 . 6 Haulers Intercepted 10 | . 1 . 5 . . . 1 3 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 1 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 114 | . 7 8 22 8 . 2 15 7 3 5 17 16 4 . . . Guns 39 | . 7 2 16 3 . 2 4 . . . 1 4 . . . . Cannons 42 | . . . 6 2 . . 7 7 3 4 8 5 . . . . AOE 29 | . . 6 . 3 . . 3 . . . 7 6 4 . . . Classes Destroyed 13 | 1 5 . 3 . . . 2 . . 1 1 . . . . . Worker 10 | . . . 1 . . . 1 1 . 2 . . 4 1 . . Builder 8 | . . . 1 . . . . . . . . 1 . 4 . 2 Tunneler 3 | 2 . . . . . . . . . . . . . 1 . . Hauler 10 | . 1 . 5 . . . 1 3 . . . . . . . . Recycler 4 | . . . . . . . 2 . . . 1 . 1 . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . Watcher 12 | . 3 . 1 . . . 2 2 . 2 . 2 . . . . Swarmer 55 | . 3 6 13 5 . . 7 3 . . 6 8 4 . . . Grunt 29 | . 4 2 6 3 . 2 3 1 . 2 6 . . . . . Sentry 18 | . . . 3 . . . 4 3 3 . 3 2 . . . . Hunter 7 | . . . . . . . 1 . . 2 1 3 . . . . Programmer 4 | . . . . . . . . . . 1 . 3 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 3 3 5 3 . 2 6 6 3 4 10 8 6 2 . 1 Combat Bots Only 8 | . 3 3 5 3 . 2 4 4 3 4 8 8 4 . . . Max Kills in Single Turn 4 | 1 1 3 2 2 . 1 3 1 1 1 3 3 4 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . 2 . . . 2 3 3 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Hostile Shots Fired 618 | . 22 27 89 21 . 7 80 11 10 54 161 110 14 2 4 6 Missed 173 | . 6 7 29 1 . 2 23 3 3 7 52 28 4 2 2 4 Damage Taken 6121 | . 188 248 624 261 . 73 613 85 105 666 1368 1410 309 . 57 114 Core 785 | . 17 71 40 70 . 44 8 . . 59 144 201 65 . . 66 Absorbed by Shields 13 | . . . . . . . . . . . 13 . . . . . Core Remaining (%) 86 | 100 . 64 . . . 61 . . 98 . 76 79 94 100 100 95 Volleys Fired 360 | 3 30 17 59 11 . 6 38 27 7 20 62 48 13 7 7 5 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 1 1 1 1 Hottest 136 | 40 40 40 136 136 . 88 136 136 136 136 136 123 90 113 113 113 Shots Fired 632 | 6 60 30 118 20 . 12 74 53 14 40 97 76 13 7 7 5 Gun 272 | 6 60 26 70 8 . 6 33 . . . 29 34 . . . . Cannon 342 | . . . 48 10 . 6 39 53 14 40 64 39 10 7 7 5 Launcher 18 | . . 4 . 2 . . 2 . . . 4 3 3 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 272 | 6 60 26 70 8 . 6 33 . . . 29 34 . . . . Thermal 342 | . . . 48 10 . 6 39 53 14 40 64 39 10 7 7 5 Explosive 18 | . . 4 . 2 . . 2 . . . 4 3 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 4 8 10 10 9 . 7 20 28 5 14 23 10 . . . . Robot Miss Streak 5 | . 3 1 5 2 . 1 5 4 1 2 4 3 . . . . Penetration Max 2 | . . . . . . . . . . . 2 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 407 | 4 38 24 69 15 . 10 46 29 9 33 67 41 6 13 . 3 Core Hits 227 | 2 18 11 35 8 . 5 29 14 3 18 42 27 10 3 . 2 Critical Kills 10 | . 1 . 1 . . . 1 . . . 2 5 . . . . Critical Parts Destroyed 10 | . . . . . . . . . . . 5 5 . . . . Critical Strikes 24 | . 1 . 1 . . . 1 . . . 10 10 . . . 1 Meltdown 2 | . . . . . . . 1 . . . . 1 . . . . Destroy 21 | . 1 . 1 . . . . . . . 10 9 . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 115 | . . . . . . . . 1 . 4 2 15 37 40 4 12 Impact . | . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . . 1 . 4 2 15 37 40 4 12 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . 2 . 2 4 9 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11132 | 47 472 594 1177 499 . 197 1277 643 206 834 2075 1325 723 882 . 181 Guns 2228 | 47 472 275 624 97 . 88 298 . . . 203 124 . . . . Cannons 4612 | . . . 553 155 . 109 634 643 206 680 978 654 . . . . Explosions 2523 | . . 319 . 247 . . 339 . . . 894 373 351 . . . Melee 1763 | . . . . . . . . . . 154 . 174 372 882 . 181 Ramming 6 | . . . . . . . 6 . . . . . . . . . Kinetic 2228 | 47 472 275 624 97 . 88 298 . . . 203 124 . . . . Thermal 4612 | . . . 553 155 . 109 634 643 206 680 978 654 . . . . Explosive 2523 | . . 319 . 247 . . 339 . . . 894 373 351 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1763 | . . . . . . . . . . 154 . 174 372 882 . 181 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 2 11 10 . . . . Average Corruption 4 | . . . . . . . . . . 1 2 8 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . . . 12 9 21 . . . . Message Errors 10 | . . . . . . . . . . 3 2 5 . . . . Matter Fused 15 | . . . . . . . . . . 7 2 6 . . . . Heat Flow Errors 4 | . . . . . . . . . . . 1 3 . . . . Energy Discharges 5 | . . . . . . . . . . 2 2 1 . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 506 | . . . . 11 . . 39 31 . 3 73 13 25 311 . . Projectiles 87 | . . . . . . . 19 31 . 3 34 . . . . . Explosions 83 | . . . . 11 . . 20 . . . 39 13 . . . . Melee 336 | . . . . . . . . . . . . . 25 311 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . 32 . . . . . . . . 24 24 . . . . Shots 5 | . . 1 . . . . . . . . 2 2 . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 8 2 342 86 . 75 207 339 247 165 156 269 87 150 166 126 Average Temperature 71 | . 2 2 58 40 . 40 48 123 109 56 46 95 33 80 69 57 Received Heat Transfer 1224 | . 84 99 144 102 . 45 189 18 72 99 273 90 . . 9 . Effects 2 | . . . . . . . . 1 . . . 1 . . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . 1 1 1 . . . . Combat Hostiles 4 | . . . . . . . 1 . . 1 1 1 . . . . Parts Melted 22 | . . . 3 . . . 1 2 . 5 5 6 . . . . Heat Transferred 7799 | . . . 962 259 . 148 1073 1147 370 1184 1706 950 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Peak Influence 444 | 10 171 158 407 371 . 72 309 404 80 181 372 440 444 426 191 223 Initial 156 | . 6 19 61 132 . . . 130 . . 15 84 79 156 140 114 Average 143 | 2 55 80 225 209 . 22 150 178 14 27 152 202 233 295 157 164 Maximum Alert Level 2 | . . . 2 1 . . 1 2 . . 1 2 2 2 . 1 Low Security (%) 71 | 100 100 100 35 70 . 100 54 71 100 100 68 55 38 13 100 89 Level 1 26 | . . . 56 29 . . 45 25 . . 31 43 52 76 . 10 Level 2 2 | . . . 8 . . . . 3 . . . 1 8 9 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 1 . . . . . 2 2 2 2 3 1 1 Investigation 6 | . . . . 1 . . . . . 1 1 . 1 1 1 . Extermination 4 | . . . . . . . . . . 1 . 1 . 1 . 1 Reinforcement 7 | . 1 . 2 . . . . . . . 1 1 1 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Distress Signals 11 | . . . 2 . . . 2 2 . . . 1 3 . . 1 Communications Jammed 7 | . . . . . . . . . . . . . 6 1 . . Distress Signals 7 | . . . . . . . . . . . . . 6 1 . . Times Spotted 199 | . 13 8 36 9 . 4 20 12 3 10 28 26 16 9 2 3 Peak Tracking Total 9 | . 3 3 6 3 . 3 5 5 3 3 9 8 4 5 2 2 Tactical Retreats 14 | . . . 4 1 . 1 . . . . . 2 4 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Traps Triggered 8 | . . . . 1 . . . . . . . 4 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Reconfigurated 7 | . . . . . . . 2 . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Machines Disabled 10 | . 1 1 1 1 . . . 3 . 1 2 . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Machines Accessed 60 | . 4 . 6 2 1 . 3 2 3 7 5 8 6 8 2 3 Terminals 53 | . 4 . 6 . . . 3 1 3 5 5 8 6 8 1 3 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . Total Hacks 204 | . 13 . 18 2 1 . 4 5 9 25 19 29 22 37 7 13 Successful 97 | . 9 . 7 2 1 . 2 2 3 13 8 11 9 20 4 6 Failed 107 | . 4 . 11 . . . 2 3 6 12 11 18 13 17 3 7 Catastrophic 18 | . . . . . . . . 1 2 1 2 3 5 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 106 | . 2 . 14 . 1 . 3 3 6 8 8 20 12 23 4 2 Terminals 190 | . 13 . 18 . . . 4 3 9 19 19 29 22 37 4 13 Fabricators 6 | . . . . . . . . . . 3 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . 3 . . . . . . Terminal Hacks 73 | . 9 . 6 2 1 . 2 1 3 8 6 6 5 17 2 5 Record 3 | . . . . . . . . . . . . . . 3 . . Part Schematic 4 | . . . . . . . . . . 1 . 1 . 2 . . Robot Analysis 4 | . 2 . . . . . . . . . 1 . . 1 . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . . . Open Door 5 | . . . . 2 . . . . . 1 1 . . . . 1 Open DSF 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 5 | . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . . . . . . . . . 1 1 . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . 1 . . 1 Terminal Index 4 | . . . . . . . . . . . 1 1 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 2 . . . . . . Unreport Threat 7 | . 1 . 1 . . . . 1 1 . 2 1 . . . . Locate Traps 13 | . 2 . 1 . . . 1 . . 1 1 1 2 3 . 1 Security Status 1 | . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 1 . Recall Extermination 2 | . . . . . . . . . . . . . . 1 . 1 Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . 2 . 2 . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . 2 . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 19 | . . . 1 . . . . . . 3 2 5 4 3 . 1 Terminals 19 | . . . 1 . . . . . . 3 2 5 4 3 . 1 Assimilate 2 | . . . . . . . . . . . . 1 1 . . . Botnet 16 | . . . 1 . . . . . . 3 2 4 3 2 . 1 Operators 1 | . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 6 . . . 2 2 3 3 4 8 6 8 2 2 Full Trace Events 5 | . . . . . . . . . . 1 1 . 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . 1 . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . . . . . . . . 35 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Total Allies 12 | . . . . 1 . . . . . . 9 1 1 . . . Largest Group 6 | . . . . 1 . . . . . . 6 1 1 . . . Highest-Rated Group 299 | . . . . 31 . . . . . . 299 10 26 . . . Highest-Rated Ally 159 | . . . . 31 . . . . . . 159 10 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . . . . 83 . . . . . Total Damage 1743 | . . . . . . . . . . . 1743 . . . . . Kills 7 | . . . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Robot Analysis Total 4 | . 2 . . . . . . . . . 1 . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Turns Passed 11583 | 132 1020 564 1195 882 508 591 766 821 537 1042 701 1275 618 436 233 262 Spaces Moved 8126 | 68 507 305 502 453 212 237 364 397 328 588 279 1059 1016 806 384 621 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 4778 | 65 507 305 502 453 212 237 364 397 328 588 279 541 . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3345 | . . . . . . . . . . . . 518 1016 806 384 621 Fastest Speed 28 | 50 160 160 160 160 240 240 160 155 155 152 152 28 29 34 31 31 Average Speed 113 | 155 160 160 180 176 240 240 160 157 155 154 155 96 33 34 31 31 Slowest Speed 240 | 160 160 160 240 240 240 240 160 232 155 155 240 160 34 34 109 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 6 1 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 74 66 52 98 61 70 35 35 85 23 39 34 28 28 11 22 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 . 1 . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . . . . Spaces Dug 118 | . . . . . . . . 1 . 1 2 19 40 30 11 14 Terrain Destroyed 271 | . . 32 . 9 . 2 26 1 . 1 24 63 58 30 11 14 Melee 82 | . . . . . . . . 1 . 1 2 11 31 23 4 9 Projectile 53 | . . . . . . 2 3 . . . 2 17 10 7 7 5 AOE 136 | . . 32 . 9 . . 23 . . . 20 35 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Fac Res Res Acc Total 9678 | 85 660 348 673 517 213 248 476 538 342 674 440 1218 1213 889 480 664 Wait 658 | 2 92 20 59 21 . 6 38 91 4 34 13 39 118 26 70 25 Move 8090 | 67 506 304 501 452 211 236 363 396 327 587 278 1058 1004 803 381 616 Hop 9 | . . . . . . . . . . . . . 5 1 1 2 Pick Up 71 | 6 15 1 9 5 1 . 7 3 1 6 2 4 8 . 2 1 Fast Attach 53 | 7 . . 4 3 . . 1 2 . 5 4 6 7 6 6 2 Attach 29 | . 1 . 4 2 . . 3 . . 3 3 7 3 . 3 . Detach 13 | . 1 . 2 . . . 1 . . 1 . 5 1 1 1 . Swap 109 | . 5 6 17 11 . . 13 10 2 7 16 15 3 3 1 . Drop 116 | . 10 . 18 12 1 . 11 8 1 7 6 21 14 2 4 1 Fire 360 | 3 30 17 59 11 . 6 38 27 7 20 62 48 13 7 7 5 Melee 115 | . . . . . . . . 1 . 4 2 15 37 40 4 12 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 54 | . . . . . . . . . . . 54 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 13) 1153 | -10/Materials | Entered Mines 1154 | -10/Mines | Learned location of Storage (-8) 1463 | -10/Mines | Assembled infested the area 1468 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1654 | -10/Mines | Learned 8 Materials zone layouts 1657 | -10/Mines | Discovered new exit (range 9) 1717 | -10/Mines | Entered Materials 1717 | -9/Materials | Evolved 2 slots: Utility x2 2276 | -9/Materials | Build established: Scavenger-Mutant 2290 | -9/Materials | Discovered new exit (range 4) 2550 | -9/Materials | Discovered new exit (range 13) 2716 | -9/Materials | Build established: Mutant 2912 | -9/Materials | Entered Mines 3081 | -9/Mines | Build established: Scavenger-Mutant 3109 | -9/Mines | Discovered new exit (range 8) 3163 | -9/Mines | Received a Mining Laser from a helpful Derelict 3215 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3288 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3297 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3297 | -9/Mines | Discovered new exit (range 5) 3363 | -9/Mines | Discovered new exit (range 10) 3379 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3476 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3480 | -9/Mines | Found Prototype Device 3480 | -9/Mines | Identified Exp. Sensor Array 3581 | -9/Mines | Met a Derelict shopkeep closing up shop 3604 | -9/Mines | Found Powered Armor 3682 | -9/Mines | Build established: Mutant 3794 | -9/Mines | Entered Exiles 3833 | -9/Exiles | Discovered new exit (range 15) 3859 | -9/Exiles | Met 8R-AWN 3895 | -9/Exiles | Met EX-HEX 3960 | -9/Exiles | Met EX-BIN 3989 | -9/Exiles | Aligned with FarCom system 3991 | -9/Exiles | Given EX-Vault access code 4049 | -9/Exiles | Opened EX-Vault 4076 | -9/Exiles | Found Trap Reconfigurator 4125 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4147 | -9/Exiles | Exiles lab attacked by MAIN.C 4276 | -9/Exiles | Discovered new exit (range 14) 4302 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4302 | -9/Exiles | Entered Mines 4648 | -8/Mines | Discovered new exit (range 6) 4893 | -8/Mines | Entered Materials 4893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4894 | -8/Materials | Identified exit to Storage 5220 | -8/Materials | Discovered new exit (range 15) 5659 | -8/Materials | Entered Storage 6473 | -8/Storage | Used back door to open Recycling access 6473 | -8/Storage | Discovered new exit (range 5) 6480 | -8/Storage | Entered Recycling 6682 | -8/Recycling | Scanned before Scraplab entrance 7006 | -8/Recycling | Discovered new exit (range 7) 7017 | -8/Recycling | Entered Factory 7017 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7311 | -6/Factory | Build established: Skirmisher 7647 | -6/Factory | Discovered new exit (range 9) 7741 | -6/Factory | Identified exit to Lower Caves 7741 | -6/Factory | Identified exit to Extension 8059 | -6/Factory | Entered Extension 8104 | -6/Extension | Rescued a captive Derelict 8105 | -6/Extension | Rescued a captive Derelict 8290 | -6/Extension | Lost 3 allies 8569 | -6/Extension | Energy Cycler disabled 8569 | -6/Extension | Rescued a captive Derelict 8570 | -6/Extension | Rescued A7 8570 | -6/Extension | Rescued a captive Derelict 8573 | -6/Extension | Rescued a captive Derelict 8586 | -6/Extension | Rescued a captive Derelict 8625 | -6/Extension | Spotted B-75 Beast 8646 | -6/Extension | Spotted B-75 Beast 8649 | -6/Extension | Destroyed B-75 Beast 8664 | -6/Extension | Allies destroyed B-75 Beast 8699 | -6/Extension | Lost 6 allies 8702 | -6/Extension | Discovered new exit (range 14) 8712 | -6/Extension | Destroyed 8 combat bots 8760 | -6/Extension | System corruption reached 10% 8760 | -6/Extension | Entered Factory 8760 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9001 | -5/Factory | Build established: Scavenger-Skirmisher 9034 | -5/Factory | Discovered new exit (range 12) 9174 | -5/Factory | Destroyed 8 combat bots 9722 | -5/Factory | System corruption reached 10% 9819 | -5/Factory | Discovered new exit (range 6) 9822 | -5/Factory | Identified exit to Upper Caves 9885 | -5/Factory | Discovered new exit (range 6) 9886 | -5/Factory | Identified exit to Factory 10035 | -5/Factory | Entered another Factory area 10035 | -4/Factory | Accompanied by 1 ally 10035 | -4/Factory | Evolved 2 slots: Utility x2 10083 | -4/Factory | Discovered new exit (range 20) 10095 | -4/Factory | Build established: Hacker-Ninja 10122 | -4/Factory | Identified exit to Upper Caves 10475 | -4/Factory | Identified exit to Research 10485 | -4/Factory | Found Prototype Hackware 10485 | -4/Factory | Identified Exp. Hacking Suite 10525 | -4/Factory | Lost 3 parts (1p1u1w) 10653 | -4/Factory | Entered Research 10653 | -3/Research | Evolved 2 slots: Utility x2 10716 | -3/Research | Identified exit to Testing 10716 | -3/Research | System Shield fried by hacking feedback 10744 | -3/Research | Identified exit to Research 10835 | -3/Research | Spotted B-86 Titan 11024 | -3/Research | Build established: Wizard-Ninja 11089 | -3/Research | Entered another Research area 11089 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11157 | -2/Research | Fabricated Adv. System Shield? 11189 | -2/Research | Discovered new exit (range 11) 11198 | -2/Research | Identified exit to Access 11322 | -2/Research | Entered Access 11322 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11506 | -1/Access | Identified exit to Surface 11584 | *** | Escaped! Last Messages --------------- 11569_ Terminal x1 11571_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Traps(Locate) Found 1 trap in 1 array: 1x Hellfire Trap Map updated. 11572_ ALERT: Rogue bot located, Programmers report to Access Zone 9F. 11576_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad UDB9BYLRAV. 11582_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11583_ The Access Shell folds into the floor. 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""S""? ?#?????#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Armor Coverage 675 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonIntegrityBoregun Manual? 0 Play Time 02:11:43 Cumulative 237.6 hours Start 2024.08.17 @ 21:59:07 End 2024.08.18 @ 00:10:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b6d97a4-9f9f-47bf-bbd1-1810c5724b61