Cogmind - Beta 16 *** ADVENTURER MODE // 2026.02.04 @ 23:10:36 Player: void Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (615) 615 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2350 Bonus ------- None Cogmind --------- Core Integrity 41/550 Matter 222/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Small Storage Unit Light Armor Plating Relay Coupler [NC] (19) Medium Laser Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Seismic Detector Recoil Stabilizer Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit Relay Coupler [NC] Relay Coupler [Brawler] Medium Laser Beam Rifle Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Datajack Plasma Cutter [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 28 | 7 5 7 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 2 | . . 2 . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 2 4 Device 4 | 1 . 1 2 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 2 3 4 Energy Gun 5 | 2 . 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 1 2 9 Power 2 | . . . 2 Propulsion 3 | . 1 1 1 Utility 5 | . . 1 4 Weapon 2 | . . . 2 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Backups 7 | . 2 8 11 Power . | . . 1 . Propulsion . | . . 1 1 Utility 1 | . 1 . 1 Weapon 3 | . . 4 6 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 94 95 92 Engine 10 | . 14 11 8 Treads 11 | . . 13 16 Wheel 8 | . 22 6 . Device 18 | . 14 22 17 Storage 14 | . 14 11 17 Protection 5 | . . 8 6 Energy Gun 10 | . 22 5 8 Ballistic Gun 13 | . 5 15 16 Peak Build Rating 26 | 7 7 20 26 Average Rating 15 | 4 6 15 22 On Entrance 8 | . 7 7 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 71 | 12 16 24 71 Greatest Support 44 | 20 20 44 44 Greatest Overweight (x) 16 | . 1 1 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 Average Capacity 12 | 6 8 10 19 Most Carried 15 | 1 6 10 15 Average Carried 8 | . 2 8 11 Final Capacity 20 | 8 10 10 20 Final Carried 11 | 1 6 10 11 Class Distribution -------------------- 37% | Scavenger-Mutant 26% | Mutant 13% | Scavenger-Tank 12% | Tank 4% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 607 | 223 113 131 140 Remotely . | . . . . Salvage Created 626 | 26 163 244 193 Parts 52 | 4 14 22 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 5 10 4 Guns 18 | . 4 10 4 Classes Destroyed 6 | 1 4 1 . Worker 1 | . 1 . . Tunneler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 11 | . 3 8 . Grunt 4 | . 2 . 2 Sentry 4 | . . 2 2 Best Kill Streak 5 | 1 5 4 3 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 229 | . 44 74 111 Missed 51 | . 6 17 28 Hits 178 | . 38 57 83 Melee 27 | . . . 27 Projectile 151 | . 38 57 56 Critical Strikes 9 | . 1 2 6 Damage Taken 2168 | . 296 462 1410 Core 688 | . 93 86 509 Absorbed by Shields . | . . . . Ignored by Resistances 623 | . 96 142 385 Core Remaining (%) 80 | 100 62 78 . Volleys Fired 67 | 1 34 20 12 Largest 3 | 2 2 2 3 Hottest 137 | 90 90 78 137 Shots Fired 126 | 2 49 39 36 Gun 125 | 2 49 38 36 Cannon . | . . . . Launcher . | . . . . Special 1 | . . 1 . Kinetic 77 | . 25 31 21 Thermal 49 | 2 24 8 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 1 13 11 10 Robot Miss Streak 6 | . 6 4 1 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 92 | 1 31 26 34 Core Hits 37 | 1 11 15 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 1 2 Burn 2 | . . . 2 Destroy 2 | . 1 1 . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1268 | 12 360 278 618 Guns 1268 | 12 360 278 618 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 764 | . 129 240 395 Thermal 504 | 12 231 38 223 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 406 | 30 406 72 220 Average Temperature 128 | 17 220 34 78 Received Heat Transfer 630 | . 117 72 441 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Matter Decay 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 1 | . . 1 . Heat Transferred 1347 | 37 607 74 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 86 Level 1 5 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 225 | 5 92 90 225 Initial 22 | . . 22 16 Average 46 | . 27 30 77 Influence Increases 730 | 5 144 276 305 Destroy 0b10 Robot/C 380 | . 100 200 80 Destroy 0b10 Robot/NC 20 | 5 10 5 . Destroy Leader 84 | . 22 42 20 Successful Hack 25 | . 12 4 9 Disable Machine 9 | . . 9 . Anti-Garrison Action 150 | . . . 150 Destroy Structure 2 | . . 1 1 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . . . 45 Influence Decreases 675 | 5 80 295 295 Entered New Map 71 | . . 42 29 Time Decay 514 | 5 80 233 196 Lost Part 90 | . . 20 70 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 14 9 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled 2 | . . 1 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 5 12 5 Successful 11 | . 2 5 4 Failed 11 | . 3 7 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 19 | . 5 12 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 9 | . 2 5 2 Level Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Transport Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1418 | 8 371 540 499 Terrain 611 | . . 540 71 Seismic 1418 | 8 371 540 499 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1519 | 47 371 540 561 Spaces Moved 679 | 42 183 323 131 Core 2 | 1 . . 1 Treads 273 | . . 143 130 Legs . | . . . . Wheels 404 | 41 183 180 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 145 Average Speed 124 | 79 85 113 223 Slowest Speed 850 | 80 95 145 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 32 30 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1189 | 50 351 430 358 Wait 367 | . 125 55 187 Move 676 | 41 182 322 131 Hop . | . . . . Pick Up 17 | 1 4 6 6 Fast Attach 16 | 7 1 3 5 Attach 8 | . 1 2 5 Detach 1 | . . 1 . Swap 12 | . 3 4 5 Drop 4 | . 1 2 1 Fire 67 | 1 34 20 12 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 20 | . . 15 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 4) 335 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x2 709 | -9/Materials | Build established: Scavenger-Mutant 937 | -9/Materials | Discovered new exit (range 16) 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 992 | -8/Materials | Identified exit to Factory 1500 | -8/Materials | Core integrity fell below 50% 1518 | -8/Materials | Core integrity fell below 20% 1520 | -8/Materials | Self-destructed Last Messages --------------- 01485_ Recoil Stabilizer destroyed. 01487_ Lgt. Ion Engine destroyed. 01496_ Adv. Treads destroyed. 01498_ L-31 Rogue suffers critical hit (Burn). 01503_ L-31 Rogue heat damages Imp. Aluminum Leg. 01503_ M-28 Smith repairs L-31 Rogue. 01506_ L-31 Rogue overheating. 01507_ Beam Rifle destroyed. 01507_ L-31 Rogue overheating. 01509_ Hpw. Shotgun+ destroyed. 01509_ Beam Rifle severed. 01510_ L-31 Rogue heat short circuits Imp. Ion Engine. 01511_ Seismic Detector destroyed. 01513_ L-31 Rogue heat spikes uncontrollably. 01515_ Critical hit (Burn: +37). 01515_ L-31 Rogue overheating. 01516_ L-31 Rogue heat damages core (-5). 01516_ L-31 Rogue overheating. 01517_ M-28 Smith repairs L-31 Rogue. 01519_ M-28 Smith fits Backup Propulsion III on L-31 Rogue. 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Assault Rifle | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokCargoDisintegrator Manual? 0 Play Time 00:19:51 Cumulative 74.2 hours Start 2026.02.03 @ 01:49:15 End 2026.02.04 @ 23:10:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 87 Adventurer 28 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8187c76-5858-4a75-a729-34ee48a09126