Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 17:51:33 Player: LoNine Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2098) 2098 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 6548 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Treads Medium Storage Unit Autogun Autogun Rocket Launcher Rocket Launcher Mining Laser Heavy Flail Heavy Flail Heavy Flail Heavy Flail Heavy Flail Heavy Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . 2 . . 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 59 | 7 3 16 3 9 . 15 4 2 Power 10 | 1 2 2 . . . 3 2 . Engine 8 | 1 2 2 . . . 2 1 . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 5 . 2 . 6 1 1 Treads 14 | 2 . 3 . 2 . 6 . 1 Leg 2 | . . 2 . . . . . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 1 4 2 3 . 1 1 1 Device 3 | 1 . . 1 1 . . . . Storage 4 | 1 1 . 1 1 . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 7 | . . 4 . 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 17 | 2 . 5 1 4 . 5 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 . 5 . 2 . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 2 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 3 | . . . . 2 . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 39 | . 1 9 . 1 . 22 4 2 Power 6 | . . 1 . . . 3 1 1 Propulsion 15 | . 1 3 . 1 . 9 1 . Utility 9 | . . 2 . . . 6 . 1 Weapon 9 | . . 3 . . . 4 2 . Highest Loss Streak 13 | . 1 5 . 1 . 13 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 8 9 9 14 16 14 4 1 Power 2 | 1 1 2 2 2 2 2 . . Propulsion 1 | . 2 1 1 . 1 . . . Utility 1 | . 1 1 1 2 3 1 1 1 Weapon 5 | . 3 4 4 9 10 10 1 . Tool/Special . | . . . . . . . . . Unused Backups 11 | . . 4 2 1 . 3 . 1 Power 3 | . . 2 1 . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . 1 . 1 . . . 1 Weapon 5 | . . 1 1 . . 3 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 97 72 100 99 84 82 19 27 Engine 10 | . 14 10 11 9 7 6 3 6 Treads 21 | . 25 15 22 26 23 27 . 7 Device 9 | . 14 . 10 17 15 7 . . Storage 9 | . 14 11 11 9 7 6 . . Protection 9 | . . 12 22 9 7 8 . 5 Ballistic Gun 21 | . 28 20 21 25 23 21 3 . Peak Build Rating 24 | 7 8 13 13 22 19 24 10 13 Average Rating 12 | 5 7 8 12 19 19 21 6 11 On Entrance 9 | . 7 7 13 13 19 19 1 7 Naked Turns 27 | . . . . . . 14 13 . Heaviest Build 62 | 12 19 30 30 62 60 62 14 17 Greatest Support 82 | 40 40 40 40 60 60 82 16 23 Greatest Overweight (x) 15 | 1 . 1 . 1 . 15 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 5 5 Average Capacity 12 | 7 9 10 10 19 20 19 5 5 Most Carried 17 | 5 10 10 10 16 16 17 5 2 Average Carried 10 | 2 8 9 9 14 16 14 4 1 Final Capacity 20 | 8 10 10 10 20 20 5 5 5 Final Carried 16 | 5 10 9 10 16 16 5 3 1 Class Distribution -------------------- 45% | Mutant 30% | Scavenger-Mutant 19% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Matter Collected 1806 | 275 202 323 200 290 . 490 26 . Remotely . | . . . . . . . . . Salvage Created 2717 | 102 393 764 354 384 . 694 26 . Parts 148 | 8 22 49 23 7 . 36 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 61 | . 13 17 7 6 . 17 1 . Melee 1 | . . . . 1 . . . . Guns 53 | . 13 17 7 3 . 13 . . AOE 5 | . . . . . . 4 1 . Classes Destroyed 10 | 2 3 2 . 1 . 1 1 . Worker 2 | . . 1 1 . . . . . Tunneler 5 | 1 . 1 3 . . . . . Recycler 5 | 1 . 1 2 1 . . . . Operator 1 | . 1 . . . . . . . Swarmer 22 | . 6 4 7 . . 5 . . Grunt 25 | . 7 9 . 3 . 6 . . Brawler 1 | . . . . . . 1 . . Sentry 10 | . . 4 . 2 . 4 . . Hunter 2 | . . . . 1 . 1 . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | 2 4 5 5 3 . 5 1 . Combat Bots Only 5 | . 4 4 4 3 . 5 1 . Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . . . . . 2 1 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Hostile Shots Fired 634 | . 59 127 30 38 . 323 21 36 Missed 178 | . 15 40 7 7 . 93 7 9 Hits 456 | . 44 87 23 31 . 230 14 27 Melee 3 | . . . . . . 3 . . Projectile 453 | . 44 87 23 31 . 227 14 27 AOE 1 | . . . . . . . . 1 Critical Strikes 13 | . 1 2 . 1 . 8 . 1 Damage Taken 5752 | . 492 1094 187 444 . 2810 295 430 Core 974 | . 81 116 17 47 . 552 75 86 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 54 | . . . . . . 54 . . Regen/Repaired (Parts) 86 | . . 86 . . . . . . Core Remaining (%) 81 | 100 67 . 66 91 . . . . Volleys Fired 192 | 5 49 54 30 14 . 34 6 . Largest 3 | 1 2 2 2 3 . 3 1 . Hottest 100 | 20 40 43 100 69 . 89 33 . Shots Fired 391 | 5 98 93 50 40 . 98 7 . Gun 373 | 5 98 93 40 40 . 93 4 . Cannon . | . . . . . . . . . Launcher 8 | . . . . . . 5 3 . Special 10 | . . . 10 . . . . . Kinetic 373 | 5 98 93 40 40 . 93 4 . Thermal 10 | . . . 10 . . . . . Explosive 8 | . . . . . . 5 3 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | 3 17 23 5 14 . 27 1 . Robot Miss Streak 9 | 2 4 2 3 2 . 9 4 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 2 1 . . 3 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . Shots Hit Robots 271 | 3 65 73 21 36 . 71 2 . Core Hits 149 | 3 28 37 13 9 . 56 3 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . 1 . . Critical Strikes 3 | . 1 . 1 . . 1 . . Destroy 3 | . 1 . 1 . . 1 . . Melee Attacks 13 | . . . . 11 . 2 . . Impact 13 | . . . . 11 . 2 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4449 | 29 682 851 347 725 . 1758 57 . Guns 3572 | 29 674 835 335 390 . 1297 12 . Cannons . | . . . . . . . . . Explosions 445 | . . . . . . 400 45 . Melee 396 | . . . . 335 . 61 . . Ramming 36 | . 8 16 12 . . . . . Kinetic 3572 | 29 674 835 335 390 . 1297 12 . Thermal . | . . . . . . . . . Explosive 445 | . . . . . . 400 45 . Electromagnetic . | . . . . . . . . . Impact 396 | . . . . 335 . 61 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 5 7 8 Average Corruption 5 | . . . . . . 4 5 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . 3 8 5 Message Errors 3 | . . . . . . 1 1 1 Matter Fused 3 | . . . . . . . 2 1 Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 4 | . . . . . . . 1 3 Data Loss (major) 2 | . . . . . . 1 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . 46 . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 46 | . . . . 46 . . . . Knockbacks 5 | . . . . 4 . 1 . . Impact 3 | . . . . 2 . 1 . . Kinetic . | . . . . . . . . . Secondary 2 | . . . . 2 . . . . Self-Inflicted Damage 25 | . . . . . . . 25 . Shots 1 | . . . . . . . 1 . Rammed 13 | . 5 7 1 . . . . . Targets Rammed 13 | . 5 7 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 157 | . 12 29 157 98 . 85 . . Average Temperature 30 | . 7 8 46 28 . 25 . . Received Heat Transfer 1881 | . 213 501 . 162 . 912 81 12 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 6 | . . . . 6 . . . . Impact Corruptions 3 | . . . . 3 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Maximum Alert Level 1 | . . 1 . . . 1 . . Low Security (%) 91 | 100 100 76 100 100 100 67 100 100 Level 1 8 | . . 23 . . . 32 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 311 | 5 135 248 127 65 . 311 110 19 Initial 110 | . . . 57 . . . 110 5 Average 60 | . 27 137 36 24 . 134 48 7 Influence Increases 1832 | 10 360 551 240 178 . 421 58 14 Destroy 0b10 Robot/C 1220 | . 260 340 140 120 . 340 20 . Destroy 0b10 Robot/NC 65 | 10 5 15 30 5 . . . . Destroy Leader 220 | . 50 90 20 40 . 10 10 . Successful Hack 27 | . . . . 13 . . . 14 Anti-Garrison Action 50 | . . . . . . 50 . . Destroy Structure 55 | . . 1 5 . . 21 28 . Lose Combat Pursuer 195 | . 45 105 45 . . . . . Influence Decreases 1832 | 10 358 404 388 179 . 210 261 22 Entered New Map 199 | . . 2 92 1 . . 101 3 Time Decay 1274 | 10 348 322 296 168 . . 130 . Lost Part 359 | . 10 80 . 10 . 210 30 19 Squads Dispatched 9 | . 3 2 . 3 . . 1 . Investigation 3 | . 1 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 2 1 . 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 21 28 8 7 . 22 4 9 Peak Tracking Total 8 | . 4 6 4 3 . 7 3 8 Tactical Retreats 8 | . 3 4 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Accessed 13 | . 3 2 . 3 1 1 2 1 Terminals 9 | . 3 1 . 3 . 1 . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 32 | . 6 6 . 12 2 3 2 1 Successful 21 | . 3 5 . 9 1 . 2 1 Failed 11 | . 3 1 . 3 1 3 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 3 | . 2 1 . . . . . . Terminals 26 | . 6 4 . 12 . 3 . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . 2 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 16 | . 3 3 . 9 . . . 1 Record 3 | . . . . 3 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . Locate Traps 4 | . 1 1 . 2 . . . . Dispatch Records 2 | . 1 . . 1 . . . . Transport Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 1 . 3 . 1 . . Full Trace Events 3 | . . 1 . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 32 | . . 32 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Active Infowar (turns) 3984 | 61 1455 36 1033 529 128 742 . . Traps 1383 | . . . . 513 128 742 . . Seismic 3386 | 61 1455 36 1033 529 128 144 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Turns Passed 5371 | 128 1455 779 1075 529 128 802 306 169 Spaces Moved 2462 | 69 397 317 594 209 63 411 298 104 Core 123 | 6 . . . . . 32 85 . Treads 2120 | 63 397 311 594 209 63 379 . 104 Legs 6 | . . 6 . . . . . . Wheels 213 | . . . . . . . 213 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 50 50 160 Average Speed 152 | 151 160 165 160 179 160 151 93 160 Slowest Speed 800 | 160 160 240 160 240 160 800 200 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 44 27 98 23 4 47 8 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 10 | . . . 10 . . . . . Terrain Destroyed 62 | . . . 10 . . 14 38 . Melee . | . . . . . . . . . Projectile 10 | . . . 10 . . . . . AOE 52 | . . . . . . 14 38 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total 3701 | 85 1125 482 652 321 90 522 318 106 Wait 873 | . 664 58 16 67 28 40 . . Move 2453 | 68 396 316 593 208 62 409 297 104 Hop . | . . . . . . . . . Pick Up 40 | 5 6 11 2 7 . 6 3 . Fast Attach 28 | 7 . 11 1 3 . 3 3 . Attach 25 | . . 7 . 2 . 9 5 2 Detach 8 | . . 4 1 2 . . 1 . Swap 25 | . 3 2 5 5 . 9 1 . Drop 31 | . 2 12 3 2 . 10 2 . Fire 192 | 5 49 54 30 14 . 34 6 . Melee 13 | . . . . 11 . 2 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | . 5 7 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 724 | -10/Materials | Discovered new exit (range 7) 1584 | -10/Materials | Entered another Materials area 1584 | -9/Materials | Evolved 2 slots: Utility x2 1904 | -9/Materials | Lost 5 parts (1p1n3w) 2235 | -9/Materials | Discovered new exit (range 14) 2286 | -9/Materials | Repaired Hvy. Assault Rifle 2363 | -9/Materials | Entered Mines 2371 | -9/Mines | Build established: Scavenger-Mutant 2407 | -9/Mines | Discovered new exit (range 10) 2557 | -9/Mines | Discovered new exit (range 13) 2787 | -9/Mines | Learned location of Storage (-7) 3168 | -9/Mines | Learned location of Zion (-6) 3208 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3438 | -9/Mines | Entered Materials 3438 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3883 | -8/Materials | Met 7R-MNS 3940 | -8/Materials | Discovered new exit (range 15) 3954 | -8/Materials | Garrison activated, responded to threat 3967 | -8/Materials | Entered Factory 3967 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3968 | -7/Factory | Caught up to 7R-MNS 4006 | -7/Factory | Build established: Scavenger-Tank 4090 | -7/Factory | Identified exit to Garrison 4095 | -7/Factory | Entered Garrison 4227 | -7/Garrison | Triggered checkpoint 4391 | -7/Garrison | Triggered checkpoint 4453 | -7/Garrison | Triggered checkpoint 4453 | -7/Garrison | Lost 4 parts (1p2n1u) 4517 | -7/Garrison | Triggered checkpoint 4589 | -7/Garrison | Triggered checkpoint 4591 | -7/Garrison | Garrison Relay disabled 4731 | -7/Garrison | Discovered new exit (range 11) 4745 | -7/Garrison | Installed Relay Interface Framework 4872 | -7/Garrison | Core integrity fell below 50% 4897 | -7/Garrison | Entered Factory 4914 | -7/Factory | Lost 13 parts (2p5n2u4w) 5129 | -7/Factory | Build established: Mutant 5141 | -7/Factory | Core integrity fell below 20% 5202 | -7/Factory | Identified exit to Garrison 5203 | -7/Factory | Entered Garrison 5263 | -7/Garrison | Triggered checkpoint 5369 | -7/Garrison | Triggered checkpoint 5372 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Com. Wheel destroyed. LOCATION=GARRISON GOAL=ESCAPE ALERT: Dispatching investigation squad to Factory. System corrupted: Component data lost. Beams of light sweep through the air. An alarm sounds. IC>DHO&D>Access(Emergency) Found 53 emergency access points. Map updated. System corrupted: Matter fused (-7). System corrupted: Component data lost. Imp. Deuterium Engine destroyed. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. Imp. Medium Armor Plating destroyed. 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Assault Rifle | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Power Corrupts Challenges ------------ None Game ------ Seed RefineryAngularAnalyzer Manual? 0 Play Time 01:01:17 Cumulative 8.2 hours Start 2025.05.07 @ 16:48:53 End 2025.05.07 @ 17:51:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 58x46 Zoom Use 8% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0458f52-a0a1-4e54-ac85-2a2cb27cb7bb