Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 23:21:18 Player: Caluan Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3333) 3333 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (406) 406 TOTAL SCORE: 9429 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 27 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 48/100 System Corruption 8% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Core Analyzer Core Analyzer > --- WEAPON (4) ------- Ripper > --- INVENTORY (20) --- Subdweller Power Source Deuterium Engine Heavy Deuterium Engine Seismic Detector Medium Reflective Plating Advanced Hacking Suite System Restoration Module Transdimensional Reconstructor Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Thunder Leg Cooled Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Core Analyzer Core Analyzer Microactuators Force Booster > --- WEAPON ----------- Scythe Chainsword Chainsword Spear > --- INVENTORY -------- Subdweller Power Source Deuterium Engine Heavy Deuterium Engine Seismic Detector Microactuators Layered Medium Armor Plating Medium Reflective Plating Advanced Hacking Suite System Restoration Module Transdimensional Reconstructor Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Plasma Cutter Katana Scythe Scythe Scythe Ripper [Rating: 68] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Spear Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 4 2 . . 4 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 2 . . . . . . . Utility 5 | . . . 2 . . . 3 . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 88 | 5 9 7 22 13 . 9 6 9 . 2 6 Power 10 | 1 . 2 4 2 . . . 1 . . . Engine 9 | 1 . 2 3 2 . . . 1 . . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 1 2 2 7 4 . 5 1 3 . 1 . Treads 4 | 1 2 1 . . . . . . . . . Leg 19 | . . . 6 4 . 5 1 3 . . . Wheel 2 | . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 27 | 1 2 1 4 6 . 3 4 4 . 1 1 Device 16 | . 1 . 2 6 . 2 2 2 . . 1 Storage 3 | 1 1 1 . . . . . . . . . Processor 3 | . . . . . . . 2 1 . . . Hackware 1 | . . . 1 . . . . . . . . Protection 4 | . . . 1 . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 5 2 7 1 . 1 1 1 . . 5 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . 4 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 1 . 1 1 1 . . 5 Piercing Weapon 4 | . . . 4 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . . . 3 . Parts Lost 47 | . 2 4 7 3 . 7 . 9 . . 15 Power 5 | . . 2 2 . . . . 1 . . . Propulsion 21 | . 1 2 3 2 . 5 . 5 . . 3 Utility 10 | . . . 1 1 . 1 . 2 . . 5 Weapon 11 | . 1 . 1 . . 1 . 1 . . 7 Highest Loss Streak 15 | . 1 2 3 1 . 4 . 5 . . 15 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 14 | 3 6 11 17 17 20 19 14 15 16 17 16 Power 3 | 1 2 2 5 3 2 3 4 3 3 3 3 Propulsion . | . . . 1 1 4 1 . . . . . Utility 3 | . 1 1 1 4 6 6 2 2 4 4 4 Weapon 6 | 1 2 7 8 7 6 6 6 6 7 7 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | 1 2 1 1 7 . . . . . . 11 Power 2 | . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . Utility 7 | 1 . . . 2 . . . . . . 4 Weapon 11 | . 2 1 1 5 . . . . . . 2 Tool/Special 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 91 | . 86 90 85 97 100 97 97 94 88 86 69 Engine 8 | . 14 13 7 5 7 7 5 4 5 5 3 Treads 5 | . 20 14 1 . . . . . . . . Leg 20 | . . . 23 37 38 37 29 24 17 17 10 Wheel 1 | . . 4 1 . . . . . . . . Device 15 | . 8 14 8 19 23 21 20 20 17 17 11 Storage 9 | . 14 14 9 7 7 7 5 5 5 5 5 Processor 2 | . . . . . . . 10 11 11 11 11 Protection 1 | . . . 2 . . . . 1 5 3 3 Ballistic Gun 8 | . 17 28 3 . . . . . . . . Slashing Weapon 6 | . . . 1 1 7 11 17 16 17 17 17 Piercing Weapon 8 | . . . 20 21 15 10 5 5 5 5 2 Peak Build Rating 68 | 5 8 13 41 51 50 52 67 65 64 68 66 Average Rating 35 | 4 6 10 34 46 50 44 56 61 64 63 50 On Entrance 39 | . 5 8 13 35 50 50 52 61 64 64 66 Avg Prop Armor Cover (%) 10 | . . 10 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 14 20 54 63 67 66 67 70 78 77 77 77 Greatest Support 82 | 20 40 40 60 82 80 80 71 78 53 53 53 Greatest Overweight (x) 5 | . . 2 5 . . 1 1 2 1 1 1 Average Overweight (x) . | . . 1 . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 13 20 20 20 20 18 20 16 19 18 Average Carried 14 | 3 6 11 17 17 20 19 14 15 16 17 16 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 10 12 17 20 20 19 14 16 16 18 12 Class Distribution -------------------- 38% | Mutant 33% | Gladiator 14% | Scavenger-Gladiator 8% | Scavenger-Mutant 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Storage Scavenger-Gladiator | -7/Recycling Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Matter Collected 1452 | 250 197 199 335 148 8 100 . 150 . 10 55 Remotely . | . . . . . . . . . . . . Salvage Created 4578 | 140 495 304 1004 677 354 520 . 488 131 213 252 Parts 239 | 8 34 24 62 36 17 32 . 18 1 2 5 Haulers Intercepted 5 | . 2 . 1 . 2 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . 9 . . . . . 12 . 2 7 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 80 | . 11 8 26 13 3 11 . 4 . . 4 Melee 55 | . . . 20 13 3 11 . 4 . . 4 Guns 17 | . 9 8 . . . . . . . . . AOE 8 | . 2 . 6 . . . . . . . . Classes Destroyed 17 | 2 5 1 4 1 . . . 1 1 . 2 Worker 2 | . 2 . . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 5 | . 2 . 1 . 2 . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . . . Watcher 2 | . . . 1 1 . . . . . . . Swarmer 18 | . 6 . 10 1 . . . . . . 1 Grunt 29 | . 5 2 10 9 3 . . . . . . Brawler 1 | . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . 2 Sentry 9 | . . . 4 2 . 2 . 1 . . . Hunter 4 | . . . 2 . . . . 2 . . . Programmer 1 | . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Subdweller 15 | . . 6 . . . 9 . . . . . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | 2 4 2 8 5 6 2 . 2 . . 4 Combat Bots Only 7 | . 3 2 7 5 3 2 . 2 . . 4 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Hostile Shots Fired 687 | . 73 33 202 76 5 118 . 88 . . 92 Missed 184 | . 13 8 58 25 2 40 . 20 . . 18 Hits 503 | . 60 25 144 51 3 78 . 68 . . 74 Melee 20 | . . . . . . . . . . . 20 Projectile 483 | . 60 25 144 51 3 78 . 68 . . 54 Critical Strikes 24 | . . 1 9 3 . . . 3 . . 8 Damage Taken 7106 | . 686 539 1702 500 53 890 . 986 . . 1750 Core 1649 | . 116 110 199 57 36 126 . 231 . . 774 Absorbed by Shields 800 | . . . 106 180 . . . 514 . . . Regen/Repaired (Parts) 103 | . . . . 103 . . . . . . . Core Remaining (%) 60 | 100 . 9 63 . . 68 . . . . . Volleys Fired 85 | 6 44 26 9 . . . . . . . . Largest 2 | 2 2 2 1 . . . . . . . . Hottest 120 | 90 120 60 30 . . . . . . . . Shots Fired 158 | 12 85 52 9 . . . . . . . . Gun 146 | 12 82 52 . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 9 | . . . 9 . . . . . . . . Special 3 | . 3 . . . . . . . . . . Kinetic 101 | . 49 52 . . . . . . . . . Thermal 30 | 6 24 . . . . . . . . . . Explosive 9 | . . . 9 . . . . . . . . Electromagnetic 18 | 6 12 . . . . . . . . . . Robot Hit Streak 23 | 6 9 23 3 . . . . . . . . Robot Miss Streak 6 | 1 6 2 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 341 | 9 53 43 59 41 16 62 . 33 4 4 17 Core Hits 156 | 3 29 18 36 20 8 16 . 11 2 2 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 18 | . 1 . 4 . 4 3 . 4 . . 2 Destroy 1 | . 1 . . . . . . . . . . Sever 11 | . . . 1 . 2 2 . 4 . . 2 Impale 6 | . . . 3 . 2 1 . . . . . Melee Attacks 327 | . . . 88 65 23 73 1 43 5 4 25 Impact . | . . . . . . . . . . . . Slashing 139 | . . . 3 5 15 49 1 36 4 4 22 Piercing 188 | . . . 85 60 8 24 . 7 1 . 3 Sneak Attacks 10 | . . . 2 . 2 5 . . 1 . . Combat Hostiles 2 | . . . . . . 2 . . . . . Follow-up Attacks 81 | . . . 16 11 6 22 . 16 1 1 8 Damage Inflicted 10053 | 119 807 702 2309 1213 550 2013 . 1285 268 331 456 Guns 1462 | 119 641 702 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 653 | . 90 . 563 . . . . . . . . Melee 7862 | . . . 1746 1213 550 2013 . 1285 268 331 456 Ramming 24 | . 24 . . . . . . . . . . Kinetic 1107 | . 405 702 . . . . . . . . . Thermal 336 | 50 286 . . . . . . . . . . Explosive 563 | . . . 563 . . . . . . . . Electromagnetic 161 | 69 92 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4192 | . . . 37 165 412 1448 . 1153 268 331 378 Piercing 3670 | . . . 1709 1048 138 565 . 132 . . 78 Highest Corruption 8 | . . . . 1 1 1 . . . . 8 Average Corruption 1 | . . . . 1 1 1 . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . 4 3 13 . . . . 1 Message Errors 6 | . . . . . 1 5 . . . . . Matter Fused 4 | . . . . 1 1 2 . . . . . Energy Discharges 5 | . . . . 2 1 2 . . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 185 | . . . 57 12 22 . . 20 . 74 . Projectiles . | . . . . . . . . . . . . Explosions 28 | . . . 28 . . . . . . . . Melee 157 | . . . 29 12 22 . . 20 . 74 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 39 | . 39 . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . Rammed 4 | . 4 . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 326 | 92 326 249 10 2 . . . . . . . Average Temperature 140 | 48 168 128 7 2 . . . . . . . Received Heat Transfer 1940 | . 261 396 704 140 27 204 . 66 . . 142 Effects 1 | . 1 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . Heat Transferred 705 | 148 557 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 2 1 . . . . . . . Low Security (%) 91 | 100 100 . 60 97 100 100 100 . . . . Level 1 2 | . . . 9 2 . . . . . . . Level 2 6 | . . . 30 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 472 | 5 135 . 472 200 93 44 2 . . . . Initial 200 | . . . . 200 49 24 . . . . . Average 80 | . 51 . 220 111 55 3 . . . . . Influence Increases 1930 | 15 329 50 818 319 124 73 2 110 5 5 80 Destroy 0b10 Robot/C 1300 | . 220 40 520 260 60 40 . 80 . . 80 Destroy 0b10 Robot/NC 115 | 15 35 . 15 5 20 5 . 10 5 5 . Destroy Leader 284 | . 54 10 134 52 14 . . 20 . . . Successful Hack 2 | . . . 2 . . . . . . . . Disable Machine 60 | . 15 . . . 30 15 . . . . . Destroy Structure 64 | . 5 . 42 2 . 13 2 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . Lose Combat Pursuer 90 | . . . 90 . . . . . . . . Influence Decreases 1930 | 15 329 50 376 652 170 136 2 100 15 5 80 Entered New Map 343 | . . . . 242 60 39 . . 2 . . Time Decay 1373 | 15 309 50 306 380 110 87 2 86 13 5 10 Lost Part 214 | . 20 . 70 30 . 10 . 14 . . 70 Squads Dispatched 12 | . 2 . 4 4 . . 1 . . . 1 Investigation 2 | . 1 . . 1 . . . . . . . Extermination 2 | . . . . 2 . . . . . . . Reinforcement 7 | . 1 . 4 1 . . 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Distress Signals 10 | . 1 . 8 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 120 | . 20 8 39 18 5 15 1 5 . . 9 Peak Tracking Total 12 | . 3 2 12 3 3 3 1 2 . . 9 Tactical Retreats 5 | . . . 3 . . 2 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . 2 3 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Disabled 4 | . 1 . . . 2 1 . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Machines Accessed 17 | . 3 . 6 1 1 2 . . . 4 . Terminals 7 | . 3 . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 54 | . 11 . 17 2 1 6 . . . 17 . Successful 40 | . 3 . 11 2 1 6 . . . 17 . Failed 12 | . 7 . 5 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 19 | . 11 . 7 . 1 . . . . . . Terminals 19 | . 11 . 7 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 26 | . 1 . 1 . 1 6 . . . 17 . Record 9 | . . . . . . 4 . . . 5 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 5 | . 1 . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . 4 . Open Door 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . . . . . . Terminals 5 | . 2 . 3 . . . . . . . . Botnet 5 | . 2 . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 3 . 3 1 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 38 | . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total Allies 4 | . . . . . . 4 . . . . . Largest Group 4 | . . . . . . 4 4 4 . . . Highest-Rated Group 95 | . . . . . . 95 95 95 . . . Highest-Rated Ally 40 | . . . . . . 40 40 40 . . . Total Orders 1 | . . . . . . . . 1 . . . TUNNEL 1 | . . . . . . . . 1 . . . Ally Attacks 6 | . . . . . . 1 1 4 . . . Total Damage 122 | . . . . . . 53 . 69 . . . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Active Infowar (turns) 1397 | . . . . . . . 172 440 366 385 34 Terrain 849 | . . . . . . . . 64 366 385 34 Jamming 548 | . . . . . . . 172 376 . . . Robot Analysis Total 5 | . 1 . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Turns Passed 7570 | 180 823 1507 977 897 230 1324 246 568 366 385 67 Spaces Moved 3877 | 91 390 595 464 557 155 705 147 362 197 202 12 Core 3 | 3 . . . . . . . . . . . Treads 894 | 88 390 411 5 . . . . . . . . Legs 2749 | . . . 412 557 155 705 147 362 197 202 12 Wheels 231 | . . 184 47 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 126 122 122 122 120 120 183 183 183 Average Speed 163 | 156 160 237 149 122 122 158 154 135 183 183 183 Slowest Speed 340 | 160 160 320 340 124 122 192 190 240 183 183 183 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 58 38 47 17 35 95 7 57 31 60 5 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . 2 . . . . . 1 . 3 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 3 . . . . . 4 3 . . Spaces Dug 4 | . . . . 2 . 1 1 . . . . Terrain Destroyed 64 | . 3 . 57 2 . 1 1 . . . . Melee 4 | . . . . 2 . 1 1 . . . . Projectile . | . . . . . . . . . . . . AOE 60 | . 3 . 57 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Total 4707 | 117 500 639 632 724 185 878 165 416 199 214 38 Wait 244 | 4 35 1 36 72 14 61 9 8 . . 4 Move 3866 | 90 389 594 463 556 154 704 146 361 196 201 12 Hop . | . . . . . . . . . . . . Pick Up 81 | 11 11 7 17 18 1 5 . 8 . 3 . Fast Attach 32 | . 2 1 11 7 . 3 1 4 . 3 . Attach 55 | 5 4 3 13 6 . 6 5 6 . 1 6 Detach 4 | . . . 3 1 . . . . . . . Swap 14 | . 3 4 4 1 . . 1 1 . . . Drop 48 | 1 7 3 10 15 1 3 2 3 . 3 . Fire 85 | 6 44 26 9 . . . . . . . . Melee 224 | . . . 66 48 15 47 1 25 3 3 16 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 49 | . . . . . . 49 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 10) 601 | -10/Materials | Central database locked down 696 | -10/Materials | Discovered new exit (range 9) 744 | -10/Materials | Discovered new exit (range 5) 1004 | -10/Materials | Entered Subcaves 1060 | -10/Subcaves | Core integrity fell below 50% 1087 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1131 | -10/Subcaves | Discovered new exit (range 9) 1140 | -10/Subcaves | Disturbed a concealed Subdweller 1268 | -10/Subcaves | Learned location of Zion (-6) 1268 | -10/Subcaves | Met a Zionite searching for "candidates" 1294 | -10/Subcaves | Discovered new exit (range 8) 1963 | -10/Subcaves | Core integrity fell below 20% 2246 | -10/Subcaves | Build established: Scavenger-Mutant 2511 | -10/Subcaves | Entered Materials 2511 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2975 | -8/Materials | Build established: Mutant 3157 | -8/Materials | Destroyed 7 combat bots 3226 | -8/Materials | Lost 3 parts (1p1n1w) 3436 | -8/Materials | Discovered new exit (range 11) 3479 | -8/Materials | Central database locked down 3488 | -8/Materials | Entered Factory 3488 | -7/Factory | Evolved 2 slots: Propulsion x2 3552 | -7/Factory | Repaired Carbon-fiber Leg 4243 | -7/Factory | Build established: Gladiator 4371 | -7/Factory | Discovered new exit (range 11) 4385 | -7/Factory | Entered Storage 4610 | -7/Storage | Used back door to open Recycling access 4610 | -7/Storage | Discovered new exit (range 5) 4615 | -7/Storage | Entered Recycling 4923 | -7/Recycling | Discovered new exit (range 16) 5233 | -7/Recycling | Lost 4 parts (2n1u1w) 5528 | -7/Recycling | Build established: Scavenger-Gladiator 5716 | -7/Recycling | Entered Scraplab 5762 | -7/Recycling | Found Prototype Device 5762 | -7/Recycling | Identified Scrap Engine 5939 | -7/Recycling | Entered Factory 5939 | -5/Factory | Accompanied by 4 allies 5939 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 6171 | -5/Factory | Discovered new exit (range 7) 6185 | -5/Factory | Entered Upper Caves 6185 | -5/Upper Caves | Accompanied by 4 allies 6295 | -5/Upper Caves | Learned Factory machine intel 6357 | -5/Upper Caves | Spotted B-75 Beast 6369 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6567 | -5/Upper Caves | Destroyed B-75 Beast 6595 | -5/Upper Caves | Lost 5 parts (4n1u) 6675 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 6710 | -5/Upper Caves | Build established: Gladiator 6733 | -5/Upper Caves | Learned location of Warlord (-4) 6733 | -5/Upper Caves | Discovered new exit (range 12) 6753 | -5/Upper Caves | Entered another Upper Caves area 6966 | -5/Upper Caves | Learned Factory terminal intel 7104 | -5/Upper Caves | Learned Factory garrison access intel 7108 | -5/Upper Caves | Discovered new exit (range 5) 7119 | -5/Upper Caves | Entered Zhirov 7119 | -5/Zhirov | Discovered new exit (range 3) 7152 | -5/Zhirov | Met Zhirov 7193 | -5/Zhirov | Learned location of Quarantine (-2) 7193 | -5/Zhirov | Learned location of Command (-1) 7193 | -5/Zhirov | Learned location of Testing (-3) 7204 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7246 | -5/Zhirov | Found Alien Artifact 7246 | -5/Zhirov | Identified Integrated Dissipator 7246 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7271 | -5/Zhirov | Found Alien Artifact 7504 | -5/Zhirov | Entered Proximity Caves 7524 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7559 | -4/Proximity Caves | Core integrity fell below 50% 7568 | -4/Proximity Caves | Core integrity fell below 20% 7571 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 07561_ Lgt. Antimatter Reactor fries itself beyond repair. 07561_ Scythe destroyed. 07561_ Katana+ destroyed. 07561_ Slug penetrates S-27 Virus. 07561_ S-27 Virus destroyed. 07561_ Slug penetrates G-67 Veteran. 07561_ Microactuators destroyed. 07561_ Scythe severed. 07563_ Acquired 10 matter. 07564_ L-61 Swordsman destroyed. 07564_ Penetrated by Slug. 07564_ Critical hit (Burn: +50). 07565_ Scythe destroyed. 07567_ Penetrated by Slug. 07567_ Critical hit (Burn: +37). 07569_ Scythe follow-up attack on L-61 Swordsman. 07570_ Scythe destroyed. 07571_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#???#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????#???? #????????????????????? | | ?????????????? ???????????? ##????? ???????????? | | ???????????? ????????? ##??? ??????????? | | ????????????? ????????? #### ??????????? | | ????????????? ????### ???????????? | | ?????????????? ?????# ????????????? | | ??????????????? ?????# #?????????????? | | ???????????????# ?????? #??????????????? | | ????????#? ????# ?????? #???????????????? | | ???????????????# ?? ??? #????????????????? | | ???????????????# ?????? !% ##?????? ????????? | | ???????????????## #######s ! #??? ???????????? | | ?????????????????# %=g%Y #???? ??????????? | | ???????????#??????# *@/ #??? ???????????? | | ??????????????????## #;#;l ## #???????????????? | | ???????????????????# ##### ##??###??????????????? | | ????????????????#??# #####????????????????????? | | ??????????????????## #???????????????????????? | | ?????????????????## ##???#???????????????????? | | ????????????????## #????????????????????????? | | ????????????????# #????????????????????????? | | ???????????? ?? ## #???????????????????????? | | ??????????????## #### #??????????##??????????? | | ???????????????####????####??????????????????????? | | ????????????????????#??????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????#???????????????????????????? | | ????????????????????????#?#???????#??????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Power Shielding 90 Melee Speed Boost 40 Evasion (%) 70 Core Analysis 9 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Spear | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 6% | -7/Factory Studied --------- EM Pulse Cannon | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Scrappetite Challenges ------------ None Game ------ Seed PowerLaserKinecellerator Manual? 0 Play Time 00:46:05 Cumulative 354.9 hours Start 2026.09.26 @ 22:36:18 End 2026.09.26 @ 23:21:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a72fd84-0647-4401-bd99-a408501f84b9