Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.06 @ 17:53:13 Player: HeartGrenade Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (101) 505 Value Destroyed (3129) 3129 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (12254) 12254 TOTAL SCORE: 28268 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 82 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 145/300 Energy 37/150 System Corruption 4% Temperature Warm (133) Movement Flying (14) Location 0b10 Command Parts ------- > --- POWER (3) -------- Micro Fission Core Backup Power VII > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Electron Diverter > --- UTILITY (13) ----- Advanced Power Amplifier Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Improved Cloaking Device Layered Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Light Particle Reactor Field Propulsion Drive Layered Medium Armor Plating Advanced Hacking Suite Authchip [Propulsion] Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power III Backup Power VII > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Improved Cloaking Device Experimental Propulsion Shielding Layered Medium Armor Plating Layered Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Field Propulsion Drive Improved Phase Shifter Layered Medium Armor Plating Advanced Hacking Suite Authchip [Propulsion] Transdimensional Reconstructor Quantum Rifle Fusion Bomb Launcher [Rating: 149] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . 2 . . . . . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 4 6 2 16 . . 3 42 14 . . . . 4 . 5 . . 2 . 5 1 3 5 20 2 7 4 1 9 1 3 2 5 Power 9 | . . . 1 . . 1 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Engine 5 | . . . 1 . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 52 | 2 3 . 7 . . 1 12 4 . . . . . . 1 . . . . 1 1 . 5 6 . 2 2 . 5 . . . . Treads 27 | 2 3 . 6 . . . 10 . . . . . . . . . . . . . . . 4 2 . . . . . . . . . Leg 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . . 4 . . . . . . 1 . . . . 1 1 . 1 2 . 2 . . 5 . . . . Utility 53 | . 1 2 4 . . . 11 6 . . . . 3 . 2 . . 1 . 1 . 2 . 6 . 2 2 . 4 1 2 1 2 Device 13 | . . 1 3 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 1 . 1 1 Storage 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 7 | . 1 . . . . . 3 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Hackware 12 | . . . . . . . . 2 . . . . . . 1 . . 1 . 1 . 1 . 5 . . . . 1 . . . . Protection 18 | . . . . . . . 8 2 . . . . 1 . . . . . . . . . . 1 . 1 2 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 . 4 . . 1 18 2 . . . . . . 2 . . 1 . 2 . 1 . 8 1 3 . 1 . . 1 1 2 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 16 | 2 2 . 3 . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . Launcher 11 | . . . . . . . 3 1 . . . . . . 1 . . . . 2 . . . 2 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . Parts Lost 47 | . 2 . 4 . . 1 13 . . . . . . . . . . . . . 15 . . 4 1 1 . 1 . . . . 5 Power 7 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . 1 . . . 1 . . . . 1 Propulsion 19 | . 1 . 3 . . 1 5 . . . . . . . . . . . . . 6 . . 2 . . . . . . . . 1 Utility 15 | . . . . . . . 5 . . . . . . . . . . . . . 5 . . . 1 1 . . . . . . 3 Weapon 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Highest Loss Streak 10 | . 2 . 1 . . 1 5 . . . . . . . . . . . . . 10 . . 2 1 1 . 1 . . . . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 87 | . 66 81 96 100 100 99 83 91 100 100 100 100 92 93 90 93 93 93 93 96 73 25 41 68 89 86 100 100 92 88 95 91 89 Engine 6 | . . . 8 11 11 11 6 1 7 7 7 7 6 6 6 6 6 6 6 9 6 . . . 5 5 5 5 4 4 4 4 3 Treads 15 | . 26 28 32 33 33 32 18 . . . . . . . . . . . . . . . 7 7 5 4 . . . . . . . Leg 2 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 4 10 4 . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 10 10 5 . . . . . . Flight 8 | . . . . . . . . 27 30 30 30 30 26 26 26 26 26 26 26 27 21 . 2 2 10 10 21 21 24 26 26 24 24 Device 7 | . . 4 10 11 11 11 4 13 15 15 15 15 8 6 4 6 6 6 6 5 3 3 5 5 5 5 2 . 7 10 13 15 12 Storage 5 | . . 6 10 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 Processor 9 | . 11 14 11 11 11 11 10 . . . . . 10 13 13 13 13 13 13 11 11 10 10 10 10 5 10 10 9 8 8 8 8 Hackware 8 | . . . . . . . . 11 15 15 15 15 13 13 13 13 13 13 13 15 13 7 10 22 26 26 26 26 21 17 17 16 15 Protection 5 | . . . . . . . 8 14 15 15 15 15 13 13 13 13 13 13 13 11 6 . . 2 5 2 7 10 5 8 8 8 11 Ballistic Gun 10 | . 27 28 21 22 22 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 5 7 7 7 7 6 6 5 6 6 6 6 5 3 . . . . . 5 4 . . . . . Slashing Weapon 1 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 6 6 5 3 . . . . . . . 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 2 3 83 34 34 34 37 45 33 19 19 19 19 20 20 21 21 21 21 20 25 25 2 2 37 35 34 21 21 21 24 39 40 47 Greatest Support 80 | 20 40 40 60 60 60 60 80 20 20 20 20 20 20 20 21 21 21 21 21 27 28 3 3 32 70 70 30 23 50 41 49 49 58 Greatest Overweight (x) 2 | . . 2 1 . . . 2 1 . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 25 25 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 10 | 5 5 13 14 15 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 Most Carried 15 | 3 5 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 10 10 10 Average Carried 9 | 2 3 4 11 14 15 15 14 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 5 4 4 4 4 5 5 10 9 Final Capacity 25 | 5 5 25 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Final Carried 15 | 3 4 5 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 4 5 5 5 5 10 10 8 Class Distribution -------------------- 33% | Scavenger-Mutant 21% | Mutant 19% | Hacker-Mutant 11% | Hacker-Sprinter 8% | Hacker-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Assassin | -2/DSF Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Matter Collected 3160 | 196 104 21 503 36 . 136 1071 93 34 15 . 28 24 . 66 . . 10 . . 1 . 76 224 311 57 124 10 20 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3629 | . 96 10 911 130 . 152 1486 108 . . . 79 54 . 30 . . . . . . . . 340 23 48 145 . 17 . . . . Parts 199 | . 4 2 48 12 . 10 73 9 . . . . 5 . 3 . . . . . . . . 20 3 5 3 . 2 . . . . Haulers Intercepted 8 | . . . 2 . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 6 . . . . . . . . . . . . 5 3 3 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Combat Hostiles Destroyed 79 | . 4 1 18 3 . 6 27 2 . . . . 1 . . . . . . . . . . 11 1 5 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 49 | . 4 1 18 3 . 6 16 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . AOE 22 | . . . . . . . 9 2 . . . . . . . . . . . . . . . 6 . 5 . . . . . . . Classes Destroyed 14 | . 2 . 5 2 . 1 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 2 . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycler 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 34 | . 3 1 2 3 . 4 6 2 . . . . 1 . . . . . . . . . . 6 1 5 . . . . . . . Grunt 26 | . 1 . 10 . . . 14 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | . 3 1 3 3 . 4 5 2 . . . . 1 . 1 . . . . . . . . 4 1 5 . . 1 . . . . Combat Bots Only 5 | . 3 1 3 3 . 4 4 2 . . . . 1 . . . . . . . . . . 4 1 5 . . . . . . . Max Kills in Single Turn 3 | . 2 1 1 1 . 1 3 1 . . . . 1 . 1 . . . . . . . . 2 1 3 . . 1 . . . . Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 2 . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Damage Taken 9017 | . 328 46 968 81 . 321 2149 78 44 107 . 38 107 . . . 19 . . 49 1599 2 . 1684 238 329 . 246 . . . . 584 Core 1837 | . 57 17 129 10 . 37 286 7 30 35 . . 16 . . . . . . . 850 2 . 245 39 39 . 38 . . . . . Absorbed by Shields 37 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 . . . . 69 Regen/Repaired (Parts) 546 | . . . 142 . . . . . . . . . . . 30 . . . . . . . . 374 . . . . . . . . . Core Remaining (%) 76 | 100 . 70 . . . 56 48 . . . . 89 . . . . . . 98 . 15 . . . . . . 68 100 . 100 . 100 Volleys Fired 273 | . 8 3 82 6 . 17 88 3 . . . . . . . . . . . . . . . 40 3 10 5 2 . . . . 6 Largest 2 | . 2 2 2 2 . 2 2 1 . . . . . . . . . . . . . . . 2 2 2 1 1 . . . . 1 Hottest 155 | . 40 40 79 46 . 51 58 30 . . . . . . . . . . . . . . . 122 155 127 94 94 . . . . 120 Shots Fired 475 | . 16 6 163 12 . 34 168 3 . . . . . . . . . . . . . . . 45 4 11 5 2 . . . . 6 Gun 406 | . 16 6 163 12 . 34 160 . . . . . . . . . . . . . . . . . 3 5 5 2 . . . . . Cannon 45 | . . . . . . . . . . . . . . . . . . . . . . . . 38 1 . . . . . . . 6 Launcher 24 | . . . . . . . 8 3 . . . . . . . . . . . . . . . 7 . 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 421 | . 16 6 154 12 . 34 160 . . . . . . . . . . . . . . . . 38 1 . . . . . . . . Thermal 30 | . . . 9 . . . . . . . . . . . . . . . . . . . . . 3 5 5 2 . . . . 6 Explosive 24 | . . . . . . . 8 3 . . . . . . . . . . . . . . . 7 . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 6 5 17 7 . 12 14 7 . . . . . . . . . . . . . . . 4 2 3 3 . . . . . . Robot Miss Streak 3 | . 2 1 3 2 . 2 3 . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 333 | . 12 5 116 5 . 27 126 6 . . . 2 4 . 1 . . . . 2 . 2 . 16 1 3 4 . 1 . . . . Core Hits 173 | . 5 2 46 5 . 10 57 6 . . . . 2 . 1 . . . . . . . . 28 2 6 3 . . . . . . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 117 | . . . . . . . 23 14 3 . . 2 24 . 7 . 3 2 . 11 5 2 . . . . . . 7 . 5 6 3 Impact 25 | . . . . . . . 23 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . 12 3 . . 2 24 . 7 . 3 2 . 11 5 . . . . . . . 7 . 5 6 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 4 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8373 | . 95 50 1362 77 . 388 3421 449 . . . 136 132 . 57 . . . . 86 . 5 . 1341 36 543 116 . 79 . . . . Guns 4046 | . 95 50 1362 77 . 388 1931 . . . . . . . . . . . . . . . . . 27 . 116 . . . . . . Cannons 534 | . . . . . . . . . . . . . . . . . . . . . . . . 534 . . . . . . . . . Explosions 2456 | . . . . . . . 855 273 . . . . . . . . . . . . . . . 785 . 543 . . . . . . . Melee 1301 | . . . . . . . 635 176 . . . 136 132 . 57 . . . . 86 . . . . . . . . 79 . . . . Ramming 36 | . . . . . . . . . . . . . . . . . . . . . . 5 . 22 9 . . . . . . . . Kinetic 4318 | . 95 50 1243 77 . 388 1931 . . . . . . . . . . . . . . . . 534 . . . . . . . . . Thermal 456 | . . . 119 . . . . . . . . . . . . . . . . . . . . 194 27 . 116 . . . . . . Explosive 2262 | . . . . . . . 855 273 . . . . . . . . . . . . . . . 591 . 543 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 635 | . . . . . . . 635 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 666 | . . . . . . . . 176 . . . 136 132 . 57 . . . . 86 . . . . . . . . 79 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 495 | . . . . . . . 322 5 . . . 111 13 . . . . . . 5 . . . . . . . . 39 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 45 | . . . . . . . 40 5 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 450 | . . . . . . . 282 . . . . 111 13 . . . . . . 5 . . . . . . . . 39 . . . . Knockbacks 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . 81 23 . . . . . . . . . . . . . 2 . 10 . 6 . . . . . . . Shots 5 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | . 1 . 19 . . . 80 . . 5 . 4 5 . . . . . . . 11 . . 18 52 120 204 107 . . . 12 222 Average Temperature 34 | . 1 . 6 . . . 17 . . 3 . 4 5 . . . . . . . 5 . . 11 29 45 103 49 . . . 4 71 Received Heat Transfer 2373 | . 24 24 504 27 . . 873 . 27 36 . 12 15 . . . 9 . . 9 564 . . 93 39 39 . 42 . . . . 36 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Total Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 631 | . . . 296 . . . . . . . . . . . . . . . . . . . . 150 37 . 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Peak Influence 638 | . 236 217 273 68 . 135 350 337 . . . . 227 38 169 . . . . 275 538 277 96 638 . . . . 185 103 92 151 142 Initial 277 | . . 91 84 58 . . 11 109 . . . . 12 38 26 . . . . . 192 277 96 67 . . . . 74 103 77 55 96 Average 151 | . 145 158 156 51 . 94 158 230 . . . . 110 38 108 . . . . 104 260 277 96 228 . . . . 133 103 83 113 116 Maximum Alert Level 2 | . 1 1 1 . . . 1 1 . . . . 1 . . . . . . 1 2 1 . 2 . . . . . . . . . Low Security (%) 71 | 100 58 54 76 100 . 100 63 40 . . . . 92 100 100 . . . . 71 58 . 100 38 . . . . 100 100 100 100 100 Level 1 27 | . 42 45 23 . . . 36 59 . . . . 7 . . . . . . 28 31 100 . 48 . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . 10 . . 13 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 . . 1 2 4 . . . . . . 3 . . . . . . 1 . 6 . . . . 1 . . . . Investigation 13 | . 1 . 1 . . 1 1 2 . . . . . . 3 . . . . . . 1 . 3 . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Distress Signals 10 | . 1 . 1 . . . 6 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Times Spotted 256 | . 10 4 31 3 . 6 51 5 4 4 . 2 12 . 3 1 4 . . 15 40 . . 16 3 9 . 21 3 . 1 3 5 Peak Tracking Total 26 | . 4 3 5 3 . 4 6 3 4 4 . 2 4 . 1 1 4 . . 9 26 . . 6 3 5 . 17 3 . 1 2 5 Tactical Retreats 36 | . 2 2 3 . . . 4 1 2 2 . 1 3 . . . 2 . . 2 5 . . 2 . 2 . 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Traps Triggered 22 | . 2 . . . . . 4 1 . . . . 2 . . . . . . . 7 1 . 3 . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Machines Disabled 22 | . . . . . . . 3 1 . . . . . . . . . . . . . . . 17 . . 1 . . . . . . Max in Single Turn 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 9 . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Machines Accessed 90 | . 4 2 4 1 1 1 8 8 . . 3 . 10 . 9 . . . . 7 . 2 . 11 . . 4 . 6 2 . 4 3 Terminals 49 | . 3 1 2 1 . 1 8 3 . . . . 5 . 4 . . . . 6 . 1 . 4 . . . . 4 1 . 2 3 Fabricators 8 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . Repair Stations 11 | . . . 2 . . . . . . . . . 2 . 1 . . . . . . 1 . 4 . . . . 1 . . . . Recycling Units 4 | . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . Total Hacks 246 | . 7 3 15 3 1 4 27 15 . . 21 . 23 . 25 . . . . 20 . 4 . 33 . . 17 . 14 2 . 8 4 Successful 157 | . 3 2 10 . 1 1 15 9 . . 21 . 6 . 17 . . . . 11 . . . 26 . . 17 . 9 2 . 6 1 Failed 88 | . 4 1 4 3 . 3 12 6 . . . . 17 . 8 . . . . 9 . 4 . 7 . . . . 5 . . 2 3 Catastrophic 10 | . 1 . . . . . 1 2 . . . . 1 . . . . . . 2 . 2 . . . . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 6 . 10 . 1 4 17 6 . . . . 5 . 13 . . . . 15 . . . 16 . . . . 7 . . 1 . Terminals 137 | . 6 2 9 3 . 4 27 4 . . . . 12 . 15 . . . . 19 . 2 . 14 . . . . 9 1 . 6 4 Fabricators 25 | . . . . . . . . 8 . . . . . . 2 . . . . . . . . 12 . . . . 3 . . . . Repair Stations 23 | . . . 6 . . . . . . . . . 4 . 2 . . . . . . 2 . 7 . . . . 2 . . . . Recycling Units 4 | . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 2 . . . . 2 . 4 . . . . . . . . . . . . . . . . 1 . Garrison Access 8 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . 1 . 1 . Terminal Hacks 89 | . 2 2 1 . 1 1 9 1 . . 21 . 3 . 6 . . . . 7 . . . 9 . . 17 . 3 1 . 4 1 Record 11 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . 1 . . 2 . Part Schematic 20 | . . . . . . 1 . . . . 11 . . . 1 . . . . 3 . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 . . . . 3 . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . 7 . . . . 2 . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 4 . . . . 1 . . . . Build 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 14 | . . . 6 . . . . . . . . . . . 2 . . . . . . . . 5 . . . . 1 . . . . Scan Component 6 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Repair 6 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 30 | . 1 . 3 . . . 6 4 . . . . 1 . 3 . . . . 3 . . . 5 . . . . 3 . . 1 . Terminals 19 | . . . 3 . . . 6 1 . . . . 1 . 1 . . . . 3 . . . 1 . . . . 2 . . 1 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . . . . . 3 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . 1 . Botnet 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Fabricators 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 3 1 2 1 . 1 8 6 . . . . 9 . 6 . . . . 7 . 2 . 10 . . . . 4 1 . 2 2 Full Trace Events 6 | . . . 1 . . 1 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 1 . 1 . . 11 . . . 3 . . . . 3 . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Authchips 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Time 354 | . . . . . . . . . . . . . . . 50 . . . . . . . . 228 . . . . 76 . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . 5 . . . . . . . . 10 . . . . 5 . . . . Parts Repaired 6 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Time 163 | . . . 103 . . . . . . . . . . . 16 . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Total Allies 18 | . . 3 . . . . 3 4 . . . 1 1 . 1 . . 2 . 1 . . . . . . . . 1 . . 1 . Largest Group 4 | . . 3 3 . . . 2 4 . . . 1 1 . 1 1 . 2 . 1 . . . . . . . . 1 1 . 1 1 Highest-Rated Group 116 | . . 40 40 . . . 20 116 . . . 96 26 . 10 10 . 62 . 26 . . . . . . . . 45 45 . 45 45 Highest-Rated Ally 96 | . . 16 16 . . . 10 30 . . . 96 26 . 10 10 . 31 . 26 . . . . . . . . 45 45 . 45 45 Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 59 | . . 5 40 . . . . 12 . . . 2 . . . . . . . . . . . . . . . . . . . . . Total Damage 814 | . . 62 358 . . . . 344 . . . 50 . . . . . . . . . . . . . . . . . . . . . Kills 7 | . . 2 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Robot Analysis Total 11 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 1 2 . . . . . 2 1 2 2 . . . . . . 1 . . . . . . . Drone Launches 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Turns Passed 11250 | 31 200 184 1686 589 344 499 2475 339 117 130 24 92 442 28 293 96 196 179 49 211 240 139 100 913 399 391 85 160 206 17 78 195 123 Spaces Moved 12594 | 38 316 165 750 338 216 274 969 642 349 351 83 275 1014 95 654 275 584 586 169 555 362 227 180 763 326 394 150 311 345 57 88 457 236 Core 1289 | 36 314 141 . . . . . . . . . . . . . . . . . . 18 227 180 373 . . . . . . . . . Treads 2352 | 2 2 24 750 338 216 274 723 8 . . . . . . . . . . . . . . . . 12 3 . . . . . . . Legs 247 | . . . . . . . 246 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wheels 1059 | . . . . . . . . . . . . . . . . . . . . . . . . 390 314 355 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7647 | . . . . . . . . 634 349 351 83 275 1014 95 654 275 584 586 169 555 344 . . . . 36 149 311 345 57 88 457 236 Fastest Speed 12 | 50 50 50 160 160 160 160 160 29 29 29 29 29 29 29 29 29 29 29 29 27 27 50 50 50 90 38 33 48 23 24 21 21 12 Average Speed 67 | 55 50 105 160 160 160 160 183 31 29 29 29 29 29 29 29 29 29 29 29 27 32 50 50 75 105 91 42 48 35 24 68 21 20 Slowest Speed 320 | 160 160 320 240 160 160 160 320 240 29 29 29 29 29 29 29 29 29 29 29 29 50 50 50 110 160 160 120 48 48 24 107 21 24 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 2 . . . 1 8 . 1 1 1 . 1 4 18 . . . . . . 2 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 61 54 78 62 64 81 61 22 63 57 69 52 31 84 24 59 79 85 48 23 58 9 95 24 61 68 61 61 16 3 83 13 15 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 10 | . 1 1 . . . . . . . . 1 . . . 1 1 . . 1 . . . . . . 1 3 . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . . . 1 1 . . 1 1 . . . 1 . . . . 1 1 . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . 1 1 . . . . . . 1 1 1 1 . . . . . Scrap Searched 25 | . . 1 . 1 . 1 . . 5 3 . 2 . . . 2 2 3 1 . . . . . 1 2 . 1 . . . . . Spaces Dug 99 | . . . . . . . 7 10 3 . . . 18 . 5 . 3 . . 8 5 . . 9 2 3 . 2 5 . 5 5 9 Terrain Destroyed 335 | . . . . . . . 101 10 3 . . . 18 . 5 . 3 . . 8 5 . . 93 4 59 . 2 5 . 5 5 9 Melee 77 | . . . . . . . 7 10 3 . . . 18 . 5 . 3 . . 8 5 . . . . . . . 5 . 5 5 3 Projectile 43 | . . . . . . . 2 . . . . . . . . . . . . . . . . 25 4 4 . 2 . . . . 6 AOE 215 | . . . . . . . 92 . . . . . . . . . . . . . . . . 68 . 55 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Res DSF Acc Com Total 14725 | 45 341 172 1083 375 215 302 1485 757 359 378 82 282 1117 94 744 290 604 592 167 597 458 252 187 1052 376 411 167 317 419 59 100 546 300 Wait 1405 | . 5 1 199 29 . 5 333 72 8 28 . 7 80 . 77 15 19 . . 28 38 19 . 220 42 . . 4 50 2 . 81 43 Move 12489 | 37 315 164 749 337 215 273 968 637 348 350 82 272 999 94 651 272 581 585 166 547 330 227 179 762 325 393 149 306 344 56 87 456 233 Hop 33 | . . . . . . . . 2 . . . 1 7 . 1 1 1 . 1 4 12 . . . . . . 2 . . . . 1 Pick Up 73 | 4 5 1 23 2 . 1 10 4 . . . . . . 1 1 . 1 . 2 . . 1 4 . . 2 1 3 . 4 . 3 Fast Attach 87 | 3 4 1 7 . . 1 21 3 . . . . 3 . 2 . . 1 . 1 . 3 5 14 2 3 5 . 5 1 1 1 . Attach 34 | 1 2 . 6 . . . 3 10 . . . . . . 1 . . . . 2 1 . . 3 . 1 . . 2 . . . 2 Detach 12 | . . . 3 . . . 4 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 Swap 46 | . . 1 3 . . 2 18 1 . . . . 1 . 2 . . 1 . 2 . . . 3 . 3 . 1 2 . 2 1 3 Drop 78 | . 2 1 11 1 . 3 17 10 . . . . 3 . 2 1 . 2 . . . . 2 3 1 1 5 1 6 . 1 1 4 Fire 273 | . 8 3 82 6 . 17 88 3 . . . . . . . . . . . . . . . 40 3 10 5 2 . . . . 6 Melee 117 | . . . . . . . 23 14 3 . . 2 24 . 7 . 3 2 . 11 5 2 . . . . . . 7 . 5 6 3 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -2/DSF -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 7) 210 | -10/Materials | Discovered new exit (range 7) 232 | -10/Materials | Entered Mines 258 | -10/Mines | Discovered new exit (range 6) 266 | -10/Mines | Found the Drone Emporium 268 | -10/Mines | Found Prototype Device 277 | -10/Mines | Learned location of Zion (-6) 290 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Build established: Mutant 306 | -10/Mines | Met a Derelict bent on vengeance 388 | -10/Mines | Discovered new exit (range 6) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Accompanied by 3 allies 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 418 | -9/Materials | Identified Bomb Drone Bay 560 | -9/Materials | Discovered new exit (range 16) 787 | -9/Materials | Repaired Lgt. Treads 898 | -9/Materials | Discovered new exit (range 15) 962 | -9/Materials | Repaired Flight Unit 1174 | -9/Materials | Central database locked down 1205 | -9/Materials | Discovered new exit (range 16) 1773 | -9/Materials | Discovered new exit (range 9) 1792 | -9/Materials | Build established: Scavenger-Mutant 2041 | -9/Materials | Repaired Imp. Flight Unit 2102 | -9/Materials | Entered Mines 2209 | -9/Mines | Discovered new exit (range 5) 2388 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2606 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2683 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2685 | -9/Mines | Discovered new exit (range 5) 2691 | -9/Mines | Entered Exiles 2730 | -9/Exiles | Met 8R-AWN 2754 | -9/Exiles | Met EX-HEX 2800 | -9/Exiles | Met EX-BIN 2823 | -9/Exiles | Aligned with FarCom system 2824 | -9/Exiles | Given EX-Vault access code 2863 | -9/Exiles | Opened EX-Vault 2901 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2947 | -9/Exiles | Met EX-DEC 3016 | -9/Exiles | Discovered new exit (range 14) 3035 | -9/Exiles | Entered Mines 3500 | -8/Mines | Discovered new exit (range 6) 3534 | -8/Mines | Entered Materials 3534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3800 | -8/Materials | Lost 3 parts (1p2n) 4169 | -8/Materials | Discovered new exit (range 15) 4706 | -8/Materials | Lost 4 parts (3u1w) 5404 | -8/Materials | Core integrity fell below 50% 5424 | -8/Materials | Lost 5 parts (1p2n2u) 5608 | -8/Materials | Build established: Mutant 6009 | -8/Materials | Entered Factory 6009 | -7/Factory | Evolved 2 slots: Utility x2 6111 | -7/Factory | Discovered new exit (range 5) 6129 | -7/Factory | Discovered new exit (range 15) 6147 | -7/Factory | Identified exit to Lower Caves 6278 | -7/Factory | Fabricated L-41 Fighter (x3) 6348 | -7/Factory | Entered Lower Caves 6354 | -7/Lower Caves | Learned Factory security intel 6402 | -7/Lower Caves | Encountered a Warlord checkpoint 6407 | -7/Lower Caves | Build established: Hacker-Sprinter 6462 | -7/Lower Caves | Discovered new exit (range 10) 6465 | -7/Lower Caves | Entered another Lower Caves area 6475 | -7/Lower Caves | Discovered new exit (range 14) 6488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6520 | -7/Lower Caves | Learned 4 Factory zone layouts 6525 | -7/Lower Caves | Learned location of 1 exit from Factory 6592 | -7/Lower Caves | Discovered new exit (range 10) 6595 | -7/Lower Caves | Entered Data Miner 6595 | -7/Data Miner | Discovered new exit (range 6) 6601 | -7/Data Miner | Met Data Miner 6608 | -7/Data Miner | Learned location of Section 7 (-2) 6608 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6612 | -7/Data Miner | Received God Mode back door access code from Data Miner 6619 | -7/Data Miner | Entered Proximity Caves 6644 | -6/Proximity Caves | Escorted by Enhanced Grunt 6709 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6710 | -6/Proximity Caves | Discovered new exit (range 5) 6711 | -6/Proximity Caves | Entered Factory 6711 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6712 | -6/Factory | Identified exit to Factory 6884 | -6/Factory | Identified exit to Lower Caves 7047 | -6/Factory | Discovered exit to Factory (range 4) 7134 | -6/Factory | Build established: Hacker-Scout 7153 | -6/Factory | Manually triggered Chute Trap 7153 | -6/Factory | Sucked down chute 7153 | -6/Factory | Entered Waste 7153 | -6/Waste | The area was eerily silent 7176 | -6/Waste | Discovered new exit (range 10) 7181 | -6/Waste | Entered Factory 7257 | -6/Factory | Fabricated Biomechanical Wings (x1) 7345 | -6/Factory | Repaired Mni. Grenade Launcher 7431 | -6/Factory | Discovered exit to Factory (range 20) 7474 | -6/Factory | Entered Lower Caves 7474 | -6/Lower Caves | Accompanied by 1 ally 7489 | -6/Lower Caves | Identified exit to Lower Caves 7570 | -6/Lower Caves | Entered another Lower Caves area 7577 | -6/Lower Caves | Discovered exit to Factory (range 17) 7632 | -6/Lower Caves | Encountered a Warlord checkpoint 7761 | -6/Lower Caves | Build established: Hacker-Sprinter 7765 | -6/Lower Caves | Discovered new exit (range 4) 7766 | -6/Lower Caves | Entered Zion 7784 | -6/Zion | Discovered new exit (range 14) 7854 | -6/Zion | Rebuked by Imprinter 7885 | -6/Zion | Gained Derelict followers 7907 | -6/Zion | Learned Factory terminal intel 7907 | -6/Zion | Learned location of 1 exit from Factory 7945 | -6/Zion | Entered Proximity Caves 7959 | -5/Proximity Caves | Learned location of Armory (-3) 7980 | -5/Proximity Caves | Learned Factory stockpile data 7981 | -5/Proximity Caves | Discovered exit to Factory (range 18) 7994 | -5/Proximity Caves | Entered Factory 7994 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7995 | -5/Factory | Identified exit to Extension 7998 | -5/Factory | Loaded intel: 28 terminal locations 8102 | -5/Factory | Identified exit to Upper Caves 8205 | -5/Factory | Identified exit to Garrison 8205 | -5/Factory | Entered Garrison 8278 | -5/Garrison | Triggered checkpoint 8314 | -5/Garrison | Build established: Hacker-Scout 8327 | -5/Garrison | Spotted B-75 Beast 8331 | -5/Garrison | Triggered checkpoint 8337 | -5/Garrison | Discovered new exit (range 21) 8362 | -5/Garrison | Lost 4 parts (1p2n1u) 8372 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8391 | -5/Garrison | Core integrity fell below 50% 8420 | -5/Garrison | Lost 10 parts (1p3n4u2w) 8421 | -5/Garrison | Discovered new exit (range 8) 8428 | -5/Garrison | Triggered checkpoint 8435 | -5/Garrison | Core integrity fell below 20% 8443 | -5/Garrison | Installed Relay Interface Framework 8445 | -5/Garrison | Entered Factory 8445 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8505 | -4/Factory | Found Prototype Hackware 8505 | -4/Factory | Identified Exp. Hacking Suite 8520 | -4/Factory | Incoming investigation squad redirected 8584 | -4/Factory | Sucked down chute 8584 | -4/Factory | Entered Waste 8584 | -4/Waste | The area was eerily silent 8674 | -4/Waste | Discovered new exit (range 12) 8684 | -4/Waste | Entered Factory 8721 | -4/Factory | Repaired Hvy. Treads 8804 | -4/Factory | Build established: Hacker-Mutant 8841 | -4/Factory | Identified exit to Upper Caves 8886 | -4/Factory | Discovered new exit (range 22) 9026 | -4/Factory | Repaired Rocket Launcher 9151 | -4/Factory | Spotted B-86 Titan 9295 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 9381 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9597 | -4/Factory | Entered Upper Caves 9835 | -4/Upper Caves | Spotted B-86 Titan 9971 | -4/Upper Caves | Discovered new exit (range 14) 9989 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9996 | -4/Upper Caves | Entered another Upper Caves area 10025 | -4/Upper Caves | Discovered new exit (range 8) 10196 | -4/Upper Caves | Encountered a Warlord checkpoint 10380 | -4/Upper Caves | Discovered new exit (range 8) 10387 | -4/Upper Caves | Entered Zhirov 10387 | -4/Zhirov | Discovered new exit (range 3) 10402 | -4/Zhirov | Learned location of Quarantine (-2) 10402 | -4/Zhirov | Learned location of Testing (-3) 10402 | -4/Zhirov | Learned location of Command (-1) 10412 | -4/Zhirov | Found Alien Artifact 10412 | -4/Zhirov | Identified Integrated Reactor 10412 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10420 | -4/Zhirov | Found Alien Artifact 10472 | -4/Zhirov | Entered Proximity Caves 10590 | -3/Proximity Caves | Spotted B-86 Titan 10627 | -3/Proximity Caves | Discovered new exit (range 13) 10632 | -3/Proximity Caves | Entered Research 10632 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10738 | -3/Research | Found Fusion Bomb Launcher 10748 | -3/Research | Identified exit to Research 10778 | -3/Research | Discovered new exit (range 15) 10813 | -3/Research | Fabricated Cld. Cesium-ion Thruster (x1) 10838 | -3/Research | Entered another Research area 10838 | -2/Research | Accompanied by 1 ally 10838 | -2/Research | Evolved 2 slots: Utility x2 10853 | -2/Research | Identified exit to DSF 10855 | -2/Research | Entered DSF 10884 | -2/DSF | Additional patrols routed to DSF 10927 | -2/DSF | Discovered new exit (range 15) 10933 | -2/DSF | Entered Access 10933 | -1/Access | Evolved 2 slots: Power x1, Utility x1 10979 | -1/Access | Identified exit to Command 11093 | -1/Access | Spotted B-99 Colossus 11128 | -1/Access | Entered Command 11128 | -1/Command | Accompanied by 1 ally 11188 | -1/Command | Spotted M Guard 11188 | -1/Command | Spotted M Guard 11188 | -1/Command | Spotted Combat Programmer 11203 | -1/Command | Spotted Combat Programmer 11238 | -1/Command | Met MAIN.C 11251 | -1/Command | Interfaced with 0b10 Conduit 11251 | *** | Assimilated 0b10! Last Messages --------------- from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 11238_ Discarded Imp. Hacking Suite. 11239_ Exp. Propulsion Shielding destroyed. 11240_ Penetrated by EMDS Slug. 11242_ Backup Power III destroyed. 11243_ EMDS Slug penetrates Reinforced Barrier. 11244_ EMDS Slug penetrates Door. 11244_ Door malfunctions. 11248_ Penetrated by EMDS Slug. 11248_ Imp. Phase Shifter destroyed. 11250_ Mak. System Shield destroyed. 11250_ Critical hit (Blast). 11251_ Penetrated by EMDS Slug. 11251_ Q-thruster destroyed. 11251_ Interfacing with system... 11251_ Overriding active MAIN.C lock. [Achievement: MAIN.CPP] Map ----- +----------------------------------------------------+ | "## ############################################## | | "## ############################################## | | "## ############################################## | | # ############################################## | | ################################################# | | ################################################## | | ################################################ | | ################################################ | | ################################################ | | ################################################ | | ################################################ | | ################################################ | | ################################################ | | ################################################ | | ###############""""""" """" ############## | | ##############"" "" ############## | | ##############""""" "" ############## | | ##############""""""""""" / | | ##############" " """ / | | ##############"" """""" % / | | ##############"" """""" ############## | | ############### " """""" ############## | | ########## " ""MMM ############## | | ########## " " MMM ""############## | | ##########""""""""" MMM """""""############## | | ##########"" @ """""""""############## | | ########## """""""""""############## | | ########## " " " " ############## | | ########## " " " " ############## | | # """ " " " """" " ############## | | + """ """ " " """" ############## | | # """ " " " " ############## | | # ##### """""""""" " ############## | | # ##### " """ " """"""""############## | | # ##### """ " " " ############## | | + ######################################## | | # ######################################## | | ### ######################################## | | ### ######################################## | | ######## ######################################## | | ######## ######################################## | | ######## ######################################## | | ######## ######################################## | | ################################ | | T################################ | | ##### #######"""################################# | | # #######"""################################# | | # #### ################################ | | + #### ################################ | | # #### ################################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Block 8 Armor Coverage 450 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 42 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -8/Mines | Hacked Plasma Cutter | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked System Shield | -6/Factory | Scanalyzed Rocket Launcher | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Imp. Propulsion Shielding | -5/Factory | Hacked Stasis Canceller | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- MAIN.CPP Wheee! Challenges ------------ None Game ------ Seed LauncherStorageBoomstick Manual? 0 Play Time 02:42:59 Cumulative 174.6 hours Start 2022.09.05 @ 14:52:46 End 2022.09.06 @ 17:53:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type 4 Total 7 Types 3/1/1/1/1/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed6ec408-5a0d-43c0-9cf8-ce407a4d666f