Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 20:56:20 Player: WazdakkaGutsmek Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (920) 920 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4260 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 513/700 Matter 280/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1700) Ox33 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer System Shield System Shield > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (20) --- Hardened Heavy Armor Plating Gauss Cannon Missile Launcher Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Medium Armor Plating System Shield System Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Reaction Control System Reaction Control System Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Gauss Cannon Missile Launcher Missile Launcher Missile Launcher Hammer Hammer Heavy Flail Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Machine Analyzer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Hammer Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 23 | . 5 2 1 3 6 4 2 Power 1 | . . . . . . 1 . Engine 1 | . . . . . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | . 3 . . 1 3 . 1 Treads 7 | . 3 . . 1 2 . 1 Leg 1 | . . . . . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | . 2 . 1 . 2 1 1 Device . | . . . . . . . . Storage 3 | . 1 . 1 . . . 1 Processor 1 | . 1 . . . . . . Hackware 2 | . . . . . 2 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 7 | . . 2 . 2 1 2 . Energy Gun 2 | . . 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 2 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 7 | . . 1 . 3 . . 3 Power 1 | . . . . 1 . . . Propulsion 4 | . . . . 2 . . 2 Utility 1 | . . . . . . . 1 Weapon 1 | . . 1 . . . . . Highest Loss Streak 3 | . . 1 . 2 . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 95 98 100 89 70 76 50 Engine 7 | . 14 14 14 8 . 6 2 Treads 23 | . 15 28 28 23 25 23 9 Storage 10 | . 14 14 14 14 9 7 4 Processor 10 | . 9 14 14 14 9 7 7 Hackware 6 | . . . . . 8 15 15 Protection 2 | . . . . . . 6 2 Energy Gun 5 | . 14 13 14 8 . . . Ballistic Gun 5 | . 14 14 14 9 . . . Ballistic Cannon 2 | . . . . . . 6 7 Impact Weapon 5 | . . . . 9 18 . . Peak Build Rating 66 | . 9 10 15 17 34 62 66 Average Rating 30 | . 8 9 12 14 26 60 49 On Entrance 19 | 6 6 9 10 15 16 34 61 Naked Turns . | . . . . . . . . Heaviest Build 112 | 13 18 19 49 49 45 112 112 Greatest Support 101 | 20 40 40 40 48 71 71 101 Greatest Overweight (x) 33 | . . . 1 2 2 3 33 Average Overweight (x) . | . . . . 1 . 1 4 Largest Inventory Capacity 20 | . 10 10 20 20 20 20 20 Average Capacity 17 | . 9 10 11 20 20 20 14 Most Carried 20 | . 8 4 10 12 17 20 20 Average Carried 12 | . 4 3 6 9 14 19 10 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 6 4 3 10 11 16 20 5 Class Distribution -------------------- 36% | Scavenger-Mutant 31% | Hacker-Tank 25% | Mutant 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 440 | 200 70 19 . 51 50 50 . Remotely . | . . . . . . . . Salvage Created 1659 | . 261 92 . 25 249 124 908 Parts 51 | . 21 6 . . 2 15 7 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 23 | . 4 2 . 2 5 5 5 Melee 1 | . . . . 1 . . . Guns 7 | . 4 2 . 1 . . . Cannons 10 | . . . . . . 5 5 Classes Destroyed 10 | . 3 . . 1 1 4 1 Hauler 1 | . 1 . . . . . . Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . . 1 . Swarmer 3 | . . . . . . 3 . Grunt 10 | . 4 2 . . 4 . . Sentry 1 | . . . . . . 1 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Compactor 5 | . . . . . . . 5 Assembled 2 | . . . . 2 . . . Best Kill Streak 4 | . 2 1 . 1 4 3 3 Combat Bots Only 4 | . 2 1 . 1 4 3 3 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 114 | . 28 10 . 22 24 12 18 Missed 29 | . 9 1 . 6 6 6 1 Damage Taken 1889 | . 259 125 . 295 239 188 783 Core 364 | . 65 . . 80 32 14 173 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . . . 42 94 . . Volleys Fired 40 | . 20 9 . 11 . . . Largest 2 | . 2 2 . 2 . . . Hottest 85 | . 60 60 . 85 . . . Shots Fired 134 | . 40 15 . 15 . 15 49 Gun 70 | . 40 15 . 15 . . . Cannon 64 | . . . . . . 15 49 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 104 | . 20 9 . 11 . 15 49 Thermal 5 | . . 1 . 4 . . . Explosive . | . . . . . . . . Electromagnetic 25 | . 20 5 . . . . . Robot Hit Streak 15 | . 6 3 . 4 . 2 15 Robot Miss Streak 3 | . 2 2 . 3 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Autonomous 64 | . . . . . . 15 49 Shots Hit Robots 104 | . 27 7 . 9 8 8 45 Core Hits 33 | . 15 4 . 3 . 5 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 6 | . . . . . 3 . 3 Blast 3 | . . . . . . . 3 Smash 3 | . . . . . 3 . . Melee Attacks 19 | . . . . 3 16 . . Impact 19 | . . . . 3 16 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 5573 | . 290 78 . 137 430 679 3959 Guns 446 | . 290 78 . 78 . . . Cannons 4629 | . . . . . . 670 3959 Explosions . | . . . . . . . . Melee 489 | . . . . 59 430 . . Ramming 9 | . . . . . . 9 . Kinetic 4836 | . 138 36 . 33 . 670 3959 Thermal 57 | . . 12 . 45 . . . Explosive . | . . . . . . . . Electromagnetic 182 | . 152 30 . . . . . Impact 489 | . . . . 59 430 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 2 . 12 Average Corruption 8 | . . . . . 2 . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 363 | . . . . 7 208 141 7 Projectiles 148 | . . . . . . 141 7 Explosions . | . . . . . . . . Melee 215 | . . . . 7 208 . . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 210 | . 168 38 . 116 . . 210 Average Temperature 58 | . 65 19 . 59 . . 108 Received Heat Transfer 431 | . 165 93 . 101 72 . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . Combat Hostiles 5 | . . . . . 5 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 10 | . . . . 1 9 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 136 | . . 25 . 111 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 147 | . 112 98 . . 116 147 10 Initial 43 | . . 43 . . . 22 10 Average 32 | . 61 71 . . 14 57 3 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . 1 1 1 . Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 32 | . 6 3 . 6 6 6 5 Peak Tracking Total 4 | . 2 2 . 3 4 3 3 Tactical Retreats 3 | . . 1 . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 6 | . . . . 1 3 2 . Terminals 5 | . . . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . . . . 1 12 6 . Successful 5 | . . . . 1 3 1 . Failed 14 | . . . . . 9 5 . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 17 | . . . 1 . 10 6 . Terminals 18 | . . . . . 12 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 1 1 . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . Terminals 3 | . . . . . 2 1 . Botnet 3 | . . . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 3 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . 14 . . . Total Damage 144 | . . . . 144 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 3001 | . 220 148 395 653 547 889 149 Spaces Moved 1256 | 1 108 74 230 244 234 348 17 Core 2 | . . . . . . . 2 Treads 1195 | . 60 74 230 244 233 339 15 Legs 59 | 1 48 . . . 1 9 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 163 243 242 Average Speed 204 | 120 142 160 170 245 167 243 377 Slowest Speed 1700 | 120 160 160 240 320 260 330 1700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 2 19 14 60 64 23 10 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 10 | . . . . . 1 7 2 Melee 1 | . . . . . 1 . . Projectile 9 | . . . . . . 7 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 1601 | . 140 90 234 281 366 390 100 Wait 233 | . . 6 . 13 106 27 81 Move 1250 | . 107 73 229 243 233 348 17 Hop . | . . . . . . . . Pick Up 23 | . 2 . 4 5 6 6 . Fast Attach 8 | . 1 . . . 4 1 2 Attach 7 | . . 1 . 2 1 3 . Detach 3 | . . . . . . 3 . Swap 8 | . 4 1 1 1 1 . . Drop 11 | . 6 . . 3 1 1 . Fire 40 | . 20 9 . 11 . . . Melee 17 | . . . . 3 14 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 11) 221 | -10/Materials | Entered Mines 351 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 353 | -10/Mines | Discovered new exit (range 5) 359 | -10/Mines | Build established: Scavenger-Mutant 369 | -10/Mines | Entered Exiles 409 | -10/Exiles | Met 8R-AWN 433 | -10/Exiles | Met EX-HEX 481 | -10/Exiles | Met EX-BIN 499 | -10/Exiles | Aligned with FarCom system 501 | -10/Exiles | Given EX-Vault access code 537 | -10/Exiles | Opened EX-Vault 544 | -10/Exiles | Found Deploy-a-Sentry 546 | -10/Exiles | Found Deploy-a-Sentry 549 | -10/Exiles | Found Deploy-a-Sentry 558 | -10/Exiles | Found Prototype Ballistic Cannon 588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 639 | -10/Exiles | Met EX-DEC 740 | -10/Exiles | Discovered new exit (range 12) 764 | -10/Exiles | Stole two prototypes: Deploy-a-Sentry, AWS/Autocannon 764 | -10/Exiles | Entered Mines 772 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 777 | -9/Mines | Met a Derelict bent on vengeance 1100 | -9/Mines | Assembled infested the area 1151 | -9/Mines | Lost 4 allies 1192 | -9/Mines | Core integrity fell below 50% 1308 | -9/Mines | Met a Derelict shopkeep closing up shop 1408 | -9/Mines | Discovered new exit (range 6) 1410 | -9/Mines | Learned Materials emergency access door positions 1417 | -9/Mines | Entered Materials 1417 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1470 | -8/Materials | Build established: Mutant 1935 | -8/Materials | Discovered new exit (range 11) 1964 | -8/Materials | Entered Factory 1964 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1966 | -7/Factory | FarCom data flow suspended 1995 | -7/Factory | Identified AWS/Autocannon 2241 | -7/Factory | Discovered new exit (range 7) 2265 | -7/Factory | Build established: Hacker-Tank 2853 | -7/Factory | Sucked down chute 2853 | -7/Factory | Entered Waste 2868 | -7/Waste | EMP discharged 2886 | -7/Waste | Spotted C-40 Crusher 2890 | -7/Waste | Spotted C-40 Crusher 2899 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2904 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2910 | -7/Waste | Crushed by Compactor (1 part destroyed) 2913 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2914 | -7/Waste | Spotted C-40 Crusher 2928 | -7/Waste | Destroyed C-40 Crusher 2941 | -7/Waste | Lost 3 parts (2n1u) 2948 | -7/Waste | Destroyed C-40 Crusher 2950 | -7/Waste | Destroyed C-40 Crusher 2968 | -7/Waste | EMP discharged 2968 | -7/Waste | System corruption reached 10% 2969 | -7/Waste | Spotted C-40 Crusher 2985 | -7/Waste | Spotted C-40 Crusher 2997 | -7/Waste | Destroyed C-40 Crusher 2999 | -7/Waste | Destroyed C-40 Crusher 3002 | -7/Waste | Self-destructed Last Messages --------------- 02968_ 1 Matter fried beyond repair. 02968_ 5 Matter fried beyond repair. 02968_ Hvy. Treads fried beyond repair. 02968_ 4 Matter fried beyond repair. 02968_ Damper Plating fried beyond repair. 02975_ 13XM1HPTPBCDPZKV8PLW 02976_ 7 Matter crushed. 02979_ 6 Matter crushed. 02989_ 10 Matter crushed. 02990_ 244 Matter crushed. 02991_ C-40 Crusher Imp. Propulsion Shielding blasted off. 02993_ Imp. Propulsion Shielding crushed. 02993_ 9 Matter crushed. 02994_ System corrupted: Energy discharge (-30). 02995_ 3 Matter crushed. 02997_ C-40 Crusher suffers critical hit (Blast). 02997_ Destroyed Imp. Cooling System. 02997_ C-40 Crusher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #### #####;## ?????????? | | ??????????# = &!% ????????? | | ??????????# /!!/% ! ????????? | | ??????????# @% *%! ????????? | | ??????????# ! ]] ????????? | | ??????????# #### %#####%## ????????? | | ??????????# #??#% #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? % #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? !% #???????????????????? | | ????????????????????????# =#???????????????????? | | ?????????????????????????% #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneCompositeRigger Manual? 0 Play Time 00:14:16 Cumulative 143.8 hours Start 2024.11.23 @ 20:42:56 End 2024.11.23 @ 20:56:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 105 Adventurer 16 Explorer 3 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 30 Gallery% 67 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f610c636-b43f-4e0a-8e34-9898cd202a60