Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 18:57:52 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (1869) 1869 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (957) 957 TOTAL SCORE: 6011 Bonus ------- High Alert Combat Kills 599 Follower Combat Kills 58 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 264/280 System Corruption 2% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Cooling System Huge Storage Unit Structural Scanner Signal Interpreter Seismic Detector Core Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooling System Huge Storage Unit Structural Scanner Signal Interpreter Seismic Detector Core Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Datajack Longsword +1 [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 93 | 4 22 2 57 3 4 1 Power 6 | . 1 . 5 . . . Engine 6 | . 1 . 5 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 1 2 2 15 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 20 | 1 2 2 15 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 6 . 17 2 1 . Device 10 | 1 2 . 5 2 . . Storage 4 | . 3 . 1 . . . Processor 4 | . 1 . 3 . . . Hackware . | . . . . . . . Protection 9 | . . . 8 . 1 . Artifact . | . . . . . . . Weapon 40 | 2 13 . 20 1 3 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 24 | 1 7 . 13 1 2 . Ballistic Cannon . | . . . . . . . Launcher 14 | . 6 . 7 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 6 | . . . 6 . . . Power 1 | . . . 1 . . . Propulsion 4 | . . . 4 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Highest Loss Streak 3 | . . . 3 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 100 97 100 89 . Engine 11 | . 14 14 10 11 11 . Wheel 38 | . 28 28 42 44 44 . Device 7 | . 13 14 2 11 11 . Storage 11 | . 13 14 11 11 11 . Protection 4 | . . . 8 . . . Energy Gun 1 | . 9 . . . . . Ballistic Gun 19 | . 16 28 20 21 2 . Launcher 1 | . 1 . 1 . . . Naked Turns . | . . . . . . . Heaviest Build 58 | 4 29 26 58 55 57 . Greatest Support 48 | 10 20 20 48 48 48 . Greatest Overweight (x) 1 | 1 1 1 1 1 1 . Average Overweight (x) . | . . 1 . 1 1 . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 Average Capacity 17 | 5 12 15 19 20 20 20 Most Carried 20 | 5 15 15 20 20 20 19 Average Carried 17 | 4 10 14 19 20 19 19 Final Capacity 20 | 5 15 15 20 20 20 20 Final Carried 20 | 5 14 15 20 20 19 19 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2659 | 243 197 213 1723 283 . . Remotely 158 | . . . 158 . . . Salvage Created 3148 | 82 196 21 2760 89 . . Parts 243 | 5 22 3 208 5 . . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 60 | . 9 . 51 . . . Guns 39 | . . . 39 . . . AOE 21 | . 9 . 12 . . . Classes Destroyed 12 | 2 4 . 6 . . . Worker 21 | . 1 1 18 1 . . Builder 11 | . . . 11 . . . Tunneler 2 | 1 . . 1 . . . Hauler 8 | . 2 . 6 . . . Recycler 5 | 1 . . 3 1 . . Mechanic 1 | . . . 1 . . . Operator 2 | . . . 2 . . . Watcher 4 | . 1 . 3 . . . Swarmer 23 | . 9 . 14 . . . Grunt 27 | . . . 27 . . . Protector 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Best Kill Streak 8 | 2 3 1 8 1 . . Combat Bots Only 8 | . 3 . 8 . . . Max Kills in Single Turn 5 | 1 3 1 5 1 . . Gunslinging . | . . . . . . . Exploded 4 | . 3 . 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1899 | . 199 . 1684 . . 16 Core 412 | . 9 . 395 . . 8 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 171 | . 39 . 132 . . . Core Remaining (%) 98 | 100 . 96 . . . . Volleys Fired 291 | 3 49 3 228 8 . . Largest 2 | 2 2 2 2 2 . . Hottest 70 | 70 70 40 53 46 . . Shots Fired 529 | 6 91 6 409 17 . . Gun 504 | 6 82 6 393 17 . . Cannon . | . . . . . . . Launcher 25 | . 9 . 16 . . . Special . | . . . . . . . Kinetic 493 | 3 74 6 393 17 . . Thermal 11 | 3 8 . . . . . Explosive 25 | . 9 . 16 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 2 7 9 18 4 . . Robot Miss Streak 7 | 1 7 . 4 2 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 307 | 4 47 6 238 8 4 . Core Hits 152 | 4 20 4 122 2 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | 2 1 . . . . . Burn 3 | 2 1 . . . . . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5966 | 40 983 49 4752 142 . . Guns 4330 | 40 387 49 3712 142 . . Cannons . | . . . . . . . Explosions 1636 | . 596 . 1040 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4243 | 16 324 49 3712 142 . . Thermal 87 | 24 63 . . . . . Explosive 1636 | . 596 . 1040 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . 14 11 5 . Message Errors 4 | . . . 2 . 2 . Matter Fused 12 | . . . 7 4 1 . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 3 | . . . 2 1 . . Data Loss (minor) 4 | . . . 1 2 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . 1 1 . . Alerts 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 110 | . 60 . 50 . . . Projectiles . | . . . . . . . Explosions 110 | . 60 . 50 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 74 | . . . 74 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 257 | 20 90 . 61 257 . . Average Temperature 32 | 15 29 . 20 108 . . Received Heat Transfer 678 | . . . 678 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 481 | 222 259 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 1742 | 10 335 126 1742 694 . . Initial 679 | . 6 115 . 679 . . Average 584 | 4 171 112 831 610 . . Maximum Alert Level 5 | . 1 . 5 2 . . Low Security (%) 30 | 100 65 100 10 . . 100 Level 1 15 | . 34 . 15 . . . Level 2 18 | . . . 7 100 . . Level 3 17 | . . . 32 . . . Level 4 17 | . . . 32 . . . Level 5 1 | . . . 1 . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 16 | . 3 . 13 . . . Investigation 12 | . 3 . 9 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 8 | . 1 . 7 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 21 . 69 2 . 3 Peak Tracking Total 7 | . 5 . 7 2 . 3 Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 19 | . 2 . 17 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 28 | . 11 1 14 . 2 . Terminals 18 | . 8 1 9 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 103 | . 47 5 49 . 2 . Successful 56 | . 27 2 25 . 2 . Failed 46 | . 19 3 24 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts 1 | . 1 . . . . . Manual 76 | . 29 5 41 . 1 . Terminals 77 | . 36 5 36 . . . Fabricators . | . . . . . . . Repair Stations 9 | . 4 . 5 . . . Recycling Units 13 | . 7 . 6 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 14 2 5 . 2 . Record 1 | . . . . . 1 . Robot Analysis 12 | . 8 2 2 . . . Prototype ID Bank 5 | . 3 . 2 . . . Branch Access Points 1 | . 1 . . . . . Machine Index 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Retrieve Components 3 | . 2 . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 9 . 13 . . . Terminals 18 | . 7 . 11 . . . Track 2 | . . . 2 . . . Botnet 13 | . 6 . 7 . . . Disrupt 1 | . . . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 10 1 11 . . . Full Trace Events 9 | . 2 1 6 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 89 | . 13 . 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 22 | . 13 . 9 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . . 20 . . . Total Damage 237 | . . . 237 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 12 | . 8 2 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4818 | 47 942 441 2457 664 266 1 Spaces Moved 3599 | 46 846 416 1510 545 236 . Core 39 | 39 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3560 | 7 846 416 1510 545 236 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 80 105 105 . Average Speed 96 | 61 86 95 99 105 105 . Slowest Speed 105 | 100 95 95 105 105 105 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 3 96 95 98 71 62 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 2 1 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 13 | . 13 . . . . . Terrain Destroyed 178 | . 55 . 123 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 178 | . 55 . 123 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4431 | 57 978 457 2065 619 254 1 Wait 346 | . 35 34 211 62 4 . Move 3593 | 45 845 415 1509 544 235 . Hop . | . . . . . . . Pick Up 52 | 5 18 1 24 1 3 . Fast Attach 17 | 4 1 . 12 . . . Attach 13 | . 5 . 6 . 2 . Detach 7 | . 2 . 5 . . . Swap 63 | . 16 2 39 3 2 1 Drop 45 | . 7 2 31 1 4 . Fire 291 | 3 49 3 228 8 . . Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 360 | -10/Materials | Discovered new exit (range 12) 397 | -10/Materials | Central database locked down 478 | -10/Materials | Discovered new exit (range 13) 539 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Identified exit to Mines 730 | -10/Materials | Repaired Grenade Launcher 990 | -10/Materials | Entered Mines 1000 | -10/Mines | Discovered new exit (range 16) 1060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1190 | -10/Mines | Learned location of Mines (-8) 1290 | -10/Mines | Assembled infested the area 1295 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1400 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1416 | -10/Mines | Discovered new exit (range 6) 1431 | -10/Mines | Entered Materials 1431 | -9/Materials | Accompanied by 3 allies 1431 | -9/Materials | Evolved 2 slots: Propulsion x2 1726 | -9/Materials | Discovered new exit (range 15) 1840 | -9/Materials | Discovered new exit (range 7) 1853 | -9/Materials | Identified exit to Mines 1855 | -9/Materials | Destroyed 8 combat bots 1964 | -9/Materials | Build established: Scavenger-Mutant 1975 | -9/Materials | Repaired Mni. Grenade Launcher 2061 | -9/Materials | Discovered new exit (range 10) 2096 | -9/Materials | Core integrity fell below 50% 2257 | -9/Materials | Lost 3 parts (1p2n) 2333 | -9/Materials | Identified exit to Materials 2628 | -9/Materials | Repaired Broken Hvy. Assault Rifle 2654 | -9/Materials | Build established: Mutant 2688 | -9/Materials | Core integrity fell below 20% 2694 | -9/Materials | Discovered exit to Materials (range 9) 3049 | -9/Materials | Discovered exit to Materials (range 12) 3831 | -9/Materials | First assault squad dispatched 3853 | -9/Materials | Sterilization system engaged 3853 | -9/Materials | Non-combat units ordered to evacuate 3888 | -9/Materials | Entered Mines 3891 | -9/Mines | Met a Derelict bent on vengeance 4101 | -9/Mines | Learned 2 Materials zone layouts 4332 | -9/Mines | Learned location of Zion (-6) 4546 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4546 | -9/Mines | Discovered new exit (range 5) 4552 | -9/Mines | Entered Exiles 4578 | -9/Exiles | Met 8R-AWN 4619 | -9/Exiles | Met EX-HEX 4650 | -9/Exiles | Met EX-BIN 4665 | -9/Exiles | Aligned with FarCom system 4666 | -9/Exiles | Given EX-Vault access code 4692 | -9/Exiles | Opened EX-Vault 4701 | -9/Exiles | Found Longsword +1 4729 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4735 | -9/Exiles | Exiles lab attacked by MAIN.C 4805 | -9/Exiles | Discovered new exit (range 10) 4818 | -9/Exiles | Left Exiles lab with Longsword +1 4818 | -9/Exiles | Entered Mines 4819 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04772_ EX-DEC deploys DAS Turret. 04775_ System corrupted: Component data lost. 04775_ Sneak attack on EX-DEC. 04775_ Jacked EX-DEC... >>parse_system Reading system data... New IDs: Hvy. Deuterium Engine Exp. Core Analyzer AWS/EX-DEC 04793_ EX-BIN: "Not cool, MAIN.C, I don't even have my SDF Cannon ready..." 04805_ EXIT=FOUND 04806_ MIVQUCUZBR1/W&H|