Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 22:58:38 Player: c2t Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (4083) 4083 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10703 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 172/300 Energy 74/100 System Corruption 20% Temperature Cool (9) Movement Hovering (60) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Antigrav Array > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Medium Storage Unit Large Storage Unit Enhanced Optical Array Improved Target Analyzer Advanced Force Field > --- WEAPON ----------- HERF Cannon HERF Cannon Matter Neutralizer Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Medium Treads Myomer Leg Myomer Leg Advanced Heat Sink Advanced Weight Redist. System High-powered Shock Rifle Tesla Rifle Long-range Proton Cannon HERF Cannon [Rating: 125] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Force Rifle Energy Cannon Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 . Power 3 | . . . . . 1 . . 1 1 . Propulsion 4 | . . 1 1 . . . 1 1 . . Utility 6 | . . 1 1 1 1 2 . . . . Weapon 3 | . . . . 1 . . 1 . 1 . Parts Attached 166 | . 7 8 13 11 4 18 59 27 16 3 Power 26 | . 1 1 1 1 1 4 7 7 3 . Engine 5 | . 1 1 . 1 . 2 . . . . Core 6 | . . . 1 . 1 1 3 . . . Reactor 15 | . . . . . . 1 4 7 3 . Propulsion 50 | . 2 3 8 . . 3 19 11 3 1 Treads 16 | . 1 1 8 . . 2 1 3 . . Leg 27 | . . . . . . 1 18 8 . . Wheel 3 | . 1 2 . . . . . . . . Hover 4 | . . . . . . . . . 3 1 Flight . | . . . . . . . . . . . Utility 47 | . 1 3 2 4 2 7 13 3 10 2 Device 25 | . . 1 1 2 1 4 7 2 5 2 Storage 11 | . . 1 . . . 2 4 1 3 . Processor 6 | . 1 1 . 2 . . 2 . . . Hackware . | . . . . . . . . . . . Protection 5 | . . . 1 . 1 1 . . 2 . Artifact . | . . . . . . . . . . . Weapon 43 | . 3 1 2 6 1 4 20 6 . . Energy Gun 12 | . 1 . 1 1 1 1 5 2 . . Energy Cannon 15 | . . 1 . 1 . 1 8 4 . . Ballistic Gun 7 | . 2 . 1 . . 2 2 . . . Ballistic Cannon 9 | . . . . 4 . . 5 . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 5 . . 1 Parts Lost 91 | . 4 2 1 2 . 6 25 36 6 9 Power 12 | . 1 1 . . . 1 2 6 1 . Propulsion 30 | . 1 . . . . 2 8 15 1 3 Utility 27 | . . 1 . 1 . 3 6 6 4 6 Weapon 22 | . 2 . 1 1 . . 9 9 . . Highest Loss Streak 27 | . 3 1 1 1 . 3 8 27 6 8 Average Slot Usage (%) 90 | . 86 96 98 98 99 95 93 91 37 18 Engine 3 | . 14 11 3 2 6 5 . . . . Core 3 | . . . 5 4 6 2 5 . . . Reactor 3 | . . . . . . 2 4 11 5 2 Treads 13 | . 5 11 28 30 26 20 3 2 2 . Leg 8 | . 18 1 . . . . 19 23 . . Wheel 1 | . . 20 7 . . . . . . . Device 8 | . . 7 2 3 5 8 13 10 11 2 Storage 12 | . 14 11 9 7 6 11 17 15 7 7 Processor 12 | . 5 11 18 17 20 17 9 8 4 1 Protection 2 | . . . 5 7 6 5 . . 2 . Energy Gun 4 | . 14 4 2 9 6 4 3 2 . . Energy Cannon 4 | . . 6 6 2 6 3 4 8 . . Ballistic Gun 5 | . 13 11 9 4 . 6 5 . . . Ballistic Cannon 2 | . . . . 4 6 . 3 2 . . Naked Turns 22 | . . . . . . . . . . 22 Heaviest Build 130 | 11 11 30 35 50 60 78 100 130 80 80 Greatest Support 139 | 20 20 26 112 112 112 128 128 139 84 68 Greatest Overweight (x) 21 | . 1 2 1 . . . 2 5 2 21 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | . 6 12 10 10 10 18 18 18 20 20 Average Capacity 13 | . 6 9 10 10 10 14 16 16 11 12 Most Carried 18 | . 6 10 10 10 10 17 18 18 5 7 Average Carried 10 | . 5 8 9 8 8 11 13 12 1 4 Final Capacity 20 | 6 6 10 10 10 10 18 18 12 20 4 Final Carried 18 | 6 5 8 10 10 8 15 18 6 4 2 Class Distribution -------------------- 34% | Scavenger-Gunner 20% | Mutant 19% | Gunner 10% | Tank 9% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -2/Research Hauler-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 2786 | 200 28 125 137 198 20 538 1240 300 . . Remotely . | . . . . . . . . . . . Salvage Created 4947 | . 72 125 196 151 20 1826 1752 805 . . Parts 221 | . 7 7 14 10 2 83 74 24 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 11 | . . . . . . 4 3 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 67 | . 4 3 6 4 . 16 25 9 . . Guns 35 | . 2 1 3 2 . 12 14 1 . . Cannons 21 | . . 2 3 2 . 3 9 2 . . AOE 3 | . 2 . . . . 1 . . . . Classes Destroyed 10 | . 2 1 . 3 . 3 1 . . . Worker 6 | . . . . . . 5 1 . . . Builder 7 | . . . . 1 . 4 2 . . . Recycler 6 | . . . . . . 5 . 1 . . Operator 2 | . . . . 1 1 . . . . . Swarmer 10 | . 3 . 3 2 . 2 . . . . Grunt 26 | . 1 2 2 . . 7 13 1 . . Duelist 1 | . . . . . . . 1 . . . Sentry 9 | . . 1 1 1 . 2 . 4 . . Hunter 10 | . . . . 1 . 1 6 2 . . Programmer 11 | . . . . . . 4 5 2 . . Best Kill Streak 6 | . 3 1 5 2 1 6 5 3 . . Combat Bots Only 5 | . 3 1 5 2 . 3 4 3 . . Max Kills in Single Turn 3 | . 2 1 1 1 1 3 2 1 . . Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . 2 . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Damage Taken 16077 | . 332 284 267 405 . 1999 4550 4771 1908 1561 Core 2789 | . 6 39 80 18 . 253 359 576 601 857 Absorbed by Shields 1000 | . . . . . . . 146 854 . . Core Remaining (%) 85 | 100 97 90 85 97 100 74 68 55 . . Volleys Fired 222 | . 8 13 14 16 1 54 75 41 . . Largest 4 | . 2 2 2 3 3 3 4 4 . . Hottest 338 | . 60 88 93 131 184 191 284 338 . . Shots Fired 623 | . 14 26 27 46 3 156 248 103 . . Gun 344 | . 14 13 13 37 1 114 129 23 . . Cannon 279 | . . 13 14 9 2 42 119 80 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 277 | . 6 13 13 25 1 59 141 19 . . Thermal 175 | . 3 13 14 5 2 59 51 28 . . Explosive . | . . . . . . . . . . . Electromagnetic 171 | . 5 . . 16 . 38 56 56 . . Robot Hit Streak 26 | . 6 15 10 10 7 16 26 9 . . Robot Miss Streak 6 | . 1 2 4 6 . 3 3 3 . . Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 2 | . . . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Shots Hit Robots 445 | . 9 21 18 35 1 111 180 70 . . Core Hits 181 | . 5 4 8 15 1 62 61 23 1 1 Critical Hits 34 | . . . . 1 . 5 17 11 . . Critical Kills 9 | . . . . . . . 8 1 . . Critical Parts Destroyed 23 | . . . . 1 . 5 9 8 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11570 | . 186 329 357 626 25 3358 4367 2317 1 4 Guns 6130 | . 85 104 110 402 25 2323 2655 426 . . Cannons 4807 | . . 225 247 72 . 706 1712 1845 . . Explosions 582 | . 101 . . 152 . 329 . . . . Melee . | . . . . . . . . . . . Ramming 51 | . . . . . . . . 46 1 4 Kinetic 4683 | . 8 104 110 261 . 1217 2586 397 . . Thermal 4075 | . 134 225 247 181 25 1517 999 747 . . Explosive . | . . . . . . . . . . . Electromagnetic 2761 | . 44 . . 184 . 624 782 1127 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . 3 . . 3 . 7 8 10 20 20 Average Corruption 5 | . 2 . . 3 . 5 4 5 10 20 Corruption Purged . | . . . . . . . . . . . Effects 99 | . 2 . . 7 . 27 27 19 7 10 Message Errors 25 | . 1 . . 3 . 1 9 5 3 3 Matter Fused 22 | . . . . 2 . 8 8 . 3 1 Heat Flow Errors 7 | . 1 . . 1 . 3 1 1 . . Energy Discharges 9 | . . . . 1 . 2 3 3 . . Parts Rejected 2 | . . . . . . 1 . 1 . . Data Loss (minor) 14 | . . . . . . 6 2 5 . 1 Data Loss (major) 4 | . . . . . . 2 . . 1 1 Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Targeting Errors 9 | . . . . . . 3 3 3 . . Weapon Failures 2 | . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 185 | . 111 14 . . . 21 15 24 . . Projectiles 53 | . . 14 . . . . 15 24 . . Explosions 132 | . 111 . . . . 21 . . . . Melee . | . . . . . . . . . . . Knockbacks 17 | . . . . 1 . . 10 6 . . Impact 1 | . . . . . . . . 1 . . Kinetic 15 | . . . . 1 . . 10 4 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 349 | . 235 . . 40 . 72 . . . 2 Shots 6 | . 3 . . 1 . 2 . . . . Rammed 5 | . . . . . . . . 2 1 2 Targets Rammed 9 | . . . . . . . . 6 1 2 Kicked 4 | . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . Highest Temperature 653 | . 222 163 110 203 39 554 653 220 . . Average Temperature 117 | . 58 57 31 71 26 116 220 75 . . Received Heat Transfer 1522 | . 24 129 99 48 . 285 357 328 126 126 Effects 37 | . . . . . . 13 24 . . . Shutdowns 9 | . . . . . . 2 7 . . . Interference 11 | . . . . . . 5 6 . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . 3 . . . Damage (major) 11 | . . . . . . 4 7 . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 6 . . Combat Hostiles 8 | . . . . . . . 2 6 . . Parts Fried 13 | . . . . 1 . 2 6 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 . . . 2 1 . . . Heat Transferred 5543 | . 125 407 444 174 37 2076 1540 740 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 2 . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Peak Influence 385 | . 155 163 268 181 20 385 209 231 30 31 Initial 133 | . . 65 68 30 . 9 133 96 2 16 Average 104 | . 100 97 136 36 4 184 102 102 11 9 Maximum Alert Level 1 | . . . 1 . . 1 1 1 . . Low Security (%) 83 | . 100 100 67 100 100 46 96 90 100 100 Level 1 16 | . . . 32 . . 53 3 9 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . 1 1 2 1 3 5 7 1 2 Investigation 7 | . . 1 1 . . 1 . 2 . 2 Extermination 10 | . . . . 1 1 1 4 2 1 . Reinforcement 6 | . . . . 1 . 1 1 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 6 | . 1 . . . . 3 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 9 5 6 8 1 26 30 36 5 16 Peak Tracking Total 16 | . 3 3 3 5 2 7 4 14 6 16 Tactical Retreats 11 | . . . . 1 . 2 3 4 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 12 | . 2 1 1 1 . 3 1 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 9 | . 3 . . 2 . 3 1 . . . Max in Single Turn 3 | . 3 . . 2 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 17 | . 1 2 3 1 2 2 4 . 2 . Terminals 14 | . 1 2 2 1 2 2 2 . 2 . Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 1 5 9 1 5 5 12 . 6 . Successful 18 | . . 4 5 . 2 2 4 . 1 . Failed 26 | . 1 1 4 1 3 3 8 . 5 . Catastrophic 6 | . . . . . . 1 1 . 4 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . 1 . . . . 4 . 5 . Terminals 34 | . 1 5 6 1 5 5 5 . 6 . Fabricators 5 | . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . 4 4 . 2 2 . . 1 . Record 7 | . . 2 1 . 2 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . 1 3 1 2 2 3 . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . . Matter 234 | . . . . . . . 234 . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 6776 | . 326 256 611 755 333 1443 1865 756 315 116 Spaces Moved 3952 | 1 219 198 396 408 199 715 1001 417 275 123 Core 117 | . . . . . . . . 2 66 49 Treads 1926 | . . . 213 408 199 715 308 . 83 . Legs 1328 | 1 219 . . . . . 693 415 . . Wheels 381 | . . 198 183 . . . . . . . Hover 200 | . . . . . . . . . 126 74 Flight . | . . . . . . . . . . . Fastest Speed 45 | 120 120 90 90 160 160 160 120 120 45 45 Average Speed 136 | 120 131 95 128 160 160 160 136 130 104 86 Slowest Speed 1100 | 120 150 100 160 160 160 160 180 300 180 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 1 35 25 31 10 6 26 24 16 8 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 98 | . 35 . . 5 . 10 34 14 . . Melee . | . . . . . . . . . . . Projectile 48 | . . . . . . . 34 14 . . AOE 50 | . 35 . . 5 . 10 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total 4866 | . 245 239 479 475 213 906 1327 547 300 135 Wait 291 | . 4 11 21 27 . 81 108 38 1 . Move 3943 | . 218 197 395 407 198 714 1000 417 274 123 Hop . | . . . . . . . . . . . Pick Up 135 | . 6 8 19 9 5 24 45 13 4 2 Fast Attach 29 | . . . . 1 . 3 14 4 5 2 Attach 104 | . 6 5 10 6 2 11 31 21 11 1 Detach 27 | . . 1 3 1 . 3 12 1 3 3 Swap 33 | . 1 3 3 4 2 4 14 2 . . Drop 69 | . 2 1 14 4 5 12 23 5 1 2 Fire 222 | . 8 13 14 16 1 54 75 41 . . Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . 1 2 Kick 5 | . . . . . . . . 5 . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Lost 3 parts (1p2w) 259 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 538 | -9/Materials | Discovered new exit (range 16) 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -8/Materials | Discovered new exit (range 13) 1194 | -8/Materials | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1499 | -7/Factory | Build established: Gunner 1904 | -7/Factory | Discovered new exit (range 17) 1949 | -7/Factory | Entered another Factory area 1949 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2077 | -6/Factory | Spotted B-75 Beast 2256 | -6/Factory | Discovered new exit (range 6) 2282 | -6/Factory | Entered another Factory area 2282 | -5/Factory | Evolved 2 slots: Utility x2 2644 | -5/Factory | Build established: Tank 3201 | -5/Factory | Lost 3 parts (1p1n1u) 3683 | -5/Factory | Discovered new exit (range 21) 3725 | -5/Factory | Entered another Factory area 3725 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3799 | -4/Factory | Build established: Scavenger-Gunner 4136 | -4/Factory | Lost 4 parts (2n1u1w) 4407 | -4/Factory | Lost 8 parts (1n3u4w) 4762 | -4/Factory | Fabricated Myomer Leg? 4998 | -4/Factory | Lost 7 parts (1p3n1u2w) 5181 | -4/Factory | Found Quantum Capacitor 5562 | -4/Factory | Discovered new exit (range 6) 5590 | -4/Factory | Entered Research 5590 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5941 | -3/Research | Lost 6 parts (3n1u2w) 6335 | -3/Research | Discovered new exit (range 6) 6346 | -3/Research | System corruption reached 10% 6346 | -3/Research | Entered another Research area 6346 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 6370 | -2/Research | Lost 27 parts (5p11n5u6w) 6406 | -2/Research | Found Adv. Powered Armor 6435 | -2/Research | Identified exit to Testing 6529 | -2/Research | Spotted B-90 Cyclops 6540 | -2/Research | System corruption reached 10% 6574 | -2/Research | Lost 6 parts (1p1n4u) 6661 | -2/Research | Entered Testing 6721 | -2/Testing | Core integrity fell below 50% 6757 | -2/Testing | Lost 8 parts (3n5u) 6771 | -2/Testing | Core integrity fell below 20% 6777 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06767_ Slug penetrates Wall. 06767_ Slug penetrates Drone. 06769_ Drone retrieved by Drone Bay. 06769_ Penetrated by Slug. 06770_ Slug penetrates Drone. 06770_ Slug penetrates Door. 06770_ Penetrated by Slug. 06770_ Drone knocked back. 06770_ Knocked back. 06773_ Slug penetrates Wall. 06773_ Penetrated by Slug. 06773_ H-88 Terminator knocked back. 06773_ Drone destroyed. 06774_ Slug penetrates Wall. 06775_ Knocked back. 06776_ Drone Bay destroyed. 06776_ Penetrated by Slug. 06776_ Slammed into X-82 Rainmaker. 06777_ Penetrated by Slug. 06777_ Slammed into X-82 Rainmaker. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##########?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# """ #?????????????? | | ?????????????####+###?????# """ #?????????????? | | ????????????? ?????# """ #?????????????? | | ????????? ?????# #?????????????? | | ??????? ?????# """ #????########## | | ????????? #????# """ ###### # | | ???? ??????????# #????# """ # # """# | | ???# #?????????# #????# # # ! """# | | ???# #?????????# ###########;### # """# | | ???# #?????????# x@ % ; # | | ???# #?????????# k xx # """# | | ???# #?????????# h # """# | | ???# #?????????# gh h # """# | | ???# #?????????# g############### # | | ???# #?????????# Y g#?????????????########## | | ???# #?????????# g g#??????????????????????? | | ???# #?????????# Y #??????????????????????? | | ???# #?????????# #??????????????????????? | | #### ########### #??????????????????????? | | #??????????????????????? | | *! w #??????????????????????? | | ################# #??????????????????????? | | "#??????????????# #??????????????????????? | | "#??????????????# ????????????????????? | | "#??????????????# ??????????????????? | | "#??????????????# ?????????????????? | | "#??????????????# ?????????????????? | | ##??????????????############# ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 55 Energy Capacity 1350 Matter Stores 350 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 85 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed UltimateInsulatedPrototype Manual? 0 Play Time 02:30:15 Cumulative 45.0 hours Start 2020.10.11 @ 20:47:21 End 2020.10.18 @ 22:58:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8512762-9f1e-405d-b6d9-4f6cd354c886